REDRIVER2/src_rebuild/EMULATOR/LIBGTE.H
2020-10-25 00:10:04 +06:00

187 lines
4.8 KiB
C

#ifndef LIBGTE_H
#define LIBGTE_H
#include "TYPES.H"
#include "PGXP_DEFS.H"
extern short rcossin_tbl[8192];
typedef struct {
short m[3][3]; /* 3x3 rotation matrix */
long t[3]; /* transfer vector */
} MATRIX;
typedef struct { /* long word type 3D vector */
long vx, vy;
long vz, pad;
} VECTOR;
struct SVECTOR { /* short word type 3D vector */
short vx, vy;
short vz, pad;
};
struct CVECTOR { /* color type vector */
unsigned char r, g, b, cd;
};
typedef struct { /* 2D short vector */
short vx, vy;
} DVECTOR;
extern void InitGeom();
extern void SetGeomOffset(int ofx, int ofy);
extern void SetGeomScreen(int h);
typedef union
{
struct { unsigned char l, h, h2, h3; } b;
struct { unsigned short l, h; } w;
struct { char l, h, h2, h3; } sb;
struct { short l, h; } sw;
unsigned int d;
int sd;
} PAIR;
typedef struct {
unsigned char r, g, b, c;
} CBGR;
typedef struct {
short x, y, z, pad;
} SVector3D;
typedef struct {
short x, y;
} SVector2D;
typedef struct {
short z, pad;
} SVector2Dz;
typedef struct {
short m11, m12, m13, m21, m22, m23, m31, m32, m33, pad;
} SMatrix3D;
typedef union
{
struct
{
SVector3D v0, v1, v2;
CBGR rgb;
int otz;
int ir0, ir1, ir2, ir3;
SVector2D sxy0, sxy1, sxy2, sxyp;
SVector2Dz sz0, sz1, sz2, sz3;
CBGR rgb0, rgb1, rgb2;
int reserved;
int mac0, mac1, mac2, mac3;
unsigned int irgb, orgb;
int lzcs, lzcr;
} n;
unsigned int r[32];
PAIR p[32];
} psxCP2Data;
typedef union
{
struct {
SMatrix3D rMatrix;
int trX, trY, trZ;
SMatrix3D lMatrix;
int rbk, gbk, bbk;
SMatrix3D cMatrix;
int rfc, gfc, bfc;
int ofx, ofy;
int h;
int dqa, dqb;
int zsf3, zsf4;
int flag;
} n;
unsigned int r[32];
PAIR p[32];
} psxCP2Ctrl;
typedef union {
struct {
unsigned int Index, Random, EntryLo0, BPC,
Context, BDA, PIDMask, DCIC,
BadVAddr, BDAM, EntryHi, BPCM,
Status, Cause, EPC, PRid,
Config, LLAddr, WatchLO, WatchHI,
XContext, Reserved1, Reserved2, Reserved3,
Reserved4, Reserved5, ECC, CacheErr,
TagLo, TagHi, ErrorEPC, Reserved6;
} n;
unsigned int r[32];
} psxCP0Regs;
typedef struct
{
psxCP0Regs CP0; /* Coprocessor0 Registers */
psxCP2Data CP2D; /* Cop2 data registers */
psxCP2Ctrl CP2C; /* Cop2 control registers */
} GTERegisters;
extern GTERegisters gteRegs;
extern unsigned int gte_leadingzerocount(unsigned int lzcs);
// sets Cop2 data register value. LWC2 is the same kind
void MTC2(unsigned int value, int reg);
void MTC2_S(int value, int reg);
// sets Cop2 control register value
void CTC2(unsigned int value, int reg);
void CTC2_S(int value, int reg);
// returns Cop2 register value. SWC2 is the same kind
unsigned int MFC2(int reg);
int MFC2_S(int reg);
// returns Cop2 control register value
unsigned int CFC2(int reg);
int CFC2_S(int reg);
extern void SetRotMatrix(MATRIX* m);
extern void SetLightMatrix(MATRIX* m);
extern void SetColorMatrix(MATRIX* m);
extern void SetTransMatrix(MATRIX* m);
extern void PushMatrix();
extern void PopMatrix();
VECTOR *ApplyMatrix(MATRIX *m, SVECTOR *v0, VECTOR *v1);
VECTOR *ApplyRotMatrix(SVECTOR *v0, VECTOR *v1);
VECTOR *ApplyRotMatrixLV(VECTOR *v0, VECTOR *v1);
SVECTOR *ApplyMatrixSV(MATRIX *m, SVECTOR *v0, SVECTOR *v1);
VECTOR *ApplyMatrixLV(MATRIX *m, VECTOR *v0, VECTOR *v1);
extern long RotTransPers(struct SVECTOR* v0, long* sxy, long* p, long* flag);
extern void RotTrans(struct SVECTOR* v0, VECTOR* v1, long* flag);
extern void NormalColorDpq(struct SVECTOR* v0, struct CVECTOR* v1, long p, struct CVECTOR* v2);
extern void NormalColorCol(struct SVECTOR* v0, struct CVECTOR* v1, struct CVECTOR* v2);
extern long RotAverageNclip4(struct SVECTOR* v0, struct SVECTOR* v1, struct SVECTOR* v2, struct SVECTOR* v3, long* sxy0/*arg_10*/, long* sxy1/*arg_14*/, long* sxy2/*arg_18*/, long* sxy3/*arg_1C*/, long* p/*arg_20*/, long* otz/*arg_24*/, long* flag/*arg_28*/);
extern MATRIX* MulMatrix0(MATRIX* m0, MATRIX* m1, MATRIX* m2);
extern MATRIX* MulMatrix(MATRIX* m0, MATRIX* m1);
extern MATRIX* MulMatrix2(MATRIX* m0, MATRIX* m1);
extern void SetBackColor(long rbk, long gbk, long bbk);
extern void SetFarColor(long rfc, long gfc, long bfc);
extern MATRIX* RotMatrix(struct SVECTOR* r, MATRIX* m);
extern MATRIX* RotMatrixYXZ(struct SVECTOR* r, MATRIX* m);
extern MATRIX* RotMatrixZYX_gte(struct SVECTOR* r, MATRIX* m);
extern MATRIX* RotMatrixX(long r, MATRIX *m);
extern MATRIX* RotMatrixY(long r, MATRIX *m);
extern MATRIX* RotMatrixZ(long r, MATRIX *m);
extern MATRIX* TransMatrix(MATRIX* m, VECTOR* v);
extern MATRIX* ScaleMatrix(MATRIX* m, VECTOR* v);
extern MATRIX* MulRotMatrix(MATRIX* m0);
extern void SetDQA(int iDQA);
extern void SetDQB(int iDQB);
extern void SetFogNear(long a, long h);
extern long SquareRoot0(long a);
extern int rsin(int a);
extern int rcos(int a);
extern long ratan2(long y, long x);
#endif