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Update latest.html
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@ -295,11 +295,10 @@ $("#play, #playExisting, #playBannerNoad").each(function(){ this.href += "?j=1";
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<ul>
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<ul>
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<li>The graphical glitch when offering bones to an altar was fixed.</li>
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<li>The graphical glitch when offering bones to an altar was fixed.</li>
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<li>Changed Bork to use the daily reset instead of resetting after 24 hours.</li>
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<li>Changed Bork to use the daily reset instead of resetting after 24 hours.</li>
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<li>The ability to create new 10x and 20x accounts was removed today.</li>
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<li>Corrected combat level formula</li>
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<li>Corrected combat level formula</li>
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<li>Removed random message when talking to Simon Templeton. Presumably was used for debugging purposes when adding the authentic Sceptre dialogue.</li>
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<li>Removed random message when talking to Simon Templeton. Presumably was used for debugging purposes when adding the authentic Sceptre dialogue.</li>
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<li>Fixed potential bug with boostable stats</li>
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<li>Fixed potential bug with boostable stats</li>
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<li> Fixed an exploit related to farming</li>
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<li>Fixed an exploit related to farming</li>
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<li>Made penguin spying infallible</li>
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<li>Made penguin spying infallible</li>
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<li>Fixed potential exploit with the bonegrinder</li>
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<li>Fixed potential exploit with the bonegrinder</li>
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<li>Improved MS security</li>
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<li>Improved MS security</li>
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@ -314,11 +313,19 @@ $("#play, #playExisting, #playBannerNoad").each(function(){ this.href += "?j=1";
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<li>Shade robe top and Shade robe bottom are now correctly obtainable, as a low% drop from Shades in the Stronghold of Security</li>
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<li>Shade robe top and Shade robe bottom are now correctly obtainable, as a low% drop from Shades in the Stronghold of Security</li>
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<li>Shades now correctly count as Shade slayer monsters for the Shade Task</li>
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<li>Shades now correctly count as Shade slayer monsters for the Shade Task</li>
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<li> Poisoning items without free inventory space should no longer nuke the product from existence</li>
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<li> Poisoning items without free inventory space should no longer nuke the product from existence</li>
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<li>Fixed an exploit related to prayer flicking</li>
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<li>Fixed a bug related to assigning landscape clipping</li>
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<li>Curse spells no longer give HP experience</li>
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<li>Fixed an issue where interface buttons disappear after cutscenes </li>
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<li>Ironmen can now only use their own POH</li>
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</ul>
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</ul>
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<b><u>Lets Examine this & Source-Sided</u></b>
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<b><u>Lets Examine this & Source-Sided</u></b>
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<ul>
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<ul>
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<li>Updated Turoth spawns in the Fremennik Slayer Dungeon and The Chaos Tunnels.</li>
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<li>Updated Turoth spawns in the Fremennik Slayer Dungeon and The Chaos Tunnels.</li>
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<li>Added and updated Turoth stats and examines.</li>
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<li>Added and updated Turoth stats and examines.</li>
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<li>Rectified Turoth drop tables.</li>
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<li>Coins ID renamed to items constant.</li>
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<li>Coins ID renamed to items constant.</li>
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<li>Removed examine length is exactly 255 check.</li>
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<li>Removed examine length is exactly 255 check.</li>
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<li>Added a check to see if it was a noted item examined and return the specific string constant.</li>
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<li>Added a check to see if it was a noted item examined and return the specific string constant.</li>
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