mirror of
https://github.com/2009scape/2009scape.github.io.git
synced 2024-11-04 10:02:36 +01:00
401 lines
15 KiB
JavaScript
401 lines
15 KiB
JavaScript
var buttons = {
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// Variables
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homeButtonsDisabled : false, // Block any enabling home button process when true
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// Functions
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enableHomeButtons : function(){
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if(this.homeButtonsDisabled == true){
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this.homeButtonsDisabled = false;
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htmlInteraction.enableButtonClass("home_button");
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this.checkHomeEnabled();
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}
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},
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enableButton : function(name){
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// If the home buttons are enabled or our button isn't a home button
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if(this.homeButtonsDisabled == false || htmlInteraction.getElement(name).className != "home_button"){
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htmlInteraction.enableButton(name);
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}
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},
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checkEatAndThrowButtons : function(){
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// Show the eat button
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if(candies.nbrOwned >= 1){
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htmlInteraction.showButton("eat");
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this.enableButton("eat");
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}
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else htmlInteraction.disableButton("eat");
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// Show the throw button
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if(candies.nbrOwned >= 10){
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htmlInteraction.showButton("throw_10");
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this.enableButton("throw_10");
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}
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else htmlInteraction.disableButton("throw_10");
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},
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checkHomeEnabled : function(){
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this.checkEatAndThrowButtons();
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this.checkQuestBuyingButtons();
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this.checkEncrustSwordButton();
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this.checkPolishSwordButton();
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this.checkCoatSwordButton();
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this.checkLollipopsStockShortage();
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this.checkObjects();
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this.checkLollipopsPlantingButtons();
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this.checkQuestTiredTime();
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},
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checkCandies : function(){
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this.checkEatAndThrowButtons();
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this.checkQuestBuyingButtons();
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this.checkEncrustSwordButton();
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this.checkLollipopsStockShortage();
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this.checkWishingWell();
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},
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checkSword : function(){
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this.checkQuestBuyingButtons();
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this.checkEncrustSwordButton();
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this.checkPolishSwordButton();
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this.checkCoatSwordButton();
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this.checkTabPanel();
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},
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checkTabPanel : function(){
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// If we have a sword
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if(sword.name != "none"){
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// We enable the tab bar
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htmlInteraction.setElementDisplay("tabBar", "");
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// And we enable some tabs
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tabs.enable(0);
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tabs.enable(1);
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tabs.enable(2);
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// And we show the switch tabs button
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htmlInteraction.showButtonClass("toggle");
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}
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},
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checkQuestBuyingButtons : function(){
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// Enable/disable quest buying buttons (show/hide is handle by sword&shop algorithms)
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// Swords
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if(shop.currentSwordButtonId != "none"){ // If the merchant is selling a sword right now
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if(candies.nbrOwned >= shop.currentSwordPrice) this.enableButton(shop.currentSwordButtonId);
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else htmlInteraction.disableButton(shop.currentSwordButtonId);
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}
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// Potions & scrolls
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if(candies.nbrOwned >= 600) this.enableButton("buy_health_potion");
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else htmlInteraction.disableButton("buy_health_potion");
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if(candies.nbrOwned >= 150) this.enableButton("buy_escape_potion");
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else htmlInteraction.disableButton("buy_escape_potion");
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if(candies.nbrOwned >= 400) this.enableButton("buy_scroll");
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else htmlInteraction.disableButton("buy_scroll");
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},
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checkEncrustSwordButton : function(){
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// Show the encrust the diamond sword button
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if(candies.nbrOwned >= 101 && sword.name == "diamond sword"){
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htmlInteraction.showButton("encrust");
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this.enableButton("encrust");
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htmlInteraction.setElementDisplay("encrust", "inline");
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htmlInteraction.setElementDisplay("polish", "none");
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htmlInteraction.setElementDisplay("coat", "none");
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}
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else htmlInteraction.disableButton("encrust");
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},
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checkPolishSwordButton : function(){
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// Show the polish the diamond sword button
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if(lollipops.nbrOwned >= 30 && sword.name == "candy diamond sword"){
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htmlInteraction.showButton("polish");
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this.enableButton("polish");
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htmlInteraction.setElementDisplay("encrust", "none");
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htmlInteraction.setElementDisplay("polish", "inline");
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htmlInteraction.setElementDisplay("coat", "none");
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}
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else htmlInteraction.disableButton("polish");
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},
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checkLollipops : function(){
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this.checkPolishSwordButton();
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this.checkLollipopsPlantingButtons();
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this.checkHut();
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this.checkLollipopsStockShortage();
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this.checkComputer();
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},
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checkComputer : function(){
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if(lollipops.nbrOwned >= 1000000){
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htmlInteraction.showButton("computer_bug_1");
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htmlInteraction.showButton("computer_comment_1");
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}
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else{
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htmlInteraction.hideButton("computer_bug_1");
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}
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if(lollipops.nbrOwned >= 10000000){
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htmlInteraction.showButton("computer_bug_2");
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htmlInteraction.showButton("computer_comment_2");
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}
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else{
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htmlInteraction.hideButton("computer_bug_2");
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}
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if(lollipops.nbrOwned >= 100000000){
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htmlInteraction.showButton("computer_bug_3");
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htmlInteraction.showButton("computer_comment_3");
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}
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else{
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htmlInteraction.hideButton("computer_bug_3");
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}
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if(lollipops.nbrOwned >= 1000000000){
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htmlInteraction.showButton("computer_bug_4");
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htmlInteraction.showButton("computer_comment_4");
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}
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else{
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htmlInteraction.hideButton("computer_bug_4");
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}
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if(lollipops.nbrOwned >= 10000000000){
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htmlInteraction.showButton("computer_bug_5");
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htmlInteraction.showButton("computer_comment_5");
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htmlInteraction.showButton("computer_note");
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}
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else{
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htmlInteraction.hideButton("computer_bug_5");
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}
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if(lollipops.nbrOwned >= 100000000000) htmlInteraction.showButton("computer_bug_6");
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else htmlInteraction.hideButton("computer_bug_6");
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if(lollipops.nbrOwned >= 1000000000000) htmlInteraction.showButton("computer_bug_7");
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else htmlInteraction.hideButton("computer_bug_7");
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if(lollipops.nbrOwned >= 10000000000000) htmlInteraction.showButton("computer_bug_8");
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else htmlInteraction.hideButton("computer_bug_8");
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},
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checkCoatSwordButton : function(){
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// Show the coat the diamond blbl sword button
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if(chocolateBars.nbrOwned >= 1 && sword.name == "polished candy diamond sword"){
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htmlInteraction.showButton("coat");
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this.enableButton("coat");
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htmlInteraction.setElementDisplay("encrust", "none");
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htmlInteraction.setElementDisplay("polish", "none");
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htmlInteraction.setElementDisplay("coat", "inline");
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}
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else htmlInteraction.disableButton("coat");
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},
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checkChocolateBars : function(){
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this.checkCoatSwordButton();
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},
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checkLollipopsStockShortage : function(){
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// If the shop is shown
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if(shop.shown){
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// If there's a lollipops stock shortage
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if(lollipops.stockShortage == true){
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// We show the stock shortage and hide the buttons used to buy lollipops
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htmlInteraction.setElementVisibility("lollipops_stock_shortage", true);
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htmlInteraction.hideButton("buy_1_lollipop");
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htmlInteraction.hideButton("buy_10_lollipops");
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}
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// Else, no lollipops stock shortage
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else{
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// We don't show the stock shortage
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htmlInteraction.setElementVisibility("lollipops_stock_shortage", false);
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// We show and maybe enable the button to buy one lollipop
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htmlInteraction.showButton("buy_1_lollipop");
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if(candies.nbrOwned >= shop.oneLollipopPrice) this.enableButton("buy_1_lollipop");
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else htmlInteraction.disableButton("buy_1_lollipop");
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// We maybe show and maybe enable the button to buy 500 lollipops
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if(candies.nbrOwned >= shop.tenLollipopsPrice || shop.buy10LollipopsButtonShown){
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shop.setBuy10LollipopsButtonShown(true);
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if(htmlInteraction.isElementVisible("buy_10_lollipops") == false){ // If it wasn't shown yet
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htmlInteraction.showButton("buy_10_lollipops");
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shop.setMerchantSpeech("There's now a discount for 10 lollipops! Buy them please.. I need candiiiies!");
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}
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this.enableButton("buy_10_lollipops");
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}
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if(candies.nbrOwned < shop.tenLollipopsPrice) htmlInteraction.disableButton("buy_10_lollipops");
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}
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}
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},
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checkObjects : function(){
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// Show the button to go to the swamp map
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if(objects.list.swampMap.have){
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htmlInteraction.setElementDisplay("go_to_swamp", "block");
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htmlInteraction.showButton("go_to_swamp");
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this.enableButton("go_to_swamp");
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}
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// Show the button to go to the hut
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if(objects.list.hutMap.have){
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htmlInteraction.setElementDisplay("go_to_hut", "block");
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htmlInteraction.showButton("go_to_hut");
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this.enableButton("go_to_hut");
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}
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// Show the button to go to the wishing well
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if(objects.list.wellMap.have){
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htmlInteraction.setElementDisplay("go_to_well", "block");
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htmlInteraction.showButton("go_to_well");
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this.enableButton("go_to_well");
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}
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// Show the button to go to the forge
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if(objects.list.forgeMap.have){
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htmlInteraction.setElementDisplay("go_to_forge", "block");
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htmlInteraction.showButton("go_to_forge");
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this.enableButton("go_to_forge");
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}
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// Check the farm visibility
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farm.checkVisibility();
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// Check some farm's buttons
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this.checkLollipopsPlantingButtons();
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// Check the candies converter visibility
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candiesConverter.checkVisibility();
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// Check the cauldron visibility
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cauldron.checkVisibility();
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},
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checkLollipopsPlantingButtons : function(){
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// If we have the key of the lollipop farm
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if(objects.list.key.have){
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// innerHtml of the lp_buttons span
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// Plant 1000 button
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if(lollipops.nbrOwned >= 1000 && farm.plantingButtonsStep < 4){
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farm.setPlantingButtonsStep(4);
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}
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// Plant 100 button
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else if(lollipops.nbrOwned >= 100 && farm.plantingButtonsStep < 3){
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farm.setPlantingButtonsStep(3);
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}
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// Plant 10 button
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else if(lollipops.nbrOwned >= 10 && farm.plantingButtonsStep < 2){
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farm.setPlantingButtonsStep(2);
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}
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// Plant 1 button
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else if(farm.plantingButtonsStep < 1){
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farm.setPlantingButtonsStep(1);
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}
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// Buttons activation
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// Plant 1000 button
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if(farm.plantingButtonsStep >= 4){
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htmlInteraction.showButton("plant_1000_lp");
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if(lollipops.nbrOwned >= 1000){
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this.enableButton("plant_1000_lp");
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}
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else htmlInteraction.disableButton("plant_1000_lp");
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}
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// Plant 100 button
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if(farm.plantingButtonsStep >= 3){
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htmlInteraction.showButton("plant_100_lp");
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if(lollipops.nbrOwned >= 100){
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this.enableButton("plant_100_lp");
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}
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else htmlInteraction.disableButton("plant_100_lp");
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}
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// Plant 10 button
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if(farm.plantingButtonsStep >= 2){
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htmlInteraction.showButton("plant_10_lp");
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if(lollipops.nbrOwned >= 10){
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this.enableButton("plant_10_lp");
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}
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else htmlInteraction.disableButton("plant_10_lp");
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}
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// Plant 1 button
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if(farm.plantingButtonsStep >= 1){
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htmlInteraction.showButton("plant_1_lp");
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if(lollipops.nbrOwned >= 1){
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this.enableButton("plant_1_lp");
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}
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else htmlInteraction.disableButton("plant_1_lp");
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}
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}
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},
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checkQuestTiredTime : function(){
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// Buttons related to the quest tired time
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if(quest.tiredTime == 0 && quest.weAreQuestingRightNow == false) this.enableButton("quest_button");
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else htmlInteraction.disableButton("quest_button");
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},
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checkHut : function(){
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if(hut.shown){
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switch(hut.step){
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case 0:
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htmlInteraction.showButton("hut_throw_lollipops");
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if(lollipops.nbrOwned >= 10){
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this.enableButton("hut_throw_lollipops");
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}
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else htmlInteraction.disableButton("hut_throw_lollipops");
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break;
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case 2:
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for(var i = 0; i < spells.list.length; i++){
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if(hut.canThisSpellBeUsed(i)){
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this.enableButton("hut_spell_" + i);
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}
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else htmlInteraction.disableButton("hut_spell_" + i);
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}
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// Special surpass button
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if(quest.maxLandOrder == 7 && yourself.canSurpass == false){
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if(lollipops.nbrOwned >= 1000000) this.enableButton("hut_surpass");
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else htmlInteraction.disableButton("hut_surpass");
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}
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break;
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}
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}
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},
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checkWishingWell : function(){
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if(wishingWell.shown){
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switch(wishingWell.step){
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case 0:
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if(candies.nbrOwned >= 1){
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this.enableButton("wishingWell_throw_candy");
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}
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else htmlInteraction.disableButton("wishingWell_throw_candy");
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break;
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}
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}
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},
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checkForge : function(){
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if(forge.shown && forge.step == 1){
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// Health
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if(potions.list.health.shown && potions.list.health.nbrOwned >= 1){
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this.enableButton("enchant_health");
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}
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else htmlInteraction.disableButton("enchant_health");
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// Fire
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if(potions.list.fireScroll.shown && potions.list.fireScroll.nbrOwned >= 1){
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this.enableButton("enchant_fire");
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}
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else htmlInteraction.disableButton("enchant_fire");
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// Imp invocation
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if(potions.list.impInvocationScroll.shown && potions.list.impInvocationScroll.nbrOwned >= 1){
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this.enableButton("enchant_imp_invocation");
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}
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else htmlInteraction.disableButton("enchant_imp_invocation");
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}
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}
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};
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