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<meta name="description" content="A rework of our magic system">
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<div id="player_no"><span class="brandingColor">2009Scape</span>: a free & open-source remake of 2009 era RuneScape</div>
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> <span>A Magical Sweep
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04-04-2021
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Summer
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04-04-2021 00:00:00
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<!-- Post goes right in here -->
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A late post on my part sorry guys but I wanted to make sure there was another place for our updates to go
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rather than just keeping them on Discord. With everything going on from the U.S government trying to "outlaw" crypto
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to fight against a popular website <a href="https://odysee.com"> Odysee </a> a website using the lbry core and
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Microsoft attempting to buy discord may cause some tension for us using Discord (Myself included ) I will try to make
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the update posts on time! Last time we just had way to many patches that we had to make so we couldn't get a proper page
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going for it.
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<img src="" >
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</p>
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<br>
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<b><u> Content Additions </u></b>
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<br>
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<p>
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The addition this time around is the start to a magic system so another core update
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vs the old system we had that was a tad wonky. We'll see more than this over time obviously but here is the start!
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</p>
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A few more things have been added as well check them out in this list!
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<ul>
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<li> Magic has started a transition to a new system which will bring more flexibility with fixing + improving magic.</li>
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<li> Alchemy spell moved to new system and separated out from handling for Mage Training Arena alchemy </li>
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<li>Bones to Bananas and Bones to Peaches tablets now function (Can use B2P tablet without unlocking the spell)</li>
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<li> Superheat Ore can no longer take the runes if you don't have enough ore to make a bar, and now chooses a steel bar if you have more than 2 coal and some iron in your inventory, and have the level requirement to make steel bars. </li>
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<li> The home teleport spell has been re-implemented </li>
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</ul>
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<br>
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<br>
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<b><u>Bug Fixes:</u></b>
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<ul>
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<li>Fixed a bug in Duke Horacio's Lost Tribe dialogue.</li>
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<li>Fight caves should now register as a proper safe death for HCIM</li>
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<li>Can no longer run multiple glassmaking tasks simultaneously</li>
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<li>"Fixed" the rune thrownaxe special for DK entrance. It's pretty scuffed tbh. but it'll work until combat is redone</li>
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<li>Pickaxe head flying off random removed. Fixes #990</li>
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<li>Can now cook sweetcorn and basic potato. Fixes #987</li>
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<li>Edible seaweed is now edible. Fixes #979</li>
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<li>Soda Ash and Sinew should now be producible.</li>
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<li>Earth Warrior stats have been corrected</li>
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<li>Fruit tree seedlings should now turn into the correct saplings</li>
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<li>Jobs in lumbridge have been improved with the option to check your job progress at any time.</li>
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<li>Fixed a bug with King Roald's AFU completion dialogue</li>
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<li>All Explorer's Rings now have a prayer bonus of 1 and no longer have their +1 range strength bonus</li>
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<li>Mogres now drop flippers & mudskipper hat</li>
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<li>Fixed an issue with the level check for the Tree Gnome Stronghold -> Barb Assault shortcut</li>
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<li>A seed dibber is now required to plant seeds, and a spade is now required to plant saplings.</li>
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<li>Using ctrl-click to run now functions properly</li>
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<li>Selling multiple items in the tokkul shop now calculates amount of tokkul correctly</li>
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</ul>
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<b>Location: </b> <a href="./../../../index.html">Home</a> >
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