REDRIVER2/src_rebuild/redriver2_psxpc.c
Ilya Shurumov 5b8e0dfe1d - OT to use OTTYPE instead of just u_long for EMU
- latest emulator
- emulator polygon drawing improvements
- fixed bugs regarding to render frontend in D2
2020-04-01 03:04:08 +06:00

26 lines
384 B
C

// redriver2_psxpc.cpp
//
#include "GAME/C/MAIN.H"
#include "EMULATOR.H"
#include "EMULATOR_PRIVATE.H"
int(*GPU_printf)(const char *fmt, ...);
extern int g_texturelessMode;
extern int g_wireframeMode;
int main()
{
//g_texturelessMode = 1;
//g_wireframeMode = 1;
GPU_printf = printf;
Emulator_Initialise("DRIVER 2", 800, 600);
redriver2_main();
Emulator_ShutDown();
}