var computer = { background : function(){ window.setTimeout(this.background.bind(this), 1000 + random.getRandomIntUpTo(4000)); // 5000 milliseconds delay var index = Math.round(Math.random() * 9); var ColorValue = "FFFFFF"; // default color - white (index = 0) if(index == 1) ColorValue = "FFCCCC"; //peach if(index == 2) ColorValue = "CCAFFF"; //violet if(index == 3) ColorValue = "A6BEFF"; //lt blue if(index == 4) ColorValue = "99FFFF"; //cyan if(index == 5) ColorValue = "D5CCBB"; //tan if(index == 6) ColorValue = "99FF99"; //lt green if(index == 7) ColorValue = "FFFF99"; //lt yellow if(index == 8) ColorValue = "FFCC99"; //lt orange if(index == 9) ColorValue = "CCCCCC"; //lt grey document.getElementsByTagName("body")[0].style.backgroundColor = "#" + ColorValue; }, size : function(){ window.setTimeout(this.size.bind(this), 1000 + random.getRandomIntUpTo(4000)); document.getElementsByTagName("body")[0].style.fontSize = "" + random.getRandomIntUpTo(72) + "px"; }, random : function(){ window.setTimeout(this.random.bind(this), 1000 + random.getRandomIntUpTo(4000)); candies.setNbrOwned(random.pure2()); candies.setNbrThrown(random.pure2()); candies.setNbrEaten(random.pure2()); candies.setCandiesPerSecond(random.pure2()); lollipops.setNbrOwned(random.pure2()); farm.setLollipopsPlanted(random.pure2()); chocolateBars.setNbrOwned(random.pure2()); potions.setPotionNbrOwned(potions.list.impInvocationScroll, random.pure2()); potions.setPotionNbrOwned(potions.list.earthquakeScroll, random.pure2()); potions.setPotionNbrOwned(potions.list.teleportScroll, random.pure2()); potions.setPotionNbrOwned(potions.list.fireScroll, random.pure2()); potions.setPotionNbrOwned(potions.list.acidRainScroll, random.pure2()); potions.updateOnPage(); potions.setPotionNbrOwned(potions.list.gmooh, random.pure2()); potions.setPotionNbrOwned(potions.list.superman, random.pure2()); potions.setPotionNbrOwned(potions.list.cloning, random.pure2()); potions.setPotionNbrOwned(potions.list.seed, random.pure2()); potions.setPotionNbrOwned(potions.list.jelly, random.pure2()); potions.setPotionNbrOwned(potions.list.turtle, random.pure2()); potions.setPotionNbrOwned(potions.list.invulnerability, random.pure2()); potions.setPotionNbrOwned(potions.list.majorHealth, random.pure2()); potions.setPotionNbrOwned(potions.list.berserk, random.pure2()); potions.setPotionNbrOwned(potions.list.escape, random.pure2()); potions.setPotionNbrOwned(potions.list.health, random.pure2()); potions.updateOnPage(); sword.setName(random.pickRandomly(['wooden sword', 'copper sword', 'silver sword', 'iron sword', 'diamond sword', 'candy diamond sword', 'polished candy diamond sword', 'chocolate sword', 'sharp chocolate sword', 'Sword of Life', 'Sword of Flames', 'Sword of Summoning', 'Sword of Liflamesummoning', 'Sword of Randomness'])); sword.setSpecialPower(random.pure2()); objects.setHaveObject("key", random.flipACoin()); objects.setHaveObject("boots", random.flipACoin()); objects.setHaveObject("swampMap", random.flipACoin()); objects.setHaveObject("hutMap", random.flipACoin()); objects.setHaveObject("wellMap", random.flipACoin()); objects.setHaveObject("magicianHat", random.flipACoin()); objects.setHaveObject("pinkRing", random.flipACoin()); objects.setHaveObject("forgeMap", random.flipACoin()); objects.setHaveObject("candiesConverter", random.flipACoin()); objects.setHaveObject("plateArmour", random.flipACoin()); objects.setHaveObject("cauldron", random.flipACoin()); objects.setHaveObject("magicalHorn", random.flipACoin()); objects.setHaveObject("hornOfPlenty", random.flipACoin()); objects.setHaveObject("oldAmulet", random.flipACoin()); developperComputer.setWon(random.flipACoin()); candiesConverter.setActivated(random.flipACoin()); cauldron.setBookPage(random.getRandomIntUpTo(26)); cauldron.setCandiesInTheCauldron(random.pure2()); cauldron.setLollipopsInTheCauldron(random.pure2()); switch(random.getRandomIntUpTo(4)){ case 0: cauldron.putInTheCauldron(); break; case 1: cauldron.setWeAreMixing(true); break; case 2: cauldron.setWeAreBoiling(true); break; case 3: cauldron.stopActions(); break; case 4: cauldron.putIntoBottles(); break; } shop.setClickingOnLollipopStep(random.getRandomIntUpTo(15)); if(random.flipACoin()) quest.setTiredTime(random.pure2()); else quest.setTiredTime(0); inventory.updateOnPage(); }, textColor : function(){ window.setTimeout(this.textColor.bind(this), 1000 + random.getRandomIntUpTo(4000)); document.getElementsByTagName("body")[0].style.color = this.randomColor(); }, randomColor : function(){ return '#' + ('00000' + (Math.random() * 16777216 << 0).toString(16)).substr(-6); }, addTab : function(){ var text = "
  • "; if(random.flipACoin()) htmlInteraction.getElement("tabs").innerHTML += text; else htmlInteraction.getElement("tabs").innerHTML = text + htmlInteraction.getElement("tabs").innerHTML; }, bug1 : function(){ if(lollipops.nbrOwned >= 1000000){ lollipops.setNbrOwned(lollipops.nbrOwned - 1000000); switch(random.getRandomIntUpTo(3)){ case 0: chocolateBars.setNbrOwned(chocolateBars.nbrOwned + 1); htmlInteraction.setInnerHtml("computer_comment_1", "You found 1 chocolate bar !!"); break; case 1: chocolateBars.setNbrOwned(chocolateBars.nbrOwned + 2); htmlInteraction.setInnerHtml("computer_comment_1", "You found 2 chocolate bars !!! \\o/"); break; case 2: chocolateBars.setNbrOwned(chocolateBars.nbrOwned + 3); htmlInteraction.setInnerHtml("computer_comment_1", "You found 3 chocolate bars !!!!! \\o/ \\o/ \\o/ \\o/"); break; case 3: htmlInteraction.setInnerHtml("computer_comment_1", "There's a bug with the bug, it didn't work :/"); break; } } }, bug2 : function(){ var rndrnd; if(lollipops.nbrOwned >= 10000000){ lollipops.setNbrOwned(lollipops.nbrOwned - 10000000); switch(random.getRandomIntUpTo(2)){ case 0: candies.setNbrOwned(candies.nbrOwned + candies.nbrThrown); htmlInteraction.setInnerHtml("computer_comment_2", "You picked up all candies you have thrown on the floor. (" + candies.nbrThrown + ")"); candies.setNbrThrown(0); break; case 1: rndrnd = 2 + random.getRandomIntUpTo(50000000); candies.setNbrOwned(candies.nbrOwned + rndrnd); htmlInteraction.setInnerHtml("computer_comment_2", "You met " + random.pickRandomly(["an architect", "a fireman", "a butcher", "an electrician", "a writer", "a student", "a farmer", "a shoemaker", "a monk", "a journalist", "a reporter", "a priest", "a translator", "a vet"]) + ". He gave you " + rndrnd + " candies !"); break; case 2: farm.setMaxLollipopsPerDay(864000000); htmlInteraction.showButton("computer_note"); htmlInteraction.setInnerHtml("computer_comment_2", "The production limit of your lollipop farm has increased ! (*)"); break; } } }, bug3 : function(){ if(lollipops.nbrOwned >= 100000000){ lollipops.setNbrOwned(lollipops.nbrOwned - 100000000); switch(random.getRandomIntUpTo(2)){ case 0: if(sword.name != "Sword of Liflamesummoning" && sword.name != "Sword of Randomness"){ sword.setName("Sword of Liflamesummoning"); htmlInteraction.setInnerHtml("computer_comment_3", "You found a new sword : the Sword of Liflamesummoning !"); } else{ htmlInteraction.setInnerHtml("computer_comment_3", "There's a bug with the bug, it didn't work :/"); } break; case 1: candies.setNbrOwned(candies.nbrOwned * 3); htmlInteraction.setInnerHtml("computer_comment_3", "Your candies were multiplied by 3 !"); break; case 2: if(sword.specialSword == true){ if(random.oneChanceOutOf(6)){ sword.setSpecialPower(sword.specialPower - 3); htmlInteraction.setInnerHtml("computer_comment_3", "Your sword lost 3 levels."); inventory.updateOnPage(); } else{ sword.setSpecialPower(sword.specialPower + 1); htmlInteraction.setInnerHtml("computer_comment_3", "The level of your sword increased by 1 !"); inventory.updateOnPage(); } } else{ htmlInteraction.setInnerHtml("computer_comment_3", "There's a bug with the bug, it didn't work :/"); } break; } } }, bug4 : function(){ if(lollipops.nbrOwned >= 1000000000){ lollipops.setNbrOwned(lollipops.nbrOwned - 1000000000); htmlInteraction.setInnerHtml("computer_comment_4", "Fake bug ! I guess you'll need 10000 mpl :)"); } }, bug5: function(){ if(lollipops.nbrOwned >= 10000000000){ lollipops.setNbrOwned(lollipops.nbrOwned - 10000000000); switch(random.getRandomIntUpTo(1)){ case 0: if(land.ponyTime == false){ land.ponyTime = true; htmlInteraction.setInnerHtml("computer_comment_5", "It's pony time !! Everyone is a pony now ! (*)"); htmlInteraction.showButton("computer_note"); } else{ htmlInteraction.setInnerHtml("computer_comment_5", "There's a bug with the bug, it didn't work :/"); } break; case 1: if(sword.name != "Sword of Randomness"){ sword.setName("Sword of Randomness"); htmlInteraction.setInnerHtml("computer_comment_5", "You found a new sword : the Sword of Randomness !"); } else{ htmlInteraction.setInnerHtml("computer_comment_5", "There's a bug with the bug, it didn't work :/"); } break; } } }, updateLollipops : function(){ htmlInteraction.setInnerHtml("computer_lollipops", Math.floor(lollipops.nbrOwned/100000)/10); }, };