Slayer - Extra Features
Training Hints and Tips | Alternative Monsters | Unique Drops | Summoning Familiars | The Jade Vine
The Skeletal Horror | Dragon Slayer Gloves | Incentives | Dungeoneering | Quests giving Slayer experience
The Skeletal Horror | Dragon Slayer Gloves | Incentives | Dungeoneering | Quests giving Slayer experience
Training Hints and Tips
If you find it to difficult to kill the creature that you are assigned, train your combat to a higher level, or go and visit the Slayer master in Burthorpe to receive an easier assignment.
Study the creatures' style of attack to find out the best equipment that you should use to the maximum effect.
Stock up on good food beforehand, so you will not be distracted from your training when in need of food.
Alternative Monsters
Many people trying to gain levels in the Slayer skill assume that you can only kill exactly what the Slayer master gives you. The table below shows some alternative monsters that you could kill if assigned a specific type.
Assignment |
Alternative |
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Birds |
Chickens Terror birds Oomlie birds Seagulls |
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Blue dragons |
Baby blue dragons |
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Kalphite |
Kalphite workers Kalphite soldier Kalphite guardians Kalphite Queen |
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Spiritual ranger/warrior/mage |
Armadyl spiritual ranger/warrior/mage Bandos spiritual ranger/warrior/mage Saradomin spiritual ranger/warrior/mage Zamorak spiritual ranger/warrior/mage |
Unique Drops
Here is a table of the unique drops that can only be obtained by killing specific slayer monsters. They are:
Item |
Slayer Monster |
Bronze armoured boots |
Cave crawler |
Mystic gloves |
Rockslug Banshee Desert lizard |
Mystic boots |
Cockatrice Desert lizard Infernal mage |
Iron armoured boots |
Cockatrice Cave slime |
Steel armoured boots |
Pyrefiend Harpie bug swarm |
Mystic hat |
Basilisk Infernal mage Wall beast |
Granite helm |
Terror dog |
Brine sabre |
Brine rat |
Black armoured boots |
Bloodveld |
Mithril armoured boots |
Jelly |
Leaf-bladed sword |
Turoth Kurask |
Mystic robe bottom |
Turoth Aberrant spectre |
Black mask* |
Cave horror |
Mystic robe top |
Kurask Gargoyle |
Granite legs |
Skeletal wyvern |
Focus sight |
Desert strykewyrm |
Granite maul |
Gargoyle |
Adamant armoured boots |
Gargoyle |
Amulet of ranging |
Aquanite |
Hexcrest |
Jungle strykewyrm |
Rune armoured boots |
Nechryael |
Dragon boots |
Spiritual mage |
Abyssal whip |
Abyssal demon |
Dark bow |
Dark beast |
Staff of light |
Ice strykewyrms |
Ferocious ring~ |
All creatures in Kuradal's Dungeon |
*Black masks gathered from the corpses of cave horrors give a couple of bonuses when worn. Firstly, they provide Attack and Strength bonuses similar to a Salve Amulet when fighting your Slayer assignment. Secondly, the masks contain 10 spells that can reduce your opponent's Defence by 3-10 levels each time, regardless of whether they are your Slayer assignment, any other monster or another player. When the 10 spells are used, the mask and its natural bonuses will remain.
~Ferocious rings are only dropped by creatures in Kuradal's Dungeon, and are only of use there too. Each ferocious ring has five charges to teleport you to Kuradal's location, allowing you to bypass the dangers of the Ancient Cavern. More interestingly, if you wear the ring within Kuradal's Dungeon, any hit you get on a creature there (using Magic, Ranged or melee) will inflict +40 damage (though it is still possible to miss and hit 0 damage). Finally, the ferocious ring also acts like a ring of life, teleporting you back to Kuradal, but only while wearing it within Kuradal's Dungeon.
Summoning Familiars
Using the Summoning skill, you'll find that there are a few familiars that might be useful for training your Slayer. Many familiars can fight in multicombat areas, so if you are heading off to slay some monsters in multicombat areas, a familiar will help you get the job done quickly.
The Jade Vine
If you have completed Back to my Roots, you will be able to grow a jade vine in a Farming patch in East Ardougne. Should you let this plant go 'wild', it will grow into an impressive Slayer monster. You cannot be assigned to kill the jade vine, but doing so will earn you a handy 2,500 Slayer experience. You will also receive a small amount of Woodcutting experience. Note, though, that you must attack it with a Woodcutting hatchet and have secateurs in your inventory.
The Skeletal Horror
If you have completed Rag and Bone Man, Fur 'n' Seek, and both of the Odd Old Man's wish lists, you will be able to face a creature known as the skeletal horror. The first time you defeat it, you will receive 10,000 Slayer XP and 7,000 Prayer XP.
Once you've laid the skeletal horror to rest, the Odd Old Man will lay out all of its bones and set about rebuilding it (for 'research purposes', apparently), and would be thankful for your help in defeating it again, one week later, so it doesn't get out and destroy the world or something. (Bad skeletal horror, bad!)
Every time you defeat it after the first will award you with 1,250 Slayer XP and 1,000 Prayer XP. To make it easier on your legs, after completing Fur 'n' Seek, he'll even enchant your bonesack or ram skull helm, giving it slightly better stats and the ability to teleport you to his shack, once per rebuild.
Dragon Slayer Gloves
There is a set of gloves available from the Fist of Guthix that anyone interested in Slayer should look to purchase. Dragon slayer gloves are an excellent tool for adventurers embarking on Slayer assignments to kill dragons. While wearing these gloves, you will receive 15% more Slayer experience for each dragon you kill and +10% to your Attack against dragons on a Slayer task. They will crumble to dust after killing 1,000 dragons on Slayer tasks.
You need a Slayer level of 70 to wear dragon slayer gloves.
Incentives
Those mighty warriors who complete Smoking Kills will be offered a range of incentives for completing Slayer assignments. For each assignment you complete for Mazchna, Vannaka, Chaeldar, Sumona or Duradel, you will receive a number of 'Slayer points', which can be traded in for a variety of rewards. You will not receive any reward if you have Turael or Spria change your task.
Slayer Master | Points per task |
Mazchna | 1 |
Vannaka | 4 |
Chaeldar | 10 |
Sumona | 12 |
Duradel/Lapalok | 15 |
Kuradal | 18 |
Points are awarded for every task you complete after your fourth, until you have a task changed by Turael. For instance, your first four tasks will earn you no points, but from the fifth task onwards you will receive points. If you ask Turael to change a task, you will have to complete another four tasks before you can earn points again.
The number of points you receive depend on the Slayer Master who assigns your tasks.
You will also receive bonus points for every ten and fifty tasks you complete.
You can trade these points in with the Slayer Masters for a variety of equipment, Slayer experience, training and other handy rewards. For example, you could use 35 points to buy enough runes to cast Slayer Dart 250 times, or save up and spend 400 points to learn how to make the fantastic Slayer helmet (built with a black mask, spiny helmet, face mask, earmuffs and nosepeg). The Slayer helmet can be further enchanced with a focus sight and hexcrest to turn it into a full Slayer helmet...
Item | Levels Required |
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Attack Bonuses | Defence Bonuses | Other | |||||||||||||||||
Black mask |
10 20 |
+ 0 | + 0 | + 0 | - 3 | - 1 | + 9 | + 10 | + 8 | - 1 | + 9 | + 0 | + 0 | + 0 | |||||
Slayer helmet |
10 20 |
+ 0 | + 0 | + 0 | + 0 | + 0 | + 30 | + 32 | + 27 | + 0 | + 30 | + 7 | + 0 | + 0 | |||||
Focus sight |
20 10 |
+ 0 | + 0 | + 0 | + 0 | + 3 | - 5 | - 5 | - 5 | + 5 | + 5 | + 0 | + 0 | + 0 | |||||
Hexcrest |
20 10 |
+ 0 | + 0 | + 0 | + 3 | + 0 | + 5 | + 5 | + 5 | + 5 | - 5 | + 0 | + 0 | + 0 | |||||
Full Slayer helmet |
10 20 20 20 |
+ 0 | + 0 | + 0 | + 3 | + 3 | + 30 | + 32 | + 27 | + 10 | + 30 | + 7 | + 0 | + 0 |
The Slayer helmet incorporates most elements of Slayer headgear into one, so you can use the helmet as earmuffs, nose peg, face mask, black mask and spiny helmet. The full slayer helmet counts as earmuffs, nose peg, face mask, black mask, spiny helmet, hexcrest and focus sight.
If you're interested to know what other treats await you, you can right-click on your Slayer Master and select 'Rewards'.
Slayer Training in Dungeoneering
It is possible to train all of your skills while dungeoneering, but Slayer is one of the least represented skills within Daemonheim. You can gain Slayer experience if the creature you kill in Daemonheim is your slayer target, while you can also gain some Slayer experience by completing slayer skill doors.
- To find out more about skill doors and the basics of dungeoneering, please click here
- To find tables with Slayer requirements and XP levels, click here
Quests giving Slayer experience
To view quests that reward you with Slayer experience, please see the Slayer rewards page.
Click here to view the Slayer FAQs
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