mirror of
https://github.com/OpenDriver2/REDRIVER2.git
synced 2024-11-22 10:22:48 +01:00
249 lines
5.5 KiB
Lua
249 lines
5.5 KiB
Lua
-- premake5.lua
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require "premake_modules/usage"
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require "premake_modules/emscripten"
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------------------------------------------
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newoption {
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trigger = "raspberry-pi",
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description = "adds specific define for compiling on Raspberry Pi"
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}
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table.insert(premake.option.get("os").allowed, { "emscripten", "Emscripten" })
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------------------------------------------
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-- you can redefine dependencies
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SDL2_DIR = os.getenv("SDL2_DIR") or "dependencies/SDL2"
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OPENAL_DIR = os.getenv("OPENAL_DIR") or "dependencies/openal-soft"
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JPEG_DIR = os.getenv("JPEG_DIR") or "dependencies/jpeg"
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WEBDEMO_DIR = os.getenv("WEBDEMO_DIR") or "../../../content/web_demo@/" -- FIXME: make it better
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RED2_DIR = os.getenv("RED2_DIR") or "../../data@/"
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WEBSHELL_PATH = "../platform/Emscripten" -- must be relative to makefile path (SADLY)
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GAME_REGION = os.getenv("GAME_REGION") or "NTSC_VERSION" -- or PAL_VERSION
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GAME_VERSION = os.getenv("APPVEYOR_BUILD_VERSION") or nil
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if not (GAME_REGION == "NTSC_VERSION" or GAME_REGION == "PAL_VERSION") then
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error("'GAME_REGION' should be 'NTSC_VERSION' or 'PAL_VERSION'")
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end
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------------------------------------------
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workspace "REDRIVER2"
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location "project_%{_ACTION}_%{os.target()}"
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configurations { "Debug", "Release", "Release_dev" }
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defines { VERSION }
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if os.target() == "emscripten" then
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platforms { "emscripten" }
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buildoptions {
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"-s TOTAL_MEMORY=1073741824",
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"-s USE_SDL=2",
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"-s FULL_ES2=1",
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--"-s USE_WEBGL2=1",
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"-s ASYNCIFY=1",
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"-s ALLOW_MEMORY_GROWTH=1",
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"-s GL_TESTING=1",
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"-Wno-c++11-narrowing",
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"-Wno-constant-conversion",
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"-Wno-writable-strings",
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"-Wno-unused-value",
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"-Wno-switch",
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"-Wno-shift-op-parentheses",
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"-Wno-parentheses",
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"-Wno-format",
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}
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linkoptions {
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"-s TOTAL_MEMORY=1073741824",
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"-s USE_SDL=2",
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"-s FULL_ES2=1",
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--"-s USE_WEBGL2=1",
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"-s ASYNCIFY=1",
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"-s ALLOW_MEMORY_GROWTH=1",
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"-s GL_TESTING=1",
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("--shell-file " .. WEBSHELL_PATH .. "/shell.html"),
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("--preload-file " .. WEBDEMO_DIR),
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("--preload-file " .. RED2_DIR),
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"-s 'EXPORTED_RUNTIME_METHODS=[\"ccall\", \"writeArrayToMemory\"]'"
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}
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filter { "kind:*App" }
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targetextension ".html"
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postbuildcommands {
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"{COPY} " .. WEBSHELL_PATH .. "/style.css %{cfg.buildtarget.directory}",
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"{COPY} " .. WEBSHELL_PATH .. "/lsfs.js %{cfg.buildtarget.directory}"
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}
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else
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platforms { "x86" } --, "x86_64" }
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end
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startproject "REDRIVER2"
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configuration "raspberry-pi"
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defines { "__RPI__" }
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filter "system:Linux"
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buildoptions {
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"-Wno-narrowing",
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"-Wno-endif-labels",
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"-Wno-write-strings",
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"-Wno-format-security",
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"-Wno-unused-result",
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"-fpermissive"
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}
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cppdialect "C++11"
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filter {"system:Linux", "platforms:x86"}
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buildoptions {
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"-m32"
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}
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linkoptions {
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"-m32"
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}
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filter "system:Windows"
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disablewarnings { "4996", "4554", "4244", "4101", "4838", "4309" }
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filter "configurations:Debug"
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defines {
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"_DEBUG",
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"DEBUG"
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}
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symbols "On"
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filter "configurations:Release"
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defines {
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"NDEBUG",
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}
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filter "configurations:Release_dev"
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defines {
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"NDEBUG",
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}
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if os.target() == "windows" or os.target() == "emscripten" then
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include "premake_libjpeg.lua"
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end
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-- Psy-Cross layer
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include "PsyCross/premake5.lua"
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-- game iteslf
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project "REDRIVER2"
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kind "WindowedApp"
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language "c++"
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targetdir "bin/%{cfg.buildcfg}"
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includedirs {
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"Game",
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}
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uses {
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"PsyCross",
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}
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defines { GAME_REGION }
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if GAME_VERSION ~= nil then
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defines{ "GAME_VERSION_N=\""..GAME_VERSION.."\"" }
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end
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files {
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"Game/**.h",
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"Game/**.c"
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}
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filter {"system:Windows or linux or platforms:emscripten"}
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--dependson { "PsyX" }
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links { "jpeg" }
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files {
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"utils/**.h",
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"utils/**.cpp",
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"utils/**.c",
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"redriver2_psxpc.cpp",
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"DebugOverlay.cpp",
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}
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filter "platforms:emscripten"
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includedirs {
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OPENAL_DIR.."/include",
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JPEG_DIR.."/",
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}
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files {
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"platform/Emscripten/*.cpp",
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"platform/Emscripten/*.h",
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"platform/Emscripten/*.css",
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"platform/Emscripten/*.html",
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}
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filter "system:Windows"
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entrypoint "mainCRTStartup"
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files { -- TEMP
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"platform/Emscripten/*.cpp",
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"platform/Emscripten/*.h",
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"platform/Emscripten/*.css",
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"platform/Emscripten/*.html",
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}
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files {
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"platform/Windows/resource.h",
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"platform/Windows/Resource.rc",
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"platform/Windows/main.ico"
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}
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includedirs {
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SDL2_DIR.."/include",
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OPENAL_DIR.."/include",
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JPEG_DIR.."/",
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}
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linkoptions {
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"/SAFESEH:NO", -- Image Has Safe Exception Handers: No. Because of openal-soft
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}
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filter "system:linux"
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includedirs {
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"/usr/include/SDL2"
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}
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links {
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"GL",
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"openal",
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"SDL2",
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"dl",
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}
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filter "configurations:Debug"
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targetsuffix "_dbg"
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defines {
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"DEBUG_OPTIONS",
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"COLLISION_DEBUG",
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"CUTSCENE_RECORDER"
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}
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symbols "On"
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filter "configurations:Release"
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optimize "Speed"
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filter "configurations:Release_dev"
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targetsuffix "_dev"
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defines {
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"DEBUG_OPTIONS",
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"COLLISION_DEBUG",
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"CUTSCENE_RECORDER"
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}
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optimize "Speed"
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filter { "files:**.c", "files:**.C" }
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compileas "C++" |