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title: Skill cape perks
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Skill Cape Perks
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< span class = "headertitleleft" > < span class = "headertitleright" > Exclusive to Legacy only< / span > < / span >
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< td > Attack Cape< / td >
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< td > < img height = "80" src = "../2009scape-resources/img/game_guide/skill_capes/attackcape.webp" width = "50" / > < / td >
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< td > Your mastery of weapons allows you to almost always land a hit. When your attack level is taken into account to determine hit chance, 6 levels are added to it automatically, making your effective attack level 105. Stacks with potions and other effects.< / td >
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< td > Defence Cape< / td >
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< td > < img height = "80" src = "../2009scape-resources/img/game_guide/skill_capes/defencecape.webp" width = "50" / > < / td >
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< td > Your mastery of the defencive arts makes you an expert with shields. Shields have 20% higher defence bonuses while wearing the cape.< / td >
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< td > Strength Cape< / td >
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< td > < img height = "80" src = "../2009scape-resources/img/game_guide/skill_capes/strengthcape.webp" width = "50" / > < / td >
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< td > The weapons made for you are really made for you. Weapons with strength requirements (halberds, granite maul, tzhaar-ket-om, torag's hammers and dharok's axe) have 20% higher strength bonuses while wearing the cape. < / td >
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< td > Hitpoints Cape< / td >
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< td > < img height = "80" src = "../2009scape-resources/img/game_guide/skill_capes/hpskillcape.webp" width = "50" / > < / td >
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< td > Your constitution and willpower are so great that your max hitpoints increase to 110 while wearing the hitpoints skillcape.< / td >
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< td > Ranged Cape< / td >
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< td > < img height = "80" src = "../2009scape-resources/img/game_guide/skill_capes/rangedcape.webp" width = "50" / > < / td >
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< td > You are finely attuned to the arsenal of ranged weaponry. Ranged weaponry (excluding thrown weapons) have higher accuracy.< / td >
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< td > Magic Cape< / td >
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< td > < img height = "80" src = "../2009scape-resources/img/game_guide/skill_capes/magiccape.webp" width = "50" / > < / td >
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< td > You have an in-depth knowledge of all the different books of magic. This perk allows you to swap your spellbook twice per day.< / td >
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< td > Prayer Cape< / td >
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< td > < img height = "80" src = "../2009scape-resources/img/game_guide/skill_capes/prayercape.webp" width = "50" / > < / td >
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< td > Due to your close affinity with the divine, each tick where prayer points would be drained while using a prayer you have a 10% chance to not lose prayer points that tick.< / td >
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< td > Slayer Cape< / td >
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< td > < img height = "80" src = "../2009scape-resources/img/game_guide/skill_capes/slayercape.webp" width = "50" / > < / td >
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< td > Not Implemented yet.< / td >
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< td > Summoning Cape< / td >
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< td > < img height = "80" src = "../2009scape-resources/img/game_guide/skill_capes/summoningcape.webp" width = "50" / > < / td >
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< td > Not Implemented yet.< / td >
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< td > Runecrafting Cape< / td >
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< td > < img height = "80" src = "../2009scape-resources/img/game_guide/skill_capes/runecraftingcape.webp" width = "50" / > < / td >
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< td > Your knowledge of the Runecrafting abyss and the altars makes you an expert at manipulating spacetime to arrive at an altar of choice. Can operate the cape to teleport to a runecrafting altar of your choice 3 times a day.< / td >
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< td > Construction Cape< / td >
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< td > < img height = "80" src = "../2009scape-resources/img/game_guide/skill_capes/constructioncape.webp" width = "50" / > < / td >
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< td > Not Implemented yet.< / td >
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< td > Agility Cape< / td >
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< td > < img height = "80" src = "../2009scape-resources/img/game_guide/skill_capes/agilitycape.webp" width = "50" / > < / td >
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< td > With your body in peak physical condition, while wearing your cape your run energy drains 25% slower.< / td >
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< td > Herblore Cape< / td >
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< td > < img height = "80" src = "../2009scape-resources/img/game_guide/skill_capes/herblorecape.webp" width = "50" / > < / td >
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< td > When making potions, you have a 15% chance to make a 4-dose rather than a 3-dose due to your ability to make the most of your ingredients.< / td >
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< td > Crafting Cape< / td >
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< td > < img height = "80" src = "../2009scape-resources/img/game_guide/skill_capes/craftingcape.webp" width = "50" / > < / td >
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< td > Not Implemented yet.< / td >
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< td > Thieving Cape< / td >
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< td > < img height = "80" src = "../2009scape-resources/img/game_guide/skill_capes/theivingcape.webp" width = "50" / > < / td >
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< td > Your expertise with pickpocketing makes you much harder to detect. 25% lower chance to fail a pickpocket.< / td >
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< td > Fletching Cape< / td >
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< td > < img height = "80" src = "../2009scape-resources/img/game_guide/skill_capes/fletchingcape.webp" width = "50" / > < / td >
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< td > Not Implemented yet.< / td >
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< td > Hunter Cape< / td >
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< td > < img height = "80" src = "../2009scape-resources/img/game_guide/skill_capes/huntercape.webp" width = "50" / > < / td >
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< td > Not Implemented yet.< / td >
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< td > Mining Cape< / td >
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< td > < img height = "80" src = "../2009scape-resources/img/game_guide/skill_capes/miningcape.webp" width = "50" / > < / td >
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< td > Your mastery of mining has brought you a great familiarity with the grain of rocks. It becomes slightly faster to mine any ore.< / td >
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< td > Smithing Cape< / td >
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< td > < img height = "80" src = "../2009scape-resources/img/game_guide/skill_capes/smithingcape.webp" width = "50" / > < / td >
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< td > Due to your absolute mastery with working metal, smithing no longer requires a hammer. Unlimited uses.< / td >
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< td > Fishing Cape< / td >
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< td > < img height = "80" src = "../2009scape-resources/img/game_guide/skill_capes/fishingcape.webp" width = "50" / > < / td >
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< td > Your skill with the harpoon makes you really great at timing your throws. 5% chance to catch two fish at once when harpoon fishing. Does not award additional xp for the second fish.< / td >
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< td > Cooking Cape< / td >
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< td > < img height = "80" src = "../2009scape-resources/img/game_guide/skill_capes/cookingcape.webp" width = "50" / > < / td >
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< td > You've mastered the culinary arts and have gotten wise enough to speed up your cooking, but you've gotten a bit careless - with a flame too high, you'll burn food slightly more often.< / td >
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< td > Firemaking Cape< / td >
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< td > < img height = "80" src = "../2009scape-resources/img/game_guide/skill_capes/firemakingcape.webp" width = "50" / > < / td >
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< td > The firemaking skillcape constantly emits a warm glow, making it function as a light source.< / td >
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< td > Woodcutting Cape< / td >
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< td > < img height = "80" src = "../2009scape-resources/img/game_guide/skill_capes/woodcuttingcape.webp" width = "50" / > < / td >
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< td > You almost have a sixth sense when it comes to finding birds' nests. Nests are automatically collected into your inventory if you have space when dropped from a tree while woodcutting.< / td >
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< td > Farming Cape< / td >
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< td > < img height = "80" src = "../2009scape-resources/img/game_guide/skill_capes/farmingcape.webp" width = "50" / > < / td >
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< td > Your farming cape seems to get a lot of seeds stuck to it. Operate once per day to claim 10 completely random seeds.< / td >
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< div class = "bold" > Further Help< / div >
Need more help? Come chat with us!
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< li > < a href = "https://discord.gg/43YPGND" > Discord< / a >
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< a href = "https://matrix.to/#/#2009scape:matrix.vddcore.eu" > Matrix< / a >
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