2009scape-website/updates/_posts/2021-09-16-Working-behind-the-scenes.html

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---
title: Working behind the scenes
tags: news
layout: newspost
collection: Game Updates
date: 2021-09-16 00:00:00 +0000
authors: ??
excerpt: "Hope everyone has had an amazing week while the server was down. I know many of you were missing 2009scape and I'm happy to say we are back
and now with a new update. To apoligize for the down time we are giving <b>five credits</b> to each person who claims them in #claim-to-fame in discord.
Under the community tab on the website you can find links to discord. If you"
avatar: avatar8fa9.gif
---
<p>
Hope everyone has had an amazing week while the server was down. I know many of you were missing 2009scape and I'm happy to say we are back
and now with a new update. To apoligize for the down time we are giving <b>five credits</b> to each person who claims them in #claim-to-fame in discord.
Under the community tab on the website you can find links to discord. If you do not believe in the politics
of discord here is a link to the <a href="https://matrix.to/#/#09-claimtofame:matrix.org">#claim-to-fame</a> for matrix.
<br/>
<br/>
<b>I wanted to point out that we hardly ever have down time this was something out of our Host's control and this isn't a common thing that happens so do not worry one bit.</b>
<br/>
<br/>
I would also like to state that x10 &amp; x20 accounts will have a postponed squish for the five days that were missed due to the server being down.
The new date for the squish is <b>October 11th</b> instead of October 4th.. If you are not aware of the squish you probably weren't here for the news post
so it won't really matter for your account.
<br/>
<br/>
<b><u>Tormented Demon Overhaul</u></b>
</p>
<p>
The hardest pvm boss of the era was very bugged and needed quite a few fixes. This has all changed now and you will get
the experience you remember from the era.
</p>
<ul>
<li>Added a kill counter for Tormented demons replacing Bork in the ::stats command.</li>
<li>Corrected the damage reduction of the Tormented Demon's fire shield</li>
<li>Tormented demons now correctly retaliate if attacked while non-aggressive</li>
<li>Explicitly set the combat style from the NPC config instead of assuming the default is melee</li>
<li>Add the roar animation each time TDs change attack styles</li>
<li>Special attacks now have proper types (so they no longer ignore prayer) and give experience</li>
<li>Corrected the Tormented Demon's threshold for switching prayer type</li>
<li>Increased Tormented Demons aggro range</li>
<li>Corrected the Tormented Demon's threshold for switching prayer type</li>
<li>Corrected all Tormented Demon spawns inside the AGT</li>
<li>The "gnarlier" WGS model variant of Tormented Demon will also be able to spawn in the AGT</li>
</ul>
<b><u>Other Additions</u></b>
<ul>
<li>Added proper music for the Ancient Guthix Temple.</li>
<li>Leprechaun Larry's Farming Supplies shop added</li>
<li>Added the ability to do pitfall trapping for larupias, graahks, and kyatts.</li>
</ul>
<b><u>Bug Fixes</u></b>
<ul>
<li>Fixed the bunyip health formula and it's npc Id.</li>
<li>Charm drop rates are more accurate.</li>
<li>Tormented demons now correctly retaliate if attacked while non-aggressive</li>
<li>Explicitly set the combat style from the NPC config instead of assuming the default is melee</li>
<li>Add the roar animation each time TDs change attack styles</li>
<li>Special attacks now have proper types (so they no longer ignore prayer) and give experience</li>
<li>Teleport is no longer blocked when spamming the teleport</li>
<li>Fixed right-click change-clothes option</li>
<li>Fly fishing rainbow fish now consumes stripy feathers instead of normal feathers.</li>
<li>Added proper animations for Red Topaz Machete instead of just kicking enemies.</li>
</ul>
<b><u>Just a bunch of Statistics</u></b>
<ul>
<li>Corrected all Bullseye lantern examines</li>
<li>Made Bullseye lantern (unf), (empty) and (filled) correctly tradeable</li>
<li>Fixed punctuation error in lantern making dialogue </li>
<li>Coffin and Altar Slab object examines added</li>
<li>Removed erroneous Tool Leprechaun from the Troll Stronghold herb patch</li>
<li>Rock item added to item configs and examine added (Sold by Leprechaun Larry)</li>
<li>Lvl-1 Spider spawns added to Taverley Dungeon inside the Cauldron of Thunder chambers.</li>
<li>Necrovarus examine added</li>
<li>Added all Poison Spider spawns to Taverley Dungeon</li>
<li>Added all lvl-45 Monk of Zamorak spawns to Taverley Dungeon </li>
<li>Fernahei's Fishing Hut shop stock correction</li>
<li>Corrected both Black Dragon spawns in Taverley Dungeon with their correct model variants</li>
<li>Small Summoning Obelisk at Ectofuntus examines added</li>
<li>Small Obelisk in Taverley Dungeon examine added</li>
<li>Added all Black Demon spawns in Taverley Dungeon</li>
<li>All Black Demons in Taverley Dungeon now properly spawn as model variants</li>
<li>Added all Baby blue dragon spawns to Taverley Dungeon</li>
<li>Added all Blue Dragon spawns to Taverley Dungeon </li>
<li>Blue Dragons in Taverley Dungeon now correctly spawn as variant models</li>
<li>Corrected Ectophial refilling text</li>
<li>Eggs examine added</li>
<li>Big egg examine added</li>
<li>Pillar examine added</li>
<li>Corrected the exact teleport coordinates for all 3 Wizards' Guild portals </li>
<li>Corrected text printed in the chatbox when using one of the Wizards' Guild portals</li>
<li>added knife ground item spawn inside Sorceror's Tower</li>
<li>Spawned Zandar Horfyre NPC in his correct location at the top of Dark Wizards' Tower</li>
<li>Added all correct Hellhound spawns in Taverley Dungeon</li>
<li>Thormac NPC examine added</li>
</ul>