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Barbarian Assault Weapons and Armour
</h1>
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These weapons and armours can be purchased using honour points in <a href="barbarian_assault.html">Barbarian Assault</a>.
<br><br>
All of these items are members only.
<br><br>
<b>Armour:</b>
<br><br>
<table style="text-align: center; border-style: none;" align="center">
<tr class=" row_a ">
<td style="width: 150px;" rowspan="3"><b>Item</b></td>
<td rowspan="3"><b>Level<br>Required</b></td>
<td style="width: 470px;" colspan="16"></td>
</tr>
<tr class="row_a">
<td style="width: 150px;" colspan="5"><b>Attack Bonuses</b></td>
<td style="width: 25px;"></td>
<td style="width: 180px;" colspan="6"><b>Defence Bonuses</b></td>
<td style="width: 25px;"></td>
<td style="width: 60px;" colspan="2"><b>Other</b></td>
</tr>
<tr class="row_a">
<td style="width: 30px;"><img src="../../img/main/kbase/table_text/stab1.gif" alt="[Image: Stab]" title="Stab"></td>
<td style="width: 30px;"><img src="../../img/main/kbase/table_text/slash1.gif" alt="[Image: Slash]" title="Slash"></td>
<td style="width: 30px;"><img src="../../img/main/kbase/table_text/crush1.gif" alt="[Image: Crush]" title="Crush"></td>
<td style="width: 30px;"><img src="../../img/main/kbase/table_text/magic1.gif" alt="[Image: Magic]" title="Magic"></td>
<td style="width: 30px;"><img src="../../img/main/kbase/table_text/range1.gif" alt="[Image: Range]" title="Range"></td>
<td style="width: 25px;"></td>
<td style="width: 30px;"><img src="../../img/main/kbase/table_text/stab1.gif" alt="[Image: Stab]" title="Stab"></td>
<td style="width: 30px;"><img src="../../img/main/kbase/table_text/slash1.gif" alt="[Image: Slash]" title="Slash"></td>
<td style="width: 30px;"><img src="../../img/main/kbase/table_text/crush1.gif" alt="[Image: Crush]" title="Crush"></td>
<td style="width: 30px;"><img src="../../img/main/kbase/table_text/magic1.gif" alt="[Image: Magic]" title="Magic"></td>
<td style="width: 30px;"><img src="../../img/main/kbase/table_text/range1.gif" alt="[Image: Range]" title="Range"></td>
<td style="width: 30px;"><img src="../../img/main/kbase/table_text/summoning1.gif" alt="[Image: Summoning]" title="Summoning"></td>
<td style="width: 25px;"></td>
<td style="width: 30px;"><img src="../../img/main/kbase/table_text/strength1.gif" alt="[Image: Strength]" title="strength"></td>
<td style="width: 30px;"><img src="../../img/main/kbase/table_text/prayer1.gif" alt="[Image: Prayer]" title="Prayer"></td>
</tr>
<tr style="height: 5px;" class="row_a">
<td colspan="20"></td>
</tr>
<tr class=" row_b ">
<td><img style="display: block; margin: 0 auto;" src="../../img/main/kbase/minigames/barbassault/fighter_hat.gif" alt="[image: fighter hat]" title="fighter hat"><br>Fighter hat</td>
<td>40 <img style="vertical-align: middle" src="../../img/main/kbase/menu_icons/defence_icon.gif" alt="[Image: Defence]" title="Defence"></td>
<td>+ 5</td>
<td>+ 5</td>
<td>+ 5</td>
<td>- 7</td>
<td>- 7</td>
<td></td>
<td>+ 30</td>
<td>+ 32</td>
<td>+ 28</td>
<td>- 3</td>
<td>+ 28</td>
<td>+ 7</td>
<td></td>
<td>+ 0</td>
<td>+ 0</td>
</tr>
<tr class=" row_a ">
<td><img style="display: block; margin: 0 auto;" src="../../img/main/kbase/minigames/barbassault/healer_hat.gif" alt="[image: healer hat]" title="healer hat"><br>Healer hat</td>
<td>40 <img style="vertical-align: middle" src="../../img/main/kbase/menu_icons/defence_icon.gif" alt="[Image: Defence]" title="Defence"></td>
<td>- 5</td>
<td>- 5</td>
<td>- 5</td>
<td>+ 7</td>
<td>- 5</td>
<td></td>
<td>+ 6</td>
<td>+ 8</td>
<td>+ 10</td>
<td>+ 8</td>
<td>+ 0</td>
<td>+ 7</td>
<td></td>
<td>+ 0</td>
<td>+ 0</td>
</tr>
<tr class=" row_b ">
<td><img style="display: block; margin: 0 auto;" src="../../img/main/kbase/minigames/barbassault/runner_hat.gif" alt="[image: runner hat]" title="runner hat"><br>Runner hat</td>
<td>40 <img style="vertical-align: middle" src="../../img/main/kbase/menu_icons/defence_icon.gif" alt="[Image: Defence]" title="Defence"></td>
<td>+ 0</td>
<td>+ 0</td>
<td>+ 0</td>
<td>+ 0</td>
<td>+ 0</td>
<td></td>
<td>+ 30</td>
<td>+ 32</td>
<td>+ 27</td>
<td>+ 1</td>
<td>+ 30</td>
<td>+ 7</td>
<td></td>
<td>+ 0</td>
<td>+ 0</td>
</tr>
<tr class=" row_a ">
<td><img style="display: block; margin: 0 auto;" src="../../img/main/kbase/minigames/barbassault/ranger_helm.gif" alt="[image: ranger hat]" title="ranger hat"><br>Ranger hat</td>
<td>40 <img style="vertical-align: middle" src="../../img/main/kbase/menu_icons/defence_icon.gif" alt="[Image: Defence]" title="Defence"></td>
<td>- 5</td>
<td>- 5</td>
<td>- 5</td>
<td>- 5</td>
<td>+ 7</td>
<td></td>
<td>+ 7</td>
<td>+ 10</td>
<td>+ 11</td>
<td>+ 5</td>
<td>+ 9</td>
<td>+ 7</td>
<td></td>
<td>+ 0</td>
<td>+ 0</td>
</tr>
<tr class=" row_b ">
<td><img style="display: block; margin: 0 auto;" src="../../img/main/kbase/minigames/barbassault/fighter_body.gif" alt="[image: fighter torso]" title="fighter torso"><br>Fighter torso</td>
<td>40 <img style="vertical-align: middle" src="../../img/main/kbase/menu_icons/defence_icon.gif" alt="[Image: Defence]" title="Defence"></td>
<td>+ 0</td>
<td>+ 0</td>
<td>+ 0</td>
<td>- 30</td>
<td>+ 0</td>
<td></td>
<td>+ 66</td>
<td>+ 85</td>
<td>+ 62</td>
<td>- 6</td>
<td>+ 67</td>
<td>+ 40</td>
<td></td>
<td>+ 4</td>
<td>+ 0</td>
</tr>
<tr class=" row_a ">
<td><img style="display: block; margin: 0 auto;" src="../../img/main/kbase/minigames/barbassault/runner_boots.gif" alt="[image: runner boots]" title="runner boots"><br>Runner boots</td>
<td>40 <img style="vertical-align: middle" src="../../img/main/kbase/menu_icons/defence_icon.gif" alt="[Image: Defence]" title="Defence"></td>
<td>+ 0</td>
<td>+ 0</td>
<td>+ 0</td>
<td>- 3</td>
<td>- 1</td>
<td></td>
<td>+ 12</td>
<td>+ 13</td>
<td>+ 14</td>
<td>+ 0</td>
<td>+ 0</td>
<td>+ 10</td>
<td></td>
<td>+ 2</td>
<td>+ 0</td>
</tr>
<tr class=" row_b ">
<td><img style="display: block; margin: 0 auto;" src="../../img/main/kbase/minigames/barbassault/penance_gloves1a.gif" alt="[image: penance gloves]" title="penance gloves"><br>Penance gloves*</td>
<td>40 <img style="vertical-align: middle" src="../../img/main/kbase/menu_icons/defence_icon.gif" alt="[Image: Defence]" title="Defence"></td>
<td>+ 0</td>
<td>+ 0</td>
<td>+ 0</td>
<td>+ 0</td>
<td>+ 0</td>
<td></td>
<td>+ 0</td>
<td>+ 3</td>
<td>+ 4</td>
<td>+ 0</td>
<td>+ 2</td>
<td>+ 2</td>
<td></td>
<td>+ 4</td>
<td>+ 0</td>
</tr>
<tr class=" row_a ">
<td><img style="display: block; margin: 0 auto;" src="../../img/main/kbase/minigames/barbassault/penance_skirt.gif" alt="[image: penance skirt]" title="penance skirt"><br>Penance skirt</td>
<td>40 <img style="vertical-align: middle" src="../../img/main/kbase/menu_icons/defence_icon.gif" alt="[Image: Defence]" title="Defence"></td>
<td>+ 0</td>
<td>+ 0</td>
<td>+ 0</td>
<td>- 10</td>
<td>+ 16</td>
<td></td>
<td>+ 26</td>
<td>+ 21</td>
<td>+ 28</td>
<td>+ 19</td>
<td>+ 27</td>
<td>+ 15</td>
<td></td>
<td>+ 0</td>
<td>+ 0</td>
</tr>
<tr class=" row_b ">
<td><img style="display: block; margin: 0 auto;" src="../../img/main/kbase/minigames/barbassault/granite_body.gif" alt="[image: granite body]" title="granite body"><br>Granite body</td>
<td>50 <img style="vertical-align: middle" src="../../img/main/kbase/menu_icons/defence_icon.gif" alt="[Image: Defence]" title="Defence"><br>
50 <img style="vertical-align: middle" src="../../img/main/kbase/menu_icons/strength_icon.gif" alt="[Image: Strength]" title="Strength"></td>
<td>+ 0</td>
<td>+ 0</td>
<td>+ 0</td>
<td>- 22</td>
<td>- 5</td>
<td></td>
<td>+ 87</td>
<td>+ 84</td>
<td>+ 79</td>
<td>- 6</td>
<td>+ 97</td>
<td>+ 45</td>
<td></td>
<td>+ 0</td>
<td>+ 0</td>
</tr>
</table>
<br><br>
<sup>*</sup> Penance gloves reduce your weight by 7kg when worn.
<br><br>
<i>Set Bonuses</i>
<br><br>
By wearing a full set of penance gear, you will benefit from the same strange magicks that the penance deal in. By wearing ALL of the following at once, you will find that your prayer points recover over time, at a rate that is faster than how your other stats replenish:
<ul>
<li>Any penance hat (fighter, healer, runner or ranger)</li>
<li>Fighter torso</li>
<li>Runner boots</li>
<li>Penance gloves</li>
<li>Penance skirt</li>
</ul>
<br><br>
<b>Weapons:</b>
<br><br>
<table style="text-align: center; border-style: none;" align="center">
<tr class=" row_a ">
<td style="width: 150px;" rowspan="3"><b>Item</b></td>
<td rowspan="3"><b>Level<br>Required</b></td>
<td style="width: 470px;" colspan="16"></td>
</tr>
<tr class="row_a">
<td style="width: 150px;" colspan="5"><b>Attack Bonuses</b></td>
<td style="width: 25px;"></td>
<td style="width: 180px;" colspan="6"><b>Defence Bonuses</b></td>
<td style="width: 25px;"></td>
<td style="width: 60px;" colspan="2"><b>Other</b></td>
</tr>
<tr class="row_a">
<td style="width: 30px;"><img src="../../img/main/kbase/table_text/stab1.gif" alt="[Image: Stab]" title="Stab"></td>
<td style="width: 30px;"><img src="../../img/main/kbase/table_text/slash1.gif" alt="[Image: Slash]" title="Slash"></td>
<td style="width: 30px;"><img src="../../img/main/kbase/table_text/crush1.gif" alt="[Image: Crush]" title="Crush"></td>
<td style="width: 30px;"><img src="../../img/main/kbase/table_text/magic1.gif" alt="[Image: Magic]" title="Magic"></td>
<td style="width: 30px;"><img src="../../img/main/kbase/table_text/range1.gif" alt="[Image: Range]" title="Range"></td>
<td style="width: 25px;"></td>
<td style="width: 30px;"><img src="../../img/main/kbase/table_text/stab1.gif" alt="[Image: Stab]" title="Stab"></td>
<td style="width: 30px;"><img src="../../img/main/kbase/table_text/slash1.gif" alt="[Image: Slash]" title="Slash"></td>
<td style="width: 30px;"><img src="../../img/main/kbase/table_text/crush1.gif" alt="[Image: Crush]" title="Crush"></td>
<td style="width: 30px;"><img src="../../img/main/kbase/table_text/magic1.gif" alt="[Image: Magic]" title="Magic"></td>
<td style="width: 30px;"><img src="../../img/main/kbase/table_text/range1.gif" alt="[Image: Range]" title="Range"></td>
<td style="width: 30px;"><img src="../../img/main/kbase/table_text/summoning1.gif" alt="[Image: Summoning]" title="Summoning"></td>
<td style="width: 25px;"></td>
<td style="width: 30px;"><img src="../../img/main/kbase/table_text/strength1.gif" alt="[Image: Strength]" title="strength"></td>
<td style="width: 30px;"><img src="../../img/main/kbase/table_text/prayer1.gif" alt="[Image: Prayer]" title="Prayer"></td>
</tr>
<tr style="height: 5px;" class="row_a">
<td colspan="20"></td>
</tr>
<tr class=" row_b ">
<td><img style="display: block; margin: 0 auto;" src="../../img/main/kbase/minigames/barbassault/penance_trident.gif" alt="[image: penance trident]" title="penance trident"><br><a href="special_attacks.html">Penance trident</a></td>
<td>70 <img style="vertical-align: middle" src="../../img/main/kbase/menu_icons/magic_icon.gif" alt="[Image: Magic]" title="Magic"></td>
<td>+ 0</td>
<td>+ 0</td>
<td>+ 0</td>
<td>+ 17</td>
<td>+ 0</td>
<td></td>
<td>+ 0</td>
<td>+ 0</td>
<td>+ 0</td>
<td>+ 17</td>
<td>+ 0</td>
<td>+ 0</td>
<td></td>
<td>+ 0</td>
<td>+ 0</td>
</tr>
<tr class=" row_a ">
<td><img style="display: block; margin: 0 auto;" src="../../img/main/kbase/minigames/barbassault/master_penance_trident.gif" alt="[image: penance trident]" title="master penance trident"><br><a href="special_attacks.html">Master penance trident</a></td>
<td>70 <img style="vertical-align: middle" src="../../img/main/kbase/menu_icons/magic_icon.gif" alt="[Image: Magic]" title="Magic"><br>
70 <img style="vertical-align: middle" src="../../img/main/kbase/menu_icons/attack_icon.gif" alt="[Image: Attack]" title="Attack"></td>
<td>+ 63</td>
<td>- 1</td>
<td>+ 28</td>
<td>+ 17</td>
<td>+ 0</td>
<td></td>
<td>+ 2</td>
<td>+ 3</td>
<td>+ 1</td>
<td>+ 17</td>
<td>+ 0</td>
<td>+ 0</td>
<td></td>
<td>+ 65</td>
<td>+ 0</td>
</tr>
</table>
<br><br>
Penance tridents are two-handed. When wielded, they will attempt to 'save' the runes used in any spell. They will do this in the following way:
<ul>
<li>The trident finds out how many different rune types you are using for your spell</li>
<li>For each rune type, the trident makes a 1 in 60 roll</li>
<li>If successful, the trident will save all runes of that type</li>
</ul>
<br><br>
For example, an Earth Blast requires 1 death rune, 3 air runes and 4 earth runes. There is a 1 in 60 chance that, once cast, your penance trident will do any one, two or three of these things: save 1 death rune, 3 air runes or 4 earth runes. Your penance trident cannot save only 'some' of the runes of any rune type: for example, it will not save 1 or 2 air runes from the above example, as it will save none or all of any rune type.
<br><br>
To upgrade your penance trident to a master penance trident, visit Commander Connad in Barbarian Assault.
<br><br>
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