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+ We are now in the month of August and if you notice our website's banner has now changed like it does every
+ month but thought I would point this out. We can thank Michael Carrot for the banners. I am excited to say that
+ despite a quieter week we still have some fantastic updates. So lets check them out! Before we do, I would like to
+ give a shout out to one of the M-Gang members Moukanubi for beating the fight cave and getting the fire cape!
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+ This week on Legacy, we are looking at a whole lot added to our slayer skill. Do not worry! it is still the slayer
+ you know & love the skill itself has not changed.
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+ Slayer Skill Cape Perk
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+ "As a grizzled slayer, you know preparation is key to confronting Gielinor's worst. The crafts of the Slayer Helmet
+ has inspired you to hone your equipment and keep all of your tools close to you, within your cloak."
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+ Players that have learned how to craft a 'Slayer Helmet' may choose to consume a 'Slayer Helmet' to
+ apply its utilities: 'Nose peg', 'Earmuffs', 'Facemask', 'Spiny Helmet', and 'Black mask' at half its slayer
+ task bonus damage while the skillcape is equipped.
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+ Do note that this will be applied permanently to the cape until lost, bonuses do not stack with a 'Slayer Helmet'.
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Slayer Improvements
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+ Reworked how slayer stores and manipulates data to use bitflags (Andrew Gower would be proud), and
+ reworked the slayer task tracker completely.
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+ We have also lowered the slayer rerolls to only 10 a day since they took a bit of the game out of Slayer.
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+ As you can see a way neater and better looking design than before and improvements on functionality!
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No longer in the weeds
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+ Another amazing update this week was the improvements on farming. I know there have been some issues
+ but no worries they have all been patched. Fun fact if you were under level 15 farming and stood next
+ to a patch too long a NPC would come out and let you know that you did not need to stand next to the patch
+ in order for it to grow!
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+ - Added exactly just that! The npc that comes out of nowhere and lets you know you can do other things while waiting for crops.
+ - Refactored crop harvesting to use the authentic lives system
+ - Herbs now should give perfectly authentic harvest amounts
+ - Corrected how Herb disease and death is handled and set.
+ - Implemented Spirit Weed
+ - Allotments, Hops, Belladonna and Cacti should now give closer-to-authentic amounts.
+ - Added a ContentAPI method for poof-clearing an NPC (think random event NPCs)
+ - Supercompost now increases a crop's lives by 2, and regular compost by 1.
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Dwarves, Cakes, and Randoms
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+ This week we give you pvm folks something you have been waiting for and hope you choose to use! amd
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+ - Added temporary ground item spawn for Dwarven rock cake to the underground pass underneath White Wolf Mountain (Requires completion of Fishing Contest to access)
+ - Added examines to both the hot and cold Dwarven rock cakes
+ - Added the authentic two Dwarven Stout ground item spawns to the underground pass beneath White Wolf Mountain
+ - Populated the underground pass beneath White Wolf Mountain with all of its generic unnamed Dwarf NPCs
+ - Stat corrections for the Combat-lvl 20 Dwarf
+ - Added Sandwich lady examine
+ - Fixed issue where cert random event wouldn't give a reward if your inventory was full.
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Summoning Scrolls
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+ This week summoning scrolls got some love with some changes that everyone can appreciate!
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+ - All summoning scrolls now have correct examines
+ - All summoning scrolls are now correctly tradeable
+ - Dreadfowl strike scroll requirements fixed (now correctly requires 4 Summoning)
+ - Egg spawn scroll requirements fixed (now correctly requires 10 Summoning)
+ - Venom shot scroll requirements fixed (now correctly requires 19 Summoning)
+ - Slime spray scroll requirements fixed (now correctly requires 13 Summoning)
+ - Electric lash scroll requirements fixed (now correctly requires 18 Summoning)
+ - Stony shell scroll requirements fixed (now correctly requires 16 Summoning)
+ - Pester scroll requirements fixed (now correctly requires 17 Summoning)
+ - Fireball assault scroll requirements fixed (now correctly requires 22 Summoning)
+ - Rise from the ashes scroll requirements fixed (now correctly requires 72 Summoning)
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