From 56bad9e9f6e5385cd1a98cc7fd70b12f1e5813ce Mon Sep 17 00:00:00 2001 From: Ceikry <61421472+Ceikry@users.noreply.github.com> Date: Mon, 2 Aug 2021 08:50:15 -0500 Subject: [PATCH] Add missing changes --- services/m=news/archives/latest.html | 76 +++++++--------------------- 1 file changed, 17 insertions(+), 59 deletions(-) diff --git a/services/m=news/archives/latest.html b/services/m=news/archives/latest.html index 271b195ed..28eed490e 100644 --- a/services/m=news/archives/latest.html +++ b/services/m=news/archives/latest.html @@ -1,14 +1,12 @@ - - - - - - - @@ -55,8 +48,6 @@ $("#play, #playExisting, #playBannerNoad").each(function(){ this.href += "?j=1"; - -
@@ -134,7 +123,6 @@ $("#play, #playExisting, #playBannerNoad").each(function(){ this.href += "?j=1";
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@@ -166,14 +154,12 @@ $("#play, #playExisting, #playBannerNoad").each(function(){ this.href += "?j=1";
-   Summer
Website Developer
-

@@ -186,7 +172,6 @@ $("#play, #playExisting, #playBannerNoad").each(function(){ this.href += "?j=1";
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@@ -202,30 +187,23 @@ $("#play, #playExisting, #playBannerNoad").each(function(){ this.href += "?j=1";

- Slayer Skill Cape Perk

- "As a grizzled slayer, you know preparation is key to confronting Gielinor's worst. The crafts of the Slayer Helmet has inspired you to hone your equipment and keep all of your tools close to you, within your cloak."

-   Players that have learned how to craft a 'Slayer Helmet' may choose to consume a 'Slayer Helmet' to apply its utilities: 'Nose peg', 'Earmuffs', 'Facemask', 'Spiny Helmet', and 'Black mask' at half its slayer task bonus damage while the skillcape is equipped.

- Do note that this will be applied permanently to the cape until lost, bonuses do not stack with a 'Slayer Helmet'. -

-

- Slayer Improvements

@@ -234,23 +212,18 @@ $("#play, #playExisting, #playBannerNoad").each(function(){ this.href += "?j=1";

- We have also lowered the slayer rerolls to only 10 a day since they took a bit of the game out of Slayer.

- -

-   As you can see a way neater and better looking design than before and improvements on functionality!



- No longer in the weeds

@@ -272,10 +245,8 @@ $("#play, #playExisting, #playBannerNoad").each(function(){ this.href += "?j=1";

-

- Dwarves, Cakes, and Randoms

This week we give you pvm folks something you have been waiting for and hope you choose to use! amd @@ -289,11 +260,7 @@ $("#play, #playExisting, #playBannerNoad").each(function(){ this.href += "?j=1";

  • Added Sandwich lady examine
  • Fixed issue where cert random event wouldn't give a reward if your inventory was full.
  • - - -

    - Summoning Scrolls

    This week summoning scrolls got some love with some changes that everyone can appreciate! @@ -310,28 +277,25 @@ $("#play, #playExisting, #playBannerNoad").each(function(){ this.href += "?j=1";

  • Fireball assault scroll requirements fixed (now correctly requires 22 Summoning)
  • Rise from the ashes scroll requirements fixed (now correctly requires 72 Summoning)
  • - -

    - - - - - - - - - - - - - - - -

    - - + Misc Fixes +

    +

      +
    • Fixed a dupe in the warrior's guid
    • +
    • The Tzhaar rune shop now buys chaos runes at 13ea and death runes at 27ea
    • +
    • Can no longer wear standard, (g), (t) or god rune platebodies/dragonhide bodies without having done dragon slayer.
    • +
    • Fixed an exploit relating to herb cleaning
    • +
    • Many improvements to server stability
    • +
    • Fixed an issue that stopped random event NPCs from terminating properly
    • +
    • Tiadeche's karambwan shop has been added to the game
    • +
    • Penguins will now reset on Mondays (though not today!)
    • +
    • Reworked some of the signs in the gameworld like the lumbridge cow/church signs to be more authentic and persist across reboots.
    • +
    • The ability to harvest sq'irks has been restored
    • +
    • The teleport crystal has been disabled
    • +
    +

    +

    @@ -381,13 +345,10 @@ $("#play, #playExisting, #playBannerNoad").each(function(){ this.href += "?j=1";
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