.. |
GTE
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- fix SquareRoot0 table error
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2020-09-28 21:18:21 +06:00 |
ABS.C
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- [EMU] add branchless abs, min, max (further to be used on PSX)
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2020-09-25 22:03:12 +06:00 |
ABS.H
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- [EMU] add branchless abs, min, max (further to be used on PSX)
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2020-09-25 22:03:12 +06:00 |
ASM.H
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- add TOMB5 emulator code
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2020-03-31 22:56:49 +06:00 |
CRASHHANDLER.C
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- add TOMB5 emulator code
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2020-03-31 22:56:49 +06:00 |
CRASHHANDLER.H
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- resolve timer-related stuttering on AMD CPUs
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2020-11-09 20:23:38 +06:00 |
EMULATOR_GLOBALS.H
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- [EMU] reworked shaders, adding texture filtering support to them
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2020-10-25 13:35:20 +06:00 |
EMULATOR_PLATFORM_SETUP.H
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- [EMU] reworked shaders, adding texture filtering support to them
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2020-10-25 13:35:20 +06:00 |
EMULATOR_PRIVATE.H
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- add INI configuration support
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2020-10-21 11:43:29 +06:00 |
EMULATOR_SETUP.H
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- latest changes of emulator
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2020-04-03 04:42:51 +06:00 |
EMULATOR_TIMER.C
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- resolve timer-related stuttering on AMD CPUs
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2020-11-09 20:23:38 +06:00 |
EMULATOR_TIMER.H
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- resolve timer-related stuttering on AMD CPUs
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2020-11-09 20:23:38 +06:00 |
EMULATOR_VERSION.H
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- Latest emulator updates (inc PGXP)
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2020-04-23 13:25:56 +06:00 |
EMULATOR.C
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- [EMU] Emulator_GetPSXWidescreenMappedViewport
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2020-11-16 23:14:35 +06:00 |
EMULATOR.H
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- [EMU] Emulator_GetPSXWidescreenMappedViewport
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2020-11-16 23:14:35 +06:00 |
glad.c
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- regenerate GLAD source & header
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2020-11-09 19:42:25 +06:00 |
glad.h
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- regenerate GLAD source & header
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2020-11-09 19:42:25 +06:00 |
GTEREG.H
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- [EMU] rename all GTE register macros with C2_ prefix
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2020-09-03 11:30:15 +06:00 |
INLINE_C.C
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- use GTE macros everywhere instead of direct register access
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2020-05-22 16:25:24 +06:00 |
INLINE_C.H
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- [EMU] add real GTE operations to ApplyMatrix*
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2020-10-12 01:58:33 +06:00 |
KERNEL.H
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- add TOMB5 emulator code
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2020-03-31 22:56:49 +06:00 |
LIBAPI.C
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- add TOMB5 emulator code
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2020-03-31 22:56:49 +06:00 |
LIBAPI.H
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- add TOMB5 emulator code
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2020-03-31 22:56:49 +06:00 |
LIBCD.C
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- Latest emulator updates (inc PGXP)
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2020-04-23 13:25:56 +06:00 |
LIBCD.H
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- add TOMB5 emulator code
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2020-03-31 22:56:49 +06:00 |
LIBETC.C
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- [EMU] reworked shaders, adding texture filtering support to them
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2020-10-25 13:35:20 +06:00 |
LIBETC.H
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- add TOMB5 emulator code
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2020-03-31 22:56:49 +06:00 |
LIBGPU.C
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- resolve flickering and out of area drawing
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2020-11-10 02:35:12 +06:00 |
LIBGPU.H
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- [EMU] reorganize headers
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2020-10-25 00:10:04 +06:00 |
LIBGTE.C
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- [EMU] Z-PGXP fix projection matrix when different screen offsets set
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2020-10-30 21:42:23 +06:00 |
LIBGTE.H
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- [EMU] reorganize headers
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2020-10-25 00:10:04 +06:00 |
LIBMATH.H
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Allow the project to be compiled on Linux
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2020-09-26 20:31:08 -03:00 |
LIBMCRD.C
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- OT to use OTTYPE instead of just u_long for EMU
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2020-04-01 03:04:08 +06:00 |
LIBMCRD.H
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- add TOMB5 emulator code
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2020-03-31 22:56:49 +06:00 |
LIBPAD.C
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- [EMU] fix PAD initialization
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2020-11-13 22:12:18 +06:00 |
LIBPAD.H
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Refactored all types with the help of regex magic.
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2020-10-30 17:11:58 -07:00 |
LIBSN.C
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- OT to use OTTYPE instead of just u_long for EMU
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2020-04-01 03:04:08 +06:00 |
LIBSN.H
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- add TOMB5 emulator code
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2020-03-31 22:56:49 +06:00 |
LIBSPU.C
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- [EMU] [SPU-AL] fix NaN volume issue
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2020-11-04 14:29:29 +06:00 |
LIBSPU.H
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- add TOMB5 emulator code
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2020-03-31 22:56:49 +06:00 |
PGXP_DEFS.H
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- [EMU] Z-PGXP fix projection matrix when different screen offsets set
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2020-10-30 21:42:23 +06:00 |
R3000.H
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- add TOMB5 emulator code
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2020-03-31 22:56:49 +06:00 |
RAND.H
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- [EMU] added RAND.H which includes stdlib for rand
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2020-09-30 11:05:35 +06:00 |
STRINGS.H
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- add TOMB5 emulator code
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2020-03-31 22:56:49 +06:00 |
TYPES.H
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- add TOMB5 emulator code
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2020-03-31 22:56:49 +06:00 |