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<b>Location: </b><ahref="../../index.html">Home</a>> About 2009scape</a>
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About 2009scape
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<!-- Introduction of the about sections -->
<pstyle="margin-left: 3%;"> Every website should have an about section and while this is pretty straight forward of an idea of what we are about we will go into
detail about what are future goals are and our past that got us to this point.
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<!-- What is 2009scape? -->
<h3> What is 2009scape?</h3>
<p> 2009scape is an unofficial remake of the 2009 era of RS that is usually forgotten. We are aiming towards a full remake of 100% completion which let people relive
the RS2HD days once again. A non profit group that is trying something different in the open source community. In the past we have dealt with people both trying
to sell the source or exploit bugs in the code for gains in the game. The last mass ban of these exploiters took over 100 million out of the economy. However,
with this happening our core is open source while our content is closed source.
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<h3> History of 2009scape </h3>
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The 2009Scape you see today has gone through a magnitude of changes. Originally starting its life as Arios498, this server saw a lot of people playing it daily,
unfortunately, it was for profit and closed source. It was later upgraded to Arios530, targeting the build 530 of runescape with content in and around
January 1st, 2009. Development came to a halt when a developer of the closed source project released the source code. The original developers of this server went
on to create Kratos 530 back in 2015.
This project was started out of love for the 530 revision. A small group of developers spent hundreds of hours improving on the existing source that was left to the
curb. Over the past year, this project has seen many developers coming and going, fixing bugs that they find either through their own server, or bugs that they find
in the live game that is currently hosted.
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<h3> 2009scape as of 2021 </h3>
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As you learned a bit about our history you have found out that the source was not ours to begin with. Well over 2000 hours of code went into the legacy base but
with each update bits and pieces of the core of the project began to break. The content was not stable with all of the bugs and screwy code that was left with the
core of Arios. We had decided that the only way to move forward with our game is to completely start over. Writing a new version of 2009scape aka 2.009. 2.009 will
fix everything wrong with the current core and will give the worlds a good refresh to set our economies to where they should have been without the exploits.
We still have a long way to go but as we progress we move closer to our end goal of a complete 2009 era.