Fish Flingers
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Introduction
Requirements
There are no requirements to enter a Fish Flingers competition, so long as you have a competition entry ticket. Everyone gets ten entry tickets per week, but more can sometimes be found during a competition.
Getting Started
From five minutes before the event is about to begin, they'll also give any who ask a hint about the upcoming competition and teleport you to Isla Anglerine. You'll arrive on the island within a gated waiting area on the docks along with all the other entrants, but you won't have to wait too long for the gates to open and for the competition to begin. You'll then have fifteen minutes to catch fish, and the more fish that you catch and the heavier they are, the more points you will score in the competition.
Once at a fishing habitat, the next thing to do is prepare your line with some bait, a hook and some weights. You will need to experiment at each spot to find the perfect tackle to land each species, adjusting what bait, hook and weights you attach to your line. Once done, you'll need to cast out your line to begin fishing. It's more than likely that how you've initially prepared your line will not be perfect for catching the fish at your current habitat, so you'll then need to fine tune each aspect until you discover the perfect tackle to land prize specimens of each species of fish.
Once the competition begins, you'll notice an interface appearing at the top of the game window, which is used to track information about the fish you catch. On the far left, your overall progress is covered by the weight of the heaviest fish you've caught so far, and how many fish you've caught and what they weigh in total. Specific information about your last catch is shown to the right of that, showing what species it was, where it was caught, how much it weighed, then the bait, hook and casting range you used. Finally, the 'Rating' column gives you an idea of how suitable the tackle you used was in that habitat. As you try different baits, hooks and weights, you'll see this number increase as you get more components correct, with the aim of getting your rating up to 100%. Clicking 'Show All' will expand this information to your last six catches.
Catch information.
There are eight different types of bait, with each bait sharing a common property with two other types of bait (be that colour or shape). If you find that, say, using worms increases your rating a bit, you should next try either shrimp or maggots to see if either of those increase your rating further. How each bait type compares to the others is as follows:
Bait | Similar colour | Similar shape | ||
Worms |
Shrimp |
Maggots |
||
Maggots |
Cricket |
Worms |
||
Cricket |
Maggots |
Locust |
||
Locust |
Green moth |
Cricket |
||
Green moth |
Locust |
Grey moth |
||
Grey moth |
Crayfish |
Green moth |
||
Crayfish |
Grey moth |
Shrimp |
||
Shrimp |
Worms |
Crayfish |
There are six different types of hook, which work in a similar way to bait. At each habitat, one of the six hooks will give you the best rating increase, but a similar hook will still improve your rating slightly. The hooks compare as follows:
Standard |
is similar to | Slim |
Large |
is similar to | Double |
Bone |
is similar to | Wooden |
Weights work a little bit differently from bait and hooks. They come in three sizes - small (1kg), medium (2kg) and large (5kg) - and you can attach up to five weights to your line (in any combination) to extend your casting range. The heavier your line, the further you can cast, giving you a range between 1-7 metres. You'll find that one range will improve your rating a little, but the optimal range will improve your rating by more.
Total weight added | Casting range | |
1-4kg | 1m | |
5-8kg | 2m | |
9-12kg | 3m | |
13-16kg | 4m | |
17-19kg | 5m | |
20-22kg | 6m | |
23-25kg | 7m |
Once you've discovered the best tackle for each of the six species, you should make note of the average weight of the fish you are catching. You may then want to try to find the best tackle to catch the other species, to see if their average weight is higher - the more heavy fish that you land, the greater your score will be.
You don't, however, have to do everything yourself, as you're welcome to share any information you find out about each habitat, and which habitat is best, with your fellow entrants. Some clans and groups of friends may wish to do this to improve all of their scores, but beware that not all entrants will be so altruistic and may feed you misinformation to improve their own chances of winning.
Rewards
Medals can be earned by any entrant by fulfilling one of the following criteria:
- Junior Angler - Find the perfect tackle for three species
- Master Angler - Find the perfect tackle for all six species
- Efficient Fisher - Obtain an average catch rating of 80% or higher
- Heavy Catch - At least 80% of fish caught being of the heaviest species
- Heaviest fish caught
- Most fish caught
- Heaviest catch total
Depending upon your score, and based on your current Fishing level, you will receive some Fishing XP. You will also earn a number of fish tokens, which you can spend at the fisherman's wife's reward shop in exchange for raw fish or tackle boxes. The various tackle boxes could prove to be very useful to keen fishers, as they have room to tidily store a range of fishing equipment, as shown below.
Tackle box | Tool slots* | Bait slots~ (bait per slot) |
Glove slots^ | |||
Beginner's tackle box |
1 | 1 (150) |
0 | |||
Basic tackle box |
2 | 1 (250) |
0 | |||
Standard tackle box |
3 | 2 (400) |
0 | |||
Professional's tackle box |
4 | 3 (650) |
1 | |||
Champion's tackle box |
5 | 3 (1000) |
2 |
*Can store small/big fishing nets, normal/fly/oily/barbarian fishing rods, normal/barb-tailed/sacred clay harpoons and lobster pots.
~Can store normal and stripy feathers, normal bait and fish parts.
^Can store swordfish and shark gloves (Fist of Guthix rewards), and Cooking gauntlets (Family Crest reward).
Development Team
Developer: Rod C
Graphics: Matthew M
QA: Dan G, Daniel O, James H
Audio: Adam B
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