mirror of
https://github.com/2009scape/2009scape.github.io.git
synced 2024-08-18 15:19:56 +02:00
27 lines
1.3 KiB
HTML
27 lines
1.3 KiB
HTML
---
|
|
title: Another fortnight in Gielinor
|
|
tags: news
|
|
layout: newspost
|
|
date: 2022-01-25 00:00:00 +0000
|
|
authors: ryannathans
|
|
excerpt: "There have been some changes in Gielinor"
|
|
modtype: "Lead Developer"
|
|
avatar: avatar8fa9.gif
|
|
---
|
|
<p>Greetings Explorers</p>
|
|
<p>There have been some changes in Gielinor:</p>
|
|
<ul>
|
|
<li>fix double initialise of random events and add debugging for player login</li>
|
|
<li>random events are now unpredictably timed</li>
|
|
<li>added RSA block debugging</li>
|
|
<li>fix ruby bolt (e) damage calculation and general bolt audio</li>
|
|
<li>remove debug clipboard access</li>
|
|
<li>feat(adventure-bots) Fixed issues with Adventure bot assembly and initial spawning into the game world.</li>
|
|
<li>refactor NPCDropTable, WeightBasedTable to fix bugs</li>
|
|
<li>Increase drop rate of Sinister Key to 1/12, make strike spells always max on Salarin</li>
|
|
<li>Waterbirth Dungeon is cannonable, Spinolyps only drain prayer if they hit, and always target ranged defence.</li>
|
|
<li>Correctly factor in the damage modifier (mostly used by special attacks)</li>
|
|
<li>fix Gertrude's cat quest not completing</li>
|
|
<li>fix GE regression path was resolving as "null<filename>"</li>
|
|
<li>Fix wolfs dropping regular bones when they shouldn't</li>
|
|
</ul> |