REDRIVER2/src_rebuild/GAME/C/OVERLAY.C

1124 lines
26 KiB
C

#include "THISDUST.H"
#include "OVERLAY.H"
#include "SYSTEM.H"
#include "MISSION.H"
#include "GLAUNCH.H"
#include "MAIN.H"
#include "PAUSE.H"
#include "DIRECTOR.H"
#include "OVERMAP.H"
#include "COP_AI.H"
#include "CUTSCENE.H"
#include "CARS.H"
#include "PRES.H"
#include "PLAYERS.H"
COLOUR_BAND felonyColour[3] =
{
{ { 0u, 0u, 255u, 0u }, 0, 0 },
{ { 255u, 0u, 0u, 0u }, 659, 0 },
{ { 0u, 0u, 255u, 0u }, 4096, 2 }
};
COLOUR_BAND playerDamageColour[3] =
{
{ { 0u, 255u, 0u, 0u }, 0, 0 },
{ { 255u, 0u, 0u, 0u }, 3686, 0 },
{ { 0u, 0u, 0u, 0u }, 4096, 2 }
};
COLOUR_BAND damageColour[2] =
{ { { 0u, 255u, 0u, 0u }, 0, 0 }, { { 255u, 0u, 0u, 0u }, 4096, 0 } };
// decompiled code
// original method signature:
// void /*$ra*/ InitOverlays()
// line 270, offset 0x00014a58
/* begin block 1 */
// Start line: 540
/* end block 1 */
// End Line: 541
/* begin block 2 */
// Start line: 541
/* end block 2 */
// End Line: 542
/* WARNING: Unknown calling convention yet parameter storage is locked */
_PERCENTAGE_BAR PlayerDamageBar;
_PERCENTAGE_BAR Player2DamageBar;
_PERCENTAGE_BAR DamageBar;
_PERCENTAGE_BAR FelonyBar;
_PERCENTAGE_BAR ProxyBar;
// [D]
void InitOverlays(void)
{
bool bVar1;
InitPercentageBar(&PlayerDamageBar, MaxPlayerDamage[0], playerDamageColour, "Damage");
PlayerDamageBar.xpos = 0x10;
PlayerDamageBar.ypos = 0x18;
bVar1 = 1 < NumPlayers;
PlayerDamageBar.active = 1;
if (bVar1)
{
InitPercentageBar(&Player2DamageBar, MaxPlayerDamage[1], playerDamageColour, "Damage");
Player2DamageBar.xpos = 0x10;
Player2DamageBar.ypos = 0x8c;
}
Player2DamageBar.active = (bVar1);
InitPercentageBar(&FelonyBar, 0x1000, felonyColour, "Felony");
FelonyBar.xpos = 0x10;
FelonyBar.ypos = 0x2e;
FelonyBar.active = 0;
InitPercentageBar(&DamageBar, 1, damageColour, "Damage");
DamageBar.xpos = 0xd0;
DamageBar.ypos = 0x18;
DamageBar.flags = 1;
DamageBar.active = 0;
InitPercentageBar(&ProxyBar, TAIL_TOOFAR - TAIL_TOOCLOSE, felonyColour, "Proximity");
ProxyBar.xpos = 0x10;
ProxyBar.ypos = 0x2e;
ProxyBar.active = 0;
InitOverheadMap();
if (GameType == GAME_CAPTURETHEFLAG) {
PlayerDamageBar.active = 0;
Player2DamageBar.active = 0;
gInvincibleCar = 1;
}
}
// decompiled code
// original method signature:
// void /*$ra*/ DisplayOverlays()
// line 329, offset 0x00014c3c
/* begin block 1 */
// Start line: 701
/* end block 1 */
// End Line: 702
/* begin block 2 */
// Start line: 702
/* end block 2 */
// End Line: 703
/* WARNING: Unknown calling convention yet parameter storage is locked */
// [D]
void DisplayOverlays(void)
{
short *psVar1;
if (((NoPlayerControl == 0) && (gInGameCutsceneActive == 0)) && (gInGameCutsceneDelay == 0))
{
if (1 < NumPlayers)
{
if (CurrentPlayerView == 0)
return;
SetFullscreenDrawing();
}
UpdateFlashValue();
if (gShowMap == 0)
{
DrawPercentageBar(&PlayerDamageBar);
DrawPercentageBar(&Player2DamageBar);
DrawPercentageBar(&DamageBar);
DrawPercentageBar(&FelonyBar);
DrawDrivingGameOverlays();
FastForward = 0;
DrawOverheadMap();
if (CopsCanSeePlayer != 0)
{
if ((int)player[0].playerCarId < 0)
{
psVar1 = &pedestrianFelony;
}
else
{
psVar1 = &car_data[(int)player[0].playerCarId].felonyRating;
}
if (658 < *psVar1)
DrawCopIndicators();
}
}
else
{
FastForward = 1;
DrawFullscreenMap();
}
}
}
// decompiled code
// original method signature:
// void /*$ra*/ SetFullscreenDrawing()
// line 378, offset 0x00015e70
/* begin block 1 */
// Start line: 380
// Start offset: 0x00015E70
// Variables:
// struct DRAWENV drawenv; // stack offset -104
// struct DR_ENV *dr_env; // $s0
/* end block 1 */
// End offset: 0x00015F20
// End Line: 388
/* begin block 2 */
// Start line: 1447
/* end block 2 */
// End Line: 1448
/* begin block 3 */
// Start line: 756
/* end block 3 */
// End Line: 757
/* begin block 4 */
// Start line: 1448
/* end block 4 */
// End Line: 1449
/* begin block 5 */
// Start line: 1452
/* end block 5 */
// End Line: 1453
/* WARNING: Unknown calling convention yet parameter storage is locked */
// [D]
void SetFullscreenDrawing(void)
{
DR_ENV *drenv;
DRAWENV drawenv;
drenv = (DR_ENV *)current->primptr;
drawenv.clip.x = 0x100;
SetDefDrawEnv((DRAWENV *)drawenv.ofs, 0, (uint)(ushort)(current->draw).clip.y & 0x100, 0x140, 0x100);
SetDrawEnv(drenv, &drawenv);
addPrim(current->ot, drenv);
current->primptr += sizeof(DR_ENV);
}
// decompiled code
// original method signature:
// void /*$ra*/ InitPercentageBar(struct _PERCENTAGE_BAR *bar /*$a0*/, int size /*$a1*/, struct COLOUR_BAND *pColourBand /*$a2*/, char *tag /*$a3*/)
// line 395, offset 0x00015f20
/* begin block 1 */
// Start line: 1476
/* end block 1 */
// End Line: 1477
/* begin block 2 */
// Start line: 1484
/* end block 2 */
// End Line: 1485
/* begin block 3 */
// Start line: 1485
/* end block 3 */
// End Line: 1486
// [D]
void InitPercentageBar(_PERCENTAGE_BAR *bar, int size, COLOUR_BAND *pColourBand, char *tag)
{
bar->xpos = 0x96;
bar->ypos = 10;
bar->width = 0x66;
bar->height = 10;
bar->position = 0;
bar->max = (ushort)size;
bar->pColourBand = pColourBand;
bar->flags = 0;
bar->tag = tag;
bar->active = 0;
}
// decompiled code
// original method signature:
// void /*$ra*/ EnablePercentageBar(struct _PERCENTAGE_BAR *bar /*$a0*/, int max /*$a1*/)
// line 414, offset 0x00015f58
/* begin block 1 */
// Start line: 1524
/* end block 1 */
// End Line: 1525
/* begin block 2 */
// Start line: 1525
/* end block 2 */
// End Line: 1526
/* begin block 3 */
// Start line: 1527
/* end block 3 */
// End Line: 1528
// [D]
void EnablePercentageBar(_PERCENTAGE_BAR *bar, int max)
{
bar->position = 0;
bar->max = (ushort)max;
bar->active = 1;
}
// decompiled code
// original method signature:
// void /*$ra*/ DrawPercentageBar(struct _PERCENTAGE_BAR *bar /*$fp*/)
// line 426, offset 0x00014da8
/* begin block 1 */
// Start line: 427
// Start offset: 0x00014DA8
// Variables:
// struct POLY_G4 *poly; // $s0
// struct CVECTOR temp; // stack offset -56
// int min_x; // $s1
// int max_x; // $s7
// int min_y; // $s2
// int max_y; // stack offset -48
// char *tag; // $s0
/* begin block 1.1 */
// Start line: 520
// Start offset: 0x00015248
// Variables:
// short tagX; // $s1
// short tagY; // $s2
/* end block 1.1 */
// End offset: 0x000152A4
// End Line: 528
/* end block 1 */
// End offset: 0x000152D4
// End Line: 530
/* begin block 2 */
// Start line: 895
/* end block 2 */
// End Line: 896
// [D]
void DrawPercentageBar(_PERCENTAGE_BAR *bar)
{
short sVar1;
short sVar3;
uint uVar4;
POLY_G4 *poly;
POLY_G4 *poly2;
char *string;
short sVar5;
short uVar6;
short uVar7;
int y;
char *pcVar8;
short sVar9;
CVECTOR temp;
int max_y;
if (bar->active != 0)
{
if (bar->max < bar->position)
{
bar->position = bar->max;
}
if (bar->max == 0)
{
sVar5 = bar->xpos;
uVar4 = bar->flags;
sVar9 = sVar5;
}
else
{
uVar4 = bar->flags;
if ((uVar4 & 1) == 0)
{
sVar5 = bar->xpos;
if (bar->max == 0) {
trap(7);
}
sVar9 = sVar5 + (short)((int)((int)bar->width * (uint)bar->position) / (int)(uint)bar->max);
}
else
{
sVar9 = bar->xpos + bar->width;
if (bar->max == 0) {
trap(7);
}
sVar5 = sVar9 - (short)((int)((int)bar->width * (uint)bar->position) / (int)(uint)bar->max);
}
}
sVar1 = bar->ypos;
sVar3 = sVar1 + bar->height;
if ((uVar4 & 2) == 0)
{
poly = (POLY_G4 *)current->primptr;
setPolyG4(poly);
if (bar->max == 0) {
trap(7);
}
SetColourByValue(bar->pColourBand, (int)((uint)bar->position << 0xc) / (int)(uint)bar->max, &temp);
poly->r0 = temp.r;
poly->g0 = temp.g;
poly->b0 = temp.b;
poly->r1 = temp.r;
poly->g1 = temp.g;
poly->b1 = temp.b;
temp.r = temp.r >> 2;
temp.g = temp.g >> 2;
temp.b = temp.b >> 2;
poly->r2 = temp.r;
poly->g2 = temp.g;
poly->b2 = temp.b;
poly->r3 = temp.r;
poly->g3 = temp.g;
poly->x0 = sVar5;
poly->y0 = sVar1;
poly->x1 = sVar9;
poly->y1 = sVar1;
poly->b3 = temp.b;
poly->x2 = sVar5;
poly->x3 = sVar9;
poly->y2 = sVar3;
poly->y3 = sVar3;
addPrim((u_long*)(current->ot + 1), poly);
current->primptr += sizeof(POLY_G4);
}
sVar5 = bar->xpos;
sVar9 = sVar5 + bar->width;
poly2 = (POLY_G4 *)current->primptr;
setPolyG4(poly2);
setSemiTrans(poly2,1);
poly2->x0 = sVar5;
poly2->x2 = sVar5;
poly2->code = ':';
poly2->r0 = '\0';
poly2->g0 = '\0';
poly2->b0 = '\0';
poly2->r1 = '\0';
poly2->g1 = '\0';
poly2->b1 = '\0';
poly2->r2 = 'd';
poly2->g2 = 'd';
poly2->b2 = 'd';
poly2->r3 = 'd';
poly2->g3 = 'd';
poly2->b3 = 'd';
poly2->y0 = sVar1;
poly2->x1 = sVar9;
poly2->y1 = sVar1;
poly2->x3 = sVar9;
poly2->y2 = sVar3;
poly2->y3 = sVar3;
addPrim((u_long*)(current->ot+1), poly2);
current->primptr += sizeof(POLY_G4);
LINE_F4* lineF4 = (LINE_F4*)current->primptr;
setLineF4(lineF4);
lineF4->r0 = 80;
lineF4->g0 = 80;
lineF4->b0 = 80;
uVar6 = ((uint)(((int)sVar5 + -1) * 0x10000) >> 0x10);
uVar7 = ((uint)(((int)sVar1 + -1) * 0x10000) >> 0x10);
lineF4->x0 = uVar6;
lineF4->y0 = uVar7;
lineF4->x1 = sVar9;
lineF4->y1 = uVar7;
lineF4->x2 = sVar9;
lineF4->x3 = uVar6;
lineF4->y2 = sVar3;
lineF4->y3 = sVar3;
addPrim((u_long*)(current->ot + 1), lineF4);
current->primptr += sizeof(LINE_F4);
LINE_F2* lineF2 = (LINE_F2*)current->primptr;
setLineF2(lineF2);
lineF2->r0 = 80;
lineF2->g0 = 80;
lineF2->b0 = 80;
lineF2->x0 = uVar6;
lineF2->y0 = uVar7;
lineF2->x1 = uVar6;
lineF2->y1 = sVar3;
addPrim((u_long*)(current->ot + 1), lineF2);
current->primptr += sizeof(LINE_F2);
TransparencyOn((u_long*)(current->ot + 1), 0x20);
string = bar->tag;
if (string != NULL)
{
sVar5 = bar->xpos;
y = (int)(((uint)(ushort)bar->ypos - 0xb) * 0x10000) >> 0x10;
SetTextColour(-0x80, -0x80, '@');
if ((bar->flags & 1U) == 0)
PrintString(string, (int)sVar5 + 8, y);
else
PrintStringRightAligned(string, (int)sVar5 + (int)bar->width + -8, y);
}
}
}
// decompiled code
// original method signature:
// void /*$ra*/ DrawProximityBar(struct _PERCENTAGE_BAR *bar /*$t3*/)
// line 532, offset 0x000152d4
/* begin block 1 */
// Start line: 533
// Start offset: 0x000152D4
// Variables:
// struct TILE *tile; // $a1
// int min_x; // $s1
// int max_x; // $s7
// int min_y; // $s2
// int max_y; // $fp
// short total; // $v1
// char *tag; // $s0
/* begin block 1.1 */
// Start line: 619
// Start offset: 0x00015760
// Variables:
// short tagX; // $s1
// short tagY; // $s2
/* end block 1.1 */
// End offset: 0x000157C4
// End Line: 627
/* end block 1 */
// End offset: 0x000157F4
// End Line: 629
/* begin block 2 */
// Start line: 1175
/* end block 2 */
// End Line: 1176
/* begin block 3 */
// Start line: 1178
/* end block 3 */
// End Line: 1179
void DrawProximityBar(_PERCENTAGE_BAR *bar)
{
UNIMPLEMENTED();
/*
short sVar1;
DB *pDVar2;
int iVar3;
int y;
uint *puVar4;
char *string;
short sVar5;
undefined2 uVar6;
undefined2 uVar7;
char *pcVar8;
short sVar9;
short sVar10;
short sVar11;
if (bar->active != 0) {
if ((int)(uint)bar->position < TAIL_TOOCLOSE) {
bar->position = (ushort)TAIL_TOOCLOSE;
}
if (TAIL_TOOFAR < (int)(uint)bar->position) {
bar->position = (ushort)TAIL_TOOFAR;
}
sVar1 = bar->width;
y = (int)(((TAIL_TOOFAR & 0xffffU) - (TAIL_TOOCLOSE & 0xffffU)) * 0x10000) >> 0x10;
if (y == 0) {
trap(7);
}
iVar3 = (uint)bar->position - TAIL_TOOCLOSE;
if (y == 0) {
trap(7);
}
puVar4 = (uint *)current->primptr;
*(char *)((int)puVar4 + 3) = '\x03';
*(char *)((int)puVar4 + 7) = '`';
*(char *)(puVar4 + 1) = '\x10';
*(char *)((int)puVar4 + 5) = '\x10';
*(char *)((int)puVar4 + 6) = '\x10';
pDVar2 = current;
*(short *)(puVar4 + 2) =
(short)((uint)(((sVar1 * iVar3) / y + -1) * 0x10000) >> 0x10) + bar->xpos;
sVar1 = bar->ypos;
*(undefined2 *)(puVar4 + 3) = 2;
*(short *)((int)puVar4 + 10) = sVar1;
*(short *)((int)puVar4 + 0xe) = bar->height;
*puVar4 = *puVar4 & 0xff000000 | pDVar2->ot[1] & 0xffffff;
pDVar2->ot[1] = pDVar2->ot[1] & 0xff000000 | (uint)puVar4 & 0xffffff;
string = pDVar2->primptr;
pDVar2->primptr = string + 0x10;
sVar1 = bar->xpos;
sVar10 = bar->ypos;
sVar9 = bar->width;
sVar11 = bar->height;
string[0x13] = '\b';
string[0x17] = '8';
string[0x14] = -1;
string[0x15] = '\0';
string[0x16] = '\0';
string[0x1c] = '\0';
string[0x1d] = -1;
string[0x1e] = '\0';
string[0x24] = -1;
string[0x25] = '\0';
string[0x26] = '\0';
string[0x2c] = '\0';
string[0x2d] = -1;
string[0x2e] = '\0';
pDVar2 = current;
sVar9 = sVar1 + (sVar9 >> 1);
sVar11 = sVar10 + sVar11;
*(short *)(string + 0x18) = sVar1;
*(short *)(string + 0x1a) = sVar10;
*(short *)(string + 0x20) = sVar9;
*(short *)(string + 0x22) = sVar10;
*(short *)(string + 0x28) = sVar1;
*(short *)(string + 0x2a) = sVar11;
*(short *)(string + 0x30) = sVar9;
*(short *)(string + 0x32) = sVar11;
*(uint *)(string + 0x10) = *(uint *)(string + 0x10) & 0xff000000 | pDVar2->ot[1] & 0xffffff;
pDVar2->ot[1] = pDVar2->ot[1] & 0xff000000 | (uint)(string + 0x10) & 0xffffff;
string = pDVar2->primptr;
pDVar2->primptr = string + 0x24;
sVar1 = bar->ypos;
sVar10 = bar->xpos;
sVar9 = bar->width;
sVar11 = bar->height;
string[0x27] = '\b';
string[0x2b] = '8';
string[0x28] = '\0';
string[0x29] = -1;
string[0x2a] = '\0';
string[0x30] = -1;
string[0x31] = '\0';
string[0x32] = '\0';
string[0x38] = '\0';
string[0x39] = -1;
string[0x3a] = '\0';
string[0x40] = -1;
string[0x41] = '\0';
string[0x42] = '\0';
pDVar2 = current;
sVar5 = sVar10 + (sVar9 >> 1);
sVar10 = sVar10 + sVar9;
sVar11 = sVar1 + sVar11;
*(short *)(string + 0x2c) = sVar5;
*(short *)(string + 0x2e) = sVar1;
*(short *)(string + 0x34) = sVar10;
*(short *)(string + 0x36) = sVar1;
*(short *)(string + 0x3c) = sVar5;
*(short *)(string + 0x3e) = sVar11;
*(short *)(string + 0x44) = sVar10;
*(short *)(string + 0x46) = sVar11;
*(uint *)(string + 0x24) = *(uint *)(string + 0x24) & 0xff000000 | pDVar2->ot[1] & 0xffffff;
pDVar2->ot[1] = pDVar2->ot[1] & 0xff000000 | (uint)(string + 0x24) & 0xffffff;
pcVar8 = pDVar2->primptr;
string = pcVar8 + 0x24;
pDVar2->primptr = string;
sVar10 = bar->xpos;
sVar9 = sVar10 + bar->width;
SetLineF4(string);
pcVar8[0x28] = 'P';
pcVar8[0x29] = 'P';
pcVar8[0x2a] = 'P';
pDVar2 = current;
uVar6 = (undefined2)((uint)(((int)sVar10 + -1) * 0x10000) >> 0x10);
*(undefined2 *)(pcVar8 + 0x2c) = uVar6;
uVar7 = (undefined2)((uint)(((int)sVar1 + -1) * 0x10000) >> 0x10);
*(undefined2 *)(pcVar8 + 0x2e) = uVar7;
*(short *)(pcVar8 + 0x30) = sVar9;
*(undefined2 *)(pcVar8 + 0x32) = uVar7;
*(short *)(pcVar8 + 0x34) = sVar9;
*(short *)(pcVar8 + 0x36) = sVar11;
*(undefined2 *)(pcVar8 + 0x38) = uVar6;
*(short *)(pcVar8 + 0x3a) = sVar11;
*(uint *)(pcVar8 + 0x24) = *(uint *)(pcVar8 + 0x24) & 0xff000000 | pDVar2->ot[1] & 0xffffff;
pDVar2->ot[1] = pDVar2->ot[1] & 0xff000000 | (uint)string & 0xffffff;
pcVar8 = pDVar2->primptr;
string = pcVar8 + 0x1c;
pDVar2->primptr = string;
SetLineF2(string);
pcVar8[0x20] = 'P';
pcVar8[0x21] = 'P';
pcVar8[0x22] = 'P';
pDVar2 = current;
*(undefined2 *)(pcVar8 + 0x24) = uVar6;
*(undefined2 *)(pcVar8 + 0x26) = uVar7;
*(undefined2 *)(pcVar8 + 0x28) = uVar6;
*(short *)(pcVar8 + 0x2a) = sVar11;
*(uint *)(pcVar8 + 0x1c) = *(uint *)(pcVar8 + 0x1c) & 0xff000000 | pDVar2->ot[1] & 0xffffff;
pDVar2->ot[1] = pDVar2->ot[1] & 0xff000000 | (uint)string & 0xffffff;
pDVar2->primptr = pDVar2->primptr + 0x10;
TransparencyOn(pDVar2->ot + 1, 0x20);
string = bar->tag;
if (string != (char *)0x0) {
sVar1 = bar->xpos;
y = (int)(((uint)(ushort)bar->ypos - 0xb) * 0x10000) >> 0x10;
SetTextColour(-0x80, -0x80, '@');
if ((bar->flags & 1U) == 0) {
PrintString(string, (int)sVar1 + 8, y);
}
else {
PrintStringRightAligned(string, (int)sVar1 + (int)bar->width + -8, y);
}
}
}
return;
*/
}
// decompiled code
// original method signature:
// void /*$ra*/ SetColourByValue(struct COLOUR_BAND *pColourBand /*$a3*/, int value /*$a1*/, struct CVECTOR *pOut /*$t0*/)
// line 631, offset 0x00015f6c
/* begin block 1 */
// Start line: 632
// Start offset: 0x00015F6C
// Variables:
// struct COLOUR_BAND *pPrevColourBand; // $a2
// int scale; // $a0
// int temp; // $a1
/* end block 1 */
// End offset: 0x00016098
// End Line: 661
/* begin block 2 */
// Start line: 1960
/* end block 2 */
// End Line: 1961
/* begin block 3 */
// Start line: 1966
/* end block 3 */
// End Line: 1967
char OverlayFlashValue = 0;
// [D]
void SetColourByValue(COLOUR_BAND *pColourBand, int value, CVECTOR *pOut)
{
COLOUR_BAND *pCVar1;
COLOUR_BAND *pCVar2;
int iVar3;
int iVar4;
pCVar2 = pColourBand + 1;
if (pColourBand[1].value < value)
{
pCVar1 = pColourBand + 2;
do {
pCVar2 = pCVar1;
pCVar1 = pCVar2 + 1;
} while (pCVar2->value < value);
}
if ((pCVar2->flags != 0) && (pCVar2->flags == 2))
{
iVar3 = OverlayFlashValue * (pCVar2->value - pCVar2[-1].value);
if (iVar3 < 0) {
iVar3 = iVar3 + 7;
}
value = pCVar2[-1].value + (iVar3 >> 3);
}
iVar3 = pCVar2->value - pCVar2[-1].value;
iVar4 = ((value - pCVar2[-1].value) * 0x1000) / iVar3;
if (iVar3 == 0) {
//trap(7); // [A]
}
iVar3 = 0x1000 - iVar4;
pOut->r = ((int)(iVar3 * (uint)pCVar2[-1].colour.r + iVar4 * (uint)(pCVar2->colour).r) >> 0xc);
pOut->g = ((int)(iVar3 * (uint)pCVar2[-1].colour.g + iVar4 * (uint)(pCVar2->colour).g) >> 0xc);
pOut->b = ((int)(iVar3 * (uint)pCVar2[-1].colour.b + iVar4 * (uint)(pCVar2->colour).b) >> 0xc);
}
// decompiled code
// original method signature:
// void /*$ra*/ TransparencyOn(void *potz /*$a0*/, unsigned short tpage /*$a1*/)
// line 669, offset 0x00016098
/* begin block 1 */
// Start line: 670
// Start offset: 0x00016098
// Variables:
// struct DR_TPAGE *null; // $a2
/* end block 1 */
// End offset: 0x00016114
// End Line: 676
/* begin block 2 */
// Start line: 2036
/* end block 2 */
// End Line: 2037
/* begin block 3 */
// Start line: 2045
/* end block 3 */
// End Line: 2046
/* begin block 4 */
// Start line: 2048
/* end block 4 */
// End Line: 2049
// [D]
void TransparencyOn(void *potz, ushort tpage)
{
DR_TPAGE *null;
null = (DR_TPAGE*)current->primptr;
setDrawTPage(null, 1, 1, tpage); // [A] might be incorrect
// original mode:
//*(char *)((int)puVar2 + 3) = '\x01';
//puVar2[1] = (uint)tpage & 0x9ff | 0xe1000600;
addPrim(potz, null);
current->primptr += sizeof(DR_TPAGE);
}
// decompiled code
// original method signature:
// void /*$ra*/ UpdateFlashValue()
// line 687, offset 0x00016114
/* begin block 1 */
// Start line: 689
// Start offset: 0x00016114
// Variables:
// char size; // $v1
/* end block 1 */
// End offset: 0x00016184
// End Line: 700
/* begin block 2 */
// Start line: 2076
/* end block 2 */
// End Line: 2077
/* begin block 3 */
// Start line: 2088
/* end block 3 */
// End Line: 2089
/* begin block 4 */
// Start line: 2089
/* end block 4 */
// End Line: 2090
/* begin block 5 */
// Start line: 2091
/* end block 5 */
// End Line: 2092
/* WARNING: Unknown calling convention yet parameter storage is locked */
void UpdateFlashValue(void)
{
UNIMPLEMENTED();
/*
int iVar1;
int iVar2;
uint uVar3;
iVar2 = CameraCnt;
if (gShowMap != 0) {
iVar2 = FrameCnt;
}
iVar1 = iVar2;
if (iVar2 < 0) {
iVar1 = iVar2 + 0xf;
}
uVar3 = iVar2 + (iVar1 >> 4) * -0x10 & 0xff;
OverlayFlashValue = (char)uVar3;
if (7 < uVar3) {
OverlayFlashValue = '\x10' - OverlayFlashValue;
}
return;
*/
}
// decompiled code
// original method signature:
// void /*$ra*/ DrawDrivingGameOverlays()
// line 707, offset 0x000157f4
/* begin block 1 */
// Start line: 709
// Start offset: 0x000157F4
// Variables:
// struct SCORE_ENTRY *table; // $s1
// char string[32]; // stack offset -64
// int i; // $s1
// int x; // $s3
// int y; // $s2
/* begin block 1.1 */
// Start line: 718
// Start offset: 0x0001585C
/* begin block 1.1.1 */
// Start line: 732
// Start offset: 0x000158D4
/* end block 1.1.1 */
// End offset: 0x000158D4
// End Line: 732
/* begin block 1.1.2 */
// Start line: 757
// Start offset: 0x000159E4
/* end block 1.1.2 */
// End offset: 0x00015AA8
// End Line: 770
/* end block 1.1 */
// End offset: 0x00015E4C
// End Line: 843
/* end block 1 */
// End offset: 0x00015E70
// End Line: 844
/* begin block 2 */
// Start line: 1543
/* end block 2 */
// End Line: 1544
/* begin block 3 */
// Start line: 1622
/* end block 3 */
// End Line: 1623
/* begin block 4 */
// Start line: 1623
/* end block 4 */
// End Line: 1624
/* begin block 5 */
// Start line: 1628
/* end block 5 */
// End Line: 1629
/* WARNING: Unknown calling convention yet parameter storage is locked */
void DrawDrivingGameOverlays(void)
{
UNIMPLEMENTED();
/*
int iVar1;
int iVar2;
int *piVar3;
int y;
int y_00;
char acStack64[32];
SetTextColour(-0x80, -0x80, '@');
switch (GameType) {
case GAME_GETAWAY:
y = GameLevel * 10;
y_00 = gSubGameNumber * 5;
iVar1 = PrintString(s_Il_migliore__00010390, 0x10, 0x3c);
PrintScoreTableTime(iVar1 + 3, 0x3c, ScoreTables.GetawayTable[y_00 + y].time);
break;
case GAME_GATERACE:
if (NumPlayers != 1) {
y = PrintString(s_Barriere__000103a0, 0x10, 0x24);
sprintf(acStack64, s__d__d_000aa024, (int)gPlayerScore.items, 100);
PrintString(acStack64, y + 3, 0x24);
y = PrintString(s_Barriere__000103a0, 0x10, 0x96);
sprintf(acStack64, s__d__d_000aa024, (int)gPlayerScore.P2items, 100);
LAB_00015b28:
PrintString(acStack64, y + 3, 0x96);
return;
}
piVar3 = (int *)(GameLevel * 0x78 + gSubGameNumber * 0x3c + 0xda278);
PrintStringRightAligned(s_Barriere__000103a0, 0x10e, 0x10);
sprintf(acStack64, s__d__d_000aa024, (int)gPlayerScore.items, 100);
PrintString(acStack64, 0x111, 0x10);
y = PrintString(s_Il_migliore__00010390, 0x10, 0x24);
PrintScoreTableTime(y + 3, 0x24, *piVar3);
y = PrintString(s_Barriere__000103a0, 0x10, 0x34);
if (*(short *)(piVar3 + 1) == -1) goto LAB_00015c00;
LAB_00015c20:
sprintf(acStack64, (char *)&PTR_DAT_000aa030);
goto LAB_00015c2c;
case GAME_CHECKPOINT:
if (NumPlayers != 1) {
y = PrintString(s_Tappe_000aa014, 0x10, 0x24);
sprintf(acStack64, &DAT_000aa01c, (int)gPlayerScore.items);
PrintString(acStack64, y + 3, 0x24);
y = PrintString(s_Tappe_000aa014, 0x10, 0x96);
sprintf(acStack64, &DAT_000aa01c, (int)gPlayerScore.P2items);
goto LAB_00015b28;
}
piVar3 = (int *)(GameLevel * 0x78 + gSubGameNumber * 0x3c + 0xda458);
PrintStringRightAligned(s_Tappe_000aa014, 0x10e, 0x10);
sprintf(acStack64, &DAT_000aa01c, (int)gPlayerScore.items);
PrintString(acStack64, 0x111, 0x10);
goto LAB_00015c88;
case GAME_TRAILBLAZER:
piVar3 = (int *)(GameLevel * 0x78 + gSubGameNumber * 0x3c + 0xda638);
PrintStringRightAligned(s_Coni__000aa034, 0xfa, 0x10);
sprintf(acStack64, s__d__d_000aa024, (int)gPlayerScore.items, 100);
PrintString(acStack64, 0xfd, 0x10);
y = PrintString(s_Il_migliore__00010390, 0x10, 0x24);
PrintScoreTableTime(y + 3, 0x24, *piVar3);
y = PrintString(s_Coni__000aa034, 0x10, 0x34);
if (*(short *)(piVar3 + 1) != -1) goto LAB_00015c20;
LAB_00015c00:
sprintf(acStack64, &DAT_000aa02c, 0xffffffff);
LAB_00015c2c:
PrintString(acStack64, y + 3, 0x34);
break;
case GAME_SURVIVAL:
piVar3 = (int *)(GameLevel * 0x3c + gSubGameNumber * 0x3c + 0xda818);
LAB_00015c88:
y = PrintString(s_Il_migliore__00010390, 0x10, 0x24);
PrintScoreTableTime(y + 3, 0x24, *piVar3);
break;
case GAME_CAPTURETHEFLAG:
y = PrintString(s_Bandiere__000103ac, 0x10, 0x10);
sprintf(acStack64, (char *)&PTR_DAT_000aa030, (int)gPlayerScore.items);
PrintString(acStack64, y + 3, 0x10);
y = PrintString(s_Bandiere__000103ac, 0x10, 0x84);
sprintf(acStack64, (char *)&PTR_DAT_000aa030, (int)gPlayerScore.P2items);
PrintString(acStack64, y + 3, 0x84);
break;
case GAME_SECRET:
y_00 = 0x24;
y = 0;
if (0 < gNumRaceTrackLaps) {
do {
iVar2 = y + 1;
sprintf(acStack64, s__s__d__000aa03c, &DAT_000aa044, iVar2);
iVar1 = PrintString(acStack64, 0x10, y_00);
PrintScoreTableTime(iVar1 + 3, y_00, (&gLapTimes)[y]);
y = iVar2;
y_00 = y_00 + 0x10;
} while (iVar2 < gNumRaceTrackLaps);
}
y = 0x96;
if ((1 < NumPlayers) && (y_00 = 0, 0 < gNumRaceTrackLaps)) {
do {
iVar2 = y_00 + 1;
sprintf(acStack64, s__s__d__000aa03c, &DAT_000aa044, iVar2);
iVar1 = PrintString(acStack64, 0x10, y);
PrintScoreTableTime(iVar1 + 3, y, (&DAT_000d7c64)[y_00]);
y_00 = iVar2;
y = y + 0x10;
} while (iVar2 < gNumRaceTrackLaps);
}
}
return;*/
}
// decompiled code
// original method signature:
// void /*$ra*/ PrintScoreTableTime(int x /*$s0*/, int y /*$s1*/, int time /*$a0*/)
// line 846, offset 0x00016184
/* begin block 1 */
// Start line: 847
// Start offset: 0x00016184
// Variables:
// char string[32]; // stack offset -48
// int min; // $t0
// int frac; // $v1
/* end block 1 */
// End offset: 0x00016280
// End Line: 861
/* begin block 2 */
// Start line: 2259
/* end block 2 */
// End Line: 2260
/* begin block 3 */
// Start line: 2406
/* end block 3 */
// End Line: 2407
void PrintScoreTableTime(int x, int y, int time)
{
UNIMPLEMENTED();
/*
char acStack48[32];
if (time == -1) {
sprintf(acStack48, s_________000aa04c);
}
else {
sprintf(acStack48, &DAT_000103b8, time / 180000, time / 3000 + (time / 180000) * -0x3c,
(time % 3000) / 0x1e);
}
PrintString(acStack48, x, y);
return;
*/
}