mirror of
https://github.com/2009scape/2009scape.github.io.git
synced 2024-11-04 10:02:36 +01:00
235 lines
13 KiB
JavaScript
235 lines
13 KiB
JavaScript
var computer = {
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background : function(){
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window.setTimeout(this.background.bind(this), 1000 + random.getRandomIntUpTo(4000)); // 5000 milliseconds delay
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var index = Math.round(Math.random() * 9);
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var ColorValue = "FFFFFF"; // default color - white (index = 0)
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if(index == 1)
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ColorValue = "FFCCCC"; //peach
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if(index == 2)
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ColorValue = "CCAFFF"; //violet
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if(index == 3)
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ColorValue = "A6BEFF"; //lt blue
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if(index == 4)
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ColorValue = "99FFFF"; //cyan
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if(index == 5)
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ColorValue = "D5CCBB"; //tan
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if(index == 6)
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ColorValue = "99FF99"; //lt green
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if(index == 7)
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ColorValue = "FFFF99"; //lt yellow
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if(index == 8)
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ColorValue = "FFCC99"; //lt orange
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if(index == 9)
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ColorValue = "CCCCCC"; //lt grey
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document.getElementsByTagName("body")[0].style.backgroundColor = "#" + ColorValue;
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},
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size : function(){
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window.setTimeout(this.size.bind(this), 1000 + random.getRandomIntUpTo(4000));
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document.getElementsByTagName("body")[0].style.fontSize = "" + random.getRandomIntUpTo(72) + "px";
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},
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random : function(){
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window.setTimeout(this.random.bind(this), 1000 + random.getRandomIntUpTo(4000));
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candies.setNbrOwned(random.pure2());
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candies.setNbrThrown(random.pure2());
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candies.setNbrEaten(random.pure2());
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candies.setCandiesPerSecond(random.pure2());
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lollipops.setNbrOwned(random.pure2());
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farm.setLollipopsPlanted(random.pure2());
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chocolateBars.setNbrOwned(random.pure2());
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potions.setPotionNbrOwned(potions.list.impInvocationScroll, random.pure2()); potions.setPotionNbrOwned(potions.list.earthquakeScroll, random.pure2()); potions.setPotionNbrOwned(potions.list.teleportScroll, random.pure2()); potions.setPotionNbrOwned(potions.list.fireScroll, random.pure2()); potions.setPotionNbrOwned(potions.list.acidRainScroll, random.pure2()); potions.updateOnPage();
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potions.setPotionNbrOwned(potions.list.gmooh, random.pure2()); potions.setPotionNbrOwned(potions.list.superman, random.pure2()); potions.setPotionNbrOwned(potions.list.cloning, random.pure2()); potions.setPotionNbrOwned(potions.list.seed, random.pure2()); potions.setPotionNbrOwned(potions.list.jelly, random.pure2()); potions.setPotionNbrOwned(potions.list.turtle, random.pure2()); potions.setPotionNbrOwned(potions.list.invulnerability, random.pure2()); potions.setPotionNbrOwned(potions.list.majorHealth, random.pure2()); potions.setPotionNbrOwned(potions.list.berserk, random.pure2()); potions.setPotionNbrOwned(potions.list.escape, random.pure2()); potions.setPotionNbrOwned(potions.list.health, random.pure2()); potions.updateOnPage();
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sword.setName(random.pickRandomly(['wooden sword', 'copper sword', 'silver sword', 'iron sword', 'diamond sword', 'candy diamond sword', 'polished candy diamond sword', 'chocolate sword', 'sharp chocolate sword', 'Sword of Life', 'Sword of Flames', 'Sword of Summoning', 'Sword of Liflamesummoning', 'Sword of Randomness']));
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sword.setSpecialPower(random.pure2());
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objects.setHaveObject("key", random.flipACoin());
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objects.setHaveObject("boots", random.flipACoin());
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objects.setHaveObject("swampMap", random.flipACoin());
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objects.setHaveObject("hutMap", random.flipACoin());
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objects.setHaveObject("wellMap", random.flipACoin());
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objects.setHaveObject("magicianHat", random.flipACoin());
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objects.setHaveObject("pinkRing", random.flipACoin());
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objects.setHaveObject("forgeMap", random.flipACoin());
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objects.setHaveObject("candiesConverter", random.flipACoin());
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objects.setHaveObject("plateArmour", random.flipACoin());
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objects.setHaveObject("cauldron", random.flipACoin());
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objects.setHaveObject("magicalHorn", random.flipACoin());
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objects.setHaveObject("hornOfPlenty", random.flipACoin());
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objects.setHaveObject("oldAmulet", random.flipACoin());
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developperComputer.setWon(random.flipACoin());
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candiesConverter.setActivated(random.flipACoin());
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cauldron.setBookPage(random.getRandomIntUpTo(26));
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cauldron.setCandiesInTheCauldron(random.pure2());
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cauldron.setLollipopsInTheCauldron(random.pure2());
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switch(random.getRandomIntUpTo(4)){
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case 0: cauldron.putInTheCauldron(); break;
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case 1: cauldron.setWeAreMixing(true); break;
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case 2: cauldron.setWeAreBoiling(true); break;
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case 3: cauldron.stopActions(); break;
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case 4: cauldron.putIntoBottles(); break;
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}
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shop.setClickingOnLollipopStep(random.getRandomIntUpTo(15));
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if(random.flipACoin())
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quest.setTiredTime(random.pure2());
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else
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quest.setTiredTime(0);
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inventory.updateOnPage();
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},
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textColor : function(){
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window.setTimeout(this.textColor.bind(this), 1000 + random.getRandomIntUpTo(4000));
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document.getElementsByTagName("body")[0].style.color = this.randomColor();
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},
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randomColor : function(){
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return '#' + ('00000' + (Math.random() * 16777216 << 0).toString(16)).substr(-6);
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},
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addTab : function(){
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var text = "<li><button>" + random.pickRandomly(["tab", "i'm a tab", "hey look at me !", "i'm the best tab ever", "tabtab", "tab tab", "tabtabtab", "tab tab tab", "t", "a", "b", "taaaaab", "tabby tabby", "tabs are great", "pony", "mlp is great", "tabs will rule the world", "fake cauldron", "candy box", "did you found the 3 secrets on the candy box ?", "did you find the wooden pony ?", "c", "n", "d", "being a tab is all my life", "you're a tab", "i'm a tab", "thanks to Joufflu", "thanks to Cedric", "thanks to dixsept", "thank you", "no credits", "aniwey", "aniwey@gmail.com", "quit", "exit", "i wanna be a tab", "tab forever", "tab forevah", "a tab is like a box of chocolates", "chuck norTAB", "diablo", "usb key", "linux", "archlinux", "tab tab tab tab tab tab", "", "button", "don't click", "click me", "CLICKCK MEEE", "fake", "fake tab", "i'm not a tab", "you're the tab", "bat", "atb", "bta", "bat the tab", "supertab", "megatab", "metatab", "the whale was a fake", "the devil was a fake", "aniwey.net", "candies.aniwey.net", "1/(vicious circle)", "hp = 100+(candies_eaten^0.4) * 2.1", "candies per second <=> fibonacci", "dev = aniwey@gmail.com", "eat the dev", "kill the dev", "candy", "candies", "lollipops", "best tab ever", "i'm clickable ;)", "click a tab", "tabby mabby", "tab01", "tab02", "tab03", "tab04", "tab05", "tab06", "tab07", "tab08", "tab09", "tab10", "tab11", "tab12", "tab13", "tab14", "tab15", "tab16", "tab17", "i'm searching for tab04 ?!", "where's tab15 ??"]) + "</button></li>";
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if(random.flipACoin())
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htmlInteraction.getElement("tabs").innerHTML += text;
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else
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htmlInteraction.getElement("tabs").innerHTML = text + htmlInteraction.getElement("tabs").innerHTML;
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},
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bug1 : function(){
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if(lollipops.nbrOwned >= 1000000){
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lollipops.setNbrOwned(lollipops.nbrOwned - 1000000);
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switch(random.getRandomIntUpTo(3)){
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case 0:
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chocolateBars.setNbrOwned(chocolateBars.nbrOwned + 1);
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htmlInteraction.setInnerHtml("computer_comment_1", "You found 1 chocolate bar !!");
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break;
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case 1:
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chocolateBars.setNbrOwned(chocolateBars.nbrOwned + 2);
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htmlInteraction.setInnerHtml("computer_comment_1", "You found 2 chocolate bars !!! \\o/");
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break;
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case 2:
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chocolateBars.setNbrOwned(chocolateBars.nbrOwned + 3);
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htmlInteraction.setInnerHtml("computer_comment_1", "You found 3 chocolate bars !!!!! \\o/ \\o/ \\o/ \\o/");
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break;
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case 3:
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htmlInteraction.setInnerHtml("computer_comment_1", "There's a bug with the bug, it didn't work :/");
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break;
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}
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}
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},
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bug2 : function(){
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var rndrnd;
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if(lollipops.nbrOwned >= 10000000){
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lollipops.setNbrOwned(lollipops.nbrOwned - 10000000);
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switch(random.getRandomIntUpTo(2)){
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case 0:
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candies.setNbrOwned(candies.nbrOwned + candies.nbrThrown);
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htmlInteraction.setInnerHtml("computer_comment_2", "You picked up all candies you have thrown on the floor. (" + candies.nbrThrown + ")");
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candies.setNbrThrown(0);
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break;
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case 1:
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rndrnd = 2 + random.getRandomIntUpTo(50000000);
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candies.setNbrOwned(candies.nbrOwned + rndrnd);
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htmlInteraction.setInnerHtml("computer_comment_2", "You met " + random.pickRandomly(["an architect", "a fireman", "a butcher", "an electrician", "a writer", "a student", "a farmer", "a shoemaker", "a monk", "a journalist", "a reporter", "a priest", "a translator", "a vet"]) + ". He gave you " + rndrnd + " candies !");
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break;
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case 2:
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farm.setMaxLollipopsPerDay(864000000);
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htmlInteraction.showButton("computer_note");
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htmlInteraction.setInnerHtml("computer_comment_2", "The production limit of your lollipop farm has increased ! (*)");
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break;
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}
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}
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},
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bug3 : function(){
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if(lollipops.nbrOwned >= 100000000){
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lollipops.setNbrOwned(lollipops.nbrOwned - 100000000);
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switch(random.getRandomIntUpTo(2)){
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case 0:
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if(sword.name != "Sword of Liflamesummoning" && sword.name != "Sword of Randomness"){
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sword.setName("Sword of Liflamesummoning");
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htmlInteraction.setInnerHtml("computer_comment_3", "You found a new sword : the Sword of Liflamesummoning !");
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}
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else{
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htmlInteraction.setInnerHtml("computer_comment_3", "There's a bug with the bug, it didn't work :/");
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}
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break;
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case 1:
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candies.setNbrOwned(candies.nbrOwned * 3);
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htmlInteraction.setInnerHtml("computer_comment_3", "Your candies were multiplied by 3 !");
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break;
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case 2:
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if(sword.specialSword == true){
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if(random.oneChanceOutOf(6)){
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sword.setSpecialPower(sword.specialPower - 3);
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htmlInteraction.setInnerHtml("computer_comment_3", "Your sword lost 3 levels.");
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inventory.updateOnPage();
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}
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else{
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sword.setSpecialPower(sword.specialPower + 1);
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htmlInteraction.setInnerHtml("computer_comment_3", "The level of your sword increased by 1 !");
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inventory.updateOnPage();
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}
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}
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else{
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htmlInteraction.setInnerHtml("computer_comment_3", "There's a bug with the bug, it didn't work :/");
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}
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break;
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}
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}
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},
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bug4 : function(){
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if(lollipops.nbrOwned >= 1000000000){
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lollipops.setNbrOwned(lollipops.nbrOwned - 1000000000);
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htmlInteraction.setInnerHtml("computer_comment_4", "Fake bug ! I guess you'll need 10000 mpl :)");
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}
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},
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bug5: function(){
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if(lollipops.nbrOwned >= 10000000000){
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lollipops.setNbrOwned(lollipops.nbrOwned - 10000000000);
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switch(random.getRandomIntUpTo(1)){
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case 0:
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if(land.ponyTime == false){
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land.ponyTime = true;
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htmlInteraction.setInnerHtml("computer_comment_5", "It's pony time !! Everyone is a pony now ! (*)");
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htmlInteraction.showButton("computer_note");
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}
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else{
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htmlInteraction.setInnerHtml("computer_comment_5", "There's a bug with the bug, it didn't work :/");
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}
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break;
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case 1:
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if(sword.name != "Sword of Randomness"){
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sword.setName("Sword of Randomness");
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htmlInteraction.setInnerHtml("computer_comment_5", "You found a new sword : the Sword of Randomness !");
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}
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else{
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htmlInteraction.setInnerHtml("computer_comment_5", "There's a bug with the bug, it didn't work :/");
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}
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break;
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}
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}
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},
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updateLollipops : function(){
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htmlInteraction.setInnerHtml("computer_lollipops", Math.floor(lollipops.nbrOwned/100000)/10);
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},
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};
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