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1392 lines
77 KiB
HTML
1392 lines
77 KiB
HTML
<!DOCTYPE html>
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<html>
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<title>Chatty Help - Settings</title>
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<link rel="stylesheet" type="text/css" href="style.css" />
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<body>
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<div id="backlink"><a href="help.html">Back to main help page</a></div>
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<h1><a name="top">Settings</a></h1>
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<p><a href="#Main">Main</a>
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| <a href="#Messages">Messages</a>
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| <a href="#Chat">Chat</a>
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| <a href="#Emoticons">Emoticons</a>
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| <a href="#Usericons">Usericons</a>
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| <a href="#Usercolors">Usercolors</a>
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| <a href="#Highlight">Highlight</a>
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| <a href="#Ignore">Ignore</a>
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| <a href="#Sounds">Sounds</a>
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| <a href="#Notifications">Notifications</a>
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| <a href="#Log to file">Log to file</a>
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| <a href="#Window">Window</a>
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| <a href="#Commands">Commands</a>
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| <a href="#Other">Other</a>
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| <a href="#Advanced">Advanced</a>
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| <a href="#Hotkeys">Hotkeys</a>
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| <a href="#Completion">Completion</a></p>
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<p>This page details some of the settings in the Settings Dialog
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(<code>Main Menu - Settings</code>). Also try hovering over settings
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in the settings dialog itself, sometimes you can get a tooltip with some
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additional information. You can open this help in the settings dialog by
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clicking on the "Help" link on the bottom left.</p>
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<h2>
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<a name="Main">Main</a>
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<a href="#top" class="top">[back to menu]</a>
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</h2>
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<h3>Chat Font</h3>
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<p>Change font and font size by clicking on <code>Select font</code>.</p>
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<h3>Input Font</h3>
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<p>Input font is restricted to two fonts by default, because other fonts
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cause issues due to a bug in Java. The number behind the font is the
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font size. You can manually change this setting via
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<a href="help-setting_commands.html">Setting Commands</a> (as with most
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settings) if you really need another font, but pay attention to the
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<a href="help-setting_commands.html#font">note</a> about the adverse
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effects it may have.</p>
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<h3>Startup</h3>
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<p>You can select what will happen when you start Chatty:</p>
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<ul>
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<li><strong>Do nothing</strong> - Just do nothing special</li>
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<li><strong>Open connect dialog</strong> - Open dialog to connect</li>
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<li><strong>Connect and join specified channels</strong> - Connect
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immediately and join the channels specified in the field below. You can
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define several channels by seperating them with a comma.</li>
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<li><strong>Connect and join previously open channels</strong> - Connect
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immediately and join the channels you had open when you closed Chatty.</li>
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<li><strong>Connect and join favorited channels</strong> - Connect
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immediately and join the channels that are favorited in the Channel
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Favorites/History dialog.</li>
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</ul>
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<h2>
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<a name="Messages">Messages</a>
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<a href="#top" class="top">[back to menu]</a>
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</h2>
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<h3>Deleted Messages (Timeouts/Bans)</h3>
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<p>This allows you to define how timeouts or bans are displayed in Chatty.</p>
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<p><em>Tip:</em> Click on a username in chat to open the User Info Dialog,
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which also shows the timeouts/bans and the original messages.</p>
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<p><strong>Please Note:</strong> The timeout duration/reason is in Beta at
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Twitch, so stuff <em>may or may not</em> change at some point and break
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the display in Chatty. Telling the difference between a timeout and
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permanent ban also depends on this, so if this info isn't available
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users who were just timed out may be shown as banned.</p>
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<ul>
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<li>There are three options on how to handle deleted messages in chat:
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<dl class="dl-settings">
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<dt>Delete Message</dt>
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<dd>Completely replaces the message with <code><message deleted></code>.</dd>
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<dt>Strike through</dt>
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<dd>Keeps the whole message displayed, but crossed out.</dd>
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<dt>Strike through, shorten</dt>
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<dd>Crosses out the message but also shortens the message to the
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given number of characters, so long spam messages don't take
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up much space, but you can still kind of tell what they were
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about.</dd>
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<dd>Shortened messages are indicated by the points at the end
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that are <em>not</em> crossed out:
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<code><span style="text-decoration: line-through">[12:30] Spammer: Deleted spam message Long copy pas</span>..</code></dd>
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</dl>
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</li>
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<li>Ban duration/reason:
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<dl class="dl-settings">
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<dt>Show ban duration</dt>
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<dd>Appends the length of timeouts in seconds (s) or minutes (m)
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and "banned" for bans to the most recent message of the
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banned user.</dd>
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<dd><code><span style="text-decoration: line-through">[23:12] Spammer: spam message</span> (10m)</code></dd>
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<dd><code><span style="text-decoration: line-through">[23:12] Spammer: spam message</span> (banned)</code> (permanent ban)</dd>
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<dd>If more than one timeout is issued, the appended info will update
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with the length of the latest timeout, again always applied to the most recent
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message of that user.</dd>
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<dd>Timeouts that happen more than a minute after the
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offending message was originally received will cause the
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appended info to include an asterisk at the end (*).</dd>
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<dd><code><span style="text-decoration: line-through">[23:12] Spammer: spam message</span> (10m)*</code></dd>
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<dt>Show ban reason (mod only)</dt>
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<dd>Show the reason for the timeout (if the mod has given one),
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appended and updated together with the duration.</dd>
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<dd><code><span style="text-decoration: line-through">[23:12] Spammer: spam message</span> (banned) [rude tbh]</code></dd>
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<dd><code><span style="text-decoration: line-through">[23:12] Spammer: spam message</span> (10m) [emote spam]</code></dd>
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<dd>This is only available for mods of the channel as well as for
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the user that was banned/timed out.</dd>
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</dl>
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</li>
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<li>In addition to handling the deleted message, Chatty can also show a
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separate message with info about the ban:
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<dl class="dl-settings">
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<dt>Show separate ban messages</dt>
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<dd>Enable separate ban/timeout info messages.</dd>
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<dd><code><name> has been timed out</code></dd>
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<dd><code><name> has been banned</code> (permanent ban)</dd>
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<dt>Combine ban messages</dt>
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<dd>Chatty can combine ban messages, which means if several
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similiar bans/timeouts are issued for the same user within
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10 seconds, only one message is shown, with the number of
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included bans shown after the message, e.g.
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<code><name> has been timed out (3)</code>.</dd>
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<dd>Ban messages are not combined if a new message from the banned user was
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received in the meantime.</dd>
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<dd>This is particularly useful when moderation bots want to
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more reliably remove a message and issue several identical
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timeouts a few seconds apart.</dd>
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<dt>Show ban duration</dt>
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<dd>Appends the length of timeouts in seconds (s) or minutes (m)
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to the separate timeout info message.</dd>
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<dd><code><name> has been timed out (60s)</code></dd>
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<dt>Show ban reason (mod only)</dt>
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<dd>Appends the reason for the timeout/ban (if the mod has given
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one) to the separate info message.</dd>
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<dd><code><name> has been banned [rude tbh]</code></dd>
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<dd><code><name> has been timed out (600s) [emote spam]</code>
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<dd>This is only available for mods of the channel as well as for
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the user that was banned/timed out.</dd>
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</dl>
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</li>
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</ul>
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<h3>Other</h3>
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<dl class="dl-settings">
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<dt>Timestamp</dt>
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<dd>Whether to show a timestamp in front of
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chat messages and what format it should have. If you want a different
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format from the ones provided here, you can use the command
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<code>/set timestamp <format></code>. The format can be anything
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specified by the Java
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<a href="http://docs.oracle.com/javase/7/docs/api/java/text/SimpleDateFormat.html">SimpleDateFormat</a>
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class.</dd>
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<dt>Show mod/unmod messages</dt>
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<dd>Whether to show the MOD/UNMOD
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messages as they come in from Twitch Chat. These messages are send
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not only when someone was modded/unmodded but also when a mod joins
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or leaves the chat.</dd>
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<dt>Show joins/parts</dt>
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<dd>Show joins/parts, which
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are always kind of delayed, so don't take them too seriously (only works
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when <code>Advanced - Correct Userlist</code> is enabled).</dd>
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<dt>Show stream status in chat</dt>
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<dd>Outputs the stream status (title and game) in the chat window on
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join and when it changes (when the stream goes offline or online or
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changes the title or game).</dd>
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<dt>/me messages colored</dt>
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<dd>Show action messages in the color of the user like in webchat.</dd>
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<dt>Filter combining characters</dt>
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<dd>Replaces certain ranges of
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Unicode characters. Those characters are used in some
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languages to combine characters, but can apparently cause errors in some
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cases. The filter applies to the main chat window and the recent messages
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in the User Info Dialog (but not e.g. the chatlog written to file).
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<dl class="dl-settings dl-settings-sub">
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<dt>Off</dt>
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<dd>Do nothing</dd>
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<dt>Lenient</dt>
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<dd>Replaces at least 3 characters in a row with stars (****), which preserves some legitimate use</dd>
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<dt>Strict</dt>
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<dd>Replaces any number of characters in a row with stars (****), use this if you have performance
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problems when someone posts these kind of characters</dd>
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</dl>
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</dd>
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</dl>
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<h3><a name="capitalization">Name Capitalization</a></h3>
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<p>Names in Twitch Chat are send all-lowercase by default, however there is
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an IRCv3 tag send with each message with the display name which Chatty
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can use to show correct capitalization. You have the following settings:</p>
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<ul>
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<li><strong>Capitalized Names (First Letter)</strong> simply makes the
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first letter of names uppercase. This will be correct for many names,
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but by far not for all (names might have capital letters in the middle
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or be all-lowercase). You can enable this if you simply prefer it this
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way.</li>
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<li><strong>Correctly Capitalized Names</strong> uses the capitalization
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send in the IRCv3 tag with each message and should be what the user
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configured. In very rare cases the display nick may differ more than the
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capitalization. This is enabled by default.</li>
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</ul>
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<p><em>The previous function that requested correctly capitalized names from the
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Twitch API has been removed. This also means that the associated commands
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(<code>/refreshCase</code>, <code>/setCase</code> and <code>/getCase</code>)
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have been removed as well. If you want to customize the capitalization of someone else's
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name locally, you can now use the <a href="help.html#customNames">Custom Names feature</a>.
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The names in the userlist will not be correctly capitalized until Chatty has
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received a message from that user during this session.</em></p>
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<h2>
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<a name="Chat">Chat</a>
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<a href="#top" class="top">[back to menu]</a>
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</h2>
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<h3>Chat Settings</h3>
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<ul>
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<li><strong>Scroll down after <code><x></code> seconds of inactivity</strong>: If you scrolled
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up in chat but haven't moved scrollposition in the given number of seconds, it will scroll down
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if new messages come in. This prevents new messages from being hidden
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indefinitely if you accidently stayed scrolled up.</li>
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<li><strong>Chat buffer size</strong>: How many lines of text are kept
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for each channel in chat to scroll back to.</li>
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</ul>
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<h3>Pause Chat</h3>
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<p>The Pause Chat feature stops Chatty from scrolling down when you move the
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mouse over chat. This can be useful if you want to click specific stuff
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in a fast moving chat, for example if you are moderating or just want to
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click on an emote to see what it is.</p>
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<p><em>Please note:</em> This will not work properly until the chat window is filled with
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text, because only then will Chatty actively scroll down. Also, this
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only stops Chatty from actively scrolling down, so if e.g. a big message
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is being timed out and thus shortened, stuff may still move around accordingly
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(which in that case couldn't really be prevented anyway).</p>
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<p>Chat is paused as long as you move the mouse over chat or if you hold
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<kbd>Ctrl</kbd> (and initiated pausing by moving the mouse). A little
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popup in the top-right will indicate that the chat is paused.</p>
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<p>Holding <kbd>Ctrl</kbd> basicially acts as if you moved the mouse
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continuously.</p>
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<ul>
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<li><strong>Pause chat when moving the mouse over it:</strong> Enables
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this feature.</li>
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<li><strong>Require Ctrl being pressed to start pausing chat:</strong>
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If this is enabled, you need to have <kbd>Ctrl</kbd> pressed to
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start pausing chat when moving the mouse over it. Once it's paused,
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you can let go of <kbd>Ctrl</kbd> and it will stay paused as long as
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you move the mouse (or hold <kbd>Ctrl</kbd> again to keep it paused
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even when not moving the mouse, as usual).</li>
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<li><strong>Run command when clicking on user (holding Ctrl):</strong>
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When you select a command here, then clicking on a user in chat
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while holding <kbd>Ctrl</kbd> will run the command on that user. You
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can <a href="help-setting_commands.html#chat">manually edit</a> this
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setting to use another command.</li>
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</ul>
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<h2>
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<a name="Emoticons">Emoticons</a>
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<a href="#top" class="top">[back to menu]</a>
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</h2>
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<h3>General Settings</h3>
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<ul>
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<li><strong>Show emoticons</strong>: Shows emoticons as images instead
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of just the text</li>
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<li><strong>Enable BetterTTV Emotes</strong>: Shows some of the BetterTTV emotes.
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<em>Requires a restart to take effect when you change it.</em></li>
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<li><strong>Enable FrankerFaceZ (FFZ)</strong>: Downloads <a href="help.html#emoticons">FrankerFaceZ</a>
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emotes and Mod Icons (where available). <em>Requires a restart to take
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effect when you change it.</em></li>
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<li><strong>Enable FFZ Mod Icon</strong>: Show the FFZ Mod Icon instead of the regular
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Mod Icon (where available). <em>Requires FrankerFaceZ setting to be enabled.</em></li>
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<li><strong>Enable FFZ Featured Emotes</strong>: Show special FFZ emotes
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available in some channels (mainly Speedrunning Events). To receive
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these emotes Chatty maintains a connection to the FFZ Socket Server.</li>
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<li><strong>Allow animated emotes</strong>: Show animated emotes (BTTV GIF emotes).</li>
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<li><strong>Scale</strong>: The relative size of how emotes are displayed in chat (100% is regular size).</li>
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<li><strong>Maximum Height</strong>: The maximum height of emotes in chat (in pixels). Use 0 to allow any height.</li>
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<li><strong>Emotes Dialog</strong>: The relative size of how emotes are displayed in the Emotes Dialog (100% is regular size).</li>
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<li><strong>Double-click on emote closes Emote Dialog</strong>: If
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enabled, double-clicking on an emote in the Emote Dialog closes the
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Emote Dialog.</li>
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</ul>
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<h3>Ignored Emotes</h3>
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<p>Emotes added to this list will not be turned into an image, but instead
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are just shown as their emote code.</p>
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<p>The code added to the list has to be the
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exact code used internally to find the emote in the messages. Usually this is simply
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the emote code as you would type it in chat, but some emotes have a special syntax
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that you might not even know (e.g. <code>:)</code> has <code>\:-?\)</code> as actual code).
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It is recommended to use the emote context menu (right-click on an emote in chat) to
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ignore emotes, because then the correct code will automatically be added to
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the list.</p>
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<h2>
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<a name="Usericons">Usericons</a>
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<a href="#top" class="top">[back to menu]</a>
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</h2>
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<h3>Usericon Settings</h3>
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<ul>
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<li><strong>Show Usericons</strong>: Shows badges as images instead of
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just text</li>
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<li><strong>Enable Custom Usericons</strong>: Use the custom icons
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defined in the table below</li>
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<li><strong>Enable Bot Badge</strong>: Enables showing of the bot badge
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for known bots. Chatty shows a single bot badge for all known bots. The
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list of bot names comes from different sources: The <code>botNames</code>
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setting, the BTTV API and the FFZ API.
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<ul>
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<li><strong>BTTV</strong>: Use botnames from the BTTV API</li>
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<li><strong>FFZ</strong>: Use botnames from the FFZ API</li>
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</ul>
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</li>
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</ul>
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<h3>Custom Usericons</h3>
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<p>By adding entries to the table you can either replace the default icons (Mod, Turbo, Subscriber, ..)
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or add additional icons for certain users or addressbook categories. The order
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of the entries can matter, they are matched from the top, so if more than one
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icon matches that is supposed to replace a default icon, then the first one
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is used. If more than one <code>Addon</code> icon matches, then all are used
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(unless you use the <code>$stop</code> restriction, see section <em>Restriction</em> below).</p>
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<p>You have the following options when you add/edit an item:</p>
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<dl class="paragraphs">
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<dt>Type</dt>
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<dd>The type determines whether a default icon will be replaced
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(if you choose <code>Moderator, Subscriber, Turbo, ..</code>) or if
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it should be an additional icon added after the default ones (<code>Addon</code>).
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Currently, you can have as many Addon-Icons as you want and they are
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all displayed at once (if they match the requirements of course).</dd>
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<dt>Restriction</dt>
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<dd>This is similiar to the <a href="#Usercolors">Usercolors</a> settings,
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where you can enter special restrictions the user has to match in order
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for the icon to be displayed. What makes the most sense in this case is
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probably just entering a username (e.g. <code>serenity</code>) or an
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addressbook category (e.g. <code>$cat:vip</code>, which would refer to
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the category <code>vip</code>). If you keep this empty, then no restriction
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is applied.</dd>
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<dd>Specifying a <em>Type</em> other than <code>Addon</code> carries an
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implicit restriction, since e.g. the default moderator icons are only
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displayed if the user is a moderator.</dd>
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<dd>Normally you can only specify <em>one</em> restriction, but you can
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also add <strong>special restrictions</strong> for <code>Addon</code>
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icons:
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<ul>
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<li><code>$stop</code> means if this icon matches (and is thus used),
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it stops searching for further <code>Addon</code> icons. So
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it's not really a restriction for <em>this</em> icon, but
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rather a restriction that affects the following icons and
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can be used to limit the number of <code>Addon</code> icons.</li>
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<li><code>$first</code> puts this <code>Addon</code> icon before
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the regular icons. The <code>$stop</code> restriction only
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applies to one group of <code>Addon</code> icons separately
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(before or after the regular icons).</li>
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</ul>
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</dd>
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<dd>Examples: <code>$cat:streamer $first</code>, <code>lotsofs</code></dd>
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<dt>Channel</dt>
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<dd>This is another requirement that also has to be met in order for the
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icon to be displayed. You can entere a channel name here, so that the
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icon will only be displayed in that channel. You can add an exclamation
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mark in front of the channel name (like <code>!#channel</code>) to have
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it displayed in all channels except the one you specified. If you keep
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this empty, then it will be displayed in all channels.</dd>
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<dt>Image File</dt>
|
|
<dd>The image file to use for the icon. Must be a <code>.png</code> and
|
|
should usually be about 18x18 pixels (because that is the size of the
|
|
default icons). The image files are looked for in the <code>/img</code>
|
|
subfolder of the working directory (similiar to the <code>/sounds</code>
|
|
folder). You can click on <code>Image Folder</code> to show information
|
|
about it and rescan it to update the list of images in the dropdown menu.</dd>
|
|
<dd>You can add the special Image File name <code>$ffz</code> which will
|
|
make it use a FrankerFaceZ icon for that, if available (this only really
|
|
applies if you use the <em>Type</em> <code>Moderator</code> and want to
|
|
replace the moderator icon in all channels execept the ones that have a
|
|
FFZ Mod Icon).</dd>
|
|
<dd>You should also be able to specify the full path to an image, if you
|
|
don't want to use the dedicated image folder. A filename starting with
|
|
<code>http</code> is interpreted as URL.</dd>
|
|
</dl>
|
|
|
|
<p><em>Tip:</em> Jump to entries in the table by clicking into a column and
|
|
start to type. Backspace or wait to get out of the search mode.</p>
|
|
|
|
<h2>
|
|
<a name="Usercolors">Usercolors</a>
|
|
<a href="#top" class="top">[back to menu]</a>
|
|
</h2>
|
|
<p>This allows you to specify your own usercolors for either certain types
|
|
of users (mod, subscriber etc.) or specific usernames. There are special
|
|
items that you can use to specify that (to specify a username, just enter
|
|
it without anything else):</p>
|
|
<ul>
|
|
<li><code>$mod</code> - Moderators</li>
|
|
<li><code>$sub</code> - Subscribers</li>
|
|
<li><code>$turbo</code> - Turbo Users</li>
|
|
<li><code>$admin</code> - Admins</li>
|
|
<li><code>$staff</code> - Staff members</li>
|
|
<li><code>$all</code> - All users, this can be used to specify a default
|
|
color (should be put at the very end of the list)</li>
|
|
<li><code>$broadcaster</code> - Broadcasters</li>
|
|
<li><code>$cat:<category></code> - A category from the <a href="help.html#addressbook">Addressbook</a></li>
|
|
<li><code>#<color code></code> - A Html color code, e.g. <code>#0000FF</code> for blue, which can
|
|
be used to replace colors</li>
|
|
<li><code>$color:<color code or name></code> - A Html color code or name (names
|
|
as hardcoded into Chatty, may be different from other programs), e.g. <code>$color:Blue</code> for blue,
|
|
which can be used to replace colors</li>
|
|
</ul>
|
|
|
|
<p>The order of the
|
|
entries in the table matters, because it is checked from the top. If you
|
|
were to put the <code>$all</code> item at the very top, any items below
|
|
wouldn't do anything, because the first item would already match all users.
|
|
This e.g. allows you to specify what color a user should have when he is
|
|
both a subscriber and a moderator (by either putting <code>$mod</code>
|
|
or <code>$sub</code> first).</p>
|
|
|
|
<p>If an item is red and has "(error)" appended (e.g. "<span style="color:red">$color.Blue (error)</span>"),
|
|
this means the item is invalid. In the example this is because a point has
|
|
been used instead of a colon, so "$color:Blue" would be correct. This can
|
|
also happen if it doesn't recognize the given color or the item is just in
|
|
an invalid format.</p>
|
|
|
|
<h2>
|
|
<a name="Highlight">Highlight</a>
|
|
<a href="#top" class="top">[back to menu]</a>
|
|
</h2>
|
|
<h3>General settings</h3>
|
|
<ul>
|
|
<li><strong>Enable Highlight</strong>: Determines whether highlighting
|
|
is enabled at all.</li>
|
|
<li><strong>Highlight own name</strong>: Makes messages that contain your
|
|
own name (case-insensitive) highlighted, even if you didn't add it to the list manually.</li>
|
|
<li><strong>Highlight follow-up</strong>: After a highlighted message,
|
|
also highlight the following messages of the same user for a certain time.</li>
|
|
<li><strong>Check own text for highlights</strong>: Highlights your own messages if
|
|
they match the criteria, which can be particularly useful to test whether your terms
|
|
are being matched correctly. This does not mean that all your own messages
|
|
are automatically highlighted, they still have to match one of the items
|
|
added to the list. To match all your own messages you can use the <code>user:</code>
|
|
prefix with your own name.</li>
|
|
<li><strong>Check ignored messages</strong>: Only checks ignored messages
|
|
for highlights if this is enabled.</li>
|
|
</ul>
|
|
<h3>Add terms to be highlighted</h3>
|
|
<p>Add items to the list to make a message highlighted if any one of them
|
|
match the message. The following two types of prefixes can be used to change
|
|
highlighting behaviour per item.</p>
|
|
|
|
<h3>Text Matching Prefixes</h3>
|
|
<p>By default, matching is done case-insensitive and when the word or phrase
|
|
appears anywhere in the message. However, you can add the following
|
|
prefixes in front of the text to change this matching behaviour. You can
|
|
only use one of these prefixes per item, because all text following the
|
|
prefix is interpreted as text to match.</p>
|
|
<ul>
|
|
<li><code>cs:</code> makes it case-sensitive, so <code>cs:test</code>
|
|
matches <code>test</code> but not <code>Test</code>.</li>
|
|
<li><code>w:</code> matches at word boundaries, e.g. <code>w:anna</code>
|
|
will match <code>anna</code> or <code>Anna:</code> but not
|
|
<code>Hannah</code> or <code>annah</code>. <em>(Is actually just a
|
|
shortcut for a special regex, so special regex characters will work.)</em></li>
|
|
<li><code>wcs:</code> is the same as <code>w:</code>, but case-sensitive.</li>
|
|
<li><code>start:</code> to match at the start, so <code>start:!bet</code> will
|
|
match messages starting with <code>!bet</code>.</li>
|
|
<li><code>re:</code> to use a regular expression, e.g. <code>re:(?i).*\bGTA ?[V5]\b.*</code>
|
|
to match GTA5, GTA 5, GTA V, gta5, .. (as a word) anywhere in the message. Note
|
|
that the regex always tries to match the entire message, so you have to
|
|
add the appropriate wildcards to match parts anywhere in the message.</li>
|
|
</ul>
|
|
|
|
<h3>Meta Prefixes</h3>
|
|
<p>The following prefixes mostly influence which messages are matched,
|
|
however they don't change the matching of the text itself, but instead
|
|
provide other information for the highlight system. They can be
|
|
placed in front of the Text Matching Prefixes (or the text if you don't
|
|
have any other prefixes) and you can even use more than one per item.
|
|
These prefixes have to be seperated from eachother and the text by a
|
|
space.</p>
|
|
<ul>
|
|
<li><code>user:</code> to specifiy one exact username (case-insensitive)
|
|
which should highlight only if this user send the message, doesn't
|
|
search in the message itself.</li>
|
|
<li><code>cat:</code> to specify a category the user who send the message
|
|
should be in (as defined in the <a href="help.html#addressbook">Addressbook</a>).</li>
|
|
<li><code>!cat:</code> to specify a category the user who send the message
|
|
can NOT be in.</li>
|
|
<li><code>chan:</code> to specify one or more channels the message has
|
|
to be send in to match (several channels are specified as comma-seperated
|
|
list, without spaces).</li>
|
|
<li><code>!chan:</code> to specify one or more channels the message must
|
|
NOT be send in to match.</li>
|
|
<li><code>chanCat:</code> to specify one category the channel the message
|
|
was send in has to be in (as defined in the <a href="help.html#addressbook">Addressbook</a>
|
|
with the name of the channel, including leading #).</li>
|
|
<li><code>!chanCat:</code> to specify one category the channel the message
|
|
was send in can NOT be in.</li>
|
|
<li><code>status:</code> to specify that the user has to have one of the
|
|
given status codes (case-sensitive):
|
|
<ul>
|
|
<li><code>m</code> Moderator</li>
|
|
<li><code>s</code> Subscriber</li>
|
|
<li><code>a</code> Admin</li>
|
|
<li><code>f</code> Staff</li>
|
|
<li><code>b</code> Broadcaster</li>
|
|
<li><code>t</code> Turbo User</li>
|
|
<li><code>g</code> Global Moderator</li>
|
|
<li><code>r</code> Bot as in <em>R</em>obot (depending on what the FFZ/BTTV APIs provides (if
|
|
enabled) and values in the <a href="help-setting_commands.html#bots">botNames</a> setting)</li>
|
|
<li><code>M</code> User with any kind of moderator/special powers
|
|
(so Broadcaster/Moderator/Global Moderator/Admin/Staff combined)</li>
|
|
</ul>
|
|
For example: <code>status:st</code> matches
|
|
all subscriber and turbo users.</li>
|
|
<li><code>!status:</code> to specify that the user must NOT have any of
|
|
the given status codes (see <code>status:</code> for codes). For example:
|
|
<code>!status:stM</code> matches all 'normal' users that have no
|
|
badge by default (NOT a Subscriber, Turbo User or any kind of Moderator).</li>
|
|
<li><code>color:</code> to specify a color other than the default one
|
|
for displaying this highlight. <em>If you have items with a custom
|
|
color defined, which match something that might also be matched
|
|
by other items (with another color or custom color)
|
|
then the order of items is important so it displays the desired color.
|
|
Items on the top are matched first, so move items up that should take
|
|
precedence. For example <code>test</code> and
|
|
<code>color:blue test2</code>. If <code>test</code> is on the top
|
|
it will never get to the blue one, because <code>test</code> will
|
|
always match when <code>test2</code> would match as well.</em></li>
|
|
<li><code>config:</code> to specify one or more options (seperated
|
|
by comma) that changes the behaviour):
|
|
<ul>
|
|
<li><code>silent</code> - Disable sounds for this item</li>
|
|
<li><code>!notify</code> - Disable notifications for this item</li>
|
|
<li><code>info</code> - This item applies to info messages instead
|
|
of regular user messages (works only for Ignoring messages at the
|
|
moment)</li>
|
|
</ul></li>
|
|
</ul>
|
|
|
|
<h3>Examples</h3>
|
|
<dl>
|
|
<dt><code>word1 word2</code></dt>
|
|
<dd>Matches e.g. <code>word1 word2</code>, <code>Word1 word2</code> anywhere in the message</dd>
|
|
<dd>Does NOT match only <code>word1</code> or only <code>word2</code> anywhere in the message</dd>
|
|
<dd><em>(Each item represents one word or phrase to match as a whole)</em></dd>
|
|
|
|
<dt><code>w:anna</code></dt>
|
|
<dd>Matches e.g. <code>Anna?</code>, <code>Anna :D</code>, <code> Anna,</code></dd>
|
|
<dd>Does NOT match <code>Wanna?</code>, <code>Hannah</code>, <code>annah</code></dd>
|
|
<dd><em>(Match on word boundaries to prevent undesired matches)</em></dd>
|
|
|
|
<dt><code>user:joshimuz cs:Hello</code></dt>
|
|
<dd>Matches <code>Hello</code> anywhere in the message, if the message was sent
|
|
by the user named <code>joshimuz</code></dd>
|
|
<dd>Does NOT match <code>hello</code></dd>
|
|
<dd><em>(Combine a Meta Prefix (user-specific highlighting) and a Text Matching Prefix (case-sensitive))</em></dd>
|
|
|
|
<dt><code>cs:Hello user:joshimuz</code></dt>
|
|
<dd>Matches <code>Hello user:joshimuz</code> anywhere in the message</dd>
|
|
<dd>Does NOT match <code>Hello</code>, does NOT matter who send the message</dd>
|
|
<dd><em>(Anything after a Text Matching Prefix is interpreted as text to match, Meta Prefixes must be placed
|
|
in front of the text)</em></dd>
|
|
|
|
<dt><code>cs:abc re:\w+</code></dt>
|
|
<dd>Matches <code>abc re:\w+</code> anywhere in the message</dd>
|
|
<dd>Does NOT match <code>abc test</code>, but also NOT <code>Abc re:\w+</code></dd>
|
|
<dd><em>(Can't combine Text Matching Prefixes)</em></dd>
|
|
|
|
<dt><code>re:abc \w+</code></dt>
|
|
<dd>Matches e.g. <code>abc test</code></dd>
|
|
<dd>Does NOT match <code>aabc test</code></dd>
|
|
<dd><em>(All Text Matching prefixes can also be replaced by regex)</em></dd>
|
|
|
|
<dt><code>re:.*abc \w+.*</code></dt>
|
|
<dd>Matches e.g. <code>abc test</code> anywhere in the message</dd>
|
|
<dd><em>(Regex has to match the whole message, so you need to add wildcards to match anywhere in the message)</em></dd>
|
|
|
|
<dt><code>color:yellow wcs:S</code></dt>
|
|
<dd>Matches e.g. <code>S:</code>, <code>Hello S!</code> and makes the message
|
|
display in yellow color</dd>
|
|
<dd>Does NOT match <code>s:</code>, <code>Hello s!</code>, <code>SSSS</code>, <code>ssss</code></dd>
|
|
<dd><em>(Define a custom color for this item and match case-sensitive on word boundaries)</em></dd>
|
|
|
|
<dt><code>chan:lotsofs,joshimuz cs:Hello</code></dt>
|
|
<dd>Highlight messages that contain <code>Hello</code>, but only if in
|
|
the channel <code>#lotsofs</code> or <code>#joshimuz</code></dd>
|
|
<dd><em>(Restrict matching to one or more channels)</em></dd>
|
|
|
|
<dt><code>status:s chanCat:vip start:!test</code></dt>
|
|
<dd>Match any message starting with <code>!test</code> send by
|
|
subscribers of the channel, but only if the channel is in the
|
|
Addressbook category <code>vip</code> (e.g.
|
|
<code>/ab add #joshimuz vip</code>, notice the leading <code>#</code>)</dd>
|
|
<dd><em>(Restrict matching by user status, channel category and start of message)</em></dd>
|
|
</dl>
|
|
<div class="moreInfo">More information: <a href="help.html#highlight">Highlight</a></div>
|
|
|
|
<h2>
|
|
<a name="Ignore">Ignore</a>
|
|
<a href="#top" class="top">[back to menu]</a>
|
|
</h2>
|
|
<p>Allows you to ignore chat messages that match the specified text or -
|
|
using prefixes - that match other properties like ignoring messages of a
|
|
specific user. Ignored messages get added to a special dialog that can
|
|
be opened via <code>View - Ignored</code>.
|
|
</p>
|
|
|
|
<p>The matching of messages works the same as the <a href="#Highlight">Highlights</a>
|
|
system, please see that help for information on that. For quick
|
|
reference here just a few examples:
|
|
</p>
|
|
|
|
<dl>
|
|
<dt><code>user:name</code></dt>
|
|
<dd>Ignores the user with the name <code>name</code> in all channels</dd>
|
|
|
|
<dt><code>user:name chan:tirean,gocnak</code></dt>
|
|
<dd>Ignores the user with the name <code>name</code> in channels <code>#tirean</code> and <code>#gocnak</code></dd>
|
|
|
|
<dt><code>config:info subscribed to</code></dt>
|
|
<dd>Ignores the <code>x has subscribed to y</code> info messages that
|
|
you get when someone subscribes in the channel that is being hosted</dd>
|
|
|
|
<dt><code>cat:ignore !chan:lotsofs,joshimuz</code></dt>
|
|
<dd>Ignores users in the addressbook category <code>ignore</code> in all channels,
|
|
except <code>#lotsofs</code> and <code>#joshimuz</code></dd>
|
|
|
|
<dt><code>chan:joshimuz re:!bet.*</code></dt>
|
|
<dd>Ignores messages starting with <code>!bet</code>, but only in <code>#joshimuz</code></dd>
|
|
|
|
<dt><code>!status:smb chanCat:subonly</code></dt>
|
|
<dd>Ignores any message send by users that are not a subscriber, moderator
|
|
or broadcaster of the channel, but only if the channel is in the Addressbook
|
|
category <code>subonly</code> (e.g. <code>/ab add #joshimuz subonly</code>,
|
|
notice the leading <code>#</code>)</dd>
|
|
</dl>
|
|
|
|
<h3>General Options</h3>
|
|
<ul>
|
|
<li><strong>Enable Ignore</strong>: Enable/disable the Ignore System
|
|
altogether</li>
|
|
<li><strong>Ignore own messages</strong>: Also ignore own messages (if
|
|
they match), can be useful for testing</li>
|
|
<li>What should happen with ignored messages:
|
|
<ul>
|
|
<li><strong>Hide</strong>: Don't show ignored messages in chat
|
|
at all (they still get added to the <code>Ignored</code> dialog)</li>
|
|
<li><strong>Show count</strong>: Shows the number of ignored messages
|
|
in chat every 30s (if there were any), so you know that messages
|
|
were ignored</li>
|
|
<li><strong>Show names</strong>: Shows the name of the sender of
|
|
any ignored messages, in a list similiar to MOD/UNMOD or JOIN/PART
|
|
messages</li>
|
|
</ul>
|
|
</li>
|
|
<li><strong>Only show if ignored messages dialog is not open</strong>:
|
|
Only show what is configured for "What should happen with ignored messages"
|
|
when the ignored messages dialog isn't currently open.</li>
|
|
</ul>
|
|
|
|
<h3>Ignored Users</h3>
|
|
|
|
<p>The <code>Ignored Users</code> list allows you to ignore
|
|
users in chat or prevent them from whispering you, which is possible via
|
|
the main ignore list as well, but was added as a separate function to be
|
|
more convenient. Aside from the settings, you can also ignore/unignore
|
|
users via the User Context Menu.</p>
|
|
|
|
<p>Ignored users are independant of the main ignore list, so they also apply
|
|
if ignore is disabled.</p>
|
|
|
|
<dl class="dl-settings">
|
|
<dt>Hide 'Ignored in chat' users from the userlist/joins/parts</dt>
|
|
<dd>If enabled, prevents users on the 'Ignored in chat' list from
|
|
showing up in the userlist and JOIN/PART/MOD/UNMOD events (which
|
|
aren't enabled by default to be shown anyway).</dd>
|
|
<dd>This only applies to the 'Ignored in chat' list, not to entries with
|
|
the <code>user:</code> prefix on the main Ignore list.</dd>
|
|
<dd>Users who are already on the userlist when you ignore them stay on
|
|
it until they leave, you rejoin the channel or restart Chatty.</dd>
|
|
</dl>
|
|
|
|
<h2>
|
|
<a name="Sounds">Sounds</a>
|
|
<a href="#top" class="top">[back to menu]</a>
|
|
</h2>
|
|
<h3>General Sound Settings</h3>
|
|
<p>You can enable or disable all sounds here. Sounds are searched in the
|
|
displayed folder, which is the current working directory. Any valid sound
|
|
files in the folder should be selectable as a sound to be played. If you
|
|
added or removed files, you may have to use <code>Rescan folder</code> to
|
|
make the files show up in the list. You can open the folder in your standard
|
|
file browser from here to add files to it more quickly.</p>
|
|
|
|
<h3>Sound Types Settings</h3>
|
|
<p>You can specify requirements, soundfile, volume and delay for
|
|
different types of events:</p>
|
|
<ul>
|
|
<li>When a message is highlighted</li>
|
|
<li>When a stream changes status (online/offline/changed title/changed game)</li>
|
|
<li>When any message in received in any open channel</li>
|
|
<li>When someone joins/leaves any open channel</li>
|
|
<li>When a new follower is detected <em>(this only works if the <a href="help.html#followers">Follower
|
|
Dialog</a> is currently open)</em></li>
|
|
</ul>
|
|
<p>You can set a delay (seconds) so that the same sound won't be played twice during
|
|
the set number of seconds. So if e.g. 3 highlighted messages come in within
|
|
10 seconds and the delay is set to 15 seconds, only one sound will be played.</p>
|
|
|
|
<p>Each sound has different options for when the sound should be played. See
|
|
the <a href="#Notifications">Notification Settings</a> for help on the options.</p>
|
|
|
|
<h2>
|
|
<a name="Notifications">Notifications</a>
|
|
<a href="#top" class="top">[back to menu]</a>
|
|
</h2>
|
|
<h3>Notifications</h3>
|
|
<p>You can show notifications for two kinds of things:</p>
|
|
<ul>
|
|
<li><strong>Highlights</strong> - When a message in chat is highlighted</li>
|
|
<li><strong>Stream Status</strong> - When a stream changes status, e.g.
|
|
offline -> online or changed title</li>
|
|
</ul>
|
|
|
|
<p>For both these you can select separately if and when they are shown:</p>
|
|
<ul>
|
|
<li><strong>Off</strong> - Never show</li>
|
|
<li><strong>When channel/app not active</strong> - Only when the channel
|
|
isn't the currently selected tab AND when the program doesn't have focus</li>
|
|
<li><strong>When channel or app not active</strong> - Only when the channel
|
|
isn't the currently selected tab OR when the program doesn't have focus</li>
|
|
<li><strong>When app not active</strong> - Only when the program doesn't
|
|
have focus</li>
|
|
<li><strong>When channel not active</strong> - Only when the channel
|
|
isn't the currently selected tab</li>
|
|
<li><strong>When channel active</strong> - Only when the channel IS the
|
|
currently selected tab</li>
|
|
<li><strong>Always</strong> - No requirements, always show it</li>
|
|
</ul>
|
|
|
|
<p>In addition, the option <strong>Don't notify about "Stream offline"</strong> allows you
|
|
to never show when a stream changes status to offline, so you will only be
|
|
notified about streams going live or changing title/game.</p>
|
|
|
|
<h3>Notification Type / Options</h3>
|
|
<p>Select here whether to use the <em>Chatty Notifications</em> or the default
|
|
<em>System Tray Notifications</em>. This settings DOES NOT enable or
|
|
disable notifications altogether, just switch between the types.</p>
|
|
<p>If you have <em>Chatty Notifications</em> selected, you can change some
|
|
more options:</p>
|
|
<ul>
|
|
<li><strong>Position:</strong> In which corner the the notification appears on the screen</li>
|
|
<li><strong>Screen:</strong> On which screen the notification appears (<code>auto</code> means
|
|
it's on the same screen as the Chatty window)</li>
|
|
<li><strong>Display Time:</strong> How long the notification will be displayed
|
|
by default. This can vary a bit depending on the situation.</li>
|
|
<li><strong>No User Activity:</strong> This is a tricky one. If you enable
|
|
this, then the notification will not be closed after the defined Display Time
|
|
if no activity was detected in the last few seconds. This can be useful
|
|
to still see notifications from a few minutes ago if you were away from
|
|
the computer.
|
|
The time defines
|
|
when the notification will be closed no
|
|
matter what, so older notifications won't stay there forever if you are
|
|
away from the computer for a bit longer.
|
|
<br /><br />Activity is tracked through two methods:
|
|
The first method is tracking the system-wide mouse movements, which is
|
|
done through an API that may not always return accurate information
|
|
(e.g. if you are in a game) and it only checks the position every few
|
|
seconds (only the last location is saved at any time for comparison).
|
|
The second method detects activity only inside of Chatty, by tracking
|
|
button presses and mouse actions (e.g. if you type a message, open a
|
|
dialog etc.).</li>
|
|
|
|
</ul>
|
|
<h3>Followed Streams</h3>
|
|
<p>Enable this to make Chatty get a list of your followed streams regulary
|
|
so it can display notifications if their status changes. This simpy allows
|
|
Chatty to know about your followed streams, so notifications aren't the only
|
|
advantage. It also allows it to record the viewer count and status history
|
|
of followed live streams as long as Chatty is running.</p>
|
|
|
|
<h2>
|
|
<a name="Log_to_file">Log to file</a>
|
|
<a href="#top" class="top">[back to menu]</a>
|
|
</h2>
|
|
<p>If you enable logging, chat messages (and more if enabled) will be written
|
|
into a seperate textfile for each channel.</p>
|
|
<h3>Channels</h3>
|
|
<p>You can specify which channels should be logged:</p>
|
|
<ul>
|
|
<li><strong>always</strong> - Log all channels without exception <em>(default)</em></li>
|
|
<li><strong>blacklist</strong> - Log all channels, except the ones on
|
|
the blacklist</li>
|
|
<li><strong>whitelist</strong> - Log no channels, except the ones on the
|
|
whitelist</li>
|
|
<li><strong>off</strong> - Log no channels whatsoever</li>
|
|
</ul>
|
|
|
|
<h3>Messages Types</h3>
|
|
<p>Normal chat messages are always logged, however you can log additional
|
|
information:</p>
|
|
|
|
<dl class="dl-settings">
|
|
<dt>Chat Info</dt>
|
|
<dd>General chat releated info messages like connecting, disconnecting,
|
|
trying to timeout someone, stream title..</dd>
|
|
|
|
<dt>Bans/Timeouts</dt>
|
|
<dd>Bans and Timeouts in chat. Timeout length and reason will be added
|
|
if available.</dd>
|
|
<dd><code>BAN: name1, name2 (30s) [reason], name3 (600s)</code></dd>
|
|
<dd>The reason is specified by the mod taking the action, so it may be
|
|
consist of any text.</dd>
|
|
|
|
<dt>Mod/Unmod</dt>
|
|
<dd>When someone in chat is modded or unmodded. Remember that this info
|
|
may be inaccurate, since mod/unmod events are not send immediately
|
|
by Twitch Chat.</dd>
|
|
<dd><code>MOD: name1, name2</code></dd>
|
|
<dd><code>UNMOD: name3, name4</code></dd>
|
|
|
|
<dt>Joins/Parts</dt>
|
|
<dd>When someone enters/leaves the channel. Remember that this info may
|
|
be inaccurate, since joins/parts are not send immediately by Twitch
|
|
Chat (and sometimes not at all).</dd>
|
|
<dd><code>JOIN: name1, name2</code></dd>
|
|
<dd><code>PART: name3, name4</code></dd>
|
|
|
|
<dt>System Info</dt>
|
|
<dd>Any info messages that are related more to Chatty itself than to
|
|
chat, like info about new versions, when you use setting commands..</dd>
|
|
|
|
<dt>Viewerstats</dt>
|
|
<dd>Stats about the viewercount which are logged in a semi-regular
|
|
interval to give you an idea about the viewercount during that time.</dd>
|
|
<dd>Each Viewerstats line shows which interval it refers to, the
|
|
min/max/avg viewers, the number of values and the development:
|
|
First value/after offline is absolute, then +- relative change, _
|
|
means offline before/in between/after that value.</dd>
|
|
<dd><code>Viewerstats (21:03-21:06): avg:28.612 min:28.432 max:28.887 [3/28.519-87+455_]</code></dd>
|
|
<dd>In the example, the stats were recorded between 21:03 and 21:06 and
|
|
the Viewercount started out at 28.519, then went down (-87) and then
|
|
up (+455). After that the stream went offline (<code>_</code>).</dd>
|
|
|
|
<dt>Viewercount</dt>
|
|
<dd>Directly logs the viewercount as it is received from Twitch, without
|
|
any processing, except being formatted depending on the current
|
|
locale.</dd>
|
|
<dd><code>VIEWERS: 12,521</code></dd>
|
|
</dl>
|
|
|
|
<h2>
|
|
<a name="Window">Window</a>
|
|
<a href="#top" class="top">[back to menu]</a>
|
|
</h2>
|
|
<h3>Dialogs Location/Size</h3>
|
|
<ul>
|
|
<li>Restore Dialogs
|
|
<ol>
|
|
<li><strong>Open dialogs in default location</strong>: Always
|
|
open dialogs in their default location (centered on the main
|
|
window) when you open them.</li>
|
|
<li><strong>Keep location during session</strong>: Puts dialogs
|
|
at the same position when you reopen them during the same
|
|
session (so they are put on the default location when you open
|
|
them the first time after starting Chatty).</li>
|
|
<li><strong>Restore dialogs from last session</strong>: Puts
|
|
dialogs at the same position they were at when you closed Chatty
|
|
last session and also keeps the position during the session.</li>
|
|
<li><strong>Reopen dialogs from last session</strong>: Reopens
|
|
any dialogs that were open when you closed Chatty last session
|
|
and also puts them at the same position they were before.</li>
|
|
</ol>
|
|
</li>
|
|
<li><strong>Restore position only if on screen</strong>: If enabled,
|
|
restores the position on start only if a large portion of the top of
|
|
the dialog/window is visible on screen. This is to prevent dialogs
|
|
from being lost off-screen by accident.</li>
|
|
<li><strong>Attach dialogs position to main window</strong>: If enabled,
|
|
moves the dialogs like Channel Info or Admin Dialog along with the
|
|
main window, so they always keep the same relative position. You can
|
|
still move the dialogs by themselves of course.</li>
|
|
</ul>
|
|
|
|
<h3>Other</h3>
|
|
<ul>
|
|
<li><strong>Open URL Prompt</strong>: Enable this to be asked
|
|
when opening a URL. Even if this is disabled, you may still asked on
|
|
some occasions, but not for URLs in chat.</li>
|
|
<li><strong>Always show chat scrollbar</strong>: Always show the vertical
|
|
scrollbar in the chat window (there should never be a horizontal one),
|
|
even if no scrolling is necessary. This can be useful for using window
|
|
capture for streaming, because you can always keep the same subregion.</li>
|
|
<li><strong>Minimize to tray</strong>: When minimizing the main Chatty
|
|
window, it will be minimized to tray.</li>
|
|
<li><strong>Close to tray</strong>: Closing the main Chatty window will
|
|
not actually exit the program, but instead minimize it to tray. You can
|
|
actually close the program via <code>Main - Exit</code> or the tray icon
|
|
context menu.</li>
|
|
<li><strong>Tab Order</strong>: Whether to show tabs in the order they
|
|
were opened or alphabetically.</li>
|
|
<li><strong>Scroll through tabs with mousewheel</strong>: Hover mouse
|
|
over tabs and scroll to change tabs.</li>
|
|
<li><strong>Default Userlist Width</strong>: The default width of the
|
|
userlist in pixels.</li>
|
|
<li><strong>Min. Width</strong>: The minimum width of the userlist in
|
|
pixels.</li>
|
|
|
|
</ul>
|
|
|
|
<h3>Popout</h3>
|
|
<ul>
|
|
<li><strong>Restore location/size</strong>: When you close a popout
|
|
window then it's location/size is saved and used for the next popout
|
|
window that is opened. Each saved location/size is only used once, if
|
|
there is none left then the default attributes are used. This is also
|
|
saved between sessions (attributes of popouts that are open when you
|
|
close Chatty are saved as well).</li>
|
|
<li><strong>Close popout when only channel</strong>: When you have a
|
|
channel popout window open and close the last channel in the main window,
|
|
then the popout window will automatically be closed and the channel
|
|
moved to the main window. Disable this if the popout shouldn't be closed
|
|
automatically.</li>
|
|
</ul>
|
|
|
|
<h2>
|
|
<a name="Commands">Commands</a>
|
|
<a href="#top" class="top">[back to menu]</a>
|
|
</h2>
|
|
<h3>Custom Commands</h3>
|
|
<p>Custom commands allow you to specify aliases for anything you could also
|
|
enter directly into the inputbox (like chat messages or regular commands),
|
|
with the exception of other custom commands, which is a limitation
|
|
implemented to prevent infinite loops. Custom commands you add should be in
|
|
the following format:</p>
|
|
|
|
<p><code>/<commandName> <what the command should do></code></p>
|
|
|
|
<p>Everything until the first space is the name of the comand, and everything
|
|
after the first space is the text of the command. For example:</p>
|
|
|
|
<p><code>/hello Hello World!</code></p>
|
|
|
|
<p>If you added that to the custom commands and enter <code>/hello</code>
|
|
in the inputbox, then it would send <code>Hello World!</code>, just as
|
|
if you would have written it yourself and pressed Enter.</p>
|
|
|
|
<h3>Custom Command Parameters</h3>
|
|
<p>You can also specify parameters in the command text, which will be replaced
|
|
when you execute the custom command. For example:</p>
|
|
<p><code>/permit !permit $$1</code></p>
|
|
<p>When you enter <code>/permit name</code>, then it will replace <code>$$1</code>
|
|
with the first word after the command, which in this case would be
|
|
<code>name</code>, making the actually send text <code>!permit name</code>.</p>
|
|
|
|
<p>This is the syntax for specifying parameters (word in this context means
|
|
anything seperated by a space):</p>
|
|
<dl>
|
|
<dt><code>$1, $2, $3</code></dt>
|
|
<dd>First word, second word, third word etc.</dd>
|
|
|
|
<dt><code>$1-</code></dt>
|
|
<dd>First word, and all the words after it</dd>
|
|
<dd>Equivalently <code>$2-, $3-</code> etc.</dd>
|
|
|
|
<dt><code>$$1</code></dt>
|
|
<dd>First word, but required, meaning the command result will only be
|
|
send if all the required commands are actually there</dd>
|
|
<dd>Equivalently <code>$$2, $$3-</code> is also possible</dd>
|
|
|
|
<dt><code>\$1-</code></dt>
|
|
<dd>Escape any special character (like <code>$</code>) by prepending a backslash
|
|
<code>\</code>, which means this won't be interpreted as a parameter
|
|
and not be replaced</dd>
|
|
<dd>If you actually want to use <code>\</code>, you can escape the
|
|
backslash itself, for example <code>\\$1-</code> will be replaced
|
|
(leaving one backslash in front of the replaced parameter)</dd>
|
|
</dl>
|
|
|
|
<h3><a name="commands-parameters-predefined">Predefined Parameters</a></h3>
|
|
<p>In a context other than entering the command in the inputbox, there are
|
|
some predefined parameters. For example if you add a command as a context
|
|
menu entry (see next section), then clicking that entry will execute the
|
|
command while automatically adding an appropriate parameter.</p>
|
|
|
|
<p>So you can for example add just <code>/Permit</code> to the menu, but
|
|
the custom command <code>/permit !permit $$1</code> will actually be
|
|
executed as <code>!permit <name of the user></code>.</p>
|
|
<table class="settings">
|
|
<tr>
|
|
<th>Context</th>
|
|
<th>Parameters</th>
|
|
</tr>
|
|
<tr>
|
|
<td><em>All</em></td>
|
|
<td><code>$chan</code> - the currently active channel (without leading #)</td>
|
|
</tr>
|
|
<tr>
|
|
<td>User Context Menu</td>
|
|
<td><code>$1</code> - name of the user</td>
|
|
</tr>
|
|
<tr>
|
|
<td>User Dialog</td>
|
|
<td><code>$1</code> - name of the user</td>
|
|
</tr>
|
|
<tr>
|
|
<td>Channel Context menu</td>
|
|
<td><code>$1</code> - name of the currently active channel (without leading #)</td>
|
|
</tr>
|
|
<tr>
|
|
<td>Hotkey</td>
|
|
<td><code>$1</code> - the currently <a href="help.html#userselection">selected user</a> (if present)</td>
|
|
</tr>
|
|
</table>
|
|
|
|
<p>In addition, there is an implicit channel context, which means channel-aware
|
|
commands like <code>/ban</code> are executed in the appropriate channel.</p>
|
|
|
|
<h3><a name="commands-menu">Customize User/Channel Context Menu and User Dialog</a></h3>
|
|
<p>You can add custom commands and regular commands to the <code>User Context Menu</code> (when you right-click
|
|
on a user in chat), the <code>Channel Context Menu</code> (when you right-click anywhere on the chat
|
|
that is not otherwise linked) and customize <code>User Dialog Buttons</code> (Custom Commands
|
|
and Timeout Buttons).</p>
|
|
<p>Commands can be added in the following format:</p>
|
|
<p><code>/<commandName1>, /<commandName2></code></p>
|
|
<p>For example:</p>
|
|
<p><code>/Slap, /Permit</code></p>
|
|
<p>Which means the command with the name <code>slap</code> will be added
|
|
first, then <code>permit</code> after that. You can use spaces,
|
|
linebreaks and/or commas as seperators between commands.</p>
|
|
|
|
<p>This is the syntax for specifying commands in the Context Menus/User Dialog:</p>
|
|
<dl>
|
|
<dt><code>/Slap /Permit</code> or <code>Slap, Permit</code> or <code>Slap Permit</code></dt>
|
|
<dd>Commands can be specified with or without forward slash <code>/</code>, then the name
|
|
(without parameters) and space, linebreak or comma to seperate to the next command.</dd>
|
|
<dd><em>Custom Commands in the User Dialog require the <code>/</code> in front.</em></dd>
|
|
<dt><code>//Slap</code></dt>
|
|
<dd>Prepending two forward slashes <code>//</code> will put the command
|
|
in the special submenu <code>More..</code> (for Context Menus) or
|
|
in a second line of buttons (for the User Dialog).</dd>
|
|
<dt><code>| Slap</code> or <code>|//Slap</code></dt>
|
|
<dd>Adding <code>|</code> (vertical bar) will add a seperator before the
|
|
menu item for the next command.
|
|
The <code>|</code> doesn't have to be directly in front of the command,
|
|
it simply applies to the following command.</dd>
|
|
<dd><em>Does not work for custom buttons in the User Dialog.</em></dd>
|
|
<dt><code>/Set_color</code> is displayed as <code>Set color</code></dt>
|
|
<dd>Underscores in command names are replaced with a space for display
|
|
in a Context Menu or on a button.</dd>
|
|
</dl>
|
|
|
|
<p>In addition, you can define for the <strong>User Dialog Buttons</strong>:</p>
|
|
<dl>
|
|
<dt><code>5, 2m, 10m, 24h</code></dt>
|
|
<dd>In addition to Custom Commands you can also specify Timeout Buttons
|
|
in the User Dialog. Times are added just like Custom Commands
|
|
(seperated by comma/space/linebreak). However they
|
|
can only be added to the first row of buttons. They are interpreted as
|
|
seconds by default, unless you add a suffix: <code>s</code> - seconds,
|
|
<code>m</code> - minutes, <code>h</code> - hours, <code>d</code> - days.</dd>
|
|
<dt><code>120s, 120</code> is displayed as <code>120s</code> and <code>2m</code></dt>
|
|
<dd>Both definitions create a button with a 120 seconds timeout, however
|
|
if you use a suffix, then the definition is used as button label
|
|
directly, otherwise the label is automatically created based on the
|
|
time.</dd>
|
|
<dt><code>/Ban[B], /Unban[U], 2s[P]</code></dt>
|
|
<dd>You can add keyboard shortcuts to buttons, that can be used while the
|
|
dialog is open and focused. Add a single button in brackets (uppercase).
|
|
Everything that is understood by
|
|
<a href="https://docs.oracle.com/javase/7/docs/api/javax/swing/KeyStroke.html#getKeyStroke%28java.lang.String%29">getKeyStroke()</a>
|
|
can be used. No spaces are allowed, however a plus (<code>+</code>) can
|
|
be used instead (which will be replaced with a space automatically).</dd>
|
|
<dt><code>/Slap[NUMPAD1|Np1], /Permit[NUMPAD2|]</code></dt>
|
|
<dd>Adding a vertical bar (<code>|</code>) after the shortcut will use
|
|
the text after it up to the closing bracket as label for the shortcut on the button (no
|
|
spaces are allowed). If you don't specify any text, then no label is
|
|
used for that shortcut.</dd>
|
|
<dt><code>nokeylabels</code></dt>
|
|
<dd>If that text appears anywhere in the definition, then no labels will
|
|
be displayed on the buttons for the shortcuts, unless they are
|
|
explicitly defined.</dd>
|
|
</dl>
|
|
|
|
<h2>
|
|
<a name="Other">Other</a>
|
|
<a href="#top" class="top">[back to menu]</a>
|
|
</h2>
|
|
<h3>Other</h3>
|
|
<dl class="dl-settings">
|
|
<dt>Inform me about new versions</dt>
|
|
<dd>Checks for new versions every few days and outputs a message about it.</dd>
|
|
|
|
<dt>Auto-Unhost when your stream goes live</dt>
|
|
<dd>Automatically
|
|
sends the <code>/unhost</code> command to your channel if you started
|
|
your stream session in the last 15 minutes and the stream status
|
|
changes (usually from offline -> live).<br />
|
|
For this to work, you need to have joined the channel in Chatty,
|
|
either with the broadcaster account (so your own account if it's
|
|
your stream) or with an account that is an editor in the channel
|
|
(in which case you also have to add the channel to the
|
|
<code>autoUnhostStreams</code> setting, via
|
|
<code>/add autoUnhostStreams <streamName></code>, in order to
|
|
tell Chatty that you are authorized/want to use the automatic <code>/unhost</code>
|
|
feature in that channel).</dd>
|
|
|
|
<dt>Prepend to window title</dt>
|
|
<dd>Add some arbitrary text to the beginning of the window title. This
|
|
can be useful if you run several instances of Chatty (to be able to
|
|
tell them apart more easily).</dd>
|
|
</dl>
|
|
|
|
<h3>Write Stream Status</h3>
|
|
<p>You can let Chatty write information (title, game, viewercount) of a
|
|
certain stream to a file. The file will be written to the subfolder <code>exported</code> of the settings directory
|
|
(enter <code>/dir</code> to find out where that is). Stream information is
|
|
only written if Chatty gets that data, so for it to work properly you need
|
|
to currently have the channel of that stream open in Chatty. (When you change
|
|
the setting, data will be requested once for testing, but you have to be in
|
|
the channel for it to be updated regulary.)</p>
|
|
|
|
<p>To save stream information to a file, you have to define it in the
|
|
setting. Each line represents one stream/file and the content to write into
|
|
the file. The format for each line is:</p>
|
|
|
|
<p style="padding-left:10px;"><code><streamname> <filename> [online/offline] <content></code></p>
|
|
|
|
<p>The optional parameter <code>online/offline</code> defines whether to
|
|
write the given content to the file when the stream is online or offline. So
|
|
you could for example define one line for online, which writes the viewercount
|
|
and another for offline which writes "Offline" or maybe no content at all, which clears the file.
|
|
If you only define one for online, then
|
|
the file is not written if the stream is offline, so the previous info will
|
|
stay in there. If you ommit this parameter, then online is assumed.</p>
|
|
|
|
<p>The following codes in the content will be replaced with the appropriate data:</p>
|
|
<ul>
|
|
<li><code>%title</code> - The title of the stream</li>
|
|
<li><code>%game</code> - The game of the stream</li>
|
|
<li><code>%viewers</code> - The current viewercount</li>
|
|
<li><code>%followers</code> - The current number of followers, only
|
|
updates correctly when the Followers Dialog for this channel is open
|
|
(Main Menu - Extra - Followers)</li>
|
|
<li><code>%subscribers</code> - The current number of subscribers, only
|
|
updates correctly when the Subscribers Dialog for this channel is
|
|
open (Main Menu - Extra - Subscribers)</li>
|
|
<li><code>%viewersf</code>, <code>%followersf</code>, <code>%subscribersf</code>
|
|
- The same as above, but formatted numbers (e.g. <code>1,532</code>)</li>
|
|
</ul>
|
|
<p>Example which will write two files (if joined to #joshimuz):</p>
|
|
<p style="padding-left:10px;">
|
|
<code>
|
|
joshimuz title.txt %title (%viewers Viewers)<br />
|
|
joshimuz title.txt offline Stream offline<br />
|
|
joshimuz game.txt %game<br />
|
|
joshimuz game.txt offline
|
|
</code>
|
|
</p>
|
|
<p>If the stream is online, it writes the title and viewercount to <code>title.txt</code>
|
|
and the game to <code>game.txt</code>.
|
|
If the stream is offline it writes "Stream offline" to <code>title.txt</code> and empties
|
|
<code>game.txt</code>.</p>
|
|
|
|
<h2>
|
|
<a name="Advanced">Advanced</a>
|
|
<a href="#top" class="top">[back to menu]</a>
|
|
</h2>
|
|
<p>These settings should only be changed if you know what you're doing. You
|
|
can however reset any setting to the default by either deleting the settings
|
|
file or using <a href="help-setting_commands.html#server">setting commands</a>.</p>
|
|
|
|
<h3>Connection</h3>
|
|
<ul>
|
|
<li><strong>Server</strong>: The default server to connect to</li>
|
|
<li><strong>Port</strong>: The default port(s) to connect to (can be
|
|
a list of ports, e.g. <code>6667,443</code>)</li>
|
|
<li><a name="Advanced-Userlist"><strong>Correct Userlist</strong></a>:
|
|
If this setting is enabled, the IRCv3 capability that enables joins/parts is send
|
|
on connect. This doesn't mean you have to <em>show</em> joins/parts in
|
|
chat, it just means joins/parts are received in the background to maintain the userlist.</li>
|
|
</ul>
|
|
<p>The server/port values are used when connecting, unless the commandline
|
|
parameters <code>-server</code> and/or <code>-port</code> are used,
|
|
then the value that is given there is used instead (without it being shown
|
|
here). You should know if you set a server or port with a commandline
|
|
parameter, but you can also check that by using <code>/get server</code>
|
|
and <code>/get port</code>.</p>
|
|
|
|
<h3>Login Settings</h3>
|
|
<p>Manage the actual login data under <code>Main Menu - Login..</code>.</p>
|
|
|
|
<dl class="dl-settings">
|
|
<dt>Allow <code>-token</code> parameter to override existing token</dt>
|
|
<dd>When specifying <a href="help.html#launch">launch options</a> you
|
|
the <code>-token</code> parameter sets the login token used in
|
|
Chatty. If a token is already saved in Chatty, then the <code>-token</code>
|
|
parameter will have no effect, unless this setting is enabled.</dd>
|
|
<dd>Overriding the token can be any issue if external programs like the
|
|
Livestreamer GUI provide a token that has less access than the one
|
|
already saved in Chatty (e.g. doesn't allow you to change your
|
|
stream title).</dd>
|
|
<dd>If the saved token is already marked as a token set through the
|
|
<code>-token</code> parameter, then it will be overriden anyway.</dd>
|
|
<dd>If a token set through the <code>-token</code> parameter is in use,
|
|
it will be shown as such in the <code>Main Menu - Login..</code>
|
|
dialog.</dd>
|
|
</dl>
|
|
|
|
<h3>Whisper Feature</h3>
|
|
<div class="moreInfo">Help: <a href="help-whisper.html">Whisper Feature</a></div>
|
|
|
|
<h3><a name="Advanced-TC">Twitch Client Version</a></h3>
|
|
<p>The Twitch Client Version setting has been removed since Twitch Chat was
|
|
switched over to IRCv3 tags and commands (receiving of joins/parts is now
|
|
controlled by the <a href="#Advanced-Userlist">Correct Userlist</a> setting).</p>
|
|
|
|
<h2>
|
|
<a name="Hotkeys">Hotkeys</a>
|
|
<a href="#top" class="top">[back to menu]</a>
|
|
</h2>
|
|
|
|
<p>You can add hotkeys for certain actions. In general, there
|
|
are the following types of hotkeys:</p>
|
|
<ul>
|
|
<li><strong>Regular hotkeys</strong>, which will only trigger if the main Chatty
|
|
window has focus (or a popout window).</li>
|
|
<li><strong>Application-wide hotkeys</strong>, which will trigger anywhere in
|
|
Chatty.</li>
|
|
<li><strong>Global hotkeys</strong>, which are supposed to trigger everywhere
|
|
on your computer (Windows only, Hotkey version required). However some hotkeys may
|
|
not work, so just try it out.</li>
|
|
</ul>
|
|
|
|
<p>With the <strong>Enable global hotkeys</strong> setting you
|
|
can enable/disable the currently defined global hotkeys if your
|
|
Chatty version supports global hotkeys. It does <em>not</em> do
|
|
anything on it's own, it just toggles global hotkeys you defined
|
|
on and off, in case you only need them sometimes and they
|
|
interfer with other programs you use. You can also toggle that
|
|
setting in the main menu under <code>Extra - Options</code> or
|
|
use setting commands to change the <code>globalHotkeysEnabled</code>
|
|
setting directly.</p>
|
|
|
|
<p>If a dialog pops up that tells you that <strong>global hotkeys
|
|
have not been properly initialized</strong>, check out the
|
|
<a href="help-troubleshooting.html#jintellitype">Troubleshooting</a> page.</p>
|
|
|
|
<h3>Adding/Editing hotkeys</h3>
|
|
<p>When adding or changing a hotkey you have the following options:</p>
|
|
<ul>
|
|
<li><strong>Action:</strong> The action to perform when the
|
|
hotkey is pressed. If you select <code>Custom Command</code>,
|
|
you have to enter the command to perform in the field below
|
|
(just the name of the command, see <a href="#Commands">Commands</a>).</li>
|
|
<li><strong>Hotkey:</strong> The key or key combination that
|
|
has to be pressed to perform the action, click into the field
|
|
and press the key or key combination you want to use.
|
|
<ul>
|
|
<li>If the hotkey shows as being already used you may
|
|
still add it, but having more than one action defined
|
|
for the same hotkey will not trigger all the actions
|
|
when the hotkey is pressed, but a random one,
|
|
so it doesn't really make a lot of sense.
|
|
Adding it anyway can be sensible if you're currently
|
|
changing several hotkeys and will change the other
|
|
hotkey afterwards, so each key combination is only used
|
|
once.</li>
|
|
</ul>
|
|
</li>
|
|
<li>Type:<ul><li><strong>Regular:</strong> Regular hotkey, which will only
|
|
trigger if the main window or a popout is focused.</li>
|
|
<li><strong>Application:</strong> Application-wide hotkey,
|
|
which will trigger if any Chatty component is focused.</li>
|
|
<li><strong>Global:</strong> Global hotkey, which will
|
|
trigger anywhere on your computer (only works with the hotkey
|
|
version of Chatty and if it loaded properly, Windows only).</li></ul></li>
|
|
|
|
<li><strong>Delay:</strong> The delay between performed actions,
|
|
in 1/10th of a second,
|
|
if this is 0 then there will be no delay required, otherwise
|
|
specifying a delay of e.g. <code>50</code> will execute the
|
|
action only once per 5 seconds, even if you keep the hotkey
|
|
pressed. This can be useful for actions you normally would
|
|
only want to execute once (e.g. running a commercial,
|
|
sending a message to chat) and
|
|
that you don't want to spam by accident.</li>
|
|
</ul>
|
|
|
|
<h2>
|
|
<a name="Completion">Completion</a>
|
|
<a href="#top" class="top">[back to menu]</a>
|
|
</h2>
|
|
<p>TAB Completion allows you to write the beginning characters
|
|
of a nickname in chat and then press TAB to complete it. To learn how to
|
|
use TAB Completion <a href="help.html#nickCompletion">check out the general help</a>.</p>
|
|
|
|
<h3>TAB Completion</h3>
|
|
<ul>
|
|
<li><strong>Show popup:</strong>
|
|
If enabled, shows a small window with information about the
|
|
current completion if there is more than one matching result.
|
|
It shows at which result of how many you are when cycling
|
|
through results as well as a limited overview of which results
|
|
there actually are.</li>
|
|
<li><strong>Max Items Shown:</strong> How many items
|
|
(e.g. names that match what you entered) to show
|
|
in the popup at once. You can set this to 0 to not show any
|
|
items.</li>
|
|
<li><strong>Complete to common prefix</strong>:
|
|
Pressing TAB only completes up to the common prefix for
|
|
all found matches, giving you the opportunity to add
|
|
more characters and then press TAB again to refine the
|
|
results or just press TAB again to start cycling through
|
|
the results.
|
|
<br /><br />
|
|
With this
|
|
setting disabled, it immediately completes the first found
|
|
result, allowing you to directly cycle through by pressing TAB repeatedly.</li>
|
|
<li><strong>Sorting:</strong> Changes how the matching usernames
|
|
are sorted for completion (only applies to usernames,
|
|
not for other stuff like emotes or setting names which
|
|
are always alphabetical).
|
|
<ul>
|
|
<li>Predictive: Gives names of users that were recently
|
|
active in chat higher priority, with users who send
|
|
a message that was highlighted the highest. This way
|
|
people you talk to probably appear under the first
|
|
few results.</li>
|
|
<li>Alphabetical: Sort names alphabetical.</li>
|
|
<li>Userlist: Sort names the same as in the userlist.</li>
|
|
</ul></li>
|
|
</ul>
|
|
|
|
<h3><a name="Completion-custom">Custom Completion Items</a></h3>
|
|
<p>Custom Completion allows you to add terms and their completion,
|
|
allowing you to not only complete names in chat (<kbd>TAB</kbd>) or emotes
|
|
(<kbd>Shift-TAB</kbd>) but also custom stuff you added to the list by prepending the term with a
|
|
point and using <kbd>Shift-TAB</kbd>.</p>
|
|
|
|
<p>Example: Add <code>chatty</code> as <em>Key</em> and
|
|
<code>http://chatty.github.io</code> as <em>Value</em>
|
|
and then in the inputbox type <code>.chatty</code> (notice the dot in front) and press
|
|
<kbd>Shift-TAB</kbd> to complete it to the URL.</p>
|
|
|
|
<p>Custom Completion items can only have one completion, so you
|
|
can't have <code>.chatty</code> complete to several things
|
|
as it could be the case with a nickname.</p>
|
|
|
|
<p>Besides the Settings Dialog, you can also use the
|
|
<code>/customCompletion</code> command to modify custom
|
|
completion items:</p>
|
|
|
|
<ul>
|
|
<li><code>/customCompletion add <item> <value></code> - Add an item</li>
|
|
<li><code>/customCompletion set <item> <value></code> - Change an item that already exists</li>
|
|
<li><code>/customCompletion remove <item></code> - Remove an item</li>
|
|
</ul>
|
|
|
|
<p>Remember that you can also use TAB Completion for commands. Kappab</p>
|
|
</body>
|
|
</html>
|
|
|