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Happy Halloween everyone!
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We will not have an event update this year. Instead, enjoy another fresh batch of bug fixes and code modernisation:
+- Added secondary drop tables
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+Uncommon seed drop table added
+Gem drop table added
+Herb drop table added
+Reworked Green Dragon drop table
+Reworked Moss Giant drop table
+- Fixed adventure bots not pickpocketing properly
+- Updated SapCollect plugin to listener
+Corrected sap collection interaction to require a knife instead of a bucket
+- Updated SpiritShieldBless plugin to listener
+Updated ContentAPI to include a couple of new methods for handling dialogue options and actions
+- Updated CrystalKeyCreate plugin to listener
+- Removed unused CapeDyeing plugin (handled by CapeDyer)
+Fixed bug preventing use of orange dye on capes
+- Updated HairdresserCheese plugin to listener
+- Updated SandSource plugin to listener
+- Fixed The Restless Ghost skull interaction (again)
+- Fixed odd bug preventing check of non-combat level requirements when equipping items
+- Fixed bug preventing deposit of noted items already present in bank when bank is full
+- Updated PriestInPerilUse plugin to listener
+- Removed unused BurnMeat plugin (handled by CookingDialogue)
+- Updated KaramjaBananaCrate plugin to listener
+Moved "search" and "fill" interactions out of KaramjaOptionPlugin into new KaramjaBananaCrateListener
+- Updated EctophialFill plugin to listener
+- Updated ChestKey plugin to listener (applies to Pirate Treasure chest key being used on chest in Blue Moon Inn)
+- Removed unused WaterSkinHandler plugin (handled by WaterSourceListener)
+- Updated SwampHoleRope plugin to listener (applies to Lumbridge swamp hole)
+- Fixed adventure bots getting stuck south west of GE
+- Removed unused LadiKeliRope plugin (handled by RopeOnLadyKeli)
+- Updated TutorialFurnace plugin to listener
+- Updated PoisonFountain plugin to listener
+- Updated GWDEntranceRopeUsage plugin to listener (Note: this handles only the case where a rope is used directly on the hole; using the tie-rope option is handled by a separate plugin)
+- Updated CauldronOfThunder plugin to listener
+- Added Fenkenstrain experiment spawns, stats, examines, and animations
+- Converted the Corporeal Beast drop table to the 512 weight method
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+Arcane Sigil 1/1280 -> 1/2560
+2000 Cannonballs 1/35 -> 1/30
+175 Onyx Bolts 1/35 -> 1/25
+Removed Blood Runes
+Removed 'Nothing' Drop
+- Added 4 plank spawns north of barbarian agility course
+- Fixed item config for another 200+ items
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+Butterfly in jar (from hunter) made all tradeable
+Yak-hide armour & Fremennik round shield made tradeable, added examine text & weights
+All karambwan poison spear & hastas made untradeable
+Both Dragon chain armour kits made tradeable
+All FoG items with 0 charges are tradeable, the rest are not
+All Pirate items made tradeable, added examine text & weights
+All Stealing Creation items now tradeable
+- Fixed mithril grapples to only take 1 bolt instead of entire stack
+- Updated Giant Mole Drop Table
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+Corrected Mole Skin drops from 1-6 -> 1-3
+Set Hard Clue Scroll to 1/128
+Removed RDT items and increased RDT chance
+Added Mithril 2h Sword
+Rebalanced Weights
+- Updated Chaos Elemental Drop Table
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+Set Dragon 2h Sword to 1/127
+Removed Dragon Dagger
+Adjusted rune quantities
+Added Iron Arrows
+Removed Herb drops
+Swapped Anchovy Pizza with Plain Pizza
+Swapped 4-dose Super Potions with 1-dose Normal Potions
+Swapped Medium Clues with Hard Clues
+- Updated Cave Horror DT
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+Set Black Mask to exactly 1/512 (Was 1/549)
+Readjusted weights
+Removed RDT items and increased RDT chance
+Replaced Medium Clues with Hard Clues
+- Barrows Brothers Stat Corrections
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+Set Ahrim's Attack Speed to 5 ticks
+Set Ahrim's Max Damage to 20
+Set Verac's Max Damage to 24
+Set Karil's Max Damage to 21
+- Added ::poison debug command for testing
+Converted Cure Me to kotlin
+Converted Cure Other to kotlin
+Converted Translated Cure Group to kotlin
+- Hotfix players getting stuck after obstacles
+- Converted ChampionsGuildDoor to Kotlin + InteractionListener
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