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Crystal item guide
</h1>
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<a href="#introduction">Introduction</a> | <a href="#location">Location</a> | <a href="#crystal_items">Crystal Items</a> | <a href="#crystal_bow">Crystal Bow</a> | <a href="#crystal_shield">Crystal Shield</a> | <a href="#crystal_saw">Crystal Saw</a> | <a href="#crystal_chime">Crystal Chime</a></div>
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<a name="introduction"></a>
<br>
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<span class="headertitleleft"><span class="headertitleright">Introduction</span></span>
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<img src="../../img/main/kbase/guides/crystal/crystal_intro1.jpg" alt=""/ width=310 height=202>
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</div>
The power of elven enchantment
</div>
Those who complete <a href="roving_elves_members.html">Roving Elves</a> will be given the choice of a 2/10 crystal bow or shield. Further, if you have completed <a href="the_eyes_of_glouphrie_members.html">The Eyes of Glouphrie</a> you will be rewarded with a crystal saw, which can be used while decorating your house. During <a href="path_of_glouphrie.html">The Path of Glouphrie</a> you will be given the ability to make a crystal chime. This guide covers how the bow, shield, saw and chime work, how to recharge (note that the crystal chime does not require recharging) and the background behind the crystal seeds that power them.
<br><br>
The crystal seeds come from the home of Seren, the elven deity, the only known being who has been able to converse with the crystal seeds, which are alive to some degree. The crystal seed is used to form a bow or shield, and once used will stay with that user until it reverts to seed once more.
<br class="clear">
<a name="location"></a>
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<div class="headings">
<span class="headertitleleft"><span class="headertitleright">Location</span></span>
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<img src="../../img/main/kbase/guides/crystal/ilfeen_location.jpg" alt=""/ width=300 height=300>
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</div>
Location of Ilfeen, Islwyn and Eluned
</div>
The map to the left shows the location of Ilfeen, Eluned and Islwyn. As the map outlines, the elves like to move around the forests of Isafdar, so if they are not in one location, try the next. Watch out for traps and routes through the forest on the way!
<br><br>
You will need to locate Islwyn in the forest if you wish to buy a brand new bow/shield. You can have as many bows/shields as you wish at one time.
<br><br>
Similarly to Eluned and Islwyn, Ilfeen likes to move throughout the forest, so, again, if you can't find her in one location, try the other. Again, make sure you watch for traps along the way!
<br><br>
You will need to locate Ilfeen if you have a crystal seed you want enchanting into a bow or shield.
<br class="clear">
<a name="crystal_items"></a>
<br>
<div class="headings">
<span class="headertitleleft"><span class="headertitleright">Crystal Items</span></span>
</div>
<br>
There are currently only a handful of crystal items that the elves are willing to allow humans to use: the bow and shield. While Ilfeen continues to fine-tune her skills, she has yet to master the enchantment of seeds into crystal halberds.
<br><br>
<p align="center" class="bold">Costs</p>
Islwyn will happily sell you a new bow for 900,000 coins, and a new shield for 750,000 coins. A new bow or shield has 2500 charges, which means you can either fire 2500 arrows from a crystal bow, or take 25,000 life points damage to the shield before it reverts to seed.
<br><br>
When it reverts to a seed, it is wise to visit Ilfeen. Rather than paying out full price on a new bow, you can pay Ilfeen to enchant your seed into a new bow/shield. The idea behind chanting is quite simple: different pitches can change the shape and size of any facet of the seed.
<br><br>
This allows a practiced Chanter to make any number of shapes. It is also possible for particularly gifted individuals to imbue powers into these objects. The only problem with this process is that it is very costly and time consuming. The process can, however, be made more economical: the better the Chanter knows the person for whom they are creating items, the easier it is to make. Hence, the more Ilfeen enchants your seed(s), the cheaper it will get. After five enchantments, the price you pay will remain constant.
<br><br>
<table style="text-align: center;" align="center">
<tr class=" row_a ">
<td><b>Item</b></td>
<td style="width: 85px;"><b>1st recharge</b></td>
<td style="width: 85px;"><b>2nd recharge</b></td>
<td style="width: 85px;"><b>3rd recharge</b></td>
<td style="width: 85px;"><b>4th recharge</b></td>
<td style="width: 85px;"><b>5th+ recharge</b></td>
</tr>
<tr class=" row_b ">
<td><img src="../../img/main/kbase/weapons/ranged/crystal_bow.gif" alt="[image]"><br style="clear: both;">Crystal bow</td>
<td>900,000 coins</td>
<td>720,000 coins</td>
<td>540,000 coins</td>
<td>360,000 coins</td>
<td>180,000 coins</td>
</tr>
<tr class=" row_a ">
<td><img src="../../img/main/kbase/armour/melee/crystalshield.gif" alt="[image]"><br style="clear: both;">Crystal shield</td>
<td>750,000 coins</td>
<td>600,000 coins</td>
<td>450,000 coins</td>
<td>300,000 coins</td>
<td>150,000 coins</td>
</tr>
</table>
<br class="clear">
<a name="crystal_bow"></a>
<br>
<div class="headings">
<span class="headertitleleft"><span class="headertitleright">The Crystal Bow</span></span>
</div>
<br>
<img class="imgleft" src="../../img/main/kbase/weapons/ranged/crystal_bow.gif" alt="[image]">
Requiring the nimbleness of an elf and the accuracy of a sharpshooter, the crystal bow demands you have at least 70 Ranged and 50 Agility to harness its power. It is worth noting that as this bow has the powers of Seren, it does not require any arrows in your quiver.
<br><br>
As it is powered from the crystal seed, you will find that it degrades over time, until it reverts to a seed. The crystal bow has 2500 shots, so every 250 shots, you will notice it degrades slightly. (For example, it will go from a 'New crystal bow' to a 'Crystal bow 9/10' after the first 250 shots.)
<br><br>
As the bow degrades it will lose some of its Ranged Attack bonuses. Overall, the bow has extremely high accuracy, which remains until it degrades, but be warned that you will have a slight drop in accuracy.
<br><br>
<img class="imgleft" style="width: 150px; height: 150px" src="../../img/main/kbase/guides/crystal/bow.gif" alt="[image]">
<table style="text-align: center;" align="center">
<tr class=" row_a ">
<td style="width: 100px;"><b>Power of Bow</b></td>
<td><b>Ranged Attack Bonus</b></td>
</tr>
<tr class=" row_b ">
<td>New / Full</td>
<td>+100</td>
</tr>
<tr class=" row_a ">
<td>9/10</td>
<td>+96</td>
</tr>
<tr class=" row_b ">
<td>8/10</td>
<td>+92</td>
</tr>
<tr class=" row_a ">
<td>7/10</td>
<td>+88</td>
</tr>
<tr class=" row_b ">
<td>6/10</td>
<td>+84</td>
</tr>
<tr class=" row_a ">
<td>5/10</td>
<td>+80</td>
</tr>
<tr class=" row_b ">
<td>4/10</td>
<td>+76</td>
</tr>
<tr class=" row_a ">
<td>3/10</td>
<td>+72</td>
</tr>
<tr class=" row_b ">
<td>2/10</td>
<td>+68</td>
</tr>
<tr class=" row_a ">
<td>1/10</td>
<td>+64</td>
</tr>
</table>
<br class="clear">
<a name="crystal_shield"></a>
<br>
<div class="headings">
<span class="headertitleleft"><span class="headertitleright">The Crystal Shield</span></span>
</div>
<br>
<img class="imgleft" src="../../img/main/kbase/armour/melee/crystalshield.gif" alt="[image]">
Requiring the nimbleness of an elf and the skill of a true warrior, the crystal shield demands you have at least 70 Defence and 50 Agility to make use of it.
<br><br>
As it is powered from the crystal seed, you will find that it degrades over time, until it reverts to a seed. The crystal shield can take 25000 life points worth of damage, so every 2500 points of damage you have taken, you will notice it degrades slightly. (For example, it will go from a 'New crystal shield' to a 'Crystal shield 9/10' after the first 2500 damage has been taken - if you are hit '0' no points are taken from the shield.)
<br><br>
As the shield degrades it will lose some of its Defence bonuses. Overall, the shield has increased Defence over that of a dragon square shield! As it degrades, however, you will see these Defence values lower.
<br><br>
<i>The crystal shield always has -10 to Magic and Ranged attack bonuses</i>
<br><br>
<img class="imgleft" style="width: 150px; height: 150px" src="../../img/main/kbase/guides/crystal/shield.gif" alt="[image]">
<table style="text-align: center; border-style: none;" align="center">
<tr class="row_a">
<td style="width: 100px;" rowspan="2"><b>Power of Shield</b></td>
<td style="width: 150px;" colspan="6"><b>Defence Bonuses</b></td>
</tr>
<tr class=" row_a ">
<td style="width: 30px;"><img src="../../img/main/kbase/table_text/stab1.gif" alt="[image: stab]" title="stab"></td>
<td style="width: 30px;"><img src="../../img/main/kbase/table_text/slash1.gif" alt="[image: slash]" title="slash"></td>
<td style="width: 30px;"><img src="../../img/main/kbase/table_text/crush1.gif" alt="[image: crush]" title="crush"></td>
<td style="width: 30px;"><img src="../../img/main/kbase/table_text/magic1.gif" alt="[image: magic]" title="magic"></td>
<td style="width: 30px;"><img src="../../img/main/kbase/table_text/range1.gif" alt="[image: range]" title="range"></td>
<td style="width: 30px;"><img src="../../img/main/kbase/table_text/summoning1.gif" alt="[image: summoning]" title="summoning"></td>
</tr>
<tr class=" row_b ">
<td>New / Full</td>
<td>+ 51</td>
<td>+ 54</td>
<td>+ 53</td>
<td>+ 0</td>
<td>+ 80</td>
<td>+ 70</td>
</tr>
<tr class=" row_a ">
<td>9/10</td>
<td>+ 49</td>
<td>+ 52</td>
<td>+ 51</td>
<td>+ 0</td>
<td>+ 78</td>
<td>+ 68</td>
</tr>
<tr class=" row_b ">
<td>8/10</td>
<td>+ 47</td>
<td>+ 50</td>
<td>+ 49</td>
<td>+ 0</td>
<td>+ 76</td>
<td>+ 66</td>
</tr>
<tr class=" row_a ">
<td>7/10</td>
<td>+ 45</td>
<td>+ 48</td>
<td>+ 47</td>
<td>+ 0</td>
<td>+ 74</td>
<td>+ 65</td>
</tr>
<tr class=" row_b ">
<td>6/10</td>
<td>+ 43</td>
<td>+ 46</td>
<td>+ 45</td>
<td>+ 0</td>
<td>+ 72</td>
<td>+ 63</td>
</tr>
<tr class=" row_a ">
<td>5/10</td>
<td>+ 41</td>
<td>+ 44</td>
<td>+ 43</td>
<td>+ 0</td>
<td>+ 70</td>
<td>+ 61</td>
</tr>
<tr class=" row_b ">
<td>4/10</td>
<td>+ 39</td>
<td>+ 42</td>
<td>+ 41</td>
<td>+ 0</td>
<td>+ 68</td>
<td>+ 59</td>
</tr>
<tr class=" row_a ">
<td>3/10</td>
<td>+ 37</td>
<td>+ 40</td>
<td>+ 39</td>
<td>+ 0</td>
<td>+ 66</td>
<td>+ 58</td>
</tr>
<tr class=" row_b ">
<td>2/10</td>
<td>+ 35</td>
<td>+ 38</td>
<td>+ 37</td>
<td>+ 0</td>
<td>+ 64</td>
<td>+ 56</td>
</tr>
<tr class=" row_a ">
<td>1/10</td>
<td>+ 33</td>
<td>+ 36</td>
<td>+ 35</td>
<td>+ 0</td>
<td>+ 62</td>
<td>+ 54</td>
</tr>
</table>
<br class="clear">
<a name="crystal_saw"></a>
<br>
<div class="headings">
<span class="headertitleleft"><span class="headertitleright">The Crystal Saw</span></span>
</div>
<br>
<img class="imgleft" src="../../img/main/kbase/items/misc/crystal_saw.gif" alt="[image]">
This odd piece of equipment is a combination of elven mystic arts and gnomish ingenuity, given to those adventurers who successfully aid the gnomes in <a href="the_eyes_of_glouphrie_members.html">the Eyes of Glouphrie</a>. <br><br>
By having the crystal saw in your inventory you will be able to construct furnishings in your house with a Construction level up to 3 levels below that which you would normally require. If you have level 57 Construction, for example, you will be able to construct level 60 furnishings such as gilded four-poster beds - provided you have necessary materials, of course.
<br><br>
<b>Please note that the crystal saw will only have an affect on furnishings that require a saw; hence, it will not work when building rooms or planting flowers/trees/hedges.</b>
<br><br>
As the power of the crystal is drained slightly in doing this, you will only be able to construct 28 items in this way before the saw reverts to an uncharged crystal seed and it will need to be recharged.
<br><br>
To recharge the seed of your crystal saw, you will need to return to Brimstail's cave and use the seed on the crystal bowl. Alternatively, you can seek out Ilfeen in the forests of Isafdar and ask her to recharge it for you.
<br class="clear">
<a name="crystal_chime"></a>
<br>
<div class="headings">
<span class="headertitleleft"><span class="headertitleright">The Crystal Chime</span></span>
</div>
<br>
<img class="imgleft" src="../../img/main/kbase/items/quests/crystal_chime.gif" alt="[image]">
This remarkable work of crystalline genius is an invaluable tool for cleansing impurities from especially polluted creatures, and is earnt by players who have dared to follow <a href="path_of_glouphrie.html">The Path of Glouphrie</a>.
<br><br>
On a day-to-day basis, the crystal chime's most obvious use is to enable adventurers to weaken warped terrorbirds and warped tortoises, which are ordinarily immune to all forms of attack. By using the crystal chime on one of these degenerate beasts, the pollutants are temporarily driven from their bodies, leaving them vulnerable to attack. Be aware that this effect is only temporary, so do as much damage as possible while you can!
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