REDRIVER2/src_rebuild/EMULATOR
2020-05-20 16:56:01 +06:00
..
PLATFORM
shaders
ABS.C
ABS.H
ASM.H
CMakeLists.txt
CRASHHANDLER.C
CRASHHANDLER.H
EMULATOR_GLOBALS.H
EMULATOR_PLATFORM_SETUP.H
EMULATOR_PRIVATE.H - [EMU] added Emulator_GetScreenSize 2020-04-27 19:56:18 +06:00
EMULATOR_SETUP.H
EMULATOR_VERSION.H
EMULATOR.C - [EMU] Analogue pad initialization to center 2020-05-20 16:56:01 +06:00
EMULATOR.H - [EMU] game debug keys support 2020-04-27 13:53:23 +06:00
GPU_D3D9.C
GPU_D3D9.H
GTEREG.H
INLINE_C.C
INLINE_C.H - [EMU] fix gte_ldv1, gte_ldv2 2020-05-01 14:51:24 +06:00
KERNEL.H
LIBAPI.C
LIBAPI.H
LIBCD.C
LIBCD.H
LIBETC.C - [EMU] perfect vblank, eliminates WaitForTimestep hack in DrawGame 2020-05-15 22:38:03 +06:00
LIBETC.H
LIBGPU.C
LIBGPU.H
LIBGTE.C - [EMU] fix ratan_tbl 2020-05-20 13:17:57 +06:00
LIBGTE.H - [EMU] implement ApplyMatrix*, ApplyRotMatrix, ScaleMatrix 2020-05-18 12:34:10 +06:00
LIBMATH.H
LIBMCRD.C
LIBMCRD.H
LIBPAD.C - [EMU] Analogue pad initialization to center 2020-05-20 16:56:01 +06:00
LIBPAD.H - [EMU] Analogue pad initialization to center 2020-05-20 16:56:01 +06:00
LIBSN.C
LIBSN.H
LIBSPU.C - [EMU] [SPU-AL] fixed looped sound clicking 2020-05-17 23:45:53 +06:00
LIBSPU.H
R3000.H
STRINGS.H
TYPES.H