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Added - about - main hub - how do I get started - skill cape perks - quests tab for our two guides - zanik - credits - singleplayer - two worlds
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<a href="manual.html">Game Guide</a> > <a href="quests0.html">Quests</a> > <a href="novice_quests.html">Novice Quests</a> > Priest in Peril<br />
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<a href="manual.html">Game Guide</a> > <a href="quests0.html">Quests</a> > <a href="quest_listings_from_n_z.html">Quest Listings from N - Z</a> > Priest in Peril<br />
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Priest in Peril
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<div class="links"><a href="#introduction">Introduction</a> | <a href="#information"> Information</a> | <a href="#spoilers">Spoilers</a> | <a href="#developers">Developers</a></div>
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<div class="introduction">
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<a name="introduction" ></a>
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<div class="htitle">Introduction<br></div>
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Recently, contact has been lost with the Temple of Paterdomus on Misthalins' eastern border.
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<br><br>
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King Roald would be very interested to know what has caused this lack of communication, and seeks an adventurer willing to report back to him on the situation.
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<br>
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<a name="information"></a>
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<div class="information">
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<div class="subarticleHeader">Quest Information</div>
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<div class="members"><b>Members only: </b>What is membership?</div>
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<div class="start"><b>Start point: </b>Varrock Palace</div>
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<div class="start"><b>To Start: </b>Speak to King Roald</div>
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<div class="start1"><b>Quest Length: </b>Medium</div>
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<div class="minreqs"><b>Minimum Requirements: </b>
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<ul>
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<li> Be able to get rune essence ( For ironmen may need to complete Rune Mystery )</li>
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<li> Be able to defeat a level 30 enemy </li><br>
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<img style="width:310px;height:202px;" src="../../img/main/kbase/quest_images/priest_in_peril.jpg" alt="[image]">
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<br>The Temple of Paterdomus is a homely place
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</div>
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<div id="bulkareaofpost">
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<p> To get started make your way to Varrock's Castle and speak with King Roald.
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when you get there you will ask if there are any quests you could go on.
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He states that he will pay you to go check on his priest Drezel who has not contacted
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him in a few days.
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</p>
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<p> Make your way over to the far west of past the gates of the west Varrock bank.
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Head over to the chapel and click on "knock-on" option of the doors.
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They will task you with killing the dog that guards tha basement a little north
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from there. Take the trap door down and kill the dog. Once you have killed the dog
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speak to them again and they will laugh saying to go talk to the king.
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</p>
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<img src="../../img/main/kbase/quest_images/knockat.png" height="300" width="450">
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<p> Once you have made it back to the King he will basically call you dumb for killing
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the dog and if you do not go back and find out what really happened to Drezel he will
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have your head. To save some time this is when you head over to the kitchen of the castle
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and climb upstairs to find a bucket in the room to the right. Grab the bucket and make
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sure you are still wearing your armour. You make your way back to the church and instead
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of knocking this time you bust down those doors! Head up stairs and then head up the ladder
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to find Drezel in the jail cell. Select the "talk-to" option on the jail door. He will
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tell you that you will need to go find the gold key in order to get the iron key back.
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To find the gold key you will need to start killing the monks in order to get the drop.
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</p>
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<p> Once you have the key, make your way out of the church and back down into the dungeon where
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you slain that poor puppy. Head to the room where all the statues surround the well.
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Find the statue that has the iron key and click the gold key onto the statue to make the switch.
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Once you have done that use your bucket on the well to get water.
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</p>
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<p> Now head back towards the church and head back up stairs twice again. Speak to Drezel and
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he will take the key from you. The issue now is the vampire in the coffin is giving him the spooks,
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so you will need to ensure his safety by pouring blessed water on him. Talk to Drezel so he
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can bless your water for you. Use the blessed water on the coffin and return to Drezel.
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Drezel will then tell you to meet him down in that basement again where you killed the dog.
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</p>
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<img src="../../img/main/kbase/quest_images/talktodrez.png" height="300" width="450">
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<p> Now, the smart thing to do while you are already outside the church is to head towards the bank.
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If you are an Ironman, you will want to have completed The Rune Mysteries quest in order to mine
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rune essence yourself. Unless you have rune pouches or a pak yak you will need to make two trips for this.
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Once you have your first set of runes, head over to the same place where you killed the dog. This time
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you will go all the way to the west side and you will find Drezel through that door. He will say
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that you can help him fix what he needs by bringing him 50 rune essence or pure essence.
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So do your rounds of 25 and 25 make sure your last trip you have an inventory space free.
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And after you turned into the runes the quest will be complete! Congrats on completion!
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</p>
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</div>
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<img src="../../img/main/kbase/quest_images/priestinperilrewards.png" width="500" height="350">
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</div>
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<a name="developers" ></a><div class="developers">
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<div class="ohninehstyle">
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Development Team<br>
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<b>2009scape Developer:</b> <b>Lead Dev</b> - Ceikry </b> <br />
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<b>This page was written by: </b> <b> Community Manager</b> - Summer</b>
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<br>
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<br>
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<br>
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Runescape Team that made the quest originally<br>
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<b> Runescape Developer:</b> James B<br>
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<b>Graphics:</b> Anthony A<br>
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<b>Quality Assurance:</b> Simon B<br>
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<b>QuestHelp:</b> Emma V<br>
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<b>Audio:</b> Ian T<br>
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</div>
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<b>Priest in Peril</b>
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<a href="prince_ali_rescue.html">Prince Ali Rescue</a>
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<a href="quiet_before_the_swarm_members.html">Quiet Before the Swarm</a>
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<b>Priest in Peril</b>
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<a href="sym_prince_ali_rescue_n_z.html">Prince Ali Rescue</a>
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<li>
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<a href="sym_quiet_before_the_swarm_members_n_z.html">Quiet Before the Swarm</a>
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