From 28c7b9fd2bd306827bea84979b801ce28d71b7fc Mon Sep 17 00:00:00 2001 From: ryannathans <1307375+ryannathans@users.noreply.github.com> Date: Sun, 29 Jan 2023 17:47:52 +1100 Subject: [PATCH] update notes for Jan-29-2023 --- services/m=news/archives/2023-01-29.html | 164 +++++++++++++++++++++++ 1 file changed, 164 insertions(+) create mode 100644 services/m=news/archives/2023-01-29.html diff --git a/services/m=news/archives/2023-01-29.html b/services/m=news/archives/2023-01-29.html new file mode 100644 index 000000000..78eec0637 --- /dev/null +++ b/services/m=news/archives/2023-01-29.html @@ -0,0 +1,164 @@ +--- +title: More Changes in Gielinor +tags: news +layout: newspost +collection: Game Updates +date: 2023-01-29 00:00:00 +0000 +authors: ryannathans +excerpt: "There have been some more changes in Gielinor..." +--- +
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Greetings Explorers

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There have been some more changes in Gielinor:

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  • Players can no longer walk where there is no map data
    +Fixed an issue that prevented teleblock from being used in PvP
    +Removed redundant code that prevented PvP looting in some instances
    +Improved strictness of grave generation rules in regards to PvP
    +Added nothing drop to the RDT (50% chance)
    +Implemented ring of wealth effect on rare drops (removes nothing drop)
    +Improved handling of nothing drops, preventing dwarf remains being awarded instead of nothing in some instances
    +Added impling IDs to the ImplingNPC definition so all implings behave like implings
    +Crystal shield and crystal bow now degrade
    +Made cyclops room kickout on disconnect more reliable
    +Fixed MTA Enchantment Zone items not adhering to the zone's rules
  • +
  • Repository reorganisation
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    +Unified kotlin and java into just src/main
    +Unified the rs09 and core packages
    +Took all content out of the core package, and placed it into the new content package
    +Reorganised all source code relating to content to be easier to find and explore
  • +
  • Added handling for emptying cornflour pot
  • +
  • Fixed incorrect dialogue path in vinesweeper when buying flags
  • +
  • Implemented diary task for pickpocketing a Falador guard
  • +
  • Implemented salamander weapons
  • +
  • Added drop table for highwayman
    +Added drop table for shantay guard
    +Made highwayman diary trigger more specific
  • +
  • Added Snowy knights and Sapphire glacialis to Rellekka hunter area
  • +
  • Corrected enchanted top requirements and bonuses
    +Removed soft clay from impling drop table
    +Removed duplicated Eadburg and Servant NPCs from Burthorpe
    +Corrected the position of Eadburg and Servant
    +Corrected the position of the Burthorpe guards
    +Corrected Burthorpe guard NPC ID
    +Reoriented exterior Burthorpe archers to face each other
    +Added animations and combat sound effects to Servant, Eadburg and Burthorpe guards
    +Relocated 1st floor archers in Burthorpe Castle
  • +
  • Implemented ::xface command allowing the client to close any opened interfaces/dialogue
  • +
  • Fixed issue preventing pickup of dwarf remains in Dwarf Cannon
    +Added more sophisticated debug varp printing
    +Fixed issue preventing surprise exam rewards if player moves before reward is granted
    +Voluntarily leaving a clan should now persist
    +Fixed bug that would result in keeping the previous wand when purchasing MTA upgrade
    +Fixed issue preventing proper teleport jewellery usage
    +Fixed a bug that prevented manual casting of Ancient spells
    +Added many sanity checks to death code and fixed a bug with delayed impacts
    +Added dragon slayer requirements to Green (g) and Green (t) bodies
    +Rewrote the "catchup" logic used for growing farming patches during missed playtime
    +Fixed bug preventing fruit trees and berries from growing while logged out
    +Summoning potion now correctly restores 25% of summoning special energy
  • +
  • Fixed last login time
  • +
  • Corrected magic xp gain in Enchanting Chamber to 75%, from 25%
  • +
  • Rewrote milling plugin as listener
  • +
  • Fixed a bug where opening a casket could remove the wrong one from the inventory
  • +
  • Fixed a bug that could cause item loss when depositing to a near-maxed bank stack
  • +
  • Moved the spawn point of the abyssal guardian 1 tile so that it is now reachable
  • +
  • Players can no longer get stuck between stairs and door used in Shield of Arrav
  • +
  • Fixed removing full stack of seeds when planting them
  • +
  • Removed giant rat from void
  • +
  • Added correct animations for alchemy if the player has a staff equipped
  • +
  • Corrected url typo in readme
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