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Controls - Display Options
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<span class="headertitleleft"><span class="headertitleright">Introduction</span></span>
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To access your display settings, go to the 'Game Options' tab and select 'Graphics Options'. This will enable you to adjust the settings you have access to in your detail settings. <br class="clear"><br>
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The Graphics Options menu
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Initially, you'll see a simplified set of graphics options. At the top is a button to run automatic configuration - this should find the best graphical settings for the computer you are running the game on. Should you wish to try out other settings, you can set the level manually (choose from Minimum, Low, Medium and High settings)
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The Custom Graphics Options menu
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If you would like to play around with specific graphical features, you can choose the Custom configuration. Depending on the display mode you have selected, some options may be unavailable, while others may have a greater or lesser range of settings. The four display modes are Safe Mode, Software, OpenGL<sup><EFBFBD>*</sup> and DirectX<sup><EFBFBD>~</sup>.
<br><br class="clear">
<ul>
<li><b>Visible Levels</b><br>
This option allows you to choose whether or not to see the levels above and below you in certain areas of RuneScape. If this is turned off, you will see black areas above and below you instead. Only available in Safe Mode.
<br><br>
<li><b>CPU usage</b><br>
Here you can set how much of your computer's CPU resources RuneScape is allowed to use; the lower you set it, the less of your CPU's resources will be used by the game. This can be useful for anyone playing the game on a laptop computer, for instance, to help keep the machine cooler. Having less of the CPU's resources available can affect the game's performance, though, depending on your computer and what other settings you have turned on, so you'll need to try out the settings to find out which works best for you.
<br><br>
<li><b>Remove Roofs</b><br>
You can turn this to 'Always' or 'Selectively'. If it is set to 'Always', you will not see the roofs of any buildings unless they are on a level below you. If it is set to 'Selectively', roofs will only be removed from buildings when they would obscure your view of your character (i.e. when you enter a building, or tilt the camera to put a roof in the way).
<br><br>
<li><b>Ground Decoration</b><br>
Ground decoration includes small stones, long grass and the like. You might like to remove these if you find that the game runs slowly, although they add a great deal of extra detail to any area.
<br><br>
<li><b>Texture Detail</b><br>
This controls the level of detail that your computer renders in Standard Detail or Safe Mode. Obviously, setting this to 'High' will ensure that the world of RuneScape looks as good as possible, but a 'Low' setting may improve how well the game runs on your computer.
<br><br>
<li><b>Idle Animations</b><br>
If set to 'Many', this will switch off the idle animations for players when there are over 200 players within the minimap area. When set to 'Few', it switches off idle animations when there are more than 50 players within the minimap area. When set to 'All', it turns off all idle animations. Idle animations are used when your character is standing and doing nothing.
<br><br>
<li><b>Flickering Effects</b><br>
Flames in RuneScape, like flames in the real-world, often dim and flicker as they burn. Turning this on allows various lights to behave in the same way.
<br><br>
<li><b>Ground Textures</b><br>
This option switches off some textures on the ground to increase frame rate at the expense of visual quality. Only available in Safe Mode.
<br><br>
<li><b>Character Shadows</b><br>
This will toggle shadows for player and non-player characters. Turning this on will increase the realism of the game world, turning it off will increase the frame-rate.
<br><br>
<li><b>Scenery Shadows</b><br>
You can switch scenery shadows between 'Dynamic', 'Static' and 'Off'. 'Dynamic' shadows casts shadows from all objects and matches their movement, 'Static' casts shadows that do not move, and 'Off' removes all shadows cast from objects in the game world. Only available in High and Standard Detail.
<br><br>
<li><b>Lighting Detail</b><br>
This controls specular highlights - which allows smooth or shiny surfaces (like armour) to appear to reflect light - and light sources (such as lanterns and fires). Turning lights on will have a large effect on the game world, where torches cast light in spheres as they do in the real world. Turning this option off will return to the old style animated lights. Only available in High and Standard Detail.
<br><br>
<li><b>Water Detail</b><br>
You can choose between high and low detail water. High detail water allows you to see the new riverbeds and other objects below the surface of the water, but is the most likely to negatively affect your frame-rate. Low detail water cannot be seen through (so things that are under the water do not need to be drawn), but you'll get the new water surface effects like rippled and subtle movement. If you are not playing RuneScape in High Detail, water will be textured but not animated. In Safe Mode, water will be a flat colour.
<br><br>
<li><b>Fog</b><br>
This doesn't turn the area fog off, it simply pushes it into the back of your game screen. You might want to do this if you are in a foggy area and you think it is obstructing your view of your character.
<br><br>
<li><b>Particles</b><br>
With this you can set the level of detail for particle effects to high, medium or low. Particles will be used for visual effects such as smoke, snow and magic effects, among other things.
<br><br>
<li><b>Anti-aliasing</b><br>
This defaults to <20>none<6E> but you can select 2x or 4x anti-aliasing if you want. Anti-aliasing smooths out the image when you are running in fullscreen, getting rid of jagged edges, for instance. The higher the multiplier, the smoother the image but the more work your graphics card must do for each frame. Only available in High Detail.
<br><br>
<li><b>Ground blending</b><br>
This option blends any edges where a ground texture connects to another, different ground texture. This is most noticeable on paths, where the once angular lines will blend into the soil or grass that surrounds it. Only available in Safe Mode.
<br><br>
<li><b>Custom Cursors</b><br>
This defaults to <20>off<66>. When turned on, your cursor, in many instances, will change when you hover over something in-game. For example, your cursor will change into a hand if you can use something, or an open door if you can open a door. These are the actions that will be performed if you left-click (on a two-or-more button mouse) or click and select the top-most option (on a one-button mouse).
</ul>
<sup>*</sup>OpenGL<sup><EFBFBD></sup> is a registered trademark of Silicon Graphics, Inc. in the United States and/or other countries worldwide. Jagex is independent of Silicon Graphics, Inc.
<br>
<sup>~</sup>DirectX is a registered trademark of the Microsoft Corporation in the United States and/or other countries.
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