Few final tweaks. Everything seems to be working alright.
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@ -9,6 +9,6 @@ loader_version=0.8.2+build.194
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fabric_version=0.5.1+build.294-1.15
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# Mod Properties
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mod_version = 1.2.0S-1.15
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mod_version = 1.2.0-1.15
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maven_group = net.szum123321
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archives_base_name = textile_backup
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@ -27,60 +27,60 @@ import java.util.Set;
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@ConfigFile(name = TextileBackup.MOD_ID)
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public class ConfigHandler {
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@Comment("\nTime between backups in seconds\n")
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public final long backupInterval = 3600;
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public long backupInterval = 3600;
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@Comment("\nShould backups be done even if there is no players?\n")
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public final boolean doBackupsOnEmptyServer = false;
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public boolean doBackupsOnEmptyServer = false;
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@Comment("\nShould backups be made on server shutdown\n")
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public final boolean shutdownBackup = true;
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public boolean shutdownBackup = true;
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@Comment("\nA path to backup folder\n")
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public final String path = "backup/";
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public String path = "backup/";
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@Comment("\nThis setting allows you to exclude files form being backuped.\n"+
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"Be very careful when setting it, as it is easy to make your backuped world unusable!\n")
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public final Set<String> fileBlacklist = new HashSet<>();
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public Set<String> fileBlacklist = new HashSet<>();
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@Comment("\nShould every world has its won backup folder?\n")
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public final boolean perWorldBackup = false;
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public boolean perWorldBackup = false;
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@Comment("\nMaximum number of backups to keep. If 0 then no backup will be deleted based on its amount\n")
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public final int backupsToKeep = 10;
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public int backupsToKeep = 10;
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@Comment("\nMaximum age of backups to keep in seconds.\n if 0 then backups will not be deleted based on its age \n")
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public final long maxAge = 0;
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public long maxAge = 0;
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@Comment("\nMaximum size of backup folder in kilo bytes. \n")
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public final int maxSize = 0;
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public int maxSize = 0;
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@Comment("\nCompression level \n0 - 9\n Only available for zip compression.\n")
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public final int compression = 1;
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public int compression = 6;
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@Comment(value = "\nAvailable formats are:\n" +
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"ZIP - normal zip archive using standard deflate compression\n" +
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"GIZP - tar.gz using gzip compression\n" +
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"BZIP2 - tar.bz2 archive using bzip2 compression\n" +
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"LZMA - tar.xz using lzma compression\n")
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public final ArchiveFormat format = ArchiveFormat.ZIP;
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public ArchiveFormat format = ArchiveFormat.ZIP;
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@Comment("\nPrint info to game out\n")
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public final boolean log = true;
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public boolean log = true;
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@Comment("\nMinimal permission level required to run commands\n")
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public final int permissionLevel = 4;
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public int permissionLevel = 4;
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@Comment("\nPlayer on singleplayer is always allowed to run command. Warning! On lan party everyone will be allowed to run it.\n")
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public final boolean alwaysSingleplayerAllowed = true;
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public boolean alwaysSingleplayerAllowed = true;
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@Comment("\nPlayers allowed to run backup commands without sufficient permission level\n")
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public final Set<String> playerWhitelist = new HashSet<>();
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public Set<String> playerWhitelist = new HashSet<>();
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@Comment("\nPlayers banned from running backup commands besides their sufficient permission level\n")
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public final Set<String> playerBlacklist = new HashSet<>();
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public Set<String> playerBlacklist = new HashSet<>();
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@Comment("\nFormat of date&time used to name backup files.\n")
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public final String dateTimeFormat = "dd.MM.yyyy_HH-mm-ss";
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public String dateTimeFormat = "dd.MM.yyyy_HH-mm-ss";
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public enum ArchiveFormat {
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ZIP(".zip"),
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@ -72,7 +72,6 @@ public class ParallelZipCompressor {
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public InputStream get() {
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try {
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System.out.println("Creating: " + sourceFile);
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stream = Files.newInputStream(sourceFile);
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} catch (IOException e) {
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e.printStackTrace();
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