Ifeno
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18-Jul-2010 06:41:08
Last edited on 18-Jul-2010 07:38:00 by Ifeno
4. Because the Bonus Exp Weekend messes up the Economy! (continued) - With hunders of players rushing the Grand Exchange, resources are quickly bought out. The result is comparable to a very large, uncoordinated, merchanting clan. Resources are bought out and the prices sky rocket. After the weekend ends, the scramble for resources subsides and the price of the inflated resources comes tumbeling down. Again, i don't fully agree with this argument, but i have decided to post it anyway, simply because of it's popularity. *~^How can we make the Bonus Exp Weekend fair?^~* 1. Don't deactivate the ERMs. - Ok, the first one's simple. If it's going to be a Bonus Exp Weekend, make it a Bonus Exp Weekend, not a "Bonus-Exp-for-people-who-don't-already-have-it Weekend". 2. Don't make it a weekend. - Before you post "lolwut?", let me explain. As I stated before, i am not opposed to the idea of receiving bonus exp. However, I AM opposed to it being oppertunistic. They key reason to it being oppertunistic is that it is bound to a weekend. "Ok, so you wanna have it on a monday?!" No, that's not what i mean. Instead of designating a weekend during which the BEM will be active, simply give us a 10 hour BEM for our Accounts. Allow us to activate it whenever we want to. That way, we can train skills at our own pace (and in our own order). We'd be able to save our bonus exp for times when we actualy need it, such as when we are attempting 99 Herblore or Prayer. "But, isn't the whole point of a bonus exp weekend that its on a weekend?!!1? This isnt a bonus exp weekend you noob!" No, no its not. I have tried to recap the idea and purpose behind the Bonus Exp Weekend, and turned it into a new idea. One that I believe would be more balanced towards the game. @@@@@@@@@@@@@@@@@@@ @@@@@DO NOT POST YET!@@@@@ @@@@@@@@@@@@@@@@@@@
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