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173 lines
8.6 KiB
HTML
173 lines
8.6 KiB
HTML
---
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title: Another Round of Bug Squashing
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tags: news
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layout: newspost
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collection: Game Updates
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date: 2022-09-12 00:00:00 +0000
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authors: ryannathans
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excerpt: "There have been some bugs squashed around Gielinor. Also, intruducing functional abuse reports."
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<p>Greetings Explorers</p>
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<p><b>As of this update, in-game player abuse reports are now functional. All reports will be read by staff.</b></p>
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<p>Full list of changes in Gielinor:</p><ul>
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<li>Corrected grave timers</li>
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<li>Fixed bug where swamp toads never respawned<br />
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Set a respawn_delay for swamp toad npc to 34 ticks (20 seconds)</li>
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<li>Fixed the exit tunnel teleport of Guthix/TDS cave to return the player to Lumbridge cave instead of lv50+ wilderness ladder</li>
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<li>Added the ability to award credits from a CSV file with an ingame command (ADMIN)<br />
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Added the ability to modify an individual user's credits (PMOD)<br />
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Added ContentAPI methods for working with credits<br />
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Corrected a source of syntactic confusion in the login decoder (no actual change in behavior)</li>
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<li>Corrected leaf-bladed sword requirements to attack 50 and slayer 55</li>
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<li>Corrected xp reward for thieving yanille watchmen</li>
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<li>Fixed a potential exploit where pvp-specific behaviors were being taken into account for PvM, resulting in potential non-halberd melee safespots</li>
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<li>Deduplicated drop table and npc config jsons</li>
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<li>Re-added explicit Kotlin notice to README</li>
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<li>Added worldprops option noauth_default_admin so admin-by-default can be disabled when use_auth = false, thus making it possible to have singleplayer builds where the player is not automatically given admin rights</li>
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<li>Fixed beer keg effects, now authentically -40 attack and +10 str bonus</li>
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<li>Pharaoh's Sceptre<br />
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<br />
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Charges now go down when used<br />
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Examine texts corrected</li>
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<li>Corrected DFS stats</li>
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<li>Added missing prayer bonus to spirit shields</li>
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<li>The Fremennik Trials Bugfixes<br />
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<br />
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Fixed various issues with using items on objects<br />
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Quest log now pluralises votes<br />
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Draugen no longer spawns multiple times<br />
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Added pet rock interactions</li>
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<li>Fixed mystic robe set level requirements</li>
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<li>Updated shebang in build and run bash scripts to support freebsd</li>
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<li>Implemented Report Abuse button - players can now submit reports to staff</li>
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<li>Miscellaneous moderation QoL improvements</li>
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<li>Made the PulseManager capable of running multiple pulses simultaneously, in different slots (this makes it function a bit more like an entity queue, though not quite)<br />
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Fixed the dupe in the ectofuntus by demoting the action pulses for grinding bones from world pulses to individual pulses, and correcting a bit of the logic<br />
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Added function to remove multiple attributes at once to the ContentAPI</li>
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<li>Fixed payments for yew sapling protection</li>
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<li>Finished migration to player UIDs</li>
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<li>Drop table updates<br />
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<br />
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Updated Dagon'hai Monk DT:<br />
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Added Black Robes<br />
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Added Dark Wizard Hat<br />
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Adjusted Fire, Earth, Body, and Mind Rune Drops<br />
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Removed Rune Scimitar Drops<br />
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Removed Rune Dagger Drops<br />
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Removed Water Rune Drops<br />
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Set Dagon'hai Robe Top, Robe Bottom, and Hat to EXACTLY 1/256<br />
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Updated Visage Drop Rates:<br />
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Adjusted Mithril Dragon and Skeletal Wyvern Draconic Visage drop<br />
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Updated Zamorak Warrior DT:<br />
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Adjusted Rune Dagger Drop Rate<br />
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Adjusted Rune Scimitar Drop Rate<br />
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Adjusted Coins Drop Rate<br />
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Adjusted Nothing Drop Rate</li>
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<li>Fixed rats dropping bones when killed outside of the stronghold of security</li>
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<li>Cleaned up achievement diary code<br />
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<br />
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Previous-tier rewards are now automatically removed from the player when they claim the next tier<br />
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Players can no longer claim rewards from previous tiers of the diary<br />
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Fixed a bug in Red Beard Frank's dialogue that prevented him from granting a replacement if you lose your main item for that tier<br />
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Added safety checks to ensure the player can only claim or reclaim (after losing) items from the highest tier of the diary that they have completed</li>
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<li>Mining helmets can now be lit<br />
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Dropping mining helmets extinguishes them<br />
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Corrected the depleted ore model on tutorial island mining nodes<br />
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Mining helmets examine now matches lit/extinguished state<br />
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Fixed incorrect wolf animation</li>
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<li>Fixed kyat fur ID mismatch in shop & updated prices to authentic values</li>
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</ul>
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