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Greetings Explorers

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There have been some more changes in Gielinor:

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  • adjusted price calculation formula used when selling items to shops
  • +
  • fixed bug preventing awards for Witch's House and Roving Elves quests
  • +
  • New dynamic region abstraction, consumed in construction
  • +
  • Fixed an exception thrown when buying from player stock
    +Fix issue where malformed stock could shift following shop items
  • +
  • Make ::setvarbit take the first and second args instead of first and third
  • +
  • Better unit test output
  • +
  • Fixed woman in Lumbridge house spawning inside of chair (Moved her spawn location a tile so she spawns freely)
    +Fixed #389 by adding missing items to Horvik's armour store in Falador
  • +
  • adjusted shop prices in tzhaar city
  • +
  • Add more unit tests for shops and quest related architecture
    +Fixed bug where quests could be repeatedly finished
    +Fixed bug where ironman status wasn't checked when buying overstocked items
    +Fixed bug where selling multiple items at a time that weren't listed in a shop would not succeed
    +Fixed bug where shop restocking would sometimes interrupt if a shop stock item was in a null slot
  • +
  • Add symlink for unit test cache access
  • +
  • Added unit tests for the GE
    +GE should now favor the buy offer if it's newer than the paired sell offer (buyer gets GP back)
    +GE should now favor the sell offer if it's newer than the paired buy offer (buyer does NOT get gp back)
    +GE should now always award bot offers to the highest bidder
  • +
  • Added unit tests for regions (now requires cache at Server/src/resources/cache)
    +Reverted some really old changes (2019) to house loading code (Might fix construction? Probably not.)
  • +
  • Add unit tests for slayer
    +Kill server networking as soon as shutdown process starts
  • +
  • Added packet for sending credit updates
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