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update notes for May-31-2024 (#258)
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updates/_posts/2024-05-31-Scorpion-Catcher.md
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updates/_posts/2024-05-31-Scorpion-Catcher.md
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---
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title: Scorpion Catcher
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tags: news
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layout: newspost
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date: 2024-05-31 00:00:00 +0000
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authors: ryannathans
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excerpt: "Scorpion Catcher quest has been implemented... and much more..."
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modtype: "Lead Developer"
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avatar: avatar8fa9.gif
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---
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Greetings Explorers
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There is a new quest! Scorpion Catcher is now available.
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Other changes in Gielinor:
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- Added drop announcement for dragon platelegs, skirt and black mask (10)
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- Refactored bank logic<br />
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<br />
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Removed some unnecessary complexity from bank logic<br />
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Improved handling of banking actions<br />
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Now correctly tracks the active bank tab
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- Fixed Draynor fishing bots not interacting
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- Fixed animations and stats for an ogre<br />
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Fixed bone club and butterfly net animations<br />
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Fixed black halberd requirements<br />
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Fixed stats on unobtainable corrupted pvp equipment
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- Implemented save file versioning<br />
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Players who likely bought their crafting capes back when the hood was not obtainable will be given the complementary hood<br />
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Unlocked Surok's Theme for players who are eligible<br />
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Fixed some bugs relating to the handling of edge cases for random events<br />
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Fixed tutorial island quest completion<br />
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Made it possible to collapse interface stones in resizable HD
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- Added the basement area of Tutorial 2 (Learning the Ropes) for the lore
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- POH room rotation now correctly updates clipping flags
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- Fixed duplicated runecrafting messages
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- Fixed issue where vodka was called wine<br />
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Fixed drinking wine<br />
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Fixed stealing wine in Draynor
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- Swapped kalphite guardians for soldiers in side room
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- Implemented Scorpion Catcher quest
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- Converted tanners to Kotlin<br />
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Fixed snake hide tanning<br />
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Fixed interaction with Canifis tanner
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- Fixed Vinesweeper exploit<br />
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Fixed Vinesweeper server crash
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- Switching interface tabs no longer closes dialogue
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- Fixed Family Crest Chronozon Spawn issue
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- Fixed ironman mode being stuck after permadeath
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- Removed slayer tasks from NPC config file<br />
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Fixed tutorial island text showing for level 3 skills
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- Fixed slayer task bugs<br />
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<br />
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Fixed Elvarg not counting as a green dragon<br />
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Fixed some trolls not counting<br />
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Fixed some ogres not counting<br />
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Fixed some turoths not counting<br />
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Fixed kalphite queen not counting correctly
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- Fixed bug at end of Fremennik Trials requiring 10 free inventory slots<br />
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Fixed typos
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- Added jungle tree to the list of 1 chop trees
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- Fixed Bork/Surok instanced area music
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- Corrected ammo usable on each crossbow
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- Corrected NPC IDs for the Keldagrim carts
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- Fixed granite lobster foraging
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- Corrected music varps, fixes some music unlocks
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- Fixed all fired up quest log
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- Refactored the Player Safety Stronghold
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- Fixed an off-by-one error that made cooking brawlers unobtainable<br />
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Reworked the ::npc admin command to take an optional amount argument. Usage: ::npc id [amount] [shouldWalk]<br />
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Summoning points now no longer regenerate automatically<br />
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Rewrote the ring of life<br />
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Reverting a slayer ring to an enchanted gem no longer destroys the item if inventory is full<br />
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The inauthentic mounted glory in a POH now respects teleblock<br />
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Fixed revenents infinite healing<br />
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Winkins' farm exit message is now split correctly<br />
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Added egg spawn in front of the chicken shrine in Zanaris and added its authentic use handler to the shrine
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- Rewrote grappling, fixes Yanille south shortcut, Catherby skill check and requirements text getting cut off
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- Refactored Seer NPC
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- Red feedback text is now used when issued commands are invalid<br />
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Yellow feedback text is now used when legacy commands are issued
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- Improved handling of achievement diary rewards
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- Fixed issue where eggs would occasionally spawn out-of-bounds<br />
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Added admin command to test egg spawning ::eggspawntest
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