Skill Cape Perks
Exclusive to Legacy only
Attack Cape | Your mastery of weapons allows you to almost always land a hit. When your attack level is taken into account to determine hit chance, 6 levels are added to it automatically, making your effective attack level 105. Stacks with potions and other effects. | |
Defence Cape | Your mastery of the defencive arts makes you an expert with shields. Shields have 20% higher defence bonuses while wearing the cape. | |
Strength Cape | The weapons made for you are really made for you. Weapons with strength requirements (halberds, granite maul, tzhaar-ket-om, torag's hammers and dharok's axe) have 20% higher strength bonuses while wearing the cape. | |
Hitpoints Cape | Your constitution and willpower are so great that your max hitpoints increase to 110 while wearing the hitpoints skillcape. | |
Ranged Cape | You are finely attuned to the arsenal of ranged weaponry. Ranged weaponry (excluding thrown weapons) have higher accuracy. | |
Magic Cape | You have an in-depth knowledge of all the different books of magic. This perk allows you to swap your spellbook twice per day. | |
Prayer Cape | Due to your close affinity with the divine, each tick where prayer points would be drained while using a prayer you have a 10% chance to not lose prayer points that tick. | |
Slayer Cape | Not Implemented yet. | |
Summoning Cape | Not Implemented yet. | |
Runecrafting Cape | Your knowledge of the Runecrafting abyss and the altars makes you an expert at manipulating spacetime to arrive at an altar of choice. Can operate the cape to teleport to a runecrafting altar of your choice 3 times a day. | |
Construction Cape | Not Implemented yet. | |
Agility Cape | With your body in peak physical condition, while wearing your cape your run energy drains 25% slower. | |
Herblore Cape | When making potions, you have a 15% chance to make a 4-dose rather than a 3-dose due to your ability to make the most of your ingredients. | |
Crafting Cape | Not Implemented yet. | |
Thieving Cape | Your expertise with pickpocketing makes you much harder to detect. 25% lower chance to fail a pickpocket. | |
Fletching Cape | Not Implemented yet. | |
Hunter Cape | Not Implemented yet. | |
Mining Cape | Your mastery of mining has brought you a great familiarity with the grain of rocks. It becomes slightly faster to mine any ore. | |
Smithing Cape | Due to your absolute mastery with working metal, smithing no longer requires a hammer. Unlimited uses. | |
Fishing Cape | Your skill with the harpoon makes you really great at timing your throws. 5% chance to catch two fish at once when harpoon fishing. Does not award additional xp for the second fish. | |
Cooking Cape | You've mastered the culinary arts and have gotten wise enough to speed up your cooking, but you've gotten a bit careless - with a flame too high, you'll burn food slightly more often. | |
Firemaking Cape | The firemaking skillcape constantly emits a warm glow, making it function as a light source. | |
Woodcutting Cape | You almost have a sixth sense when it comes to finding birds' nests. Nests are automatically collected into your inventory if you have space when dropped from a tree while woodcutting. | |
Farming Cape | Your farming cape seems to get a lot of seeds stuck to it. Operate once per day to claim 10 completely random seeds. |
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