Some improvements to logging, Player data now gets saved. Few other things...
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7f82664ae7
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@ -29,7 +29,6 @@ import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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import org.apache.logging.log4j.message.MessageFactory;
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import org.apache.logging.log4j.message.ParameterizedMessageFactory;
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import org.apache.logging.log4j.spi.StandardLevel;
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/*
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This is practically just a copy-pate of Cotton's ModLogger with a few changes
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@ -82,11 +81,13 @@ public class CustomLogger {
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log(Level.FATAL, msg, data);
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}
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boolean sendToPlayer(Level level, ServerCommandSource source, String msg, Object... args) {
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boolean sendFeedback(Level level, ServerCommandSource source, String msg, Object... args) {
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if(source != null && source.getEntity() instanceof PlayerEntity) {
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LiteralText text = new LiteralText(messageFactory.newMessage(msg, args).getFormattedMessage());
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if(level.intLevel() < StandardLevel.WARN.intLevel())
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if(level.intLevel() == Level.TRACE.intLevel())
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text.formatted(Formatting.GREEN);
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else if(level.intLevel() <= Level.WARN.intLevel())
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text.formatted(Formatting.RED);
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else
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text.formatted(Formatting.WHITE);
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@ -101,8 +102,12 @@ public class CustomLogger {
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}
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}
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public void sendHint(ServerCommandSource source, String msg, Object... args) {
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sendFeedback(Level.TRACE, source, msg, args);
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}
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public void sendInfo(ServerCommandSource source, String msg, Object... args) {
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sendToPlayer(Level.INFO, source, msg, args);
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sendFeedback(Level.INFO, source, msg, args);
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}
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public void sendInfo(BackupContext context, String msg, Object... args) {
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@ -110,7 +115,7 @@ public class CustomLogger {
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}
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public void sendError(ServerCommandSource source, String msg, Object... args) {
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sendToPlayer(Level.ERROR, source, msg, args);
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sendFeedback(Level.ERROR, source, msg, args);
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}
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public void sendError(BackupContext context, String msg, Object... args) {
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@ -118,7 +123,7 @@ public class CustomLogger {
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}
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public void sendToPlayerAndLog(Level level, ServerCommandSource source, String msg, Object... args) {
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if(sendToPlayer(level, source, msg, args))
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if(sendFeedback(level, source, msg, args))
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log(level, msg, args);
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}
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@ -20,7 +20,9 @@ package net.szum123321.textile_backup.core.create;
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import net.minecraft.network.MessageType;
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import net.minecraft.server.command.ServerCommandSource;
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import net.minecraft.text.LiteralText;
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import net.minecraft.text.MutableText;
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import net.minecraft.util.Formatting;
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import net.minecraft.util.Util;
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import net.szum123321.textile_backup.Statics;
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import net.szum123321.textile_backup.core.ActionInitiator;
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@ -59,6 +61,7 @@ public class BackupHelper {
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if (ctx.shouldSave()) {
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Statics.LOGGER.sendInfoAL(ctx, "Saving server...");
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ctx.getServer().getPlayerManager().saveAllPlayerData();
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ctx.getServer().save(true, true, true);
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}
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@ -67,7 +70,7 @@ public class BackupHelper {
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private static void notifyPlayers(BackupContext ctx) {
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MutableText message = Statics.LOGGER.getPrefixText().shallowCopy();
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message.append("Warning! Server backup will begin shortly. You may experience some lag.");
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message.append(new LiteralText("Warning! Server backup will begin shortly. You may experience some lag.").formatted(Formatting.WHITE));
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ctx.getServer().getPlayerManager().broadcastChatMessage(
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message,
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@ -18,7 +18,6 @@
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package net.szum123321.textile_backup.core.restore;
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import net.minecraft.server.MinecraftServer;
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import net.szum123321.textile_backup.ConfigHandler;
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import net.szum123321.textile_backup.core.ActionInitiator;
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import net.szum123321.textile_backup.core.LivingServer;
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@ -40,6 +39,8 @@ public class RestoreBackupRunnable implements Runnable {
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@Override
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public void run() {
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Statics.globalShutdownBackupFlag.set(false);
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Statics.LOGGER.info("Shutting down server...");
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ctx.getServer().stop(false);
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@ -58,6 +58,15 @@ public class RestoreHelper {
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else
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Statics.LOGGER.info("Backup restoration was initiated form Server Console");
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notifyPlayer(ctx);
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return new AwaitThread(
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Statics.CONFIG.restoreDelay,
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new RestoreBackupRunnable(ctx)
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);
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}
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private static void notifyPlayer(RestoreContext ctx) {
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MutableText message = Statics.LOGGER.getPrefixText().shallowCopy();
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message.append("Warning! The server is going to shut down in " + Statics.CONFIG.restoreDelay + " seconds!");
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@ -66,13 +75,6 @@ public class RestoreHelper {
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MessageType.GAME_INFO,
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ctx.getInitiator() == ActionInitiator.Player ? ctx.getCommandSource().getEntity().getUuid() : Util.NIL_UUID
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);
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Statics.globalShutdownBackupFlag.set(false);
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return new AwaitThread(
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Statics.CONFIG.restoreDelay,
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new RestoreBackupRunnable(ctx)
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);
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}
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public static List<RestoreableFile> getAvailableBackups(MinecraftServer server) {
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