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< a href = "manual.html" > Game Guide< / a > > < a href = "skills.html" > Skills< / a > > < a href = "dungeoneering.html" > Dungeoneering< / a > > Dungeoneering Credits< br / >
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Dungeoneering Credits
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< div class = "links" > < a href = "#dev_credits" > Development Credits< / a > | < a href = "#graphics_credits" > Graphics Credits< / a > | < a href = "#audio_credits" > Audio Credits< / a > | < a href = "#editorial_credits" > Editorial Credits< / a > < br > < a href = "#qa_credits" > QA Credits< / a > | < a href = "#translation_credits" > Translation Credits< / a > | < a href = "#dev_support_credits" > Development Support Credits< / a > < / div >
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< a name = "development_credits" > < / a > < b > < u > Development< / u > < / b >
< p >
< b > Lead Design< / b > < br / >
Mark O< br / > < / p >
< p >
< b > Design & Development< / b > < br / >
Andrew G (Lead)< br / >
Patrick N< br / > Lewis M< br / >
Chris L< br / >
Benny P< br / >
< / p >
< p >
< b > Game Engine< / b > < br / >
Michael G< br / > < / p >
< p >
< b > Upload & Playtesting< / b > < br / >
Paul B< br / > < / p >
< a name = "graphics_credits" > < / a >
< b > < u > Graphics< / u > < / b >
< p >
< b > Art Director< / b > < br / >
Joe R< br / > < / p >
< p >
< b > Concept Artists< / b > < br / >
Giuseppe G< br / >
Neil R< br / > Samantha H< br / >
Stuart E< br / >
< / p > < p >
< b > GUI Artist< / b > < br / >
Rakesh M< br / > < / p > < p >
< b > Core Modelling< / b > < br / >
Wayne M (Project Lead/Lead Modeller)< br / > Alec V< br / >
Alex R< br / >
Kavi M< br / >
Mark B< br / >
Mark C< br / >
Matthew M< br / >
Matthew N< br / >
Sam B< br / > < / p > < p >
< b > Additional Modelling< / b > < br / >
Alan O< br / > Damian C< br / >
Hayden B< br / >
Tim N< br / >
< / p >
< p >
< b > Core Animation< / b > < br / >
James W (Project Lead)< br / > Paul B (Lead Animator)< br / >
Chris W< br / >
Daniel J< br / >
Gurpreet K< br / >
Mike W< br / >
Wing C< br / > < / p >
< p >
< b > Additional Animation< / b > < br / >
Ramesh B< br / >
Rory A< br / >
Tyd T< br / >
< / p >
< a name = "audio_credits" > < / a >
< b > < u > Audio< / u > < / b >
< p >
< b > Music/Sound Effects< / b > < br / >
Ian T (Lead)< br / > Adam B< br / >
Sam J< br / > < / p >
< a name = "editorial_credits" > < / a >
< b > < u > Editorial< / u > < / b >
< p >
< b > Editing/Knowledge Base< / b > < br / >
David O (Lead)< br / > Stephen R (Support)< br / >
< / p >
< p >
< b > Additional Dialogue< / b > < br / >
David O< br / > Mark H< br / > < / p >
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< td style = "vertical-align: top; text-align:center;" width = "45%" >
< a name = "qa_credits" > < / a > < b > < u > Quality Testing< / u > < / b >
< p >
< b > Principal Testers< / b > < br / >
Reece W (Project lead)< br / >
Ian H (Lead tester)< br / > < / p >
< p >
< b > Core Testers< / b > < br / >
Andrew E< br / > Vicki M< br / > Florian P< br / >
Kevin G< br / > Mirza J< br / >
< / p > < p >
< b > Additional Testers< / b > < br / >
Liam H< br / >
Mark H< br / >
Michael T< br / >
Sally R< br / >
Scott M< br / >
Thomas H< br / >
Dean O< br / >
< / p >
< a name = "translation_credits" > < / a >
< b > < u > Localisation< / u > < / b >
< p >
< b > German Localisation< / b > < br / >
Heiko J (Lead)< br / > Gesine P< br / >
Matthias P< br / >
Veronika H< br / >
< / p > < p >
< b > French Localisation< / b > < br / >
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Fr<EFBFBD> d<EFBFBD> rique B (Lead)< br / > Linda H< br / >
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Sophie M< br / >
Thomas Le M< br / >
< / p > < p >
< b > Brazilian-Portuguese Translation< / b > < br / >
Giulyanna S (Lead)< br / > Betina U< br / >
Claudio D C< br / >
Daniel F< br / > < / p >
< a name = "dev_support_credits" > < / a > < b > < u > Development Support< / u > < / b >
< p >
< b > Bugs & Fixes< / b > < br / >
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Alex F< br / > Fr<46> d<EFBFBD> rique M< br / > Sebastien D< br / >
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< a href = "dungeoneering.html" > Dungeoneering< / a >
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< a href = "dungeoneering_extra_features.html" > Dungeoneering - Extra Features< / a >
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< a href = "dungeoneering_faq.html" > Dungeoneering FAQ< / a >
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< b > Dungeoneering Credits< / b >
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< a href = "dungeoneering_cooking_tables.html" > Dungeoneering - Cooking Tables< / a >
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Need more help? Come chat with us!
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