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Moved my exclusive files to the exclusive folder to get better organized. Added Credits page.
387 lines
27 KiB
HTML
387 lines
27 KiB
HTML
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<a href="../manual.html">Game Guide</a> > <a href="../exclusive_guides.html">Exclusive
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Guides</a> > Credits<br />
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<h1 class="plaque">
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Credits
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<span class="headertitleleft"><span
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class="headertitleright">Credits</span></span>
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</div><br>
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<p>
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One of the biggest questions that has always been asked is what is our Credit System.
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As many of you know Credits are 100% exclusive to 2009scape. But what are credits you ask?
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Credits are the 2009scape's currency for rare items. Is it like a donator shop? With it's own
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custom interface you won't be mistaken that it has anything to do with any custom private server.
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Credits are our way of saying thank you for doing something. I'm going to go over all the different
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methods of earning credits.
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<img src="./../Images/credits/menu.png" height="300" width="500" style="margin-left: 13%; margin-top: 1%;">
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</p>
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<b><u>Voting</u></b>
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<p> Everyone who has been actively a part of discord understands that this may be by far the easiest way to earn
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a credit. All you need to do in order to get a credit is vote on Rune locus. You may ask yourself the question
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why do we want you to vote? how does this help us? The higher we get on the list the more exposure we may get to
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get more players in return this helps contribute to building the server. Every so often our discord bot will post
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the link to vote but if it hasn't and you'd like the link just use the command ::vote inside of discord.
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Once you've voted, take a screenshot of your page, and then post inside of the #claim-to-fame section of Discord.
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<br>
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<img src="./../Images/credits/voting.png" height="300" width="500" style="margin-left: 13%; margin-top: 1%;">
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<br>
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<br>
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After you have voted you will receive a total of one credit every 12 hours so this method could easily earn you an average
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of 60 credits a month. In March of 2021 we have introduced a new system called our voting streak system which if a player
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has voted for seven consecutive days you will recieve five credits for your first vote on your seventh day. Once you've
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earned the streak it starts over at day one for you to get it again the following week by voting all week again. Keep in
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mind for the voting streak you only need to vote once a day. We are based off of California time for how I'm reporting days.
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This might mean for people over seas that your end of the day will not be California's end of the day therefore you will
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still have a bit more time for you to vote. If you miss a day of voting your voting streak will be reset and you will need
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to vote seven days in a row all over again.
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</p>
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<b><u> Hall of Fame </u></b>
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<p> Ah yes, we have made it to the pride and joy of a game where our accomplishments are not only rewarded by a fantastic skill cape
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or bragging rates but also can claim your right to the first to a 99 in a skill and get credits and recognition on our website for
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their achievements. It is determined by different different experience rates and ironman modes to determine how many credits someone
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may get.
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<br>
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These Hall of fame rewards were completely rewritten to fit the amount of effort one puts into their account.
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<ul>
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<li><b>x1 xp rate</b>: 200 credits</li>
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<li><b>x2.5 xp rate</b>: 100 credits</li>
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<li><b>x5 xp rate</b>: 40 credits</li>
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<li><b>x10 xp rate</b>: 20 credits</li>
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<li><b>x20 xp rate</b>: 10 credits</li>
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</ul>
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</p>
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<b><u> JSON Contributions </u></b>
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<p>
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If you know we are known as the Open Source project. We once had an Open Source Live server but people would non stop
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exploit the game by reading the code making it so we now needed to close source the live. This does not mean that
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our drop tables and spawns are not able to be seen or worked on. If you work on spawn rates, drop lists, or item spawns
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you will be rewarded with 10 credits per 100 changed lines. In order to do this you will need to go into
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the source on our github and find the configs under the Data folder. You will correct what you need to correct and then
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create a PR for your fixes. These may take sometime to enter live so please have patience. By working on these you are helping
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improve the game by getting it closer to authenticity of 2009 and you are saving developers time for adding content in the game.
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</p>
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<b><u> Quest Dialogue </u></b>
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<p>
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Similar to the JSON contributions this is the next way you can help without needing to know how to program. There are several
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youtubers who have videos from 2008-2009 where you can see the dialogue word for word through their chat options. This is the
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number on preferred way since it keeps it the most accurate to 2009. You can use OSRS as a reference but please be careful doing
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this incase OSRS has changed something and didn't document it well. By doing this you are speeding up the developer's time by
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getting all the dialogue together and will be rewarded with 10 credits.
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</p>
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<b><u> Events </u></b>
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<p>
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In 2009 a lot of us played the game because it was a fun game that we could come home to and play with our friends. The game had just
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as much a social aspect as it did a grind aspect.
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<br>
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Official Server events that are hosted by <b style="color:red">Our Community Manager</b>, <b style="color: darkgreen">Kermit</b>,
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will come with a reward of credits as well. If you attend one of the server events you will get 5 credits for participation to be motivation
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to set the grind aside to come have some fun.
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<br>
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Player Hosted Offical Events : Can vary from house parties, to bossing events, etc. To bring more people together instead of being
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a constant player 1 skills on this side of the map and player 2 skills on that side of the map we want to encourage you to create your own events.
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Do note to take these serious because all events will be filtered/needing approval from our <b style="color:red"> Community Manager</b>.
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It is five credits per player for attending said events and it is 2 credits per person that shows up for the person hosting the event on top of
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your participation. Player hosted will be announced offically once but it's up to the player to fully plan out the event.
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</p>
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</div>
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<div style="margin-left: 6%;">
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<tr>
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<td colspan="2">
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<div class="bold">Further Help</div>
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Need more help? Come chat with us!
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<ul class="further">
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<li><a
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href="https://discord.gg/43YPGND">Discord</a>
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Copyright © 2021 under AGPL. <strong>2009Scape is not affiliated with RuneScape or Jagex Ltd.</strong><br />
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