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---
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title: Sweeping it under the Vines
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tags: news
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layout: newspost
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collection: Game Updates
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date: 2021-10-12 00:00:00 +0000
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authors: Summer
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excerpt: "This update would not be possible without the contributors in our community. It's honestly an amazing sight to see when open source community
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comes together to release a bunch of content and fixes! I just want to give a huge shout out to our contributors these last couple of weeks. Fractals,
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Downthecrop, Tibmage, James T, and Crash!"
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---
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<div id="content">
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<div id="article">
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<div class="sectionHeader">
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<div class="left">
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<div class="right">
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<h1 class="plaque">
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12-October-2021
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</h1></div>
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</div>
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</div>
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<div class="section">
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<div class="brown_background">
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</div>
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<div id="contrast_panel">
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<div id="infopane">
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<div class="title thrd">Sweeping it under the Vines
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</div>
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</div>
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<div class="phold" id="nocontrols"></div>
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<div class="actions" id="top">
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<table>
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<tr>
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<td class="commands center">
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<ul class="flat first-child">
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<li><a href="./archives.html"><img alt="" src="../../../site/img/forum/cmdicons/backtoforum.gif"/> Up to Legacy Update List</a></li>
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<li>
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<a href="./2021-10-12.html"><img alt="" src="../../../site/img/forum/cmdicons/refresh.gif"/> Refresh</a>
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</li>
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</ul>
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</td>
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</tr>
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<tr>
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<div class="" id="contentmsg">
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<a class="msgplace" name="0"></a>
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<table cellspacing="0" class="message jmod">
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<tr>
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<td class="leftpanel J-Mod">
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<div class="msgcreator uname">
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<img src="../../../site/2009scape-resources/img/updates/icons/pumpkin-lantern.png" height="22" width="22" style="margin-left: -30px;"alt=""/>
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Summer
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</div>
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<img alt="" class="avatar" src="./../../m=avatar-rs/avatar3efb.gif"/>
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<div class="modtype">Website Developer</div>
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<div class="msgcommands">
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<img height="30" src="../../../site/2009scape-resources/img/game_guide/forumbadge.png" style="margin-left: -90px;" width="30"/>
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<br/>
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</div>
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</td>
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<td class="rightpanel">
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<div class="msgtime">
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12-October-2021 10:55
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<br/>
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</div>
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<div class="msgcontents">
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<!-- Post goes right in here -->
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<p>
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<p>
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It has been quite a long while since our last update! But I am happy to say that we are back at it again with a brand new update! And.... I am
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a tad late on this Update Post! My deepest apologies.
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<br/>
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<br/>
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This update would not be possible without the contributors in our community. It's honestly an amazing sight to see when open source community
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comes together to release a bunch of content and fixes! I just want to give a huge shout out to our contributors these last couple of weeks. Fractals,
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Downthecrop, Tibmage, James T, and Crash! It's so nice to see everyone coming together and knocking down some content.
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<br/>
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<br/>
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Time has run out for x20 & x10 accounts and the accounts will be squished. I hope everyone
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got the stats they wanted before being squished down to the x5 xp rate. We gave about two months to prepare so there really is not any excuse
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that you were not given enough time. If you would like to learn more about it check <a href="./2021-08-16.html">here</a>.
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<br>
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<br>
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<b>Vinesweeper</b>
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<br/>
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<br/>
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I wanted to start this update post strong with the newest big addition to our game. Vinesweeper is a Farming and Hunter minigame that acts a lot like the
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old computer game Minesweeper. It takes place on Winkin's farm which can be accessed by talking to any Tool Leprechaun near farm patches. Check out this video
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on how the minigame works!
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<br/>
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<br/>
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<video width="520" height="340" controls>
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<source src="../videos/vine-sweeper.mp4" type="video/mp4">
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Your browser does not support the video tag.
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</video>
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<br/>
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<br/>
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<b>Farming Improvements</b>
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<br>
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<br>
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<ul>
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<li> Uncomposted patches no longer get lives incremented as if composted. </li>
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<li> Evil Turnips no long yield an infinite amount.
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<li> Troll Stronghold Herb patch is now disease free. </li>
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<li> Teclyn (the elf near the Lletya fruit tree patch) now functions as a tool leprechaun. </li>
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<li> Compost and supercompost now properly affect minimum herb yield. </li>
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<li> Troll stronghold herb patch is now disease-free. </li>
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<li> Mushroom patch west of Canifis now allows growing bittercap mushrooms. </li>
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<li> White lillies now grant protection to allotments. </li>
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<li> Digging up dead patches no longer generates weeds.</li>
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</ul>
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<br>
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<br>
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<b class=>Content</b>
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<br>
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<br>
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<ul>
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<li> Improved authenticity of the Canoe travel method <br>
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<li> It's now possible to churn cream/butter into the subsequent stages <br>
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<li> Churning milk with a full inventory drops the buckets <br>
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<li> Implemented Fire, Frost, and Moss Titan summong scrolls. <br>
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</ul>
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<br>
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<br>
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<b>Bug fixes</b>
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<br>
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<br>
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<ul>
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<li> Fixed Merlin's Crystal QL bug </li>
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<li> Ectofuntus filling pot with bonemeal facing direction</li>
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<li> Fixed null dereference in bunyip special (the cooking map is keyed by raw food, not cooked food). </li>
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<li> Superglass Make now has a 30% chance of yielding 2 molten glass. </li>
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<li> Fixed xp of multitarget attacks (like chinchompas, dragon claw/halberd spec) and fix chinchompa attack pattern (square instead of plus) </li>
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<li> Fixed broad bolts on turroths and kurasks </li>
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<li> Pitfall NPCs use the proper machinery for being not<li>attackable (so aviansies are no longer meleeable). </li>
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<li> Ironman fix where loot drop checks only check for other players not npcs. </li>
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<li> Add protect from summoning and antifire/antipoison 30 second ticking sounds </li>
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<li> Lighting sapphire lanterns requires filling them with lamp oil first </li>
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<li> Added lava titan teleport to lava maze. </li>
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<li> Give the correct amount of mind runes when purchasing 250 slayer dart casts </li>
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<li> Zanaris fairy fountains now work as a water source </li>
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<li> The price of recharging bows/shields decreases by 180k per recharge, to a minimum of 180k. </li>
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<li> The price of a new bow/shield is always 900k. </li>
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<li> Elven teleport crystals similarly decrease from 750 to 150 by 150, using a separate recharge counter. </li>
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<li> Eluned doesn't sell additional teleport crystals, only recharges them. </li>
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<li> Removed custom functionality from teleport crystals that allowed teleporting into unallocated instances. </li>
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<li> This commit allows players to theive from the Ardougne spice stall as
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they should be able to including the correct theiving experience ( 81xp) </li>
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<li> This commit fixes an issue where the DumpContainer dialogue hangs when
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a player attempts to deposit their inventory or equipped items when they
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do not have any items in their inventory or are not wearing any items. </li>
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<li> Add proper sound effect for running out of prayer, and clear the overhead icon when that happens. </li>
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<li> Fix sound effects for bind/snare/entangle, and also the essence mine teleport </li>
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<li> Fixed some clue scroll drops </li>
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<li> Pest control improvement </li>
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<li> Fixed Waterfall quest typo.</li>
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</ul>
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<br>
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<br>
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</p>
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</div>
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</td>
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</tr></table>
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</div>
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<div class="actions" id="bottom">
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<table>
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<tr>
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<td class="commands center">
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<ul class="flat first-child">
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<li><a href="./archives.html"><img alt="" src="../../../site/img/forum/cmdicons/backtoforum.gif"/> Up to Legacy Update List</a></li>
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<li>
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<a href="./2021-10-12.html"><img alt="" src="../../../site/img/forum/cmdicons/refresh.gif"/> Refresh</a>
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</li>
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</ul>
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</td>
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</tr>
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<tr>
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</tr>
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</table>
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</div>
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</div>
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</div>
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</div>
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</div>
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