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<a href="index04ac.html?tag_id=40&page=1"><span>Developer Blogs</span></a> <span class="divider">></span>
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<span><span>Halloween 2010: Quoth Mod Raven</span></span>
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<h1 class="plaque_medium">
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Halloween 2010: Quoth Mod Raven
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<h2>
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Quoth Mod Raven
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<br/>
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by <a href="index6991.html?author_id=73">Mod Raven</a> 25-Mar-2010
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</h2>
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<div class="content"><p>Greetings players, </p><p>To many of you, my name will already be familiar as one of the gold crowned mods who wandered the forums as part of the <span class="strong">Community Management</span> team, some of you may even have been members of my clan on FunOrb. To others, I shall say hello, I’m <span class="strong">Mod Raven</span>, nice to meet you. </p><p>I recently left the <span class="strong">Community Management</span> team and joined the <span class="strong">RuneScape Content</span> team - quite a big change, I can assure you; however, the content team members are friendly (if a little eccentric) and, after several conversations about which superhero is better than the others, I realised that this was going to be a great team to work with. </p><p>After the initial training period (under the watchful eye of <span class="strong">Mod Maz</span>’s squirrels) I was handed my first project. My original project suggestion was discounted - I had hoped to create a mass hypnosis program to control the minds of anyone who logged into RuneScape, but I was told that my schemes for world domination would have to wait, and were a little too Batman villain-esque. The project I've been given is far more interesting...</p><p>Indeed, as you may have gathered from the title, my first project as part of the content team will be this year's Halloween update!</p><p>Now, you may say, "But <span class="strong">Mod Raven</span>, Halloween is months away", because it is. Alas, though, content takes rather more time than a few weeks to make and we really need to start early to make sure that time-sensitive content (such as this) is ready and in working order well in advance, so that our <span class="strong">QA</span> team can go to work. This means that, more often than not, we need to start the seasonal content as early as we possibly can. </p><p>Still, the content is currently in the early stages and as I write this I’m currently working on the basic concepts. Some of the ideas I had are now out of the window for various reasons. Although I still think the one devoted to the worship of ravens is a good concept and not even slightly narcissistic. I don’t want to say what the current working concept is for several reasons, but mostly I don’t want to spoil the surprise and also because, at this stage, everything can change at the drop of a scythe (pun intended, and that's not a hint ;)).</p><p>I am currently wandering the forums looking at Halloween suggestions, so, if you post your ideas now, chances are I’ll have a look at them. I can’t promise that your ideas will make it into the game, but you never know, there might be the odd reference. Obviously, there’s no point suggesting items with stats as a reward or anything that would unbalance the game; Halloween is meant to be just for fun, after all.</p><p>If you'd like to discuss this blog on the forums, please visit <a href="../m%3dforum/forums2edf.html?16,17,384,60643845">this forum thread</a>.</p></div>
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Project: <a href="index9d17.html?project_id=29">Halloween 2010</a><br />
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