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Whilst the rest of the dev-team have been focusing on that, myself and Tony have been working very hard on the promised new 3d-graphics system. This is a mammoth task since we are replacing a vast chunk of the graphics and code. The new engine is coming together extremely well, although there's still a lot of work to do.
We're now nearly ready to show a preview demo of our new landscape engine, our new character animation system, and our new improved user interface.
However since that update is still quite a long way off, the rest of the dev-team is going to work on a new 'agility' skill next. This will give the members something else new to enjoy meanwhile whilst we finish off our big graphics update.