Agility - Areas



Introduction

You'll find these hidden areas spread throughout the world. The in-game skill guide lists some of the special areas only accessible with specific Agility levels.


Levels
Required



Access to:

10 [Image: Agility] [image] Rope swing to Moss Giant Island
(West of Brimhaven)
12 [Image: Agility] [image] Stepping stones in Karamja Dungeon
15 [Image: Agility] [image] Monkey bars under Edgeville
18 [Image: Agility] [image] Watchtower wall climb
22 [Image: Agility] [image] Pipe contortion in Karamja Dungeon
30 [Image: Agility] [image] Stepping stones in south eastern Karamja
34 [Image: Agility] [image] Pipe contortion in Karamja Dungeon
35 [Image: Agility] [image] Trollweiss \ Rellekka Hunter area cliff scramble
45 [Image: Agility] [image] Elf area log balance
45 [Image: Agility] [image] Grapple to mountain pass east of the Poison Waste
Also requires 43 Strength and 47 Ranged
49 [Image: Agility] [image] Contortion in Yanille Dungeon small room
60 [Image: Agility] [image] Squeeze through to God Wars temple
67 [Image: Agility] [image] Yanille Dungeon's rubble climb
70 [Image: Agility] [image] Rope descent to Saradomin's Encampment


Yanille Agility Dungeon

Location of the Yanille Agility Dungeon
The Yanille Agility Dungeon is located slightly north of Yanille and south of the Fight Arena. To access the dungeon, you will need to cut the spiderweb with a weapon that has a slash attack, such as a knife or a hatchet, and then go down the stairs.

You may also access the Agility Dungeon from Yanille. The back entrance is locked, requiring level 82 Thieving to pick the door at the bottom of the stairs. There is a lockpick respawn nearby, next to a pile of rubble.

Like the Barbarian Outpost, there is a risk of failing obstacles in this course; if you fail the monkeybars, you will fall into an area which has Level 64 Poisonous Spiders, so remember to bring anti-poison potions.

You will need to use your skill to cross obstacles and access different areas of the dungeon. Be aware that while you only need to have an Agility level of 40 to overcome the first obstacle, you will need to have achieved at least level 67 in this skill to complete the entire course.

Sinister Chest

[image] In this Agility Dungeon resides Salarin the Twisted. You can find him alongside Sigbert the Adventurer, who warns people against this evil druid.

Salarin is protected by his patron god and can only be killed by Elemental Strike spells. If you manage to defeat the unnatural Salarin, there is a chance that he may drop a sinister key, which is used to open the sinister chest in the skeleton room. The chest is located in the earlier part of the dungeon.

Upon opening the chest you will get poisoned, so it is a good idea to bring along an anti-poison of some type.

The chest contains a fixed set of nine herbs, which are: