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< b
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An update batch!
< p >
Our open source contributors have been
hard at work. This is a bit of a test post
on how to make monthly update articles, so
we'll see how it goes.
< / p >
< p > Updates:< / p >
< ul >
< li >
Jobs no longer take more items from you
than they're supposed to.
< / li >
< li >
Jobs are now cancellable and a couple
impossible-to-complete jobs have been
disabled
< / li >
< li >
Fixed some bugs with player names that
have spaces
< / li >
< li > Added muddy chest< / li >
< li >
Nearly all lanterns are now craftable,
lightable and fuelable.
< / li >
< li >
Rogue equipment (though unobtainable)
now gives chances to double loot
< / li >
< li > Some minor typos fixed< / li >
< li >
A couple other minor bugs I can't quite
remember are fixed.
< / li >
< li >
Watering Cans now use up their charges
< / li >
< li >
Fixed a bug that was causing farming
patches not to grow.
< / li >
< li >
Players can now access the Kharazi
Jungle provided they have a machete.
< / li >
< li >
Grinding items with a pestle and mortar
no longer infinitely loops the animation
< / li >
< li >
You now make chocolate dust by using a
knife on a chocolate bar rather than a
pestle and mortar
< / li >
< li >
Players can once again use tab to reply
to PMs.
< / li >
< li > Fixed job cancelling< / li >
< li >
Fixed the stats of several NPCs (thanks
Sir Kermit!)
< / li >
< li >
Fixed the drop tables of several NPCs
(thanks Sir Kermit!)
< / li >
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< script type = "text/javascript" >
try {
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pageTracker._trackPageview();
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