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Greetings Explorers
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There have been some more changes in Gielinor:
+- Corrected music locations and tracks
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+Water altar (Zealot)
+Blood altar (Bloodbath)
+Abyss (Into the Abyss)
+Rogues' Den
+Corporeal beast (Bane of Summer)
+Armadyl's Eyrie
+- Corrected Icefiend drop table
+- Corrected Aberrant Spectre drop table
+- Corrected Nechryael drop table
+- Fixed typos in Lokar Searunner dialogue
+- Fixed bug preventing use of slayer boosters for slayer tasks
+- Implemented 7 random events for Halloween, 17th October to 7th November
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+Includes server config options holiday_random_event and force_halloween_randoms
+Admin command ::hrevent -p username -e eventName
+Admin command ::forcehrevents holidayName
+Admin command ::stophrevents
+- The Abyss skull is now automatically renewed whenever the player enters the abyss
+- Corrected Stick (Troll) drop table
+Corrected Pee Hat (Troll) drop table
+Corrected Kraka (Troll) drop table
+- Corrected hill giant drop table
+- Corrected stronghold of security giant spider drop table
+- Corrected Kalphite Guardian drop table
+- Temporarily removed intermittently failing unit tests
+- Corrected Tyras Guard drop table
+- Fixed summoning obelisk scroll creation interface
+- Fixed ring of the star sprite bypassing some teleport restrictions
+- Player username case is now consistent
+- Better handling of pitfall NPCs
+- Corrected Anja and Hengel drop tables
+- Corrected stats for cave bugs
+- Corrected Air Elemental drop table
+Corrected Water Elemental drop table
+- Implemented The Book of the Big High War God
+- Corrected item costs in Varrock's fur clothing shop
+- Fixed a construction bug where rooms built off of a south-facing door with a southern orientation were not getting rotated after being built
+- Gates near the lumberyard and the path to the digsite should open properly now
+- Fixed bug causing some rewards to disappear instead of dropping when inventory fills up as a result of receiving the reward
+- Implemented pickpocketing for NPCs in Rellekka
+Added dialogue for shopkeeper Kofi and shop assistant
+Changed examine text of Kofi and added shop assistant
+Rewrote Karamja man dialogue to Kotlin
+Rewrote Monkey dialogue to Kotlin
+Rewrote Zambo dialogue to Kotlin
+- Added announcement for new players
+- Fixed typo in Taverly chest message
+Added period to end of some cooking messages
+- Added Hring Hring dialogue
+Corrected stock levels in Hring Hring's shop
+- Moved some God Wars NPCs back into the map
+Fixed stairs in Heroes' Guild
+Fixed stairs in Gnome Village
+Fixed stairs in Dagannoth King room
+Fixed stairs near Sir Amik Varse
+- NPC additions to Piscatoris fishing colony
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+(Partially) Added Franklin Caranos's dialogue
+Added Herman Caranos's dialogue
+Added a spawn location for Herman Caranos
+Added npc movement to Franklin Caranos
+Added Skeleton mage config
+- Interface Developer Tools
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+Implemented fully functioning interface decoders referenced from the client
+Added ::iftriggers command that gives visibility of all the varp/varc triggers on an interface
+Added ::listifmodels command that gives visibility of all the models present on an interface
+Added ::listiftext command that gives visibility of all the text present on an interface
+- Rewrote "emptying" contents of many items
+Implemented emptying plant cure
+Rewrote DFS handler
+Corrected DFS max hit to be 25 instead of 26
+Corrected DFS attack cooldown to be 2 mintues instead of 30 secs
+Implemented the animation when emptying charges from the DFS
+Implemented a server config (better_dfs) to preserve previous functionality (enabled by default)
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