Slayer - Equipment Table


Introduction

While there are certain creatures you will be sent to slay that can be defeated pretty easily, there are those you will encounter that require a special kind of item to slay. Your master will be able to provide you with whatever equipment may be necessary. You should always ensure that you have such equipment with you before embarking on any slaying mission.


Equipment


Levels Required


Uses

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Enchanted gem
1 [Image: Slayer] Allows you to contact your current Slayer Master


Killing Blow/Vulnerability


Equipment


Levels Required


Uses

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Bag of salt
1 [Image: Slayer] Finishing off rock slugs
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Ice cooler
1 [Image: Slayer] Finishes off desert lizards
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Rock hammer
1 [Image: Slayer] Killing weakened gargoyles
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Fishing explosive
32 [Image: Slayer] Lures mogres
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Bug lantern
33 [Image: Slayer] Fends off harpy bug swarms so you can attack
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Slayer bell
39 [Image: Slayer] Allows molanisks to be attacked
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Crystal chime
56 [Image: Slayer] Allows warped terrorbirds and warped tortoises to be hurt
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Fungicide spray
57 [Image: Slayer] Used to finish off mutated zygomites
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Experimental fungicide
57 [Image: Slayer] Tested on mutated zygomites during Chaeldar's special slayer task


Direct Damage


Equipment


Levels Required


Uses

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Super fishing explosive
32 [Image: Slayer] Lures mogres and causes 150 damage to them
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Leaf-bladed spear
55 [Image: Slayer]
50 [Image: Attack]
Killing turoth and kurask
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Leaf-bladed sword
55 [Image: Slayer]
50 [Image: Attack]
Killing turoth and kurask
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Broad arrows
55 [Image: Slayer]
50 [Image: Ranged]
Killing turoth and kurask
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Broad-tipped bolts
55 [Image: Slayer]
50 [Image: Ranged]
Killing turoth and kurask
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Slayer staff
55 [Image: Slayer]
50 [Image: Magic]
Allows use of the Magic Dart spell to kill turoth and kurask
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Staff of light*
75 [Image: Magic]
75 [Image: Attack]
Allows use of the Magic Dart spell to kill turoth and kurask

* Adds 15% to any magic damage you cause while wielding the staff. The staff of light also classes as a Slayer staff, so can be used to cast the Magic Dart spell. Its special attack grants the wielder some serious protection from melee attacks for a short time. Finally, there is a 1/8 chance that any combat spell cast with this staff will not use up any runes.

Protection


Equipment


Levels Required


Uses

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Spiny helmet*
1 [Image: Slayer]
5 [Image: Defence]
Fends off wall beast attacks
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Face mask
10 [Image: Slayer] Needed to kill dust devils
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Earmuffs
15 [Image: Slayer] Protection against banshees
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Mirror shield
25 [Image: Slayer]
20 [Image: Defence]
Protection against cockatrice and basilisk
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Witchwood icon
35 [Image: Slayer] Protection against cave horrors
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Insulated boots
37 [Image: Slayer] Protection against shocks from killerwatts
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Slayer gloves
42 [Image: Slayer] Protection against fever spiders
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Nosepeg
60 [Image: Slayer] Protection against aberrant spectres
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Masked earmuffs
None
(Start Smoking Kills)
Protection against banshees and dust devils
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Slayer helmet
10 [Image: Defence]
(Complete Smoking Kills)
Counts as a spiny helmet, earmuffs, face mask, black mask and nosepeg
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Full slayer helmet (m)
10 [Image: Defence]
20 [Image: Ranged]
20 [Image: Magic]
20 [Image: Strength]
(Complete Smoking Kills)
Counts as a spiny helmet, earmuffs, face mask, black mask, nosepeg, focus sight and hexcrest.
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Ferocious ring
None
(Drop from creatures in
Kuradal's Dungeon)
Teleports to Kuradal (5 charges), +40 damage/hit to creatures in Kuradal's Dungeon and works as ring of life within Kuradal's Dungeon

* If you have one, you can also use a spiked helmet, which is a reward from Treasure Trails.

Click here to view the Slayer FAQs