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184 lines
7.7 KiB
HTML
184 lines
7.7 KiB
HTML
---
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title: Working Behind the scenes
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tags: news
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layout: newspost
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collection: Game Updates
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date: 2021-09-16 00:00:00 +0000
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authors: Summer
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excerpt: "Hope everyone has had an amazing week while the server was down. I know many of you were missing 2009scape and I'm happy to say we are back
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and now with a new update. To apoligize for the down time we are giving <b>five credits</b> to each person who claims them in #claim-to-fame in discord.
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Under the community tab on the website you can find links to discord. If you"
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---
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<div id="content">
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<div id="article">
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<div class="sectionHeader">
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<div class="left">
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<h1 class="plaque">
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16-September-2021
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</h1></div>
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</div>
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<div class="title thrd">Working Behind the scenes
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</div>
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</div>
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<div class="phold" id="nocontrols"></div>
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<div class="actions" id="top">
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<table>
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<tr>
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<td class="commands center">
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<ul class="flat first-child">
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<li><a href="./archives.html"><img alt="" src="../../../site/img/forum/cmdicons/backtoforum.gif"/> Up to Legacy Update List</a></li>
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<li>
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<a href="./2021-07-26.html"><img alt="" src="../../../site/img/forum/cmdicons/refresh.gif"/> Refresh</a>
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</li>
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</ul>
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<div class="" id="contentmsg">
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<a class="msgplace" name="0"></a>
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<table cellspacing="0" class="message jmod">
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<td class="leftpanel J-Mod">
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<div class="msgcreator uname">
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<img alt="" src="../../../site/img/forum/crown_gold.gif"/>
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Summer
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</div>
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<img alt="" class="avatar" src="./../../m=avatar-rs/avatar3efb.gif"/>
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<div class="modtype">Website Developer</div>
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<div class="msgcommands">
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<img height="30" src="../../../site/2009scape-resources/img/game_guide/forumbadge.png" style="margin-left: -90px;" width="30"/>
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<br/>
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</div>
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<div class="msgtime">
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16-September-2021 10:55
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<br/>
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</div>
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<div class="msgcontents">
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<!-- Post goes right in here -->
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<p>
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Hope everyone has had an amazing week while the server was down. I know many of you were missing 2009scape and I'm happy to say we are back
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and now with a new update. To apoligize for the down time we are giving <b>five credits</b> to each person who claims them in #claim-to-fame in discord.
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Under the community tab on the website you can find links to discord. If you do not believe in the politics
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of discord here is a link to the <a href="https://matrix.to/#/#09-claimtofame:matrix.org">#claim-to-fame</a> for matrix.
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<br/>
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<br/>
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<b>I wanted to point out that we hardly ever have down time this was something out of our Host's control and this isn't a common thing that happens so
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do not worry one bit.
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</b>
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<br/>
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<br/>
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I would also like to state that x10 & x20 accounts will have a postponed squish for the five days that were missed due to the server being down.
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The new date for the squish is <b>October 11th</b> instead of October 4th.. If you are not aware of the squish you probably weren't here for the news post
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so it won't really matter for your account.
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<br/>
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<br/>
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<b><u>Tormented Demon Overhaul</u></b>
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</p><p> The hardest pvm boss of the era was very bugged and needed quite a few fixes. This has all changed now and you will get
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the experience you remember from the era.
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</p>
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<ul>
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<li>Added a kill counter for Tormented demons replacing Bork in the ::stats command.</li>
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<li>Corrected the damage reduction of the Tormented Demon's fire shield</li>
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<li>Tormented demons now correctly retaliate if attacked while non-aggressive</li>
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<li>Explicitly set the combat style from the NPC config instead of assuming the default is melee</li>
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<li>Add the roar animation each time TDs change attack styles</li>
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<li>Special attacks now have proper types (so they no longer ignore prayer) and give experience</li>
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<li>Corrected the Tormented Demon's threshold for switching prayer type</li>
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<li>Increased Tormented Demons aggro range</li>
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<li>Corrected the Tormented Demon's threshold for switching prayer type</li>
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<li>Corrected all Tormented Demon spawns inside the AGT</li>
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<li>The "gnarlier" WGS model variant of Tormented Demon will also be able to spawn in the AGT</li>
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</ul>
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<b><u>Other Additions</u></b>
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<ul>
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<li>Added proper music for the Ancient Guthix Temple.</li>
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<li>Leprechaun Larry's Farming Supplies shop added</li>
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<li>Added the ability to do pitfall trapping for larupias, graahks, and kyatts.</li>
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</ul>
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<b><u>Bug Fixes</u></b>
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<ul>
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<li>Fixed the bunyip health formula and it's npc Id.</li>
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<li>Charm drop rates are more accurate.</li>
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<li>Tormented demons now correctly retaliate if attacked while non-aggressive</li>
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<li>Explicitly set the combat style from the NPC config instead of assuming the default is melee</li>
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<li>Add the roar animation each time TDs change attack styles</li>
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<li>Special attacks now have proper types (so they no longer ignore prayer) and give experience</li>
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<li>Teleport is no longer blocked when spamming the teleport</li>
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<li>Fixed right-click change-clothes option</li>
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<li>Fly fishing rainbow fish now consumes stripy feathers instead of normal feathers.</li>
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<li>Added proper animations for Red Topaz Machete instead of just kicking enemies.</li>
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</ul>
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<b><u>Just a bunch of Statistics</u></b>
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<ul>
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<li>Corrected all Bullseye lantern examines</li>
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<li>Made Bullseye lantern (unf), (empty) and (filled) correctly tradeable</li>
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<li>Fixed punctuation error in lantern making dialogue </li>
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<li>Coffin and Altar Slab object examines added</li>
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<li>Removed erroneous Tool Leprechaun from the Troll Stronghold herb patch</li>
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<li>Rock item added to item configs and examine added (Sold by Leprechaun Larry)</li>
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<li>Lvl-1 Spider spawns added to Taverley Dungeon inside the Cauldron of Thunder chambers.</li>
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<li>Necrovarus examine added</li>
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<li>Added all Poison Spider spawns to Taverley Dungeon</li>
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<li>Added all lvl-45 Monk of Zamorak spawns to Taverley Dungeon </li>
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<li>Fernahei's Fishing Hut shop stock correction</li>
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<li>Corrected both Black Dragon spawns in Taverley Dungeon with their correct model variants</li>
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<li>Small Summoning Obelisk at Ectofuntus examines added</li>
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<li>Small Obelisk in Taverley Dungeon examine added</li>
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<li>Added all Black Demon spawns in Taverley Dungeon</li>
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<li>All Black Demons in Taverley Dungeon now properly spawn as model variants</li>
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<li>Added all Baby blue dragon spawns to Taverley Dungeon</li>
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<li>Added all Blue Dragon spawns to Taverley Dungeon </li>
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<li>Blue Dragons in Taverley Dungeon now correctly spawn as variant models</li>
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<li>Corrected Ectophial refilling text</li>
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<li>Eggs examine added</li>
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<li>Big egg examine added</li>
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<li>Pillar examine added</li>
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<li>Corrected the exact teleport coordinates for all 3 Wizards' Guild portals </li>
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<li>Corrected text printed in the chatbox when using one of the Wizards' Guild portals</li>
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<li>added knife ground item spawn inside Sorceror's Tower</li>
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<li>Spawned Zandar Horfyre NPC in his correct location at the top of Dark Wizards' Tower</li>
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<li>Added all correct Hellhound spawns in Taverley Dungeon</li>
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<li>Thormac NPC examine added</li>
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</ul>
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</div>
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</td>
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</tr></table>
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</div>
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<div class="actions" id="bottom">
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<table>
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<tr>
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<td class="commands center">
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<ul class="flat first-child">
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<li><a href="./archives.html"><img alt="" src="../../../site/img/forum/cmdicons/backtoforum.gif"/> Up to Legacy Update List</a></li>
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<li>
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<a href="./2021-07-26.html"><img alt="" src="../../../site/img/forum/cmdicons/refresh.gif"/> Refresh</a>
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</li>
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</ul>
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</td>
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</tr>
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