Slayer - Equipment Table
Introduction
While there are certain creatures you will be sent to slay that can be defeated pretty easily, there are those you will encounter that require a special kind of item to slay. Your master will be able to provide you with whatever equipment may be necessary. You should always ensure that you have such equipment with you before embarking on any slaying mission.
Equipment |
Levels Required |
Uses |
Enchanted gem |
1 | Allows you to contact your current Slayer Master |
Killing Blow/Vulnerability
Equipment |
Levels Required |
Uses |
Bag of salt |
1 | Finishing off rock slugs |
Ice cooler |
1 | Finishes off desert lizards |
Rock hammer |
1 | Killing weakened gargoyles |
Fishing explosive |
32 | Lures mogres |
Bug lantern |
33 | Fends off harpy bug swarms so you can attack |
Slayer bell |
39 | Allows molanisks to be attacked |
Crystal chime |
56 | Allows warped terrorbirds and warped tortoises to be hurt |
Fungicide spray |
57 | Used to finish off mutated zygomites |
Experimental fungicide |
57 | Tested on mutated zygomites during Chaeldar's special slayer task |
Direct Damage
Equipment |
Levels Required |
Uses |
Super fishing explosive |
32 | Lures mogres and causes 150 damage to them |
Leaf-bladed spear |
55 50 |
Killing turoth and kurask |
Leaf-bladed sword |
55 50 |
Killing turoth and kurask |
Broad arrows |
55 50 |
Killing turoth and kurask |
Broad-tipped bolts |
55 50 |
Killing turoth and kurask |
Slayer staff |
55 50 |
Allows use of the Magic Dart spell to kill turoth and kurask |
Staff of light* |
75 75 |
Allows use of the Magic Dart spell to kill turoth and kurask |
* Adds 15% to any magic damage you cause while wielding the staff. The staff of light also classes as a Slayer staff, so can be used to cast the Magic Dart spell. Its special attack grants the wielder some serious protection from melee attacks for a short time. Finally, there is a 1/8 chance that any combat spell cast with this staff will not use up any runes.
Protection
Equipment |
Levels Required |
Uses |
Spiny helmet* |
1 5 |
Fends off wall beast attacks |
Face mask |
10 | Needed to kill dust devils |
Earmuffs |
15 | Protection against banshees |
Mirror shield |
25 20 |
Protection against cockatrice and basilisk |
Witchwood icon |
35 | Protection against cave horrors |
Insulated boots |
37 | Protection against shocks from killerwatts |
Slayer gloves |
42 | Protection against fever spiders |
Nosepeg |
60 | Protection against aberrant spectres |
Masked earmuffs |
None (Start Smoking Kills) |
Protection against banshees and dust devils |
Slayer helmet |
10 (Complete Smoking Kills) |
Counts as a spiny helmet, earmuffs, face mask, black mask and nosepeg |
Full slayer helmet (m) |
10 20 20 20 (Complete Smoking Kills) |
Counts as a spiny helmet, earmuffs, face mask, black mask, nosepeg, focus sight and hexcrest. |
Ferocious ring |
None (Drop from creatures in Kuradal's Dungeon) |
Teleports to Kuradal (5 charges), +40 damage/hit to creatures in Kuradal's Dungeon and works as ring of life within Kuradal's Dungeon |
* If you have one, you can also use a spiked helmet, which is a reward from Treasure Trails.
Click here to view the Slayer FAQs
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