From 2da0198cc620a163707b3c7cf79a42b2885e0ab1 Mon Sep 17 00:00:00 2001 From: ryannathans <1307375+ryannathans@users.noreply.github.com> Date: Mon, 12 Sep 2022 00:39:30 +1000 Subject: [PATCH] update notes for Sep-12-2022 --- services/m=news/archives/2022-09-12.html | 173 +++++++++++++++++++++++ 1 file changed, 173 insertions(+) create mode 100644 services/m=news/archives/2022-09-12.html diff --git a/services/m=news/archives/2022-09-12.html b/services/m=news/archives/2022-09-12.html new file mode 100644 index 000000000..8cb808c62 --- /dev/null +++ b/services/m=news/archives/2022-09-12.html @@ -0,0 +1,173 @@ +--- +title: Another Round of Bug Squashing +tags: news +layout: newspost +collection: Game Updates +date: 2022-09-12 00:00:00 +0000 +authors: ryannathans +excerpt: "There have been some bugs squashed around Gielinor. Also, intruducing functional abuse reports." +--- +
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Greetings Explorers

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As of this update, in-game player abuse reports are now functional. All reports will be read by staff.

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Full list of changes in Gielinor:

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  • Corrected grave timers
  • +
  • Fixed bug where swamp toads never respawned
    +Set a respawn_delay for swamp toad npc to 34 ticks (20 seconds)
  • +
  • Fixed the exit tunnel teleport of Guthix/TDS cave to return the player to Lumbridge cave instead of lv50+ wilderness ladder
  • +
  • Added the ability to award credits from a CSV file with an ingame command (ADMIN)
    +Added the ability to modify an individual user's credits (PMOD)
    +Added ContentAPI methods for working with credits
    +Corrected a source of syntactic confusion in the login decoder (no actual change in behavior)
  • +
  • Corrected leaf-bladed sword requirements to attack 50 and slayer 55
  • +
  • Corrected xp reward for thieving yanille watchmen
  • +
  • Fixed a potential exploit where pvp-specific behaviors were being taken into account for PvM, resulting in potential non-halberd melee safespots
  • +
  • Deduplicated drop table and npc config jsons
  • +
  • Re-added explicit Kotlin notice to README
  • +
  • Added worldprops option noauth_default_admin so admin-by-default can be disabled when use_auth = false, thus making it possible to have singleplayer builds where the player is not automatically given admin rights
  • +
  • Fixed beer keg effects, now authentically -40 attack and +10 str bonus
  • +
  • Pharaoh's Sceptre
    +
    +Charges now go down when used
    +Examine texts corrected
  • +
  • Corrected DFS stats
  • +
  • Added missing prayer bonus to spirit shields
  • +
  • The Fremennik Trials Bugfixes
    +
    +Fixed various issues with using items on objects
    +Quest log now pluralises votes
    +Draugen no longer spawns multiple times
    +Added pet rock interactions
  • +
  • Fixed mystic robe set level requirements
  • +
  • Updated shebang in build and run bash scripts to support freebsd
  • +
  • Implemented Report Abuse button - players can now submit reports to staff
  • +
  • Miscellaneous moderation QoL improvements
  • +
  • Made the PulseManager capable of running multiple pulses simultaneously, in different slots (this makes it function a bit more like an entity queue, though not quite)
    +Fixed the dupe in the ectofuntus by demoting the action pulses for grinding bones from world pulses to individual pulses, and correcting a bit of the logic
    +Added function to remove multiple attributes at once to the ContentAPI
  • +
  • Fixed payments for yew sapling protection
  • +
  • Finished migration to player UIDs
  • +
  • Drop table updates
    +
    +Updated Dagon'hai Monk DT:
    +Added Black Robes
    +Added Dark Wizard Hat
    +Adjusted Fire, Earth, Body, and Mind Rune Drops
    +Removed Rune Scimitar Drops
    +Removed Rune Dagger Drops
    +Removed Water Rune Drops
    +Set Dagon'hai Robe Top, Robe Bottom, and Hat to EXACTLY 1/256
    +Updated Visage Drop Rates:
    +Adjusted Mithril Dragon and Skeletal Wyvern Draconic Visage drop
    +Updated Zamorak Warrior DT:
    +Adjusted Rune Dagger Drop Rate
    +Adjusted Rune Scimitar Drop Rate
    +Adjusted Coins Drop Rate
    +Adjusted Nothing Drop Rate
  • +
  • Fixed rats dropping bones when killed outside of the stronghold of security
  • +
  • Cleaned up achievement diary code
    +
    +Previous-tier rewards are now automatically removed from the player when they claim the next tier
    +Players can no longer claim rewards from previous tiers of the diary
    +Fixed a bug in Red Beard Frank's dialogue that prevented him from granting a replacement if you lose your main item for that tier
    +Added safety checks to ensure the player can only claim or reclaim (after losing) items from the highest tier of the diary that they have completed
  • +
  • Mining helmets can now be lit
    +Dropping mining helmets extinguishes them
    +Corrected the depleted ore model on tutorial island mining nodes
    +Mining helmets examine now matches lit/extinguished state
    +Fixed incorrect wolf animation
  • +
  • Fixed kyat fur ID mismatch in shop & updated prices to authentic values
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