+ {{ page.date | date: '%d-%B-%Y' }}
+
+
+
+
Greetings Explorers
+
There have been some more changes in Gielinor:
+- Players can no longer walk where there is no map data
+Fixed an issue that prevented teleblock from being used in PvP
+Removed redundant code that prevented PvP looting in some instances
+Improved strictness of grave generation rules in regards to PvP
+Added nothing drop to the RDT (50% chance)
+Implemented ring of wealth effect on rare drops (removes nothing drop)
+Improved handling of nothing drops, preventing dwarf remains being awarded instead of nothing in some instances
+Added impling IDs to the ImplingNPC definition so all implings behave like implings
+Crystal shield and crystal bow now degrade
+Made cyclops room kickout on disconnect more reliable
+Fixed MTA Enchantment Zone items not adhering to the zone's rules
+- Repository reorganisation
+
+Unified kotlin and java into just src/main
+Unified the rs09 and core packages
+Took all content out of the core package, and placed it into the new content package
+Reorganised all source code relating to content to be easier to find and explore
+- Added handling for emptying cornflour pot
+- Fixed incorrect dialogue path in vinesweeper when buying flags
+- Implemented diary task for pickpocketing a Falador guard
+- Implemented salamander weapons
+- Added drop table for highwayman
+Added drop table for shantay guard
+Made highwayman diary trigger more specific
+- Added Snowy knights and Sapphire glacialis to Rellekka hunter area
+- Corrected enchanted top requirements and bonuses
+Removed soft clay from impling drop table
+Removed duplicated Eadburg and Servant NPCs from Burthorpe
+Corrected the position of Eadburg and Servant
+Corrected the position of the Burthorpe guards
+Corrected Burthorpe guard NPC ID
+Reoriented exterior Burthorpe archers to face each other
+Added animations and combat sound effects to Servant, Eadburg and Burthorpe guards
+Relocated 1st floor archers in Burthorpe Castle
+- Implemented ::xface command allowing the client to close any opened interfaces/dialogue
+- Fixed issue preventing pickup of dwarf remains in Dwarf Cannon
+Added more sophisticated debug varp printing
+Fixed issue preventing surprise exam rewards if player moves before reward is granted
+Voluntarily leaving a clan should now persist
+Fixed bug that would result in keeping the previous wand when purchasing MTA upgrade
+Fixed issue preventing proper teleport jewellery usage
+Fixed a bug that prevented manual casting of Ancient spells
+Added many sanity checks to death code and fixed a bug with delayed impacts
+Added dragon slayer requirements to Green (g) and Green (t) bodies
+Rewrote the "catchup" logic used for growing farming patches during missed playtime
+Fixed bug preventing fruit trees and berries from growing while logged out
+Summoning potion now correctly restores 25% of summoning special energy
+- Fixed last login time
+- Corrected magic xp gain in Enchanting Chamber to 75%, from 25%
+- Rewrote milling plugin as listener
+- Fixed a bug where opening a casket could remove the wrong one from the inventory
+- Fixed a bug that could cause item loss when depositing to a near-maxed bank stack
+- Moved the spawn point of the abyssal guardian 1 tile so that it is now reachable
+- Players can no longer get stuck between stairs and door used in Shield of Arrav
+- Fixed removing full stack of seeds when planting them
+- Removed giant rat from void
+- Added correct animations for alchemy if the player has a staff equipped
+- Corrected url typo in readme
+
+
+