moved save call to the synchronous part. Still have to figure out how to deal with #81.....
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@ -1,18 +1,18 @@
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# Done to increase the memory available to gradle.
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# Done to increase the memory available to gradle.
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org.gradle.jvmargs=-Xmx1G
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org.gradle.jvmargs=-Xmx1G
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minecraft_version=1.20
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minecraft_version=1.20.1
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yarn_mappings=1.20+build.1
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yarn_mappings=1.20.1+build.10
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loader_version=0.14.21
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loader_version=0.14.22
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#Fabric api
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#Fabric api
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fabric_version=0.83.0+1.20
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fabric_version=0.88.1+1.20.1
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#Cloth Config
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#Cloth Config
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cloth_version=11.0.98
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cloth_version=11.1.106
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#ModMenu
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#ModMenu
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modmenu_version=7.0.0-beta.2
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modmenu_version=7.2.2
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databreaker_version=0.2.10
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databreaker_version=0.2.10
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@ -20,6 +20,6 @@ databreaker_version=0.2.10
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pgzip_commit_hash=af5f5c297e735f3f2df7aa4eb0e19a5810b8aff6
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pgzip_commit_hash=af5f5c297e735f3f2df7aa4eb0e19a5810b8aff6
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# Mod Properties
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# Mod Properties
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mod_version = 3.1.0
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mod_version = 3.1.1
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maven_group = net.szum123321
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maven_group = net.szum123321
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archives_base_name = textile_backup
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archives_base_name = textile_backup
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@ -64,11 +64,6 @@ public record ExecutableBackup(@NotNull MinecraftServer server,
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}
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}
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@Override
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@Override
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public Void call() throws Exception {
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public Void call() throws Exception {
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if (save) { //save the world
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log.sendInfoAL(this, "Saving server...");
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server.saveAll(true, true, false);
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}
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Path outFile = Utilities.getBackupRootPath(Utilities.getLevelName(server)).resolve(getFileName());
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Path outFile = Utilities.getBackupRootPath(Utilities.getLevelName(server)).resolve(getFileName());
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log.trace("Outfile is: {}", outFile);
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log.trace("Outfile is: {}", outFile);
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@ -76,8 +71,8 @@ public record ExecutableBackup(@NotNull MinecraftServer server,
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try {
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try {
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//I think I should synchronise these two next calls...
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//I think I should synchronise these two next calls...
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Utilities.disableWorldSaving(server);
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Utilities.disableWorldSaving(server);
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Globals.INSTANCE.disableWatchdog = true;
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Globals.INSTANCE.disableWatchdog = true;
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Globals.INSTANCE.updateTMPFSFlag(server);
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Globals.INSTANCE.updateTMPFSFlag(server);
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log.sendInfoAL(this, "Starting backup");
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log.sendInfoAL(this, "Starting backup");
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@ -225,6 +220,14 @@ public record ExecutableBackup(@NotNull MinecraftServer server,
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ExecutableBackup v = new ExecutableBackup(server, commandSource, initiator, save, cleanup, comment, LocalDateTime.now());
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ExecutableBackup v = new ExecutableBackup(server, commandSource, initiator, save, cleanup, comment, LocalDateTime.now());
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if(announce) v.announce();
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if(announce) v.announce();
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if (save) { //save the world
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// We need to flush everything as next thing we'll be copying all the files.
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// this is mostly the reason for #81 - minecraft doesn't flush during scheduled saves.
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log.sendInfoAL(this.commandSource, "Saving server...");
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server.saveAll(true, true, false);
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}
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return v;
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return v;
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}
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}
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}
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}
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