mirror of
https://github.com/2009scape/2009scape.github.io.git
synced 2024-09-12 03:12:30 +02:00
commit
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@ -213,24 +213,48 @@
|
|||||||
<div class='recentNews'>
|
<div class='recentNews'>
|
||||||
<!--UPDATE TITLE & DATE-->
|
<!--UPDATE TITLE & DATE-->
|
||||||
<div class='newsTitle'>
|
<div class='newsTitle'>
|
||||||
<h3>A New Slayer Design with farming patches.</h3>
|
<h3>A Fair Start</h3>
|
||||||
<span>
|
<span>
|
||||||
03-August-2021</span>
|
09-August-2021</span>
|
||||||
</div>
|
</div>
|
||||||
<!--UPDATE IMAGE-->
|
<!--UPDATE IMAGE-->
|
||||||
<a class="newsImage" href="./services/m=news/archives/2021-08-03.html"><img clalt='' src="./site/2009scape-resources/img/updates/update-monthly-08.png"></a>
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<a class="newsImage" href="./services/m=news/archives/2021-08-16.html"><img clalt='' src="./site/2009scape-resources/img/updates/update-monthly-08.png"></a>
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||||||
<!--UPDATE CONTENT TEASER-->
|
<!--UPDATE CONTENT TEASER-->
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||||||
<p> We are now in the month of August and if you notice our website's banner has now changed like it does every
|
<p> This week in 2009scape, we are looking at a new staff member, Mico, to our team as our moderator.
|
||||||
month but thought I would point this out. We can thank Michael Carrot for the banners. I am excited to say that
|
They will be assisting the developers with community issues to let developer solely focus on developing 2009scape.
|
||||||
despite a quieter week we still have some fantastic updates. So lets check them out!
|
This has not been decided without some serious thought and feedback from very respected members of the community and of the project.
|
||||||
|
Over the next couple of months..
|
||||||
<!--READ MORE LINK-->
|
<!--READ MORE LINK-->
|
||||||
<br><a href="./services/m=news/archives/2021-08-03.html">Read more...</a>
|
<br><a href="./services/m=news/archives/2021-08-16.html">Read more...</a>
|
||||||
</p>
|
</p>
|
||||||
</div>
|
</div>
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||||||
</div>
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</div>
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||||||
</div>
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</div>
|
||||||
<!--END LATEST UPDATE ITEM-->
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<!--END LATEST UPDATE ITEM-->
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||||||
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<!--RECENT UPDATE ITEM-->
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||||||
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<div class="sectionBody">
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||||||
|
<div class="recentNews">
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||||||
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<!--UPDATE TITLE & DATE-->
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||||||
|
<div class="newsTitle">
|
||||||
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<h3>A New Slayer Design with farming patches.</h3>
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||||||
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<span>03-August-2021</span>
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||||||
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</div>
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||||||
|
<!--UPDATE ICON (Use most relevant to this post!)
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||||||
|
--
|
||||||
|
GENERIC // generic1.jpg, generic2.jpg, generic3.jpg
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||||||
|
SETTINGS & TWEAKS // settings1.jpg, settings2.jpg, settings3.jpg
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||||||
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OTHER // account.jpg, award.jpg, bugfix.jpg, combat.jpg, hiscores.jpg, money,jpg, random.jpg, website.jpg -->
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||||||
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<img src="./site/2009scape-resources/img/updates/icons/generic1.jpg" />
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||||||
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||||||
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<!--UPDATE CONTENT TEASER-->
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||||||
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<p> We are now in the month of August and if you notice our website's banner has now changed like it does every
|
||||||
|
month but thought I would point this out. We can thank Michael Carrot for the banners..
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||||||
|
|
||||||
|
<!--READ MORE LINK-->
|
||||||
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<br><a href="./services/m=news/archives/2021-08-03.html">Read more..</a>
|
||||||
|
</p>
|
||||||
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</div>
|
||||||
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</div>
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||||||
<!--RECENT UPDATE ITEM-->
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<!--RECENT UPDATE ITEM-->
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||||||
<div class="sectionBody">
|
<div class="sectionBody">
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||||||
<div class="recentNews">
|
<div class="recentNews">
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||||||
@ -257,30 +281,7 @@
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|||||||
</div>
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</div>
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||||||
</div>
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</div>
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||||||
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|
||||||
<!--RECENT UPDATE ITEM-->
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||||||
<div class="sectionBody">
|
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||||||
<div class="recentNews">
|
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||||||
<!--UPDATE TITLE & DATE-->
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||||||
<div class="newsTitle">
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||||||
<h3>Hidden in the Stars</h3>
|
|
||||||
<span>19-July-2021</span>
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||||||
</div>
|
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||||||
<!--UPDATE ICON (Use most relevant to this post!)
|
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||||||
--
|
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||||||
GENERIC // generic1.jpg, generic2.jpg, generic3.jpg
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|
||||||
SETTINGS & TWEAKS // settings1.jpg, settings2.jpg, settings3.jpg
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|
||||||
OTHER // account.jpg, award.jpg, bugfix.jpg, combat.jpg, hiscores.jpg, money,jpg, random.jpg, website.jpg -->
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||||||
<img src="./site/2009scape-resources/img/updates/icons/generic1.jpg" />
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||||||
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||||||
<!--UPDATE CONTENT TEASER-->
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|
||||||
<p>Welcome to this week's update post! We have some exciting news with the additions and fixes that we
|
|
||||||
have in store for you. We are on our way yet again getting closer and closer to where we want to be..
|
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||||||
|
|
||||||
<!--READ MORE LINK-->
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||||||
<br><a href="./services/m=news/archives/2021-07-19.html">Read more..</a>
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||||||
</p>
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||||||
</div>
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||||||
</div>
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||||||
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||||||
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||||||
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||||||
@ -305,6 +306,18 @@
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|||||||
<div class="sectionBody">
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<div class="sectionBody">
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||||||
<table class="Updates" >
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<table class="Updates" >
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||||||
<!--TABLE ITEM-->
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<!--TABLE ITEM-->
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||||||
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<tr>
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||||||
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<td>
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||||||
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<strong><a href="./services/m=news/archives/2021-07-19.html">Hidden in the Stars</a></strong>
|
||||||
|
</td>
|
||||||
|
<td class="UpdatesCategory">
|
||||||
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Game Updates
|
||||||
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</td>
|
||||||
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<td class="UpdatesDate">
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||||||
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19-July-2021
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||||||
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</td>
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||||||
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</tr>
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||||||
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<!--TABLE ITEM-->
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||||||
<tr>
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<tr>
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||||||
<td>
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<td>
|
||||||
<strong><a href="./services/m=news/2021-06-17.html">The Story of the Outcast Brothers</a></strong>
|
<strong><a href="./services/m=news/2021-06-17.html">The Story of the Outcast Brothers</a></strong>
|
||||||
@ -328,18 +341,7 @@
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|||||||
05-July-2021
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05-July-2021
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||||||
</td>
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</td>
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||||||
</tr>
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</tr>
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||||||
<!--TABLE ITEM-->
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||||||
<tr>
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||||||
<td>
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||||||
<strong><a href="./services/m=news/archives/2021-06-27.html">Adding to our Legacy</a></strong>
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|
||||||
</td>
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|
||||||
<td class="UpdatesCategory">
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|
||||||
Game Updates
|
|
||||||
</td>
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|
||||||
<td class="UpdatesDate">
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|
||||||
27-June-2021
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|
||||||
</td>
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|
||||||
</tr>
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||||||
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|
||||||
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||||||
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||||||
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301
services/m=news/archives/2021-08-09.html
Normal file
301
services/m=news/archives/2021-08-09.html
Normal file
@ -0,0 +1,301 @@
|
|||||||
|
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||||||
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||||
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<html>
|
||||||
|
<!-- Mirrored from services/m=forum/sl=0/forums.ws?13,14,815,61234799 by HTTrack Website Copier/3.x [XR&CO'2010], Sun, 18 Jul 2010 12:17:26 GMT -->
|
||||||
|
<!-- Added by HTTrack --><meta http-equiv="content-type" content="text/html;charset=ISO-8859-1"><!-- /Added by HTTrack -->
|
||||||
|
<head>
|
||||||
|
<link rel="icon" type="image/vnd.microsoft.icon" href="../../../site/favicon.ico">
|
||||||
|
<link rel="SHORTCUT ICON" href="../../../site/favicon.ico">
|
||||||
|
<link rel="apple-touch-icon" href="../../../site/img/mobile.png">
|
||||||
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<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
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||||||
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<meta http-equiv="Content-Language" content="
|
||||||
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en,
|
||||||
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English
|
||||||
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">
|
||||||
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<meta name="keywords" content="RSPS, Open Source, 2009scape, Rs2, Original Runescape, Runescape, zezima">
|
||||||
|
<meta name="description" content="This weeks updates are about some fixes ">
|
||||||
|
<meta name="title" content="2009scape - A Fair Start">
|
||||||
|
<title>2009scape - A Fair Start</title>
|
||||||
|
<style type="text/css">/*\*/@import url(./../../../site/css/global-34.css);/**/</style>
|
||||||
|
<script type="text/javascript" src="../../../www.jagex.com/js/jquery/jquery_1_4_2.js"></script>
|
||||||
|
<script type="text/javascript">
|
||||||
|
$(function(){
|
||||||
|
|
||||||
|
|
||||||
|
$("#play, #playExisting, #playBannerNoad").each(function(){ this.href += "?j=1"; })
|
||||||
|
})
|
||||||
|
</script>
|
||||||
|
<link href="./../../../site/css/forum3-7.css" rel="stylesheet" type="text/css" media="all"/>
|
||||||
|
</head>
|
||||||
|
<body id="navcommunity" class="bodyBackground">
|
||||||
|
<a name="top"></a>
|
||||||
|
<div id="scroll">
|
||||||
|
<div id="head">
|
||||||
|
<div id="headBg">
|
||||||
|
<div id="headOrangeTop"></div>
|
||||||
|
<img id="banner" src="" alt="RuneScape">
|
||||||
|
|
||||||
|
<!--SCRIPT: MONTHLY BANNER-->
|
||||||
|
<script type="text/javascript">
|
||||||
|
document.getElementById("banner").src = `./../../../site/2009scape-resources/img/banners/${new Date().getMonth() + 1}.png`;
|
||||||
|
</script>
|
||||||
|
|
||||||
|
<div id="headImage"><a href="" id="logo_select"></a>
|
||||||
|
<div id="player_no"><span class="brandingColor">2009Scape</span>: a free & open-source remake of 2009 era RuneScape</div>
|
||||||
|
</div>
|
||||||
|
<div id="headOrangeBottom"></div>
|
||||||
|
|
||||||
|
<!-- End of Banner -->
|
||||||
|
<div id="menubox">
|
||||||
|
<ul id="menus">
|
||||||
|
|
||||||
|
<li class="top"><a href="./../../../index.html" id="home" class="tl"><span class="ts">Home</span></a></li>
|
||||||
|
|
||||||
|
|
||||||
|
<li class="top"><a id="play" class="tl"
|
||||||
|
href="http://play.2009scape.org/wiki/doku.php?id=start"><span class="ts">Wiki</span></a>
|
||||||
|
</li>
|
||||||
|
|
||||||
|
<li class="top"><a id="community" class="tl" href="./archives.html"><span class="ts">Updates</span></a>
|
||||||
|
<ul>
|
||||||
|
<li><a href="./archives.html" class="fly"><span>Legacy Updates</span></a></li>
|
||||||
|
<li><a href="../list.html" class="fly"><span>Preservation Updates</span></a></li>
|
||||||
|
</ul>
|
||||||
|
</li>
|
||||||
|
</li>
|
||||||
|
|
||||||
|
<li class="top"><a id="guide" class="tl" href="../../../site/game_guide/manual.html"><span class="ts">Game
|
||||||
|
Guide</span></a>
|
||||||
|
<ul>
|
||||||
|
<li><a href="../../../site/game_guide/manual.html" class="fly"><span>Browse the Game Guide</span></a></li>
|
||||||
|
<li><a href="../../../site/game_guide/credits.html" class="fly"><span>The Credit System</span></a>
|
||||||
|
<li><a href="../../../site/rules/rules.html" class="fly"><span>Our Rules</span></a></li>
|
||||||
|
<li><a href="../../../site/game_guide/about2009scape.html" class="fly"><span>About 2009scape</span></a></li>
|
||||||
|
</ul>
|
||||||
|
</li>
|
||||||
|
<li class="top"><a id="play" class="tl" href="../../../site/community/community.html"><span class="ts">Community</span></a>
|
||||||
|
<ul>
|
||||||
|
<li><a href="https://discord.com/invite/43YPGND" class="fly"><span>Discord Server</span> </a></li>
|
||||||
|
<li><a href="./../../m=hiscore/hiscores.html?world=2" class="fly"><span>Legacy Hiscores</span></a></li>
|
||||||
|
<li><a href="../../../site/community/hall_of_fame.html" class="fly"><span>The Hall Of Fame</span></a>
|
||||||
|
<li><a href="../../../site/community/staff.html" class="fly"><span>Meet the Staff</span></a>
|
||||||
|
<li><a href="../../../site/community/contributors.html" class="fly"><span>To the Tributes!</span></a></li>
|
||||||
|
<li><a href="../../../site/classicapplet/playclassic.html" class="fly"><span>Play Classic</span></a>
|
||||||
|
</ul>
|
||||||
|
</li>
|
||||||
|
|
||||||
|
<li class="top"><a id="help" class="tl" href="../../../site/help/help_hub.html"><span class="ts">Help</span></a>
|
||||||
|
<ul>
|
||||||
|
<li><a href="../../../site/help/faq.html" class="fly"><span>Frequently Asked Questions</span></a>
|
||||||
|
<li><a href="https://gitlab.com/2009scape/2009scape/-/issues/new" class="fly"><span>Submit a Bug Report</span></a>
|
||||||
|
</li>
|
||||||
|
<li><a href="../../m=forum/forums.html" class="fly"><span>Information Center</span></a></li>
|
||||||
|
|
||||||
|
</ul>
|
||||||
|
</li>
|
||||||
|
|
||||||
|
<li class="top"><a id="login" class="tl" href="https://github.com/2009scape" rel="noopener noreferrer" target="_blank"><span class="ts">Source Code</span></a>
|
||||||
|
<ul>
|
||||||
|
<li><li><a href="https://gitlab.com/2009scape/2009scape" rel="noopener noreferrer" target="_blank" class="fly"><span>Game Source Code</span></a></li>
|
||||||
|
<li><a href="https://github.com/2009scape/2009Scape.github.io" rel="noopener noreferrer" target="_blank" class="fly"><span>Website Source Code</span></a>
|
||||||
|
</ul>
|
||||||
|
</li>
|
||||||
|
</ul>
|
||||||
|
<br class="clear" />
|
||||||
|
</div>
|
||||||
|
<div class="navigation">
|
||||||
|
<div class="location">
|
||||||
|
<b>Location: </b> <a href="./../../../index.html">Home</a> >
|
||||||
|
<a href="./archives.html"><span>Legacy</span></a>
|
||||||
|
> <span>A Fair Start
|
||||||
|
</span>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<div id="content">
|
||||||
|
<div id="article">
|
||||||
|
<div class="sectionHeader">
|
||||||
|
<div class="left">
|
||||||
|
<div class="right">
|
||||||
|
<h1 class="plaque">
|
||||||
|
09-August-2021
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<div class="section">
|
||||||
|
<div class="brown_background">
|
||||||
|
</div>
|
||||||
|
<div id="contrast_panel">
|
||||||
|
<div id="infopane">
|
||||||
|
<div class="title thrd">A Fair Start
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<div id="nocontrols" class="phold"></div>
|
||||||
|
<div class="actions" id="top">
|
||||||
|
<table>
|
||||||
|
<tr>
|
||||||
|
<td class="commands center">
|
||||||
|
<ul class="flat first-child">
|
||||||
|
<li><a href="./archives.html"><img src="../../../site/img/forum/cmdicons/backtoforum.gif" alt=""/> Up to Legacy Update List</a></li>
|
||||||
|
<li>
|
||||||
|
<a href="./2021-08-09.html"><img src="../../../site/img/forum/cmdicons/refresh.gif" alt=""/> Refresh</a>
|
||||||
|
</li>
|
||||||
|
</ul>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
<tr>
|
||||||
|
|
||||||
|
</tr>
|
||||||
|
</table>
|
||||||
|
</div>
|
||||||
|
<div id="contentmsg" class="">
|
||||||
|
<a class="msgplace" name="0"></a>
|
||||||
|
<table class="message jmod" CELLSPACING="0">
|
||||||
|
<tr>
|
||||||
|
<td class="leftpanel J-Mod">
|
||||||
|
<div class="msgcreator uname" >
|
||||||
|
<img src="../../../site/img/forum/crown_gold.gif" alt=""/>
|
||||||
|
Summer
|
||||||
|
</div>
|
||||||
|
<img src="./../../m=avatar-rs/avatar3efb.gif" class="avatar" alt=""/>
|
||||||
|
|
||||||
|
<div class="modtype">Website Developer</div>
|
||||||
|
<div class="msgcommands">
|
||||||
|
<img src="../../../site/2009scape-resources/img/game_guide/forumbadge.png" width="30" height="30" style="margin-left: -90px;">
|
||||||
|
<br/>
|
||||||
|
</div>
|
||||||
|
</td>
|
||||||
|
<td class="rightpanel">
|
||||||
|
<div class="msgtime">
|
||||||
|
09-August-2021 10:55
|
||||||
|
<br/>
|
||||||
|
</div>
|
||||||
|
<div class="msgcontents">
|
||||||
|
<!-- Post goes right in here -->
|
||||||
|
<p>
|
||||||
|
This week in 2009scape, we are looking at a new staff member, Mico, to our team as our moderator.
|
||||||
|
They will be assisting the developers with community issues to let developer solely focus on developing 2009scape.
|
||||||
|
|
||||||
|
<br>
|
||||||
|
<br>
|
||||||
|
|
||||||
|
<quoteblock>
|
||||||
|
This has not been decided without some serious thought and feedback from very respected members of the community and of the project.
|
||||||
|
Over the next couple of months, some big changes are coming to the XP rates we offer. I do want to preface this with the fact that this is not a wipe.
|
||||||
|
See the details below: <br><br>
|
||||||
|
All 10x and 20x accounts will have their experience squashed <b>down to the 5x equivalent</b> in 2 months' time. <b>(10/4/2021)</b> <br>
|
||||||
|
Squished accounts <b>will not</b> be eligible for the hall of fame. <br>
|
||||||
|
Squished accounts <b>will</b> be eligible to compete on the highscores. <br>
|
||||||
|
Squished accounts <b>will</b> keep all items and quests. <br> <br>
|
||||||
|
|
||||||
|
<b>Why are we making this change?</b> <br><br>
|
||||||
|
I, along with several other members of the community and staff, feel that these extremely high XP rates are ultimately harmful to the community and the game.
|
||||||
|
My observations over the last few months have confirmed this. There is a general correlation between higher xp rates sticking around for the least amount of
|
||||||
|
time. In other words, people who play on these very high rates tend to leave after a very short amount of time, usually because they accomplish all the goals
|
||||||
|
they set for themselves relatively easily. For this reason, along with an imbalance in who can take hold of the resource market based on how quickly they can
|
||||||
|
level and gather those resources, has brought us to the conclusion that removing these absurdly high rates is in the best interest of the game.
|
||||||
|
We have thought long and hard about what the best approach to this problem would be, and this is what we have come up with. It is my hope that 2 months
|
||||||
|
will be more than adequate for people to get their accounts into a position where they will not be harmed nearly as much by the squash of the XP, and I also
|
||||||
|
hope it will allow many to keep their 99s. My interests always lie with what I believe is best for the long term health of the project. <br>
|
||||||
|
<br>
|
||||||
|
I genuinely and deeply appreciate all of you and I hope I was able to reach an agreeable solution to this problem.
|
||||||
|
<br>
|
||||||
|
<br>
|
||||||
|
Ceikry
|
||||||
|
</quoteblock>
|
||||||
|
|
||||||
|
<br>
|
||||||
|
<br>
|
||||||
|
|
||||||
|
As we are working on some bigger updates behind the scenes here are the list of updates for this week. Worth the wait for future
|
||||||
|
waits for bigger updates!
|
||||||
|
|
||||||
|
|
||||||
|
<ul>
|
||||||
|
<li>The ability to create new 10x and 20x accounts was removed today.</li>
|
||||||
|
<li>Updated client with new config settings</li>
|
||||||
|
<li>Corrected combat level formula</li>
|
||||||
|
<li>Removed random message when talking to Simon Templeton. Presumably was used for debugging purposes when adding the authentic Sceptre dialogue.</li>
|
||||||
|
<li>Fixed potential bug with boostable stats</li>
|
||||||
|
<li> Fixed an exploit related to farming</li>
|
||||||
|
<li>Made penguin spying infallible</li>
|
||||||
|
<li> Fixed bug with osman's dialogue</li>
|
||||||
|
<li>Fixed issue where tree spirit wouldn't spawn if your combat level was >100 due to index out of range exception.</li>
|
||||||
|
</ul>
|
||||||
|
|
||||||
|
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|
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09-August-2021
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09-August-2021 10:55
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|
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|
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|
||||||
|
<!-- Post goes right in here -->
|
||||||
|
<p>
|
||||||
|
Hey guys! It has been two weeks since our last update but worry not! I made an announcement in discord and matrix talking
|
||||||
|
about doing a lot of backend work last week. These next few weeks will be an interesting few with our community preparing for
|
||||||
|
the next announcement that I will quote underneath.
|
||||||
|
|
||||||
|
<br>
|
||||||
|
<br>
|
||||||
|
|
||||||
|
<blockquote>
|
||||||
|
This has not been decided without some serious thought and feedback from very respected members of the community and of the project.
|
||||||
|
Over the next couple of months, some big changes are coming to the XP rates we offer. I do want to preface this with the fact that this is not a wipe.
|
||||||
|
See the details below: <br><br>
|
||||||
|
All 10x and 20x accounts will have their experience squashed <b>down to the 5x equivalent</b> in 2 months' time. <b>(10/4/2021)</b> <br>
|
||||||
|
Squished accounts <b>will not</b> be eligible for the hall of fame. <br>
|
||||||
|
Squished accounts <b>will</b> be eligible to compete on the highscores. <br>
|
||||||
|
Squished accounts <b>will</b> keep all items and quests. <br> <br>
|
||||||
|
|
||||||
|
<b>Why are we making this change?</b> <br><br>
|
||||||
|
I, along with several other members of the community and staff, feel that these extremely high XP rates are ultimately harmful to the community and the game.
|
||||||
|
My observations over the last few months have confirmed this. There is a general correlation between higher xp rates sticking around for the least amount of
|
||||||
|
time. In other words, people who play on these very high rates tend to leave after a very short amount of time, usually because they accomplish all the goals
|
||||||
|
they set for themselves relatively easily. For this reason, along with an imbalance in who can take hold of the resource market based on how quickly they can
|
||||||
|
level and gather those resources, has brought us to the conclusion that removing these absurdly high rates is in the best interest of the game.
|
||||||
|
We have thought long and hard about what the best approach to this problem would be, and this is what we have come up with. It is my hope that 2 months
|
||||||
|
will be more than adequate for people to get their accounts into a position where they will not be harmed nearly as much by the squash of the XP, and I also
|
||||||
|
hope it will allow many to keep their 99s. My interests always lie with what I believe is best for the long term health of the project. <br>
|
||||||
|
<br>
|
||||||
|
I genuinely and deeply appreciate all of you and I hope I was able to reach an agreeable solution to this problem.
|
||||||
|
<br>
|
||||||
|
<br>
|
||||||
|
Ceikry
|
||||||
|
</blockquote>
|
||||||
|
|
||||||
|
<br>
|
||||||
|
<br>
|
||||||
|
|
||||||
|
This change is going to make some differences within our community and while I know some people will decide to leave in the future
|
||||||
|
this will help our economy thrive. As well as people will tend to stick around longer since it's take them 4 times as long to do what
|
||||||
|
they would have done with the ridiculous xp rates. It was a mistake on our part to release such high experience rates We are a remake
|
||||||
|
that wants to fill the gap between osrs and rs3 while adding our twists from time to time. Unlike Jagex's Runescape, your player saves will
|
||||||
|
always be yours you just have to ask for them. We will make sure you will always have a forever home with 2009scape so stick around and watch
|
||||||
|
us progress!
|
||||||
|
|
||||||
|
<br>
|
||||||
|
<br>
|
||||||
|
|
||||||
|
<b><u>New Staff Member</u></b>
|
||||||
|
<br>
|
||||||
|
<br>
|
||||||
|
On a more positive note, I would like to introduce our newest staff member Mico, they will be both our discord and ingame
|
||||||
|
moderator that will make sure that all the rules are kept and answer questions that us developers are frankly just exhausted answering
|
||||||
|
over and over again. Hoping this exhaustion does not carry on to them but please show the same respect you do for our other staff
|
||||||
|
since they will not go out of their way to make your playing experience terrible. Mico's job is to make sure that the game is fair
|
||||||
|
for everyone. If you have any questions at all feel free to ask Mico, and they will respond to you once they are able to.
|
||||||
|
|
||||||
|
|
||||||
|
<br>
|
||||||
|
<br>
|
||||||
|
<b><u>Launcher Updates</u></b>
|
||||||
|
<br>
|
||||||
|
<br>
|
||||||
|
Two weeks ago I had told myself to add a section to the update post that talked about our newest launcher.
|
||||||
|
The previous update from two weeks ago the launcher got a brand new settings menu. The menu allowed for options
|
||||||
|
which you could previously do editing the config file this just gives you a pretty gui to do it which in the end
|
||||||
|
makes it more user friendly.
|
||||||
|
<br>
|
||||||
|
<br>
|
||||||
|
First, you have the menu for debug settings
|
||||||
|
<ul>
|
||||||
|
<li>Toggle Item I.ds</li>
|
||||||
|
<li>Toggle Npc I.ds</li>
|
||||||
|
<li>Toggle Object I.ds</li>
|
||||||
|
</ul>
|
||||||
|
This may not seem super important but when making a bug report information about the object, npc, or item that is not working
|
||||||
|
saying the i.d will shed time off the developer's hand trying to figure out which you are referring to.
|
||||||
|
<br>
|
||||||
|
<br>
|
||||||
|
Second, you have the right click settings.
|
||||||
|
<ul>
|
||||||
|
<li>Toggle Rs3-Style menu border</li>
|
||||||
|
<li>Change right-click background color</li>
|
||||||
|
<li>Change right-click background opacity</li>
|
||||||
|
<li>Change right-click title bar color</li>
|
||||||
|
<li>Change right-click title bar font color</li>
|
||||||
|
<li>Change right-click title bar opacity</li>
|
||||||
|
<li>Change right-click border color</li>
|
||||||
|
<li>Change right-click border opacity</li>
|
||||||
|
</ul>
|
||||||
|
|
||||||
|
Misc settings
|
||||||
|
<ul>
|
||||||
|
<li>Change the Login theme music</li>
|
||||||
|
<li>Toggle xp drops</li>
|
||||||
|
<li>Change the xp drop mode</li>
|
||||||
|
<li>Change the track mode for xp</li>
|
||||||
|
<li>Toggle slayer tracker</li>
|
||||||
|
<li>Change the slayer tracker color</li>
|
||||||
|
<li>Change the slayer tracker opacity</li>
|
||||||
|
</ul>
|
||||||
|
|
||||||
|
Now we have this week's launcher Updates
|
||||||
|
<ul>
|
||||||
|
<li>Added settings tab for launcher itself</li>
|
||||||
|
<li>Can toggle launcher closing on client start</li>
|
||||||
|
<li>Can no longer edit the changelog text area</li>
|
||||||
|
<li>Added a toggable automatic check for launcher updates</li>
|
||||||
|
<li>Improved some visuals</li>
|
||||||
|
</ul>
|
||||||
|
|
||||||
|
|
||||||
|
<b><i>Quest #36</i></b>
|
||||||
|
This was an unexpected turn of events for this week for me at least. This week our Lead developer has
|
||||||
|
casually been working on the Nature Spirit quest and has completed it! We now have our 36th quest so for
|
||||||
|
the people who have your quest capes. You better pack your bags and go off on a quest!
|
||||||
|
|
||||||
|
<br>
|
||||||
|
<br>
|
||||||
|
|
||||||
|
<b><u>Bug Fixes</u></b>
|
||||||
|
|
||||||
|
<ul>
|
||||||
|
<li>The graphical glitch when offering bones to an altar was fixed.</li>
|
||||||
|
<li>Changed Bork to use the daily reset instead of resetting after 24 hours.</li>
|
||||||
|
<li>The ability to create new 10x and 20x accounts was removed today.</li>
|
||||||
|
<li>Corrected combat level formula</li>
|
||||||
|
<li>Removed random message when talking to Simon Templeton. Presumably was used for debugging purposes when adding the authentic Sceptre dialogue.</li>
|
||||||
|
<li>Fixed potential bug with boostable stats</li>
|
||||||
|
<li> Fixed an exploit related to farming</li>
|
||||||
|
<li>Made penguin spying infallible</li>
|
||||||
|
<li>Fixed potential exploit with the bonegrinder</li>
|
||||||
|
<li>Improved MS security</li>
|
||||||
|
<li>Fixed a bug with slayer</li>
|
||||||
|
<li> Fixed bug with osman's dialogue</li>
|
||||||
|
<li>Fixed issue where tree spirit wouldn't spawn if your combat level was >100 due to index out of range exception.</li>
|
||||||
|
<li>Converted Wizard's Guild code to use ContentAPI.</li>
|
||||||
|
<li>Removed space causing parser error when running the server locally.</li>
|
||||||
|
<li>Slight change to allow boosts to be used to enter the wizard's guild in Yanille.</li>
|
||||||
|
<li>Rats can now correctly count as Rat slayer monsters for tasks</li>
|
||||||
|
<li>Bloodveld respawn delay corrected</li>
|
||||||
|
<li>Shade robe top and Shade robe bottom are now correctly obtainable, as a low% drop from Shades in the Stronghold of Security</li>
|
||||||
|
<li>Shades now correctly count as Shade slayer monsters for the Shade Task</li>
|
||||||
|
<li> Poisoning items without free inventory space should no longer nuke the product from existence</li>
|
||||||
|
</ul>
|
||||||
|
<b><u>Lets Examine this & Source-Sided</u></b>
|
||||||
|
<ul>
|
||||||
|
<li>Updated Turoth spawns in the Fremennik Slayer Dungeon and The Chaos Tunnels.</li>
|
||||||
|
<li>Added and updated Turoth stats and examines.</li>
|
||||||
|
<li>Coins ID renamed to items constant.</li>
|
||||||
|
<li>Removed examine length is exactly 255 check.</li>
|
||||||
|
<li>Added a check to see if it was a noted item examined and return the specific string constant.</li>
|
||||||
|
<li>All pizzas, and half-eaten pizzas now have corrected examine text</li>
|
||||||
|
<li>Burnt pizza corrected examine text</li>
|
||||||
|
<li>Cooked slimy eel is now correctly droppable (why the hell did it have a destroy option in the first place?)</li>
|
||||||
|
<li>All crayfish (burnt, raw, cooked) and the Crayfish cage now correctly tradeable and droppable </li>
|
||||||
|
<li>All crayfish (incl Crayfish Cage) now have correct examine text</li>
|
||||||
|
<li>All Damaged God Books (Guthix, Saradomin, Zamorak) now have correct examine text</li>
|
||||||
|
<li>All pies (incl. partly-made Mud/Fish/Wild/Admiral/Garden/Summer pies, Burnt pie and noted pies) have correct examine text</li>
|
||||||
|
<li>All Ahrim's equipment corrected examine text.</li>
|
||||||
|
<li>All Dharok's equipment corrected examine text.</li>
|
||||||
|
<li>All Guthan's equipment corrected examine text.</li>
|
||||||
|
<li>All Karil's equipment corrected examine text.</li>
|
||||||
|
<li>All Torag's equipment corrected examine text.</li>
|
||||||
|
<li>All Verac's equipment corrected examine text.</li>
|
||||||
|
<li>Most object examines in Port Sarim have been accounted for and added</li>
|
||||||
|
<li>Stuffed Swordfish, Shelf, Barrel, Fish Barrel, Large Table, Crate, Crate (stacked), Plant, Clock, Chest, Small Table, Counter, two Ladders, three Crates, Painting (Landscape), Drawers, Chair, Bookcase, Bed, Dresser, Range, Candles, Cabinet,
|
||||||
|
Axe Cabinet, Staircase, Charms and Mirror objects located within Port Sarim now have the proper examine text
|
||||||
|
added</li>
|
||||||
|
<li>Draynor Seed Market shop name correction</li>
|
||||||
|
<li>Rats now have corrected stats, attack speed and bonuses (should no longer be able to hit players at all, like they do authentically</li>
|
||||||
|
<li>Rats now correctly respawn at a high rate</li>
|
||||||
|
<li>Shade stats corrected</li>
|
||||||
|
<li>Shade NPCs repopulated where they should be inside the Lv4 Stronghold of Security</li>
|
||||||
|
<li>Small typo correction to a string printed when cooking with an iron spit (StandardCookingPulse.java)</li>
|
||||||
|
</ul>
|
||||||
|
|
||||||
|
<b><u>Cooking overhaul</u></b>
|
||||||
|
<ul>
|
||||||
|
<li>Removed stinky OSRS Dark Crab from the CookableItems.java</li>
|
||||||
|
<li>Can now correctly cook Crayfish</li>
|
||||||
|
<li>Can now correctly consume Cooked Crayfish for 2HP.</li>
|
||||||
|
<li>Can now correctly cook Mud pies</li>
|
||||||
|
<li>Correct burn levels for Shrimp, Crayfish, Karambwanji, Salmon, Tuna, Cave Eel, Bass,
|
||||||
|
Karambwan, Chicken, Ugthanki Meat, Rabbit, Crab Meat, Thin Snail, Lean Snail, Fat Snail, Bread, Cake, Beef, Rat Meat,
|
||||||
|
Yak Meat, Bear Meat, Plain Pizza, Cooked Chompy, Roast Bird, Roast Rabbit, Redberry Pie,
|
||||||
|
Meat Pie, Mud Pie, Apple Pie, Garden Pie, Fish Pie, Admiral Pie, Scrambled Egg, Fried Onions, Fried Mushrooms</li>
|
||||||
|
<li>Cooking Shrimp EXP corrected from 45 EXP -> 30 EXP</li>
|
||||||
|
<li>Cooking Salmon EXP corrected from 58 EXP -> 90 EXP</li>
|
||||||
|
<li>Cooking Karambwan EXP corrected from 80 -> 190 EXP</li>
|
||||||
|
<li>Cooking Roast Beast meat EXP corrected from 82 EXP -> 99 EXP</li>
|
||||||
|
<li>Cooking Roast Rabbit EXP corrected from 70 EXP -> 72 EXP</li>
|
||||||
|
<li>Cooking Fried Mushrooms EXP corrected from 120 EXP -> 60 EXP</li>
|
||||||
|
<li>Dwarven rock cake now has correct, authentic text when trying to consume it!</li>
|
||||||
|
</ul>
|
||||||
|
|
||||||
|
</p>
|
||||||
|
</div>
|
||||||
|
</td>
|
||||||
|
</tr></table>
|
||||||
|
</div>
|
||||||
|
<div class="actions" id="bottom">
|
||||||
|
<table>
|
||||||
|
<tr>
|
||||||
|
<td class="commands center">
|
||||||
|
<ul class="flat first-child">
|
||||||
|
<li><a href="./archives.html"><img src="../../../site/img/forum/cmdicons/backtoforum.gif" alt=""/> Up to Legacy Update List</a></li>
|
||||||
|
<li>
|
||||||
|
<a href="./2021-08-09.html"><img src="../../../site/img/forum/cmdicons/refresh.gif" alt=""/> Refresh</a>
|
||||||
|
</li>
|
||||||
|
</ul>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
<tr>
|
||||||
|
</tr>
|
||||||
|
</table>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<br class="clear"/>
|
||||||
|
</div>
|
||||||
|
<div class="navigation">
|
||||||
|
<div class="location">
|
||||||
|
<b>Location: </b> <a href="./../../../index.html">Home</a> >
|
||||||
|
<a href="./archives.html"><span></span></a>
|
||||||
|
> <span>A Fair Start
|
||||||
|
</span>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<div id="footer">
|
||||||
|
<div class="contain">
|
||||||
|
<div class="footerdesc">
|
||||||
|
Copyright © 2021 under AGPL. <strong>2009Scape is not affiliated with RuneScape or Jagex Ltd.</strong><br />
|
||||||
|
Use of our Game's Source code is subject to our <a href="./site/terms/terms.html">Terms &
|
||||||
|
Conditions</a> and <a href="../../../site/privacy/privacy.html">Privacy Policy</a>.<br />
|
||||||
|
</div>
|
||||||
|
<a class="jagexlink" href="" target="_blank">
|
||||||
|
<img src="./../../../site/2009scape-resources/img/branding/logo-footer-dark.png" alt="2009Scape" />
|
||||||
|
</a>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<script type="text/javascript">
|
||||||
|
var gaJsHost = (("https:" == document.location.protocol)?"https://ssl.":"http://www.");
|
||||||
|
document.write(unescape("%3Cscript src='"+gaJsHost+"google-analytics.com/ga.js' type='text/javascript'%3E%3C/script%3E"));
|
||||||
|
</script>
|
||||||
|
<script type="text/javascript">
|
||||||
|
try {
|
||||||
|
var _pageTracker=_gat._getTracker("UA-2058817-15");
|
||||||
|
_pageTracker._setDomainName(".runescape.com");
|
||||||
|
|
||||||
|
|
||||||
|
_pageTracker._trackPageview();
|
||||||
|
}catch(x){}
|
||||||
|
</script>
|
||||||
|
<script type="text/javascript">
|
||||||
|
try {
|
||||||
|
var pageTracker=_gat._getTracker("UA-2058817-2");
|
||||||
|
pageTracker._setDomainName(".runescape.com");
|
||||||
|
|
||||||
|
|
||||||
|
pageTracker._trackPageview();
|
||||||
|
}catch(x){}
|
||||||
|
</script>
|
||||||
|
</body>
|
||||||
|
<!-- Mirrored from services/m=forum/sl=0/forums.ws?13,14,815,61234799 by HTTrack Website Copier/3.x [XR&CO'2010], Sun, 18 Jul 2010 12:17:29 GMT -->
|
||||||
|
<!-- Added by HTTrack --><meta http-equiv="content-type" content="text/html;charset=ISO-8859-1"><!-- /Added by HTTrack -->
|
||||||
|
</html>
|
@ -293,6 +293,22 @@ Post Date
|
|||||||
</td>
|
</td>
|
||||||
</tr>
|
</tr>
|
||||||
<!-- Make all new posts under the discord poll post -->
|
<!-- Make all new posts under the discord poll post -->
|
||||||
|
<tr class="thdnrml">
|
||||||
|
<td class="threadtitle">
|
||||||
|
<a class="sticky1" href="./2021-08-16.html">A Fair Start</a><br/>
|
||||||
|
<span class="nt">created by <span class="username"><img src="../../../site/img/forum/crown_gold.gif" height="8" width="10">Summer</span></span>
|
||||||
|
</td>
|
||||||
|
<!-- Category the posts are in -->
|
||||||
|
<td class="n posts">
|
||||||
|
Game Updates
|
||||||
|
</td>
|
||||||
|
<!-- When the page was created -->
|
||||||
|
<td class="updated">
|
||||||
|
<b>09-August-2021</b>
|
||||||
|
<br/>Not Recorded
|
||||||
|
</ul>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
<tr class="thdnrml">
|
<tr class="thdnrml">
|
||||||
<td class="threadtitle">
|
<td class="threadtitle">
|
||||||
<a class="sticky1" href="./2021-08-03.html">A New Slayer Design with farming patches</a><br/>
|
<a class="sticky1" href="./2021-08-03.html">A New Slayer Design with farming patches</a><br/>
|
||||||
|
@ -13,9 +13,9 @@ en,
|
|||||||
English
|
English
|
||||||
">
|
">
|
||||||
<meta name="keywords" content="RSPS, Open Source, 2009scape, Rs2, Original Runescape, Runescape, zezima">
|
<meta name="keywords" content="RSPS, Open Source, 2009scape, Rs2, Original Runescape, Runescape, zezima">
|
||||||
<meta name="description" content="This weeks updates are about a bunch of fixes and additions to both farming and slayer ">
|
<meta name="description" content="This weeks updates are about some fixes ">
|
||||||
<meta name="title" content="2009scape - A New Slayer Design with farming patches">
|
<meta name="title" content="2009scape - A Fair Start">
|
||||||
<title>2009scape - A New Slayer Design with farming patches</title>
|
<title>2009scape - A Fair Start</title>
|
||||||
<style type="text/css">/*\*/@import url(./../../../site/css/global-34.css);/**/</style>
|
<style type="text/css">/*\*/@import url(./../../../site/css/global-34.css);/**/</style>
|
||||||
<script type="text/javascript" src="../../../www.jagex.com/js/jquery/jquery_1_4_2.js"></script>
|
<script type="text/javascript" src="../../../www.jagex.com/js/jquery/jquery_1_4_2.js"></script>
|
||||||
<script type="text/javascript">
|
<script type="text/javascript">
|
||||||
@ -107,7 +107,7 @@ $("#play, #playExisting, #playBannerNoad").each(function(){ this.href += "?j=1";
|
|||||||
<div class="location">
|
<div class="location">
|
||||||
<b>Location: </b> <a href="./../../../index.html">Home</a> >
|
<b>Location: </b> <a href="./../../../index.html">Home</a> >
|
||||||
<a href="./archives.html"><span>Legacy</span></a>
|
<a href="./archives.html"><span>Legacy</span></a>
|
||||||
> <span>A New Slayer Design with farming patches
|
> <span>A Fair Start
|
||||||
</span>
|
</span>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
@ -117,7 +117,7 @@ $("#play, #playExisting, #playBannerNoad").each(function(){ this.href += "?j=1";
|
|||||||
<div class="left">
|
<div class="left">
|
||||||
<div class="right">
|
<div class="right">
|
||||||
<h1 class="plaque">
|
<h1 class="plaque">
|
||||||
03-August-2021
|
09-August-2021
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
@ -126,7 +126,7 @@ $("#play, #playExisting, #playBannerNoad").each(function(){ this.href += "?j=1";
|
|||||||
</div>
|
</div>
|
||||||
<div id="contrast_panel">
|
<div id="contrast_panel">
|
||||||
<div id="infopane">
|
<div id="infopane">
|
||||||
<div class="title thrd">A New Slayer Design with farming patches
|
<div class="title thrd">A Fair Start
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
@ -138,7 +138,7 @@ $("#play, #playExisting, #playBannerNoad").each(function(){ this.href += "?j=1";
|
|||||||
<ul class="flat first-child">
|
<ul class="flat first-child">
|
||||||
<li><a href="./archives.html"><img src="../../../site/img/forum/cmdicons/backtoforum.gif" alt=""/> Up to Legacy Update List</a></li>
|
<li><a href="./archives.html"><img src="../../../site/img/forum/cmdicons/backtoforum.gif" alt=""/> Up to Legacy Update List</a></li>
|
||||||
<li>
|
<li>
|
||||||
<a href="./2021-08-03.html"><img src="../../../site/img/forum/cmdicons/refresh.gif" alt=""/> Refresh</a>
|
<a href="./2021-08-09.html"><img src="../../../site/img/forum/cmdicons/refresh.gif" alt=""/> Refresh</a>
|
||||||
</li>
|
</li>
|
||||||
</ul>
|
</ul>
|
||||||
</td>
|
</td>
|
||||||
@ -167,135 +167,213 @@ $("#play, #playExisting, #playBannerNoad").each(function(){ this.href += "?j=1";
|
|||||||
</td>
|
</td>
|
||||||
<td class="rightpanel">
|
<td class="rightpanel">
|
||||||
<div class="msgtime">
|
<div class="msgtime">
|
||||||
03-August-2021 10:55
|
09-August-2021 10:55
|
||||||
<br/>
|
<br/>
|
||||||
</div>
|
</div>
|
||||||
<div class="msgcontents">
|
<div class="msgcontents" style="color:seashell; font-size:13px;">
|
||||||
<!-- Post goes right in here -->
|
<!-- Post goes right in here -->
|
||||||
<p>
|
<p>
|
||||||
|
Hey guys! It has been two weeks since our last update but worry not! I made an announcement in discord and matrix talking
|
||||||
|
about doing a lot of backend work last week. These next few weeks will be an interesting few with our community preparing for
|
||||||
|
the next announcement that I will quote underneath.
|
||||||
|
|
||||||
|
<br>
|
||||||
We are now in the month of August and if you notice our website's banner has now changed like it does every
|
<br>
|
||||||
month but thought I would point this out. We can thank Michael Carrot for the banners. I am excited to say that
|
|
||||||
despite a quieter week we still have some fantastic updates. So lets check them out! Before we do, I would like to
|
<blockquote>
|
||||||
give a shout out to one of the M-Gang members Moukanubi for beating the fight cave and getting the fire cape!
|
This has not been decided without some serious thought and feedback from very respected members of the community and of the project.
|
||||||
|
Over the next couple of months, some big changes are coming to the XP rates we offer. I do want to preface this with the fact that this is not a wipe.
|
||||||
|
See the details below: <br><br>
|
||||||
|
All 10x and 20x accounts will have their experience squashed <b>down to the 5x equivalent</b> in 2 months' time. <b>(10/4/2021)</b> <br>
|
||||||
|
Squished accounts <b>will not</b> be eligible for the hall of fame. <br>
|
||||||
|
Squished accounts <b>will</b> be eligible to compete on the highscores. <br>
|
||||||
|
Squished accounts <b>will</b> keep all items and quests. <br> <br>
|
||||||
|
|
||||||
|
<b>Why are we making this change?</b> <br><br>
|
||||||
|
I, along with several other members of the community and staff, feel that these extremely high XP rates are ultimately harmful to the community and the game.
|
||||||
|
My observations over the last few months have confirmed this. There is a general correlation between higher xp rates sticking around for the least amount of
|
||||||
|
time. In other words, people who play on these very high rates tend to leave after a very short amount of time, usually because they accomplish all the goals
|
||||||
|
they set for themselves relatively easily. For this reason, along with an imbalance in who can take hold of the resource market based on how quickly they can
|
||||||
|
level and gather those resources, has brought us to the conclusion that removing these absurdly high rates is in the best interest of the game.
|
||||||
|
We have thought long and hard about what the best approach to this problem would be, and this is what we have come up with. It is my hope that 2 months
|
||||||
|
will be more than adequate for people to get their accounts into a position where they will not be harmed nearly as much by the squash of the XP, and I also
|
||||||
|
hope it will allow many to keep their 99s. My interests always lie with what I believe is best for the long term health of the project. <br>
|
||||||
|
<br>
|
||||||
|
I genuinely and deeply appreciate all of you and I hope I was able to reach an agreeable solution to this problem.
|
||||||
|
<br>
|
||||||
|
<br>
|
||||||
|
Ceikry
|
||||||
|
</blockquote>
|
||||||
|
|
||||||
<br>
|
<br>
|
||||||
<br>
|
<br>
|
||||||
This week on Legacy, we are looking at a whole lot added to our slayer skill. Do not worry! it is still the slayer
|
|
||||||
you know & love the skill itself has not changed.
|
|
||||||
|
|
||||||
<br>
|
This change is going to make some differences within our community and while I know some people will decide to leave in the future
|
||||||
<br>
|
this will help our economy thrive. As well as people will tend to stick around longer since it's take them 4 times as long to do what
|
||||||
<b><u>Slayer Skill Cape Perk</u></b>
|
they would have done with the ridiculous xp rates. It was a mistake on our part to release such high experience rates We are a remake
|
||||||
<p>
|
that wants to fill the gap between osrs and rs3 while adding our twists from time to time. Unlike Jagex's Runescape, your player saves will
|
||||||
"As a grizzled slayer, you know preparation is key to confronting Gielinor's worst. The crafts of the Slayer Helmet
|
always be yours you just have to ask for them. We will make sure you will always have a forever home with 2009scape so stick around and watch
|
||||||
has inspired you to hone your equipment and keep all of your tools close to you, within your cloak."
|
us progress!
|
||||||
|
|
||||||
<br>
|
<br>
|
||||||
<br>
|
<br>
|
||||||
Players that have learned how to craft a 'Slayer Helmet' may choose to consume a 'Slayer Helmet' to
|
|
||||||
apply its utilities: 'Nose peg', 'Earmuffs', 'Facemask', 'Spiny Helmet', and 'Black mask' at half its slayer
|
|
||||||
task bonus damage while the skillcape is equipped.
|
|
||||||
|
|
||||||
<br>
|
|
||||||
<br>
|
|
||||||
<b>Do note that this will be applied permanently to the cape until lost, bonuses do not stack with a 'Slayer Helmet'.</b>
|
|
||||||
</p>
|
|
||||||
<br>
|
|
||||||
<br>
|
|
||||||
|
|
||||||
<b><u>Slayer Improvements</u></b>
|
|
||||||
<p>
|
|
||||||
Reworked how slayer stores and manipulates data to use bitflags (Andrew Gower would be proud), and
|
|
||||||
reworked the slayer task tracker completely.
|
|
||||||
|
|
||||||
<br>
|
|
||||||
<br>
|
|
||||||
We have also lowered the slayer rerolls to only 10 a day since they took a bit of the game out of Slayer.
|
|
||||||
|
|
||||||
<br>
|
|
||||||
<br>
|
|
||||||
<img style="border: seashell 2px solid;" src="../img/August/slayer-task.png" height="250" width="400">
|
|
||||||
<br>
|
|
||||||
<br>
|
|
||||||
As you can see a way neater and better looking design than before and improvements on functionality!
|
|
||||||
</p>
|
|
||||||
|
|
||||||
<br>
|
|
||||||
<br>
|
|
||||||
<b><u>No longer in the weeds</u></b>
|
|
||||||
<p>
|
|
||||||
|
|
||||||
Another amazing update this week was the improvements on farming. I know there have been some issues
|
|
||||||
but no worries they have all been <b>patched</b>. Fun fact if you were under level 15 farming and stood next
|
|
||||||
to a patch too long a NPC would come out and let you know that you did not need to stand next to the patch
|
|
||||||
in order for it to grow!
|
|
||||||
|
|
||||||
|
<b><u>New Staff Member</u></b>
|
||||||
|
<br>
|
||||||
|
<br>
|
||||||
|
On a more positive note, I would like to introduce our newest staff member Mico, they will be both our discord and ingame
|
||||||
|
moderator that will make sure that all the rules are kept and answer questions that us developers are frankly just exhausted answering
|
||||||
|
over and over again. Hoping this exhaustion does not carry on to them but please show the same respect you do for our other staff
|
||||||
|
since they will not go out of their way to make your playing experience terrible. Mico's job is to make sure that the game is fair
|
||||||
|
for everyone. If you have any questions at all feel free to ask Mico, and they will respond to you once they are able to.
|
||||||
|
|
||||||
<ul>
|
|
||||||
<li>Added exactly just that! The npc that comes out of nowhere and lets you know you can do other things while waiting for crops.</li>
|
<br>
|
||||||
<li>Refactored crop harvesting to use the authentic lives system</li>
|
<br>
|
||||||
<li>Herbs now should give perfectly authentic harvest amounts</li>
|
<b><u>Launcher Updates</u></b>
|
||||||
<li>Corrected how Herb disease and death is handled and set.</li>
|
<br>
|
||||||
<li>Implemented Spirit Weed</li>
|
<br>
|
||||||
<li>Allotments, Hops, Belladonna and Cacti should now give closer-to-authentic amounts.</li>
|
Two weeks ago I had told myself to add a section to the update post that talked about our newest launcher.
|
||||||
<li>Added a ContentAPI method for poof-clearing an NPC (think random event NPCs)</li>
|
The previous update from two weeks ago the launcher got a brand new settings menu. The menu allowed for options
|
||||||
<li>Supercompost now increases a crop's lives by 2, and regular compost by 1.</li>
|
which you could previously do editing the config file this just gives you a pretty gui to do it which in the end
|
||||||
</ul>
|
makes it more user friendly.
|
||||||
|
<br>
|
||||||
</p>
|
<br>
|
||||||
<br>
|
First, you have the menu for debug settings
|
||||||
<br>
|
<ul>
|
||||||
<b><u>Dwarves, Cakes, and Randoms</u></b>
|
<li>Toggle Item I.ds</li>
|
||||||
<p>
|
<li>Toggle Npc I.ds</li>
|
||||||
This week we give you pvm folks something you have been waiting for and hope you choose to use! amd
|
<li>Toggle Object I.ds</li>
|
||||||
|
</ul>
|
||||||
|
This may not seem super important but when making a bug report information about the object, npc, or item that is not working
|
||||||
|
saying the i.d will shed time off the developer's hand trying to figure out which you are referring to.
|
||||||
|
<br>
|
||||||
|
<br>
|
||||||
|
Second, you have the right click settings.
|
||||||
|
<ul>
|
||||||
|
<li>Toggle Rs3-Style menu border</li>
|
||||||
|
<li>Change right-click background color</li>
|
||||||
|
<li>Change right-click background opacity</li>
|
||||||
|
<li>Change right-click title bar color</li>
|
||||||
|
<li>Change right-click title bar font color</li>
|
||||||
|
<li>Change right-click title bar opacity</li>
|
||||||
|
<li>Change right-click border color</li>
|
||||||
|
<li>Change right-click border opacity</li>
|
||||||
|
</ul>
|
||||||
|
|
||||||
|
Misc settings
|
||||||
|
<ul>
|
||||||
|
<li>Change the Login theme music</li>
|
||||||
|
<li>Toggle xp drops</li>
|
||||||
|
<li>Change the xp drop mode</li>
|
||||||
|
<li>Change the track mode for xp</li>
|
||||||
|
<li>Toggle slayer tracker</li>
|
||||||
|
<li>Change the slayer tracker color</li>
|
||||||
|
<li>Change the slayer tracker opacity</li>
|
||||||
|
</ul>
|
||||||
|
|
||||||
|
Now we have this week's launcher Updates
|
||||||
|
<ul>
|
||||||
|
<li>Added settings tab for launcher itself</li>
|
||||||
|
<li>Can toggle launcher closing on client start</li>
|
||||||
|
<li>Can no longer edit the changelog text area</li>
|
||||||
|
<li>Added a toggable automatic check for launcher updates</li>
|
||||||
|
<li>Improved some visuals</li>
|
||||||
|
</ul>
|
||||||
|
|
||||||
|
|
||||||
|
<b><i>Quest #36</i></b>
|
||||||
|
This was an unexpected turn of events for this week for me at least. This week our Lead developer has
|
||||||
|
casually been working on the Nature Spirit quest and has completed it! We now have our 36th quest so for
|
||||||
|
the people who have your quest capes. You better pack your bags and go off on a quest!
|
||||||
|
|
||||||
|
<br>
|
||||||
|
<br>
|
||||||
|
|
||||||
|
<b><u>Bug Fixes</u></b>
|
||||||
|
|
||||||
<ul>
|
|
||||||
<li>Added temporary ground item spawn for Dwarven rock cake to the underground pass underneath White Wolf Mountain (Requires completion of Fishing Contest to access)</li>
|
|
||||||
<li>Added examines to both the hot and cold Dwarven rock cakes</li>
|
|
||||||
<li>Added the authentic two Dwarven Stout ground item spawns to the underground pass beneath White Wolf Mountain</li>
|
|
||||||
<li>Populated the underground pass beneath White Wolf Mountain with all of its generic unnamed Dwarf NPCs</li>
|
|
||||||
<li>Stat corrections for the Combat-lvl 20 Dwarf </li>
|
|
||||||
<li>Added Sandwich lady examine</li>
|
|
||||||
<li>Fixed issue where cert random event wouldn't give a reward if your inventory was full.</li>
|
|
||||||
</ul>
|
|
||||||
</p>
|
|
||||||
<b><u>Summoning Scrolls</u></b>
|
|
||||||
<p>
|
|
||||||
This week summoning scrolls got some love with some changes that everyone can appreciate!
|
|
||||||
<ul>
|
|
||||||
<li>All summoning scrolls now have correct examines</li>
|
|
||||||
<li>All summoning scrolls are now correctly tradeable</li>
|
|
||||||
<li>Dreadfowl strike scroll requirements fixed (now correctly requires 4 Summoning)</li>
|
|
||||||
<li>Egg spawn scroll requirements fixed (now correctly requires 10 Summoning)</li>
|
|
||||||
<li>Venom shot scroll requirements fixed (now correctly requires 19 Summoning)</li>
|
|
||||||
<li>Slime spray scroll requirements fixed (now correctly requires 13 Summoning)</li>
|
|
||||||
<li>Electric lash scroll requirements fixed (now correctly requires 18 Summoning)</li>
|
|
||||||
<li>Stony shell scroll requirements fixed (now correctly requires 16 Summoning)</li>
|
|
||||||
<li>Pester scroll requirements fixed (now correctly requires 17 Summoning)</li>
|
|
||||||
<li>Fireball assault scroll requirements fixed (now correctly requires 22 Summoning)</li>
|
|
||||||
<li>Rise from the ashes scroll requirements fixed (now correctly requires 72 Summoning)</li>
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
</p>
|
|
||||||
<b><u>Misc Fixes</u></b>
|
|
||||||
<p>
|
|
||||||
<ul>
|
<ul>
|
||||||
<li>Fixed a dupe in the warrior's guid</li>
|
<li>The graphical glitch when offering bones to an altar was fixed.</li>
|
||||||
<li>The Tzhaar rune shop now buys chaos runes at 13ea and death runes at 27ea</li>
|
<li>Changed Bork to use the daily reset instead of resetting after 24 hours.</li>
|
||||||
<li>Can no longer wear standard, (g), (t) or god rune platebodies/dragonhide bodies without having done dragon slayer.</li>
|
<li>Corrected combat level formula</li>
|
||||||
<li>Fixed an exploit relating to herb cleaning</li>
|
<li>Removed random message when talking to Simon Templeton. Presumably was used for debugging purposes when adding the authentic Sceptre dialogue.</li>
|
||||||
<li>Many improvements to server stability</li>
|
<li>Fixed potential bug with boostable stats</li>
|
||||||
<li>Fixed an issue that stopped random event NPCs from terminating properly</li>
|
<li>Fixed an exploit related to farming</li>
|
||||||
<li>Tiadeche's karambwan shop has been added to the game</li>
|
<li>Made penguin spying infallible</li>
|
||||||
<li>Penguins will now reset on Mondays (though not today!)</li>
|
<li>Fixed potential exploit with the bonegrinder</li>
|
||||||
<li>Reworked some of the signs in the gameworld like the lumbridge cow/church signs to be more authentic and persist across reboots.</li>
|
<li>Improved MS security</li>
|
||||||
<li>The ability to harvest sq'irks has been restored</li>
|
<li>Fixed a bug with slayer</li>
|
||||||
<li>The teleport crystal has been disabled</li>
|
<li> Fixed bug with osman's dialogue</li>
|
||||||
|
<li>Fixed issue where tree spirit wouldn't spawn if your combat level was >100 due to index out of range exception.</li>
|
||||||
|
<li>Converted Wizard's Guild code to use ContentAPI.</li>
|
||||||
|
<li>Removed space causing parser error when running the server locally.</li>
|
||||||
|
<li>Slight change to allow boosts to be used to enter the wizard's guild in Yanille.</li>
|
||||||
|
<li>Rats can now correctly count as Rat slayer monsters for tasks</li>
|
||||||
|
<li>Bloodveld respawn delay corrected</li>
|
||||||
|
<li>Shade robe top and Shade robe bottom are now correctly obtainable, as a low% drop from Shades in the Stronghold of Security</li>
|
||||||
|
<li>Shades now correctly count as Shade slayer monsters for the Shade Task</li>
|
||||||
|
<li> Poisoning items without free inventory space should no longer nuke the product from existence</li>
|
||||||
|
<li>Fixed an exploit related to prayer flicking</li>
|
||||||
|
<li>Fixed a bug related to assigning landscape clipping</li>
|
||||||
|
<li>Curse spells no longer give HP experience</li>
|
||||||
|
<li>Fixed an issue where interface buttons disappear after cutscenes </li>
|
||||||
|
<li>Ironmen can now only use their own POH</li>
|
||||||
|
|
||||||
|
|
||||||
</ul>
|
</ul>
|
||||||
</p>
|
<b><u>Lets Examine this & Source-Sided</u></b>
|
||||||
</p>
|
<ul>
|
||||||
|
<li>Updated Turoth spawns in the Fremennik Slayer Dungeon and The Chaos Tunnels.</li>
|
||||||
|
<li>Added and updated Turoth stats and examines.</li>
|
||||||
|
<li>Rectified Turoth drop tables.</li>
|
||||||
|
<li>Coins ID renamed to items constant.</li>
|
||||||
|
<li>Removed examine length is exactly 255 check.</li>
|
||||||
|
<li>Added a check to see if it was a noted item examined and return the specific string constant.</li>
|
||||||
|
<li>All pizzas, and half-eaten pizzas now have corrected examine text</li>
|
||||||
|
<li>Burnt pizza corrected examine text</li>
|
||||||
|
<li>Cooked slimy eel is now correctly droppable (why the hell did it have a destroy option in the first place?)</li>
|
||||||
|
<li>All crayfish (burnt, raw, cooked) and the Crayfish cage now correctly tradeable and droppable </li>
|
||||||
|
<li>All crayfish (incl Crayfish Cage) now have correct examine text</li>
|
||||||
|
<li>All Damaged God Books (Guthix, Saradomin, Zamorak) now have correct examine text</li>
|
||||||
|
<li>All pies (incl. partly-made Mud/Fish/Wild/Admiral/Garden/Summer pies, Burnt pie and noted pies) have correct examine text</li>
|
||||||
|
<li>All Ahrim's equipment corrected examine text.</li>
|
||||||
|
<li>All Dharok's equipment corrected examine text.</li>
|
||||||
|
<li>All Guthan's equipment corrected examine text.</li>
|
||||||
|
<li>All Karil's equipment corrected examine text.</li>
|
||||||
|
<li>All Torag's equipment corrected examine text.</li>
|
||||||
|
<li>All Verac's equipment corrected examine text.</li>
|
||||||
|
<li>Most object examines in Port Sarim have been accounted for and added</li>
|
||||||
|
<li>Stuffed Swordfish, Shelf, Barrel, Fish Barrel, Large Table, Crate, Crate (stacked), Plant, Clock, Chest, Small Table, Counter, two Ladders, three Crates, Painting (Landscape), Drawers, Chair, Bookcase, Bed, Dresser, Range, Candles, Cabinet,
|
||||||
|
Axe Cabinet, Staircase, Charms and Mirror objects located within Port Sarim now have the proper examine text
|
||||||
|
added</li>
|
||||||
|
<li>Draynor Seed Market shop name correction</li>
|
||||||
|
<li>Rats now have corrected stats, attack speed and bonuses (should no longer be able to hit players at all, like they do authentically</li>
|
||||||
|
<li>Rats now correctly respawn at a high rate</li>
|
||||||
|
<li>Shade stats corrected</li>
|
||||||
|
<li>Shade NPCs repopulated where they should be inside the Lv4 Stronghold of Security</li>
|
||||||
|
<li>Small typo correction to a string printed when cooking with an iron spit (StandardCookingPulse.java)</li>
|
||||||
|
</ul>
|
||||||
|
|
||||||
|
<b><u>Cooking overhaul</u></b>
|
||||||
|
<ul>
|
||||||
|
<li>Removed stinky OSRS Dark Crab from the CookableItems.java</li>
|
||||||
|
<li>Can now correctly cook Crayfish</li>
|
||||||
|
<li>Can now correctly consume Cooked Crayfish for 2HP.</li>
|
||||||
|
<li>Can now correctly cook Mud pies</li>
|
||||||
|
<li>Correct burn levels for Shrimp, Crayfish, Karambwanji, Salmon, Tuna, Cave Eel, Bass,
|
||||||
|
Karambwan, Chicken, Ugthanki Meat, Rabbit, Crab Meat, Thin Snail, Lean Snail, Fat Snail, Bread, Cake, Beef, Rat Meat,
|
||||||
|
Yak Meat, Bear Meat, Plain Pizza, Cooked Chompy, Roast Bird, Roast Rabbit, Redberry Pie,
|
||||||
|
Meat Pie, Mud Pie, Apple Pie, Garden Pie, Fish Pie, Admiral Pie, Scrambled Egg, Fried Onions, Fried Mushrooms</li>
|
||||||
|
<li>Cooking Shrimp EXP corrected from 45 EXP -> 30 EXP</li>
|
||||||
|
<li>Cooking Salmon EXP corrected from 58 EXP -> 90 EXP</li>
|
||||||
|
<li>Cooking Karambwan EXP corrected from 80 -> 190 EXP</li>
|
||||||
|
<li>Cooking Roast Beast meat EXP corrected from 82 EXP -> 99 EXP</li>
|
||||||
|
<li>Cooking Roast Rabbit EXP corrected from 70 EXP -> 72 EXP</li>
|
||||||
|
<li>Cooking Fried Mushrooms EXP corrected from 120 EXP -> 60 EXP</li>
|
||||||
|
<li>Dwarven rock cake now has correct, authentic text when trying to consume it!</li>
|
||||||
|
</ul>
|
||||||
|
|
||||||
|
</p>
|
||||||
</div>
|
</div>
|
||||||
</td>
|
</td>
|
||||||
</tr></table>
|
</tr></table>
|
||||||
@ -307,7 +385,7 @@ $("#play, #playExisting, #playBannerNoad").each(function(){ this.href += "?j=1";
|
|||||||
<ul class="flat first-child">
|
<ul class="flat first-child">
|
||||||
<li><a href="./archives.html"><img src="../../../site/img/forum/cmdicons/backtoforum.gif" alt=""/> Up to Legacy Update List</a></li>
|
<li><a href="./archives.html"><img src="../../../site/img/forum/cmdicons/backtoforum.gif" alt=""/> Up to Legacy Update List</a></li>
|
||||||
<li>
|
<li>
|
||||||
<a href="./2021-08-03.html"><img src="../../../site/img/forum/cmdicons/refresh.gif" alt=""/> Refresh</a>
|
<a href="./2021-08-09.html"><img src="../../../site/img/forum/cmdicons/refresh.gif" alt=""/> Refresh</a>
|
||||||
</li>
|
</li>
|
||||||
</ul>
|
</ul>
|
||||||
</td>
|
</td>
|
||||||
@ -326,7 +404,7 @@ $("#play, #playExisting, #playBannerNoad").each(function(){ this.href += "?j=1";
|
|||||||
<div class="location">
|
<div class="location">
|
||||||
<b>Location: </b> <a href="./../../../index.html">Home</a> >
|
<b>Location: </b> <a href="./../../../index.html">Home</a> >
|
||||||
<a href="./archives.html"><span></span></a>
|
<a href="./archives.html"><span></span></a>
|
||||||
> <span>A New Slayer Design with farming patches
|
> <span>A Fair Start
|
||||||
</span>
|
</span>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
|
Binary file not shown.
Before Width: | Height: | Size: 32 KiB After Width: | Height: | Size: 38 KiB |
@ -764,7 +764,7 @@ English
|
|||||||
<td class="tdForFame">Fishing</td>
|
<td class="tdForFame">Fishing</td>
|
||||||
<td class="tdForFame"></td>
|
<td class="tdForFame"></td>
|
||||||
<td class="tdForFame"></td>
|
<td class="tdForFame"></td>
|
||||||
<td class="tdForFame"></td>
|
<td class="tdForFame">zelda</td>
|
||||||
<td class="tdForFame"></td>
|
<td class="tdForFame"></td>
|
||||||
|
|
||||||
</tr>
|
</tr>
|
||||||
@ -772,7 +772,7 @@ English
|
|||||||
<td class="tdForFame">Cooking</td>
|
<td class="tdForFame">Cooking</td>
|
||||||
<td class="tdForFame"></td>
|
<td class="tdForFame"></td>
|
||||||
<td class="tdForFame"></td>
|
<td class="tdForFame"></td>
|
||||||
<td class="tdForFame"></td>
|
<td class="tdForFame">zelda</td>
|
||||||
<td class="tdForFame"></td>
|
<td class="tdForFame"></td>
|
||||||
|
|
||||||
</tr>
|
</tr>
|
||||||
|
Loading…
Reference in New Issue
Block a user