REDRIVER2/dump_music/dump_music.cpp
2019-02-19 00:49:19 +06:00

540 lines
13 KiB
C++

#include <iostream>
#include <Windows.h>
// WAV file header and smpl-chunk template - Quick and dirty solution because I'm lazy
int wavHeader[11] = {
0x46464952, 0, 0x45564157, 0x20746D66,
0x10, 0x10001, 0, 0,
0x100002, 0x61746164, 0
};
int smplChunk[17] = {
0x6C706D73, 0x3C, 0, 0,
0x1D316, 0x3C, 0, 0,
0, 1, 0, 0,
0, 0, 0, 0,
0
};
// PSX ADPCM coefficients
const double K0[5] = { 0, 0.9375, 1.796875, 1.53125, 1.90625 };
const double K1[5] = { 0, 0, -0.8125, -0.859375, -0.9375 };
// PSX ADPCM decoding routine - decodes a single sample
short vagToPcm(unsigned char soundParameter, int soundData, double* vagPrev1, double* vagPrev2)
{
int resultInt = 0;
double dTmp1 = 0.0;
double dTmp2 = 0.0;
double dTmp3 = 0.0;
if (soundData > 7) soundData -= 16;
dTmp1 = (double)soundData * pow(2, (double)(12 - (soundParameter & 0x0F)));
dTmp2 = (*vagPrev1) * K0[(soundParameter >> 4) & 0x0F];
dTmp3 = (*vagPrev2) * K1[(soundParameter >> 4) & 0x0F];
(*vagPrev2) = (*vagPrev1);
(*vagPrev1) = dTmp1 + dTmp2 + dTmp3;
resultInt = (int)round((*vagPrev1));
if (resultInt > 32767) resultInt = 32767;
if (resultInt < -32768) resultInt = -32768;
return (short)resultInt;
}
// Main decoding routine - Takes PSX ADPCM formatted audio data and converts it to PCM. It also extracts the looping information if used.
void decodeSound(unsigned char* iData, short* oData, int soundSize, int* loopStart, int* loopLength)
{
unsigned char sp = 0;
int sd = 0;
double vagPrev1 = 0.0;
double vagPrev2 = 0.0;
int k = 0;
for (int i = 0; i < soundSize; i++)
{
if (i % 16 == 0)
{
sp = iData[i];
if ((iData[i + 1] & 0x0E) == 6) (*loopStart) = k;
if ((iData[i + 1] & 0x0F) == 3 || (iData[i + 1] & 0x0F) == 7) (*loopLength) = (k + 28) - (*loopStart);
i += 2;
}
sd = (int)iData[i] & 0x0F;
oData[k++] = vagToPcm(sp, sd, &vagPrev1, &vagPrev2);
sd = ((int)iData[i] >> 4) & 0x0F;
oData[k++] = vagToPcm(sp, sd, &vagPrev1, &vagPrev2);
}
}
void XM_Sample2Delta(short *p, int len)
{
short news, olds;
news = 0;
for (int i = 0; i < len; ++i)
{
olds = p[i];
p[i] -= news;
news = olds;
}
}
//------------------------------------------------------------------------------------
#define XM_SONGS 8
#define XM_INSTR_HEADER_SIZE 263
#define XM_MAX_CHANNELS 32
struct song_t
{
int xm_offset;
int bank_offset;
};
struct SAMPLE_DATA
{
unsigned long address;
unsigned long length;
unsigned long loop;
unsigned long samplerate;
};
struct PCMSample
{
short* data;
int length;
int loopStart;
int loopLength;
};
struct XM_Note
{
unsigned char note;
unsigned char inst;
unsigned char volc;
unsigned char efft;
unsigned char effp;
};
#pragma pack(push,1)
struct XM_SampleHeader
{
int32_t len, repS, repL;
uint8_t vol;
int8_t fine;
uint8_t typ, pan;
int8_t relTon;
uint8_t reserved;
char name[22];
};
struct XM_InstHeaeder
{
uint32_t instrSize;
char name[22];
uint8_t typ;
int16_t antSamp;
int32_t sampleSize;
uint8_t ta[96];
int16_t envVP[12][2], envPP[12][2];
uint8_t envVPAnt, envPPAnt;
uint8_t envVSust, envVRepS, envVRepE;
uint8_t envPSust, envPRepS, envPRepE;
uint8_t envVTyp, envPTyp;
uint8_t vibTyp, vibSweep, vibDepth, vibRate;
uint16_t fadeOut;
uint8_t midiOn, midiChannel;
int16_t midiProgram, midiBend;
int8_t mute;
uint8_t reserved[15];
XM_SampleHeader samp[16];
};
#pragma pack(pop)
int DecompressAndRestoreXM(char* destXM, char* xmData, int srcSize, PCMSample* samples)
{
char* destOrig = destXM;
char* srcOrig = xmData;
memcpy(destXM, xmData, 336);
unsigned short* version = (unsigned short*)(&destXM[58]);
// check if it's an XMPlay version (superpacked)
if (*version != 0xDDBA)
{
memcpy(destXM, xmData, srcSize);
return srcSize;
}
printf("Decompressing XM...\n");
// convert XM to standard version
*version = 0x104;
destXM += 336; // go to patterns
xmData += 68;
short numChannels = *(short*)xmData; xmData += 2;
short numPatterns = *(short*)xmData; xmData += 2;
short numInstruments = *(short*)xmData; xmData += 264; // skip other header data since it's not changed
printf("channel count: %d\n", numChannels);
printf("Unpacking %d patterns\n", numPatterns);
XM_Note rowNotes[XM_MAX_CHANNELS]; // more for safety
for (int i = 0; i < numPatterns; i++)
{
xmData += 5;
int pattLen = *(short*)xmData;
xmData -= 5;
memcpy(destXM, xmData, 7); // copy pattern header properties
destXM += 7;
xmData += 7;
short patternSize = *(short*)xmData;
xmData += sizeof(short); // now pattern data itself
short* unpackedPatternSize = (short*)destXM;
destXM += sizeof(short);
// no empty reads
if (patternSize == 0)
continue;
char* pattStartSrc = xmData;
char* pattStart = destXM;
for (int r = 0; r < pattLen; r++)
{
// zero full channel size double from current position
memset(rowNotes, 0, sizeof(rowNotes));
while (1)
{
// don't overflow reading
if ((xmData - pattStartSrc) >= patternSize)
break;
unsigned char patdat = *xmData++;
if (patdat == 0xFF) // channel end
break;
unsigned char data = 0;
XM_Note& xmnote = rowNotes[patdat];
// unpack it fully
unsigned char note = *xmData++;
if (note & 0x80)
{
data = 0; if (note & 0x01) data = *xmData++; xmnote.note = data;
data = 0; if (note & 0x02) data = *xmData++; xmnote.inst = data;
data = 0; if (note & 0x04) data = *xmData++; xmnote.volc = data;
data = 0; if (note & 0x08) data = *xmData++; xmnote.efft = data;
data = 0; if (note & 0x10) data = *xmData++; xmnote.effp = data;
}
else
{
xmnote.note = note;
xmnote.inst = *xmData++;
xmnote.volc = *xmData++;
xmnote.efft = *xmData++;
xmnote.effp = *xmData++;
}
}
// pack notes again
for (int c = 0; c < numChannels; c++)
{
XM_Note& xmnote = rowNotes[c];
if (xmnote.note > 0 &&
xmnote.inst > 0 &&
xmnote.volc > 0 &&
xmnote.efft > 0 &&
xmnote.effp > 0)
{
// write full note
memcpy(destXM, &xmnote, sizeof(XM_Note));
destXM += sizeof(XM_Note);
}
else
{
char* packedFlag = destXM++;
*packedFlag = 0x80;
if (xmnote.note > 0) { *destXM++ = xmnote.note; *packedFlag |= 0x01; }
if (xmnote.inst > 0) { *destXM++ = xmnote.inst; *packedFlag |= 0x02; }
if (xmnote.volc > 0) { *destXM++ = xmnote.volc; *packedFlag |= 0x04; }
if (xmnote.efft > 0) { *destXM++ = xmnote.efft; *packedFlag |= 0x08; }
if (xmnote.effp > 0) { *destXM++ = xmnote.effp; *packedFlag |= 0x10; }
}
}
}
*unpackedPatternSize = destXM - pattStart;
}
printf("instrument count: %d\n", numInstruments);
for (int i = 0; i < numInstruments; i++)
{
char* instStart = xmData;
XM_InstHeaeder* instr = (XM_InstHeaeder*)xmData;
{
int readSize = instr->instrSize;
if ((readSize < 4) || (readSize > XM_INSTR_HEADER_SIZE))
readSize = XM_INSTR_HEADER_SIZE;
if (instr->instrSize > XM_INSTR_HEADER_SIZE)
readSize += instr->instrSize - XM_INSTR_HEADER_SIZE;
printf("instr %d size: %d readSize: %d\n", i, instr->instrSize, readSize);
memcpy(destXM, xmData, readSize);
xmData += readSize;
destXM += readSize;
}
printf("instr name: %s\n", instr->name);
printf("sample count: %d\n", instr->antSamp);
// since the XMPlay for PSX does not
// support more than one samples, we don't bother...
if (instr->antSamp > 0)
{
//if (i == 17)
// printf("flash!\n");
printf("sample: %s typ %d\n", instr->samp[0].name, instr->samp[0].typ);
// samples are direct to the instrument number,
// so we don't bother here too...
PCMSample& sample = samples[i];
if ((instr->samp[0].typ & 0x16))
{
instr->samp[0].len = sample.length * sizeof(short);
instr->samp[0].repS = sample.loopStart * sizeof(short);
instr->samp[0].repL = sample.loopLength * sizeof(short);
}
// write headers
int readSize = instr->antSamp * sizeof(XM_SampleHeader);
memcpy(destXM, xmData, readSize);
xmData += readSize;
destXM += readSize;
if ((instr->samp[0].typ & 0x16))
{
// right after the instrument data comes the sample data
// there is nothing to read, but there is something to write...
XM_Sample2Delta(sample.data, sample.length);
memcpy(destXM, sample.data, sample.length * sizeof(short));
destXM += sample.length * sizeof(short);
}
}
}
int remainingStart = (xmData - srcOrig);
int remaining = srcSize - remainingStart;
// copy remaining data
memcpy(destXM, xmData, remaining);
destXM += remaining;
return destXM-destOrig;
}
//-----------------------------------------------------------------------------
int main(int argc, char** argv)
{
if (argc <= 1)
return -1;
char* fileName = argv[1];
FILE* fp = fopen(fileName, "rb");
if (!fp)
{
printf("No such file '%s'!", fileName);
return -1;
}
printf("Loading '%s'...\n", fileName);
//char songPath[_MAX_PATH];
char tmpString[_MAX_PATH];
// max 80 samples per bank
PCMSample pcmSamples[80];
song_t songs[XM_SONGS];
int numBankSamples = 0;
// read song offsets
fread(songs, sizeof(song_t), XM_SONGS, fp);
for (int i = 0; i < XM_SONGS; i++)
{
const song_t& offsets = songs[i];
int songSize = offsets.bank_offset - offsets.xm_offset;
printf("--- XM song %d at %d (size %d) ---\n", i, offsets.xm_offset, songSize);
// create folder for song
//sprintf_s(songPath, "%s_song_%d", fileName, i);
//CreateDirectoryA(songPath, NULL); // Create the sound bank directory
// Read XM and store to separate file
fseek(fp, offsets.xm_offset, SEEK_SET);
char* xmData = (char*)malloc(songSize);
fread(xmData, songSize, 1, fp);
// Read sound bank and then convert it using vabdecode
fseek(fp, offsets.bank_offset, SEEK_SET);
fread(&numBankSamples, sizeof(int), 1, fp);
SAMPLE_DATA* sampleDescs = new SAMPLE_DATA[numBankSamples];
fread(sampleDescs, sizeof(SAMPLE_DATA), numBankSamples, fp);
memset(pcmSamples, 0, sizeof(PCMSample)*80);
int bankSamplesOffset = ftell(fp);
printf("bank sounds: %d\n", numBankSamples);
for (int j = 0; j < numBankSamples; j++)
{
SAMPLE_DATA& sample = sampleDescs[j];
PCMSample& pcmSample = pcmSamples[j];
if (sample.loop == 0)
sample.length -= 16;
if (sample.length == 0)
continue;
// read VAG and convert to ADPCM
{
unsigned char* iData = (unsigned char*)malloc(sample.length);
pcmSample.length = (sample.length >> 4) * 28;
pcmSample.data = new short[pcmSample.length];
fseek(fp, bankSamplesOffset + sample.address, SEEK_SET);
fread(iData, sizeof(char), sample.length, fp); // Read the audio data
decodeSound(iData, pcmSample.data, sample.length, &pcmSample.loopStart, &pcmSample.loopLength);
free(iData);
printf("sample %d rate=%d loop=%d size=%d\n", j, sample.samplerate, sample.loop, pcmSample.length);
}
/*
{
// Prepare the WAV file header
wavHeader[1] = pcmSample.length * sizeof(short) + 36; // Size of the "RIFF" chunk
if (pcmSample.loopLength > 0)
wavHeader[1] += 68;
wavHeader[6] = sample.samplerate; // Sampling rate
wavHeader[7] = sample.samplerate * sizeof(short); // Average bytes per second (sample rate * sample size * channel count)
wavHeader[10] = pcmSample.length * sizeof(short); // Size of the "data" chunk
char outputFile[256];
snprintf(outputFile, sizeof(outputFile), "%s\\%d.wav", songPath, j);
FILE* fp2;
fp2 = fopen(outputFile, "wb");
if (fp2)
{
// Write WAV file header, the converted audio data, and the loop positions if used
fwrite(&wavHeader, sizeof(int), 11, fp2);
fwrite(pcmSample.data, sizeof(short), pcmSample.length, fp2);
if (pcmSample.loopLength > 0)
{
smplChunk[13] = pcmSample.loopStart;
smplChunk[14] = pcmSample.loopStart + pcmSample.loopLength;
fwrite(&smplChunk, sizeof(int), 17, fp2);
}
fclose(fp2);
}
}
*/
}
// restore XM and save to disk
{
printf("--- XM song %d ---\n", i);
sprintf_s(tmpString, "%s_song%d.xm", fileName, i);
FILE* xmFp = fopen(tmpString, "wb");
if (xmFp)
{
// calculate new XM size according to samples
int addSize = 0;
for (int j = 0; j < numBankSamples; j++)
{
//printf("sample %d rate=%d loop=%d size=%d\n", j, sample.samplerate, sample.loop, sample.length);
addSize += pcmSamples[j].length * sizeof(short);
}
int calculatedXMSize = songSize * 4 + addSize;
// decompress
char* newXMData = (char*)malloc(calculatedXMSize); // the new size is pretty hardcoded setting
songSize = DecompressAndRestoreXM(newXMData, xmData, songSize, pcmSamples);
free(xmData);
xmData = newXMData;
fwrite(xmData, 1, songSize, xmFp);
fclose(xmFp);
}
free(xmData);
}
// free samples
for (int j = 0; j < numBankSamples; j++)
{
delete[] pcmSamples[j].data;
pcmSamples[j].data = nullptr;
}
}
fclose(fp);
}