mirror of
https://github.com/2009scape/2009scape.github.io.git
synced 2024-11-19 17:32:34 +01:00
79 lines
2.8 KiB
JavaScript
79 lines
2.8 KiB
JavaScript
var candies = {
|
|
|
|
// Variables
|
|
nbrOwned : 0,
|
|
nbrEaten : 0,
|
|
nbrThrown : 0,
|
|
nbrTotal : 0, // The total number we earned in all times
|
|
candiesPerSecond : 1,
|
|
|
|
// Functions
|
|
onload : function(){
|
|
candies.setNbrOwned(0); // We first have 0 candies
|
|
},
|
|
|
|
eat : function(){
|
|
this.setNbrEaten(this.nbrEaten + this.nbrOwned);
|
|
this.setNbrOwned(0);
|
|
},
|
|
|
|
setNbrTotal : function(value){
|
|
this.nbrTotal = value;
|
|
},
|
|
|
|
setNbrOwned : function(value){
|
|
// If this is an increase, we increase nbr total too
|
|
if(value > this.nbrOwned){
|
|
this.setNbrTotal(this.nbrTotal + value - this.nbrOwned);
|
|
}
|
|
|
|
this.nbrOwned = value;
|
|
if(this.nbrOwned != 1) htmlInteraction.setInnerHtml("candies", "You have " + this.nbrOwned + " candies!");
|
|
else htmlInteraction.setInnerHtml("candies", "You have 1 candy!");
|
|
buttons.checkCandies();
|
|
shop.check();
|
|
cauldron.updateActionsInfoOnPage();
|
|
},
|
|
|
|
setNbrEaten : function(value){
|
|
this.nbrEaten = value;
|
|
if(this.nbrEaten != 1) htmlInteraction.setInnerHtml("candies_eaten", "You have eaten " + this.nbrEaten + " candies!");
|
|
else htmlInteraction.setInnerHtml("candies_eaten", "You have eaten 1 candy!");
|
|
htmlInteraction.setElementVisibility("candies_eaten", true);
|
|
},
|
|
|
|
setCandiesPerSecond : function(value){
|
|
this.candiesPerSecond = value;
|
|
},
|
|
|
|
setNbrThrown : function(value){
|
|
this.nbrThrown = value;
|
|
|
|
// We choose which smiley we want to add at the end of the sentence
|
|
if(this.nbrThrown <= 10) smiley = ".";
|
|
else if(this.nbrThrown <= 20) smiley = "...";
|
|
else if(this.nbrThrown <= 30) smiley = "...?";
|
|
else if(this.nbrThrown <= 40) smiley = "...? <tt>:|</tt>";
|
|
else if(this.nbrThrown <= 50) smiley = "...? <tt>:/</tt>";
|
|
else if(this.nbrThrown <= 60) smiley = "...? <tt>:(</tt>";
|
|
else if(this.nbrThrown <= 70) smiley = "...? <tt>:[</tt>";
|
|
else if(this.nbrThrown <= 80) smiley = "...? <tt>:{</tt>";
|
|
else if(this.nbrThrown <= 90) smiley = "...? <tt>:'(</tt>";
|
|
else smiley = "...? <tt>(;_;)</tt>";
|
|
|
|
darkMode.check();
|
|
|
|
if(this.nbrThrown != 1) htmlInteraction.setInnerHtml("candies_thrown", "You threw " + this.nbrThrown + " candies on the ground" + smiley);
|
|
else htmlInteraction.setInnerHtml("candies_thrown", "You threw 1 candy on the ground" + smiley);
|
|
htmlInteraction.setElementVisibility("candies_thrown", true);
|
|
},
|
|
|
|
throw10Candies : function(){
|
|
if(this.nbrOwned >= 10){ // If we have at least 10 candies
|
|
this.setNbrOwned(this.nbrOwned - 10);
|
|
this.setNbrThrown(this.nbrThrown + 10);
|
|
}
|
|
}
|
|
|
|
};
|