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Wizards' Tower
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<div class="links"><a href="#introduction">Introduction</a> | <a href="#location">Location</a> | <a href="#points_of_interest">Points of Interest</a> | <a href="#personalities">Personalities</a> | <a href="#quests">Quests</a><br><a href="#monsters">The Servants of Magic</a> | <a href="#miscellaneous">Miscellaneous</a></div>
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<span class="headertitleleft"><span class="headertitleright">Introduction</span></span>
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Inside the Wizards' Tower
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There was a time when the influence of the Wizards' Tower spread far and wide; once known as the ultimate destination for those in search of Magic's secrets. Pilgrims experimented with its curious artefacts and explored the battered racks of its library. That time has long gone, burnt up by the followers of Zamorak, and has been newly built over. The ruined basement of the old tower remains, a rubbled memory of a better time.<br>
<br>Sedridor and the other wizards have looked to rekindle a passion for magic with the rebuilt Wizards' Tower, scrabbling for those remaining whispers of magic. They may need some help in this task, however...
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<span class="headertitleleft"><span class="headertitleright">Location</span></span>
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Location of the Wizards' Tower
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The Wizards' Tower is cut off from the rest of the mainland by a long bridge - too thin for approaching siege engines - which keeps any attackers in narrow ranks. The bridge can be accessed south of <a href="draynor_manor_and_village.html">Draynor Village</a> and west of <a href="lumbridge.html">Lumbridge</a>.
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<span class="headertitleleft"><span class="headertitleright">Points of Interest</span></span>
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Features of the Wizards' Tower
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Those who have completed <a href="rune_mysteries.html">Rune Mysteries</a> will find the wizard Sedridor's teleportation spells useful, particularly when furthering their skills.
<br><br>
A wizard on the first-floor, known mysteriously as 'Wizard', will make you <a href="magic_mage_armour.html">split-bark armour</a> if you have a number of bark pieces and fine cloth.
<br><br>
Those particularly interested in Runecrafting and of a sufficient skill level will be able to visit the Runecrafting Guild and take part in the <a href="the_great_orb_project.html">Great Orb Project</a>.
<br class="clear"><a name="personalities"></a><br class="clear"><div class="headings">
<span class="headertitleleft"><span class="headertitleright">Personalities</span></span>
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<div class="subarticleHeader">Sedridor</div>
<div class="info_picture"><img src="../../img/main/kbase/npc/area_guides/chathead/wizard_sedridor.gif" alt="[image]"></div>
<div class="info_content">Sedridor is of the old school of wizardry. Similar to those who perished in the fire, he attempts to uncover the secrets of Magic through the examination of magical artefacts from previous ages. He also longs for the old times that he admires and fears the treachery that destroyed it.</div>
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<div class="subarticleHeader">Wizard Traiborn</div>
<div class="info_picture"><img src="../../img/main/kbase/npc/area_guides/chathead/wizard_traiborn1.gif" alt="[image]"></div>
<div class="info_content">One of those strange characters of RuneScape who oscillates rapidly from slightly mad to doolally, the Wizard Traiborn is nonetheless a strong magician. When distracted from his studies of thingummyjigs and other nonsenses, he can become of some use; extracting that use from him may well be a different matter, however.</div>
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If you have completed the <a href="rune_mysteries.html">Rune Mysteries</a> quest, you will know that Sedridor will teleport you to a valuable area for raising your <a href="runecrafting.html">Runecrafting skill</a>. He can be found in the basement of the tower.
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The Wizard Traiborn is on the first floor of the tower, being strange.
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<div class="subarticleHeader">Wizard Mizgog</div>
<div class="info_picture"><img src="../../img/main/kbase/npc/area_guides/chathead/wizard_mizgog.gif" alt="[image]"></div>
<div class="info_content">A keeper of magical trinkets, the Wizard Mizgog is often bullied by Wizard Grayzag, a devotee of slightly 'grander' and more destructive magics. Trying to keep to himself won't work as, across the hall, Grayzag is always plotting another nefarious scheme against him.</div>
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<div class="subarticleHeader">Wizard Grayzag</div>
<div class="info_picture"><img src="../../img/main/kbase/npc/area_guides/chathead/wizard_grayzag.gif" alt="[image]"></div>
<div class="info_content">The Wizard Grayzag is a strong believer in magic as power. He has dabbled in arts that are possibly too arcane and hazardous for the other 'weaker' wizards of the tower, but this has not stopped Grayzag believing that his Magic is the 'true' form. An aggressive character, Grayzag likes to pick on the meek wizards of the tower, like Mizgog.</div>
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The Wizard Mizgog is avoiding any confrontation on the second floor, near the stairwell.
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The Wizard Grayzag is looking for confrontation on the second floor of the tower.
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<span class="headertitleleft"><span class="headertitleright">Quests</span></span>
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You can start the following quests in or around the Wizards' Tower:
<br>
<a href="imp_catcher.html">Imp Catcher</a><br>
<a href="swept_away_members.html">Swept Away</a>
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<span class="headertitleleft"><span class="headertitleright">The Servants of Magic</span></span>
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<div class="subarticleHeader">Wizard <i>(Level 9)</i></div>
<div class="info_picture"><img src="../../img/main/kbase/npc/area_guides/wizard.gif" alt="[image]"></div>
<div class="info_content">Affiliates of Sedridor's efforts to bring the study of Magic back to Misthalin, these wizards study, explore, investigate and poke at the edges of magic. They will also defend the tower, however incompetently, if it is under attack.</div>
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<div class="subarticleHeader">Lesser Demon <i>(Level 82)</i></div>
<div class="info_picture"><img src="../../img/main/kbase/npc/area_guides/lesser_demon.gif" alt="[image]"></div>
<div class="info_content">None of the wizards, aside from Grayzag, know how this demon came to be. One moment Grayzag had finished his cage and shared a glass with the other wizards, before returning to his chambers. The next moment a thunderclap was heard and the demon materialised within his cage.</div>
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Wizards can be found on most levels of the tower, as well as outside it.
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Brought about by some dark imperfection of magic, this lesser demon is kept under close guard by the Wizard Grayzag on the second floor of the tower.
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<span class="headertitleleft"><span class="headertitleright">Miscellaneous</span></span>
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<ul style="margin-top: 0px; margin-bottom: 0px; ">
<br><li>Wizard Grayzag's lesser demon is a prime target for practising Magic and Ranged. A swift <a href="magic_non_combat_magic.html">Telekinetic Grab</a> will also retrieve any rewards you get for killing it.</li>
<li>There is a <a href="transportation_fairy_rings.html">fairy ring</a> to the south, just outside of the Wizards' Tower.
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